View Full Version : what'cha think about this?
I Hate Pants
2004-05-09, 06:09 PM
Just an idea. Inorder to keep the nunber of CR 5s under control I thought up a simple solution. We should make it so that once you reach BR 20 than you can start earning CR points. Think about it. These are the most experienced players in the game. Hopefully with the experience they've gained in PS they can use it to make better leaders.
This way we dont have a BR 14 with CR 3 character. Thats just so stupid. People who start playing this game and right away they think they are leadership material.
keam02
2004-05-09, 06:51 PM
either way people who arent good leaders will make it. I like that idea to limit the amount of CR5s, but you still arent going to get quality ones all the time.
drsomewhere
2004-05-09, 07:04 PM
Wow ive been playing PS for about 6 months now and i am one bubble away from BR 20, if i had to do that before earning any CEP i would shoot myself. The path to CR5 is much much much harder and longer than BR20. This idea is not so good
EarlyDawn
2004-05-09, 07:13 PM
Two things that I would love to see are command experience decay, so commanders who don't maintain their high ranks lose it if they're not active, and different command "trees". For example, for every command rank you gain, you would have to choose between the different abilities. So commanders who want the OSes and EMPs become more like "leutenants" who aid their squad in battle, while commanders who want globals and enhanced command chat become more like "tacticians". This would help by not vesting so much power in any one player.
I Hate Pants
2004-05-09, 07:20 PM
Wow ive been playing PS for about 6 months now and i am one bubble away from BR 20, if i had to do that before earning any CEP i would shoot myself. The path to CR5 is much much much harder and longer than BR20. This idea is not so good
Hard work to gain CR is a great idea. Only the people who are willing to stick with this game will become CR5. Therefore equaling good leaders.
Rbstr
2004-05-09, 07:27 PM
it better decay slowly or else we be stuch with the CR we have now do to CR5's not letting anyone take a cap
SilverLord
2004-05-09, 09:20 PM
I like that idea.
LimpBIT
2004-05-09, 09:50 PM
i like it. Would you not have to squad lead to get the points? Cause i would love that idea
Eldanesh
2004-05-09, 09:55 PM
How about:
25 ranks total. Up to 25-n of those can be BR's where n = command rank.
Thus people who actually want to fight can max out at br 25 cr 0 while those who want to lead can go for 20/5. This will provide a built-in incentive for people to persue either commanding or straight-out BR.
If they wanted to provide even more flexability, commanders who already have CR could drop the cr lvl if they want to persue straight BR.
Perhaps due to the difficulty of CR there could be a system for switching from 25 to 20/5 similar to certs provided you have earned both the CR and the BR.
Incompetent
2004-05-09, 10:33 PM
I'd like to see a combination of Early and Eldanesh's suggestions. Early's lets commanders who want to command troops focus on it, while keeping the guys who just want an OS off of global (and hopefull most of the morons too), while Eldanesh's gives people an incentive not to pick up CRs just for the hell of it, and makes it a concious choice instead of simply the next step.
Edit: Original suggestion = bad though, people who want to command should be allowed to earn CRs whenever they've got a squad willing to follow.
Rbstr
2004-05-09, 10:39 PM
I liekt hte max of 25 rank thing, i could get to CR4 and get one more BR to get SA
HawkEye
2004-05-09, 11:06 PM
the amount of CR5 peeps is already out of control IMO.
Dharkbayne
2004-05-09, 11:17 PM
I think it should have a kind of tiered system, where like, if you get to BR 5, you can go up to CR 1, when you reach BR 10, CR 2, etc.
I Hate Pants
2004-05-09, 11:55 PM
I think it should have a kind of tiered system, where like, if you get to BR 5, you can go up to CR 1, when you reach BR 10, CR 2, etc.
that's not bad actually.
scarpas
2004-05-10, 12:09 AM
and different command "trees". For example, for every command rank you gain, you would have to choose between the different abilities. So commanders who want the OSes and EMPs become more like "leutenants" who aid their squad in battle, while commanders who want globals and enhanced command chat become more like "tacticians". This would help by not vesting so much power in any one player.
hell yes, great idea, i love it.
Veteran
2004-05-10, 12:16 AM
1: CR5 doesn't make you a leader, it gives you special abilities.
2: During the first week of retail, many CR5s were generated because of flaws in the CEP system.
3: CR5s are less likely to be squad leaders because they'll have a friend who wants to buff their CR.
4: CR is just a grind like BR. People quit when they can't grind CR and they're already BR20.
5: Spending lots of time getting CR5 doesn't make you a better leader, it means you have the most time to spend on this game.
6: Limiting CR is a childish way to 'be better than someone else'. That's the lowest aspiration of a mmo game player. Your character's level does not make you a better person, cooler, etc.
7: The great majority of CR4s and CR5s are NC. This imbalance is crippling to fair play.
Yep.
SilverLord
2004-05-10, 10:01 AM
7: The great majority of CR4s and CR5s are NC. This imbalance is crippling to fair play.
How do you figure?
Lartnev
2004-05-10, 10:18 AM
Those who want CR, will get CR. The majority of people, in my opinion, want CR 4 and 5 for the orbital strike, with the rest of the abilities being nice additions (I may be wrong but that's the impression I get).
I like EarlyDawn's suggestion of splitting the abilities, but what if CRs gave you certs, just like the BRs, say 1 cert for CR1, 2 certs for CR2 etc, and then make orbital strike 5 cert points or something with some other cert as a pre-requisite?
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