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View Full Version : The Second Coming.


Spee
2004-06-04, 01:27 AM
With Summer vacation starting up, I SHOULD have more time to dick around than normal.

That said, who's up for a good ol' DnD campaign? :D

Smaug
2004-06-04, 01:29 AM
WOOOOO El Smaugo is my name, Abjuration is my game.

Spee
2004-06-04, 01:36 AM
Need at least 3 people to volunteer, and those people SHOULD LOOK IN THE UPPER RIGHT HAND CORNER EVERY #$%^&* TIME THEY LOG IN SO THEY CAN SEE IF THEY HAVE ANY $%^&* PM'S ABOUT MEET DATES, SO I DONT HAVE TO MAKE A SPAM THREAD EVERY DAMN TIME. GAH.

Octavian
2004-06-04, 04:00 AM
I might join you if it's at a good time for both of us.

Spee
2004-06-04, 11:16 AM
:(

Cmon folks. 3 isnt a big number. :(

TekDragon
2004-06-04, 11:44 AM
1. How old are you.
2. What edition?
3. Do you need a DM? Or you wanting to DM?
3a. If your the DM, what level we starting at?
3b. If your the DM, how involved of a campaign will this be?
3c. If you need a DM, i'll show you a campaign i've been working on for about a year in my head
4. Will we be using an online chat type interface made for RPG's (with built in dice rollers and everything)?

Smaug
2004-06-04, 11:52 AM
1. How old are you.
2. What edition?
3. Do you need a DM? Or you wanting to DM?
3a. If your the DM, what level we starting at?
3b. If your the DM, how involved of a campaign will this be?
3c. If you need a DM, i'll show you a campaign i've been working on for about a year in my head
4. Will we be using an online chat type interface made for RPG's (with built in dice rollers and everything)?

Spee plays the DM, he has his own campaign. Dunno what level, I'm pretty new at DnD. We use IRC to play, and have dice rolling scripts.

TekDragon
2004-06-04, 12:10 PM
I'll need to know a bit more about Spee (preferably from Spee) and the other players (age, maturity).

If it looks like we're doing a good campaign with a well thought out story with mature charachters, then i'll gladly put in my request to join as a ranger.

Smaug
2004-06-04, 12:11 PM
I'm 16, I believe spee is 16 as well. We play pretty seriously, no maturity issues. I am sort of still learning however, so if you have no tolerance for newbies, I'd suggest not playing.

TekDragon
2004-06-04, 12:17 PM
Newbies are fine. People with social issues are the problem, or people who play immaturely ("heh heh, i push him into the pit of doom as a joke").

Spee
2004-06-04, 12:33 PM
I accept a little bit of tomfoolery in the chat, but if you start being an asshole IC, I lay down the Holy DM Ownage.

Humor is good and all that, but people who act like dicks are treated as such.

1. How old are you. 16. I'm currently DMing three campaigns, this one not included, and PCing in four.
2. What edition? 3.5. Thats what all my handbooks are.
3. Do you need a DM? Or you wanting to DM? Im the DM guy on this one.
3a. If your the DM, what level we starting at? Fairly low. This game wont be as battle-intensive.
3b. If your the DM, how involved of a campaign will this be? If youre referring to the frequency of play dates, roughly once a week.
3c. If you need a DM, i'll show you a campaign i've been working on for about a year in my head. N/A
4. Will we be using an online chat type interface made for RPG's (with built in dice rollers and everything)? We wil be using IRC. Dharkbayne has a bot with a public rollign script, and I have a bot myself for rolling dice that you cant see (for NPC reactions and such)


As per the story, Im just starting to write it up. However, I need to know if you guys want a lengthy campaign, or a short one. Cause at this point, it can go either way.

4th Edit, christ: Last game we had Dhark and Sputty as PC's. There was a lot of immaturity, but they generally kept on task and got serious when there wasnt anything funny to be said. If they want to be included in the new campaign, Ill have to ask to tone down the goofing off.

Incompetent
2004-06-04, 12:48 PM
I'm up for it if it's going to be a serious game.

edit: total noob at dnd though

Cryptica
2004-06-04, 12:53 PM
Well I love D&D however, I am of the opinion that anything past 2nd edition is worthless. I've played 1st, 2nd, 3rd, and 3.5, and 1st and 2nd are the only ones I can play. There are many aspects of 3 and 3.5 that are kinda cool, but the way the game is run as a whole is completely bad, IMO. Have fun playing though, if you ever run a 2nd or 1st edition game let me know and I'll gladly play.

:rock:

Onizuka-GTO
2004-06-04, 12:55 PM
what is this? WH40K?EPIC?BLOODBOWL?WH?TITAN?

Spee
2004-06-04, 01:01 PM
None of the above. Dungeons and Dragons v.3.5, is all. Non-epic. Well. Unless you wanna play a really long campaign, in which case, I could make an exception...

JetRaiden
2004-06-04, 01:03 PM
Im not a fan of DnD. too old school for me.

Dharkbayne
2004-06-04, 01:59 PM
I'm up for it.

Zodiac
2004-06-04, 02:19 PM
WOOOOO El Smaugo is my name, Abjuration is my game. :lol:

Spee
2004-06-04, 02:23 PM
Alright. We have enough players, assuming Tek's Game. Even if he isnt, we still have enough.

This is a roleplaying-based game. While that sounds obvious, its not quite what you think. The last game we did was more combat-oriented, and was basically to familiarize some of the n00bs with the system in which the game works. Now that that is done, aside from incompetent(my, how appropriate your name is in this sentence! :p), we starting a roleplay game.

In this game, you are all Lawful-Evil aligned. You worship Hextor, six-armed God of war/destruction/general unhappiness. You are set in a city that hextor wants to use as a frontline for his bid for global domination, and it is your job to try and weaken the city as much as possible for Hextor and his minions to be able to ride in easily, and take the city with little to no trouble.

The layout is typical fuedalism-ishness. - A city surrounded by walls, a castle near the back, guarded on most sides by mountainous hills. The walls have archers, scouts, and whatnot, whom are all very skilled at taking out enemies from a distance. The army is currently stationed inside the city, as there are no wars or advances to fight. The army is formidable - Most of them have combat experience, and are exceptionally good at what they do. Towns civilian population is roughly 20k.

Guards inside the Palace are the King's hand-picked elite from the army - Soldiers so powerful and formidable, most enemies die from a single crushing blow. Thier wills are made of iron, and thier devotion to the king unwavering.

You have two objectives - Weaken the City, and incite a coup, resulting in enough chaos and pandemonium to allow Hextor to walk in and take the place with minimal fuss.

All of your characters are level 5.

Pick your character class according to what you think is appropriate, Dhark, Smaug, Incomp, and (hopefully) Tek.

Smaug
2004-06-04, 02:45 PM
Could you list all the mage types again, I've forgotten them. I've also lost my old character sheet if that is needed, I had a reformatting mishap.

Spee
2004-06-04, 02:53 PM
Could you list all the mage types again, I've forgotten them. I've also lost my old character sheet if that is needed, I had a reformatting mishap.


Ill make a new one.

Here goes...


NOTE: You dont have to *specialize* in a school. You can be a jack of all trades Wizard/Sorcerer, but here are the schools.

Abjuration - Protection spells.
Conjuration - Make shit up on the spot, like animals and objects and whatnot.
Divination - Interogation magic
Enchantment - Spells that imbue an object/person with magical abilities.
Evocation - Spells that manipulate Energy
Illusion - spells that alter perception or create false images
Necromancy - Spells that alter life/death force.
Transmutation - Spells that change the recipient physically, or more subtly.

Dharkbayne
2004-06-04, 02:54 PM
I can't remember, aren't there rogue subclasses too? I'll be one of those, but I need teh list.

By the way, the channel is #IRCDND, irc.planetside-universe.com

Smaug
2004-06-04, 02:56 PM
NOTE: You dont have to *specialize* in a school. You can be a jack of all trades Wizard/Sorcerer, but here are the schools.


Good to know... Can I pick like 3 subclasses to use, or if I'm a jack of all trades do I need to have all of them?

Sputty
2004-06-04, 03:04 PM
I'm up for it.

Spee
2004-06-04, 03:42 PM
Good to know... Can I pick like 3 subclasses to use, or if I'm a jack of all trades do I need to have all of them?


Heres the sheezy. If you specialize, you get an additional spell to prepare each day. If you dont, you can pick and choose from various classes, but you lose that extra spell.

Dhark, hit me up on AIM(Malachi32x1). Ive got the books here, but I dont feel like spamming the thread.

Sputty
2004-06-04, 03:52 PM
We can use our old characters, right? I have my dwarf stuff saved on my HD if you don't Spee

Spee
2004-06-04, 03:55 PM
We can use our old characters, right? I have my dwarf stuff saved on my HD if you don't Spee


No, new campaign, new characters.

Dharkbayne
2004-06-04, 03:55 PM
New campaign, new characters.

EDIT: Fuck you Spee. :mad:

Smaug
2004-06-04, 04:19 PM
Ok I'll go for the 'jack of all trades' for this campaign.

Incompetent
2004-06-04, 04:45 PM
I think I'm either going to go fighter or rogue, depending on what strategy we decide on.

Zodiac
2004-06-04, 04:46 PM
I'd play but i'm a noob. HF.

Spee
2004-06-04, 05:38 PM
I think I'm either going to go fighter or rogue, depending on what strategy we decide on.


You have that backwards. before you can decide on a strategy, you have to pick a class :p


And Smaug, unless you have a PHB to draw the spells from, Youre going to be an Abujurationist. Why? Cause I dont feel like transcribing all the spells into a txt format and sending it to you, when you already have the complete library of Abjuration spells.

Octavian
2004-06-04, 08:37 PM
Damn I wish I could play. Will you be handing out the DnD logs this time as well?

Spee
2004-06-04, 09:17 PM
ONly if you ask via PM. Im very prompt with them, as, reflexively, thats the first thing I look at.

Smaug
2004-06-04, 09:38 PM
when you already have the complete library of Abjuration spells.

Well I wouldn't mind if that were the case. However, when I had my reformatting mishap, I lost my character sheet, and lost all the spells of course.

Spee
2004-06-05, 12:51 AM
I have it backed up. Dont worry about it.


Also, Incompetent, are you going to be a fighter or Rogue?

Octavian
2004-06-05, 12:56 AM
Damn I'm bad at maths. But help me figure this out.

I live on the East Coast of Australia, what day and time will it be for me when you start? Or at least show me a good website that does this for me since Google can't find anything.

Incompetent
2004-06-05, 01:35 AM
I'll probably end up going rogue.

edit: but i really need to get together and talk with the others about what angle we're talking before i finalize it.

Dharkbayne
2004-06-05, 01:36 AM
I'm a rogue, I need a meat shield.

Spee
2004-06-05, 01:38 AM
Yeah, we cant have two of the same Class. It wont work with the information specific to each class in this campaign. Thus, Ill take it you want to be a fighter, rather than the sneaky-stealthy sort?


Edit: Incomp, you cant do that. Intermingling In character Dialogue (what course of action youre taking) and out of character knowledge (what character class youre going to be depending on said course of action) is a big no-no. Most classes will fit anywhere, as long as you dont choose something stupid and lame, like a Bard.

trust me, whatever class you pick, there WILL be a niche for your character to fill.

Incompetent
2004-06-05, 01:38 AM
If you need a meat shield, the entire city is about to crash down around us and one guy isn't going to help.

edit: bah, i'll take fighter then

Spee
2004-06-05, 01:40 AM
Alright. PMing each of you your character-specific knowledge, then...

Octavian
2004-06-05, 01:44 AM
Righto Spee, if it's not too late, I'm one step closer to playing with you guys.

Spee
2004-06-05, 01:45 AM
Righto Spee, if it's not too late, I'm one step closer to playing with you guys.


I need a class, if youre going to play.

eXoSloth
2004-06-05, 01:49 AM
I can fill a spot if you guys need me too, I've got a full set of 3E books

Dharkbayne
2004-06-05, 01:54 AM
If you're in IRC some time, PM me and I'll add you to auto voice, I'm gonna +m the chan when we're playing, so only the people who are playing can talk, and I'd like to get it all set up early to avoid confusion.

Octavian
2004-06-05, 02:00 AM
I need a class, if youre going to play.

If I do play, I'll be a Chivalric Knight.

Cryptica
2004-06-05, 02:56 AM
The bard so roxors, I have no idea what you're talking about.

BTW Spee, having players talk it out amongst themselves BEFORE the campaign is started is so defo not illegal. It's called strategizing. I don't know where you get your rules from, but if WoC says that then wow, ignore it. If they haven't even picked a character how on earth is it out-of-character knowledge? I would assume that if this band of adventurers have been travelling together they would have some idea of how each other works, at least.
And whats wrong with having two of the same class? Sometimes that's even better!

Two clerics - One healing everyone whilst the other lays a holy smack-down on the zombie lord that's currently pwning the fighter.
Two fighters - One charges into the fray while the other stays behind to make sure that nasty hobgoblin doesn't come in from behind them.
Two mages - One rains fiery death and destruction on the n00b goblins while the other casts haste/prot. from normal missles/resist fire on the rest of the gang when the uber fast flaming arrow shooting bitch-monkies ambush all ya'll.

See what I mean? You shouldn't tell your guys that they can only have one of each type in a game. Ah well, your scenario though, can't tell you how to run it.

Bah I'm done bitching now. Sorry.

:rock:

Spee
2004-06-05, 03:01 AM
The bard so roxors, I have no idea what you're talking about.

BTW Spee, having players talk it out amongst themselves BEFORE the campaign is started is so defo not illegal. It's called strategizing. I don't know where you get your rules from, but if WoC says that then wow, ignore it. If they haven't even picked a character how on earth is it out-of-character knowledge? I would assume that if this band of adventurers have been travelling together they would have some idea of how each other works, at least.
And whats wrong with having two of the same class? Sometimes that's even better!

Two clerics - One healing everyone whilst the other lays a holy smack-down on the zombie lord that's currently pwning the fighter.
Two fighters - One charges into the fray while the other stays behind to make sure that nasty hobgoblin doesn't come in from behind them.
Two mages - One rains fiery death and destruction on the n00b goblins while the other casts haste/prot. from normal missles/resist fire on the rest of the gang when the uber fast flaming arrow shooting bitch-monkies ambush all ya'll.

See what I mean? You shouldn't tell your guys that they can only have one of each type in a game. Ah well, your scenario though, can't tell you how to run it.

Bah I'm done bitching now. Sorry.

:rock:


Picking character class dependant on strategies already developed lends ot the air of disbeleif. You dont *suddenly* become equipped for the job if youve been doing something else your entire life. If youve spent 20 years fighting, youre not going to become a cleric simply because "Hey. Itd be nifty if we had a cleric." and, while it would, Im assumning they mean a cleric that can DO something. Ill allow multiclassing, but theyll have to start from scratch.

And, as per the one class thing, its a quirk of the campaign. Each class has a specific knowledge about the workings of this castle and people. Thus, if we have double-classes, that will give an air of "Well, Im kinda not needed" which is NOT what I want. This is a combat-LIGHT campaign. MAYBE 4 or 5 fights. MAYBE. The entire point of this campaign is to see how well the PC's can manipulate others.

Heavygain
2004-06-05, 08:55 AM
I used to play LOTR. but that was when it just first came out, now i find it somewhat retarded.

Spee
2004-06-05, 09:41 AM
I used to play LOTR. but that was when it just first came out, now i find it somewhat retarded.


Wel, LOTR is somewhat retarded in of itself, so go figure :p

Cryptica
2004-06-05, 11:07 AM
Picking character class dependant on strategies already developed lends ot the air of disbeleif. You dont *suddenly* become equipped for the job if youve been doing something else your entire life. If youve spent 20 years fighting, youre not going to become a cleric simply because "Hey. Itd be nifty if we had a cleric." and, while it would, Im assumning they mean a cleric that can DO something. Ill allow multiclassing, but theyll have to start from scratch.

I don't agree, but that's ok. My PoV is that these people aren't one class. I've played fighters, rangers, bards, clerics, mages, you name it. Even some classes I made up myself. The point is that if I'm going into a campaign that is uber-magic oriented, I don't want to be stuck with my fighter character that can't do diddly poop against the Big Bad Mage at the end of the game.
At the same time I see your point, and it's certainly valid for you to run your game that way. As far as the whole example you gave, I'm not quite sure but it sounds like you don't allow players to have more than one character (not actively playing, of course) at the same time? Maybe I read it wrong, if so then forget all about it, lol.


And, as per the one class thing, its a quirk of the campaign. Each class has a specific knowledge about the workings of this castle and people. Thus, if we have double-classes, that will give an air of "Well, Im kinda not needed" which is NOT what I want. This is a combat-LIGHT campaign. MAYBE 4 or 5 fights. MAYBE. The entire point of this campaign is to see how well the PC's can manipulate others.

Valid, completely. Didn't know that was the type of campaign.

Ok I promise I will shut up, lol.

:rock:

Spee
2004-06-05, 11:38 AM
Glad we understand each other? :p

TekDragon
2004-06-05, 12:47 PM
Spee, I need to know what the times are that we will be playing. Contact me on AIM. SN is TekGriffon.