View Full Version : versatile vanu?
MYcrimsonTEARS
2004-05-26, 01:08 PM
i have posted this on the PS forums and they cant seem to understand what i am trying to say... so i am hopeing you guys have an iq over 75 and wiil pu 2 and 2 together.
the vanu dont seem vary versatile to at the moment. they are versatile in many way that is true i know this, our vechs can hover but thats only in a limeted area of the world. being versatile means the ablility to change ones self to adapt tothe world around you. some vanu weapons and vechs do this and some dont. example the lancer is not vary versatile but the pulser is. some weapons are not versatile in the right way... like the beamer can go into AP mode but why would a pistol be firing as a vech... makes no sence.
i am asking for the devs to make the VS more versatile in new content. (ex: the other factions get a morter while the lancer has a morter mode to alow the lancer to be more versatile) i want an over time change. this would cut down on time to get patches out and the time to make the third weapon. so more or less this is hiting two birds with one stone... adding new content while adding to the ideals of the faction.
this is to say that the VS cant have a weapon thats still made for job on the battle feild but it would fit better if they gave a weapon already ingame the ablility, if all goes right the VS pop will not mater as one man can do 4 mens jobs on the other empires.
plz tell what you think... and to triterate a know that the VS are versatile as is but they can the improved.
MYcrimsonTEARS
2004-05-26, 01:11 PM
also not to say that the weapons are gimped... they are fine, they just dont fall into the ideals asweel as others.
Dharkbayne
2004-05-26, 01:38 PM
EDIT. BUTTON.
They changed "versatility" to "mobility"
MYcrimsonTEARS
2004-05-26, 01:44 PM
are you fucking with me man? o.O god the devs are messed up in the head.... well do you like the idea or should to be thrown into the abyss of lost ideas
Eldanesh
2004-05-26, 01:45 PM
The VS weapony is versatile. In my mind that does not mean it has to have a secondary and tertiary mode for everything, For example, the lasher acts as a HA, a SA, and a short-ranged AV, all in one for 4 certs. It can suppress, can do crowd control, can take down maxs, can berserker-agile pshield after a tower hotdrop, it can rexotank up to medium range. While it does not have the clip of the MCG, nor the ttk of the jackhammer, it can do everything.
All VS weapony has this innate AV mode, if you want to make even more tangible effects, why not just give NC half the ttk of the vs weapons on everything, provided it hits? As it is, the little bonuses the vs get everywhere can make a difference, why do we need to make it even more drastic without further changing the other empires? It is a give and take process, coupled with the fact that you cannot buff one empire to the point where one person can easily take on 4 without expecting massive population shifts.
IMO, combat currently is a balanced as it has ever been, vs are not gimped, and I like the empire differences as a subtle thing, like the differences in empire MA and HA.
MYcrimsonTEARS
2004-05-26, 01:53 PM
oh god not again... i know the VS are versatile(as i said in my first post) and i know the weapons are not gimped(also said in my first post) im talking about NEW content not what we have now... the lasher can be used many ways in of its self but its not versatile
to the true meaning of the word. it can not adapt to the world around it like the pulser can. i am not saying give a notther AV mode, no far from it i am only asking fro the devs not to make a brand new weapon first with out giving a weapon already ingame the ablility to add to its usfullness.
to say yet again i know the weapons are not gimped nor are they super weapons... some do not fit the VS ideals as well as others and i would like this looked at over time in new content
SecondRaven
2004-05-26, 02:09 PM
oh god not again... i know the VS are versatile(as i said in my first post) and i know the weapons are not gimped(also said in my first post) im talking about NEW content not what we have now... the lasher can be used many ways in of its self but its not versatile
to the true meaning of the word. it can not adapt to the world around it like the pulser can. i am not saying give a notther AV mode, no far from it i am only asking fro the devs not to make a brand new weapon first with out giving a weapon already ingame the ablility to add to its usfullness.
to say yet again i know the weapons are not gimped nor are they super weapons... some do not fit the VS ideals as well as others and i would like this looked at over time in new content
:boohoo:
MYcrimsonTEARS
2004-05-26, 02:19 PM
ok the best example i can see is this... say the devs want to make a shotgun for each empire. so they make one for the NC and the TR but they just add a plasma shot gun mode to the pulser... there you have made ES shotguns and made the pulser more versatile.
scarpas
2004-05-26, 03:06 PM
your post...
.. makes no sence.
Onizuka-GTO
2004-05-26, 03:14 PM
?
oh you mean sense.... :rolleyes:
scarpas
2004-05-26, 03:41 PM
i just read the post on the of and it was almost as badd as the dude who posted
Weeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
discuss
heres the link for anyone wishing to see a post so bad that they would want to light themselves on fire after seeing it.
http://psforums.station.sony.com/ps/board/message?board.id=psdiscussion&message.id=85819
oh and btw, if you are gonna bash someone for disagreeing with you, i suggest you make your disses GOOD, not make a retarded joke and say that he/she wont understand it.
BAM! all of your credibility has been killed, so buhbye now!
:wave:
martyr
2004-05-26, 04:27 PM
"weeeeeeeeeeeeee"
actually, whoever said that seems to have some really good points and a strong argument in general; i think they've certainly put forward some fascinating ideas and are definitely worth looking into in the future.
KrazeyHorse
2004-05-26, 04:52 PM
i really think the VS weapons are fine. Personally i think if the NC weapons got nerfed a BIT it would be better. Like the phoenix for example - it is almost impossible to dodge it in a MAX suit.
When running from them and you make it over a hill they can still hit you.
ALL NC MAX's need to be thought over because no other empire's MAX's can do so much damage as them.
:rant: (srry)
I LOVE VS weapons i think they are very versatile i just don't like the Lancer because when it is up close its REALLY hard to kill MAX's imo. Im not used to the almost instant travel rate.
I do think VS weapons are versatile enough, i just wish the mag had more power versus infantry...
AltaEgo
2004-05-26, 05:18 PM
actually, whoever said that seems to have some really good points and a strong argument in general; i think they've certainly put forward some fascinating ideas and are definitely worth looking into in the future.
LMFAO!! :rofl: :rofl:
scarpas
2004-05-26, 05:41 PM
actually, whoever said that seems to have some really good points and a strong argument in general; i think they've certainly put forward some fascinating ideas and are definitely worth looking into in the future.
:lol:
MYcrimsonTEARS
2004-05-26, 06:35 PM
again i will say this for the last time... i think the vanu are fine they are balenced the are not gimped! i am sayint this would fit the ideals of the vanu as new cantent is added over time. so the weapons will evolve aver time much like a versatile being would... again the vs are not gimpled,underpowerd, unbalenced.... some weapons do not fit the VS ideals as well as others ... that can be fixed by new content as they are added.
an example.... the devs want to add shotguns... so they make shotguns for the TR and NC then add a shot gun mode to the pulser... there you have just made the pulser more versatile while adding new shot guns to the world...
then say the devs put in new long range rifles... so they make tw for the NC and TR and make the pulser have a beam mode for long range to match the other two... there you have just made the pulser more versatile in 2 patches by giving it a shot gun mode and a long range rifle mode... and adding more weapons for the others.
why is it so hard for you to understaind that some VS weapons are not versatile, this is NOT to say that they are gimped in anyway they are not. what im asking is that the weapons we have in game will change and become more versatile as weapons are added to the other empires. so over time the VS become more and more versatile fiting its role.
Warborn
2004-05-26, 07:31 PM
an example.... the devs want to add shotguns... so they make shotguns for the TR and NC then add a shot gun mode to the pulser... there you have just made the pulser more versatile while adding new shot guns to the world...
then say the devs put in new long range rifles... so they make tw for the NC and TR and make the pulser have a beam mode for long range to match the other two... there you have just made the pulser more versatile in 2 patches by giving it a shot gun mode and a long range rifle mode... and adding more weapons for the others.
And then certifications and rifle slot restrictions start to matter less and less for the Vanu because they have three useful weapons in one rifle slot, which takes one cert to use.
Your suggestions are pretty bad. That's not versitility that the Vanu need anymore than it would be if the NC got all insta-gib weapons because "they're suppose to hit the hardest". You're taking it to an unreal extreme. The developers said they'll develop the Empire themes more effectively with variants. Right now, though, you've got two weapons that can switch to AP mode and a bunch of hover vehicles. The Vanu are as versitile as the NC are hard-hitting and the TR are spewing bullets every which way.
Lartnev
2004-05-26, 08:44 PM
So you're saying the pulsar should have every fire mode under the Sun in the name of versitility? :confused:
scarpas
2004-05-26, 10:55 PM
i havent heard of the devs wanting new shotguns...
http://forumspam.articblue.nl/post_related/hints/images/0393.jpg
HawkEye
2004-05-27, 01:06 AM
the maxes have the jumpjets. and the VS AI max pwns and so does the AA max. VS are fine.
xmodum
2004-05-27, 04:15 AM
I only have one thing to say here to MYcrimsonTEARS, grammar is a very good thing, it can take you places, like highschool in your case.
Onizuka-GTO
2004-05-27, 08:05 AM
VS are fine.
erm..... not exactly..... :rolleyes:
Diddy Mao
2004-05-27, 08:44 AM
VS Max's are the only armor that can Escape a decimator (unless deci is timed on it's decent)
Baneblade
2004-05-27, 09:18 AM
Mag does need to kill infantry faster...as it is now, when facing it on foot its like being locked in a cage you cant get out of and being tickled with a feather covered baseball pitched over and over...
Or the driver makes you Magpie...
Majik
2004-05-27, 09:31 AM
Having already flamed this on the PS boards, let me just say this:
I can't believe with all the people who have given you a multitude of examples of how the Vanu are indeed the most versatile of the 3 empires, you are still going on about this.
SilverLord
2004-05-27, 10:14 AM
so i am hopeing you guys have an iq over 75 and wiil pu 2 and 2 together.
I like spelling and grammer too.
Poopy_Pants
2004-05-27, 12:35 PM
While your at it... Lets ad double vanny cannons to the Quasar Max suit and give it unlimited OS capability!!
Give me one example of a weapon that morphs based on the world around it!!!
Give me a break.
Dharkbayne
2004-05-27, 01:46 PM
I can't believe people still don't get it. THIS IS NOT A SINGLE PLAYER GAME, YOU ARE **NOT** THE HERO IN THE GAME, YOU ARE NOT STRONGER THAN ANYONE ELSE, AND YOU ARE NOT SUPPOSED TO BE. NOT EVERY WEAPON IS USEFUL IN EVERY SITUATION.
Sputty
2004-05-27, 03:34 PM
Vanu weapons are almost always able to take on both armour and infantry easily, with little or no time needed to change(right clicking mostly). That's their versatility, the magrider is effective against both infantry and armour, and the thresher is aswell. Seems versatile enough for me.
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