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MrVicchio
2003-02-04, 02:49 PM
Author Topic: Naming restrictions
Deurges
Station Member
Registered: Feb 2001 posted 02-03-2003 06:37 AM user search report post
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Are you (the devs) planning on having any restrictions to names and change names that are just stupid?
Of course stupid is an objective opinion, but you get my point.
If so, what kind of restrictions will there be?

I would hate to run into Mr. "TooUberForYou" and "IAmL33T" three times a day. Or Sir Fragalot and Sir Killalot for that mather

Something.. that I really don't like.. ah well I CAN just shoot them eh?

SporkfirePS
Station Admin
Registered: Jan 2003 posted 02-04-2003 10:40 AM user search report post
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Nothing has been formalized about the naming policy at this point, other than the obvious non-offensive, non-racial, non-drug related, etc.
I doubt we will too terribly restrictive on names beyond that. Although the game has RPG elements, we also want the FPS community to feel at home, with their own brand of cr3at1v3 names.

In terms of annoyance, I don't really see why there would be a difference between RanndAlThoor (RGP convention) and St0n3c0ldSnip3r03 (FPS convention). Personally, I wouldn't get too bunched up over it - especially since you can just shoot the people with dumb names.

Names can be between 3 and 31 characters with no spaces. Numbers can be used. Punctuation marks and other characters can not. So, you can be Pl3y3r, but not Pl@y@.

Victor Wachter
Community Relations Representative, PlanetSide
Sony Online Entertainment


http://boards.station.sony.com/ubb/planetside/Forum2/HTML/002216.html

afex
2003-02-04, 03:15 PM
:clap:

glad to hear they didn't go the way of the gay (everquest)

i heard that they will print the full outfit name below your characters name tho, and that sucks.

tags would work much better.

Lexington_Steele
2003-02-04, 03:25 PM
I am wondering about underscores and hyphens.

(and yes I do realize they are non alphanumeric characters)

�io
2003-02-04, 03:51 PM
If i can't get "Dio" they better allow |)io or better yet "�io". :)

Zatrais
2003-02-04, 04:00 PM
omg no

numbers in names?

me no like at all =/

Lillemanden
2003-02-04, 04:18 PM
i heard that they will print the full outfit name below your characters name tho, and that sucks.

tags would work much better.
Then what if you wanna change outfit?


And what is the problem if stupid is objective :D (it should be subjective, if any one wonders)

Cao_Cao
2003-02-04, 04:34 PM
alright...here is my opinion....

even though tags seem like a "good" idea... the thing is, if you think about it there would be way to many outfits w/ the same initials... happens in cs allot....

Good thing is that it does make it better will prob make lag less.. <veteran of eq> so it has both sides

Once again,

Just An Opinion

MrVicchio
2003-02-04, 04:58 PM
CaoCao.. you play Everquest.. and if so you didnt happen to play on Rodcet Knife did you?

afex
2003-02-04, 05:09 PM
Originally posted by Lillemanden
Then what if you wanna change outfit?


you dont manually put the tag with your name, duh.

it would be handled by the server.

just like now how the server automatically appends the name of your outfit, it could append (or prepend, or both) the tag instead.

and tags would be first come first serve, just like names are now. they dont make special exceptions for people with the same names, they shouldn't for outfits with the same tags.

i think the closest implementation to this can be seen in t2 (although, only being able to prepend or append, and not both, was annoying. ie: you could be PSU-afex or afex-PSU, but not PSU-[afex] )

i will be very dissapointed if outfits tags are not implemented. he said himself they want to cater the fps crowd, but by not having tags, they are alienating them

IDgaf
2003-02-04, 05:33 PM
This is looking good. Having seen the EQ guidlines, I was afraid IDgaf would have been off limits.

Navaron
2003-02-04, 05:47 PM
So if you look at us you'd see

Navarone
BOHICA


Since {BOHICA} won't be supported.....no {} :(

�io
2003-02-04, 06:13 PM
Originally posted by afex
i will be very dissapointed if outfits tags are not implemented. he said himself they want to cater the fps crowd, but by not having tags, they are alienating them

Smokey said he like the tag system in T2 so i'm guessing they will stick with it. :)

Mazelmavin
2003-02-04, 06:27 PM
This will make sending a private message harder.

For some. "leet speak" is easy, but I find it frustrating.

This a MMO, where you WILL send messages to people. To chat, to form groups, to communicate strategies. If their name is "Ki11ad00d133t69" its not going to be easy.

Also, your name is you. More so than a normal FPS. Only a few people in a normal FPS will actually recognize you, IF you keep to a small number of servers. In a MMO, you will be on the same server. You will meet people. And you will develop a reputation. The name you pick means more in a MMO than in a FPS.
I am not talking about RPing, I am talking about community and recognition. To me (and others I bet), all the "leet speak" names are unrecognizable, especially if they are common. When I play '42 and CS only the "normal" names stand out.

Plus, I just personally don't like names that are actually statements.


Outfit names will most likely be within some type of brakets< > ( ) { } [ ] " "

i will be very dissapointed if outfits tags are not implemented. he said himself they want to cater the fps crowd, but by not having tags, they are alienating them
How? Why? What the difference? I'll tell you one difference; if they use tags I won't be able to tell what outfit you belong to. Oh, I can see you belong to "BH", but what does that mean? In a normal FPS where each clan has its own server, you know who the people are with tags. In Planetside, you won't. That is why they have to show "Bohica" instead of {BH}, so you know who you are working with, or against.

Hamma
2003-02-04, 06:28 PM
On our dev interview list :D

Lillemanden
2003-02-05, 06:43 AM
So the problem is just that the outfit name is under the player name and not in front of it? And / or you can't use {,[,*, etc.?

Navaron
2003-02-05, 09:21 AM
I don't know that it's a problem, but yeah, that seems to be the case. It would appear that the server remembers what clan you are in and puts the name there. I wonder how that works, anyone got a clue?

Lillemanden
2003-02-05, 10:08 AM
I guess it would be like DAoC, and that was fine to me, can't really see the problem.

FireFrenzy
2003-02-05, 10:12 AM
Originally posted by MrVicchio
Personally, I wouldn't get too bunched up over it - especially since you can just shoot the people with dumb names.

Getting the go ahead to shoot anyone - meaning teammates too - if they have a dumb name, by the devs, beautiful :D

mistled
2003-02-05, 04:17 PM
Originally posted by FireFrenzy
Getting the go ahead to shoot anyone - meaning teammates too - if they have a dumb name, by the devs, beautiful :D You can always shoot teammates since there's no grief within an outfit, but you can't shoot the guy with a stupd name if he's in your empire, but not your group. :(

Lillemanden
2003-02-05, 04:22 PM
Originally posted by {BOHICA}mistled
You can always shoot teammates since there's no grief within an outfit, but you can't shoot the guy with a stupd name if he's in your empire, but not your group. :(
I'm pretty sure there's grief within an outfit. Maybe you're just mixing outfit and squad...
Anyway you can still shoot, you'll just get griefpoints:twisted:

Tobias
2003-02-06, 11:22 AM
Also with leet speak the problem that many people who use it, such as myself, have bad grammer and worse spelling, making it even harder to read.

TerraxNovae
2003-02-06, 12:01 PM
Hmm... Hope they haven't already gone with the "full name" outfit convention.

It WILL make a certian outfit easier to find, but having an outfit name longer than your name seems kinda strange to me...

----TerraxNovae
Tenth Armored Cavalry

(hypens are for spacing)


Whereas
TerraxNovae
---(TAC)

Seems much better.

Possibly a "Use Tag?" Checkbox with options related to that in the outfit creation dialog. You could specify Bracket type eg " ", [], {}, (), <>; And actual tag content. This would allow those outfits who want to use tags to use them, while those that want to use the full name can still do so.

LesserShade
2003-02-06, 12:10 PM
Originally posted by afex
:clap:

glad to hear they didn't go the way of the gay (everquest)

i heard that they will print the full outfit name below your characters name tho, and that sucks.

tags would work much better.
^negative =( i like the idea of the full outfit name

Lexington_Steele
2003-02-06, 12:11 PM
Originally posted by LesserShade
I like the idea of the full outfit name

I like the idea of people being able to choose.

Lexington_Steele
2003-02-06, 12:19 PM
Originally posted by afex

tags would work much better.

Here is the problem with tags, what happens if 5-10 different outfits have the same tags?

CDL could be
Canadian Defense League
Conglomerate Defense Legion
Champion Defenders of of Light
Complete Death Leaders

Who gets the rights to the CDL tags? Is it first come, first serve? What are the other squads going to do for tags? Just use different brackets you say? What happens if you run out of bracket characters?

Lillemanden
2003-02-06, 01:25 PM
Complete Death Leaders :D
hehe great name, I would follow them into combat....

TerraxNovae
2003-02-06, 01:30 PM
Lex, first come first serve, just like names.

With a minimum size for outfits (I heard 7 minimum) chances are that an outfit that takes a "cool" tag, will be around a while.

People that can't get the tag they want, just need to be creative.

afex
2003-02-06, 03:14 PM
tags on the line below defeat the whole purpose of tags. its a "tag" b/c it tags itself ONTO your name.

it's all supposed to be inline.

afex
2003-02-06, 03:16 PM
Originally posted by Lexington_Steele
Here is the problem with tags, what happens if 5-10 different outfits have the same tags?

CDL could be
Canadian Defense League
Conglomerate Defense Legion
Champion Defenders of of Light
Complete Death Leaders

Who gets the rights to the CDL tags? Is it first come, first serve? What are the other squads going to do for tags? Just use different brackets you say? What happens if you run out of bracket characters?

it is not your right to use whatever tag you choose, just as it isnt' your right to use whatever name you choose. why would outfits and tags be treated any differently than names?

Lexington_Steele
2003-02-06, 03:31 PM
It is pretty damn weak if I can't use the letters of my outfits name in its tags. Why even have a tag that has nothing to do with your outfits name?

Then you might as well start limiting the outfit names by their Initials.

afex
2003-02-06, 04:23 PM
Originally posted by Lexington_Steele
It is pretty damn weak if I can't use the letters of my outfits name in its tags. Why even have a tag that has nothing to do with your outfits name?

Then you might as well start limiting the outfit names by their Initials.

you have ceased making sense.

try again in english.

Lexington_Steele
2003-02-06, 04:37 PM
Originally posted by afex
you have ceased making sense.

try again in english.
I am not sure what confused you but I will try again.

Say my clan's name Storm Troopers.

Now one clan alread has S as their tags and another clan has ST as their tags. So what does "Storm Trooper" use for it's tags?

I guess you could use STTR, but that is weak, and what does "Super Triumph Trooper Renegades" use? SUTRTRRE? That is just silly. Clan tags effectively limit your choices of clan names.

Navaron
2003-02-06, 05:01 PM
I would really like to learn how this system actually works. I haven't heard it seriously from anyone who would know. What about retards who just add your clan name to their name? What's to stop that. I can see a lot of CDL wannabe's just entering that themselves. This would be a great Q for the shoutcast.

mistled
2003-02-06, 05:06 PM
I was wondering the same thing. And how do you register your outfit name?? Do you actually have to do something, or will every person who resigters a name be given the option to type their clan name in, thus creating a new clan out of nowhere, even if they are not in a clan??

Lillemanden
2003-02-07, 08:51 AM
The system in DAoC worked ok for creating guilds.. you would take a full group and then you had to talk with a NPC in you empires palace. The leader of the group would then then be the leader of the guild. It also had a prize creating a guild, it was to expensive for a lvl 5 guy, but easily afordable for a lvl 20 guy..

afex
2003-02-07, 10:52 AM
Originally posted by Lexington_Steele
I am not sure what confused you but I will try again.

Say my clan's name Storm Troopers.

Now one clan alread has S as their tags and another clan has ST as their tags. So what does "Storm Trooper" use for it's tags?

I guess you could use STTR, but that is weak, and what does "Super Triumph Trooper Renegades" use? SUTRTRRE? That is just silly. Clan tags effectively limit your choices of clan names.

well then by your logic a majority of the teams in t2 would have gotten fucked out of their tags by whoever got it first.

but almost everybody loved it and nobody complained. hm, i wonder what that means.

(i'd bet it means you're wrong)

Lexington_Steele
2003-02-07, 02:32 PM
Originally posted by afex
well then by your logic a majority of the teams in t2 would have gotten fucked out of their tags by whoever got it first.

but almost everybody loved it and nobody complained. hm, i wonder what that means.

(i'd bet it means you're wrong)

I never played T2 so I am not familliar with how they worked their tags, however I expect Planteside to be recieved by more people then T2 was. With it's persitant nature, I bet it will have a higher percentage of people in outfits then most FPSs including T2.

So you are comparing two different animals. It is flawed logic logic that says: just because it worked for T2 it will work for PS.

But we shall see.

HotDogTommy
2003-02-07, 04:00 PM
I just hope all the l33t dummies head for Vanu...

Snake13
2003-02-07, 04:34 PM
Tags would look very dumb on the subtitle, the do the full name in DAoC and its very nice

Doobz
2003-02-10, 11:04 PM
could my name be considered drug related :confused:

OmnipotentKiwi
2003-02-11, 02:22 AM
Names can be between 3 and 31 characters with no spaces. Numbers can be used.
Oh my, please no... I don't care how at home you want FPSers to feel, the numbers is just rediculous. Not to mention 31 character names? I always considered my name huge and it is 14 characters, now we are going to have to type into names, correctly, that are up to 31 characters long, WITH numbers in game for things like private messaging, etc? :rolleyes:

If this is true, give me a server choice that has no numbers, smaller names, and "in-character" naming, so I can avoid this like the plague.

Zatrais
2003-02-11, 06:47 AM
The people whit 31 chareter names whit numbers in it will most likely be people you don't want to interact whit.....

Going by past naming experience.

I don't like the numbers in a name and that long a name.... 20 chars, 1 capital letter, no spaces and the standard name rules that most MMOG's use is what i'd like

OmnipotentKiwi
2003-02-11, 10:00 AM
I completely agree Zat, and even though people with 31 character names with numbers may not be someone you WANT to deal with, you may have to, and if there is a lot of them...
/me shivers.
I hope they change this.:rolleyes:

OmnipotentKiwi
2003-02-11, 11:33 AM
Here, found a better example why this naming policy is horrible. This is my new in game name:

xX0mn1p0t3ntK1w1M0nk3yS1aPp3rXx

Perfectly legal too.

half the sky
2003-02-11, 11:34 AM
"Names can be between 3 and 31 characters with no spaces. "

I really, really, really want spaces please. ===> halfthesky ...I don't want people thinking I'm Polish!

Lillemanden
2003-02-11, 11:37 AM
I like "normal" names better than 1337 names, but I still think that people with these names should be allowed to keep their 1337 names - as long as they aren't offensive. But I do think the names should have a max legnth of around 20 chr's.
Also people with these names will proberly be the last to be invited to a squad.

OmnipotentKiwi
2003-02-11, 12:00 PM
They should have plenty of servers, one in each region atleast should prevent numbers in naming, that way it won't be as bad.

xXOmnipotentKiwiMonkeySlapperXx

OR

xX0mn1p0t3ntK1w1M0nk3yS1aPp3rXx


And personally I would rather have 20 characters as stated here too, because then that name would be cut down to:

OmnipotentKiwiMonkey

OR

0mn1p0t3ntK1w1M0nk3y

All in all, the naming policy personally currently sounds like a headache waiting to happen.

mikkyT
2003-02-13, 04:11 AM
jeez some peeps really dont think at all do they?


I don't know that it's a problem, but yeah, that seems to be the case. It would appear that the server remembers what clan you are in and puts the name there. I wonder how that works, anyone got a clue?

When a person registers an outift on the server, the server will take the Outfit name, possibly some other information who knows (tag, web addy maybe?)

This information is stuffed into a database.

That person can then add characters to his newly formed outfit. When a character is added to the Outfit, his character record in the character database will have AN_OUTFIT_001 stuffed into it so that the server now knows that this player is part of 13370|_|F1T001.

When it comes to drawing your name on the screen it gets your name from the character database and the outfit name (or tag) from the outfit record linked to your character record.

That way, if there happens to be a method of getting a character information screen (right click a character who knows) his outfit information can be added to the screen as well, like outfit leader etc etc.

mikkyT
2003-02-13, 04:21 AM
I would really like to learn how this system actually works. I haven't heard it seriously from anyone who would know. What about retards who just add your clan name to their name? What's to stop that. I can see a lot of CDL wannabe's just entering that themselves. This would be a great Q for the shoutcast.

See my post above.

Your not in a server of 20 people which has a life cycle of maptime.

Your in a persistent world. Your actions have meaning and consequences.

You don't form your outfits outside the game then just fire up the game and edit your name to be [N00bZ]player1. You CANT edit your name, except when you create the character on the server.

Evey name HAS to be unique. It goes without saying.

Its very likely that to create an outift on the server you will need quite a few peeps all ready to perform some action to create the outfit, like all type in a command EG:

Outfit_Leader: /create MyOutift [MO] www.myoutfit.info

Player1: /approve MyOutfit
Player2: /approve MyOutfit
Player3: /approve MyOutift

Etc etc until X number of people have done it then the outfit will be created.

This is just an example, it could be done in lots of ways - DAOC you clicked on a graphic that was on the floor, EQ you petitioned an admin (until they created a method sorta like the one above).

Tag names will have to be unique IF they have tag names displayed on screen.

How else will you distinguish between tags of the same name? You cant have two outifts with the same name therefore you cant have tags of the same name either. Its a playability issue.

Can you imagine AGN reporting the latest continental lockdown, crediting it to the [HB] crew, Hard B@stards. When really it was little known, unproven [HB] who should have gotten the credit, [HB] being Horny Beasts.

mikkyT
2003-02-13, 04:27 AM
Sorry bout all these posts, for the benefit of the BOHICA crew (think thats spelt right):

Creating your character on the server would go something like the following:

Login with your station name an password (edit billing credit card info if needed, enter registration account key etc).

Choose your home server (the server where your char will live, you cant move him so choose wisely).

Select to create a new character (maximum of 4, all in the same empire so again, choose wisely).

Give him a name, choose his face and sex.

The server will then check if your name has been taken and if it is acceptable against the naming policy.

If it is, then your character will now be accessable in the character list for this server.

Click him, and you will enter the gaming world.

At this point, you now have an Outfitless character. If you want to join an outfit (perhaps your buddies all joined the game and want to create an Outfit OR you wana join an existing outfit) you will have to start speaking to people, either find your buddies or find an existing outfit.

mikkyT
2003-02-13, 04:33 AM
here I go again! eek

http://www.planetside-universe.com/forums/showthread.php?s=&threadid=2510

Check my post there.

When creating your character DONT stick your clan name in.

Jeez I can imagine it now all the 1337 n00bs coming into the server creating:

[1W]A_1337_whore
[1W]A_1337_whore2

then joining an outfit later on in the game when they realise that just sticking [1W] in their name doesnt give them an outfit...

[1W]A_1337_whore2[The n00b Crew]

or if it puts the name underneath:

[1W]A_1337_whore2
[The n00b Crew]

:confused: :confused:
:stupid:

Zatrais
2003-02-13, 05:42 AM
lol mikkyT....

you forgott that you also select the voice you want your char to use in char creation tho hehe

mikkyT
2003-02-13, 05:50 AM
ok ok smart arse :)

:stupid:

:love: :love:

Tobias
2003-02-13, 11:07 AM
MikkyT has most of it abought right though.

mistled
2003-02-13, 12:45 PM
mikky, I hate to say it, but you're a jackass. A couple of things. One, we know that the outfit name is under your name, so you don't need it as part of your name. That's kindof what started this whole discussion, so don't post the obvious.

Also, no one cares about the way the server is going to handle the code. The question was actually about how the server would know who CDL or whoever had allowed in the clan, so that random people can't join. I really don't care about the database. I don't even care if they use a huge textfile to pull the variables in to get your outfit name (heaven grant us patience as we wait forever if they did though). The question was about the enduser part of it, not the stupid database code.

The explaination of a system for a game that isn't released was kind of odd though. You could have simply posted 'the creator of the outfit will directly control who is allowed into the outfit' and you would have been just as effective. :p

oh yeah. your last two posts in your series were fine and didn't come across like you were all holier than thou. Someone who's been registered for two days shouldn't come in and act like they know everything. :)

�io
2003-02-13, 12:49 PM
Originally posted by {BOHICA}mistled
Someone who's been registered for two days shouldn't come in and act like they know everything. :)

Heh that's the internet baby, everybody apprently knows everything and everyone. :p

mistled
2003-02-13, 12:55 PM
Yeah, I know. I just like to remind people how stupid it is. :D

Zatrais
2003-02-13, 02:54 PM
What makes mikkyT a jackass? he gave a long, good explenation of how the system most likely will work. I'm saying it'll work like that most likely because it's pretty much how it works in all other MMOGs...

*shrug* maybee i'm not getting the jackass part cause english isn't my primary language..

mistled
2003-02-13, 04:33 PM
It's just little things in his reply that struck me wrong. Mainly that he began his first post with "jeez some peeps really dont think at all do they?"

People tend to stop listening when the first thing you do is insult them. (yeah, I know I insulted mikky first thing in my post... the irony of it just didn't hit me until now :))

mikkyT
2003-02-14, 04:25 AM
Hey, I wasnt replying to you when I said "jeez some peeps really dont think at all do they?" ... I was just generalising on the whole post :) honest...

And the database thing was relevant - for all I know you could have been assuming that editting your name to read {BOHCIA}Player1 instead of Player1 automatically grants you access to that outift... Now you know how these things are stored, they are not some name=1337dude that can be editted in a console. They are stored (and accessed) on the server and can only be accessed by authorised peeps.

Sorry for being helpful.

Just because I've registered on this forum for only two days does not take away years of knowledge regarding MMO's (Began in June 1999 EverQuest, Asherons Call, AO and Shadowbane beta) and FPS's (Mid 1998, Quake, Half-life DM, TFC, FLF & DoD).

Just cos I'm considered a n00b in terms of registering doesn't automatically wipe my memory...

Navaron
2003-02-14, 09:53 AM
I think he was referring to your "tone" and the fact that you were stating that *this* is how it's gonna work. Even though there is absolutely no info about how they're gonna do it (which is the point of the thread.....). It may be helpful if you add "I think this is how....." instead of "jeez some peeps really dont think at all do they?" and "for the benefit of the BOHICA crew". Thats not gonna make you too many friends. Anyway, that's your opinion, and your info was nice, although it didn't really answer anything new. Anyway, Denali splained it to me like last week. So I get the gist of it.

mistled
2003-02-14, 12:41 PM
Yep Nav, that's what I meant.

Kind of backwards you coming in and explaining my posts instead of the other way around. ;)

RageMaster
2003-02-14, 08:59 PM
As said previously by others, I hold the opinion that there is no point in tags in a MOG environment.

I dont want to have to ask a clan member what {TAG} means when planetside's clan system could fill in that blank for me.

Why do people in CS wear tags? Because no-one wants a gay-ass 50 character name. If PlanetSide displays the full clan name along-side the player name I see no problem here.

When I owned a clan called the Crimson Order, we used to play under the tag [CO] naturally, but thats only because [CrimsonOrder]RageMaster was too big.

In the end run, clan tags were created in all the deathmatch style games because there was no in-game facility to differentiate between clanners/non clanners. Its a half-assed way of doing things, its a compromise. Its the player's best shot at labelling their group through their name.

Planetside is keeping your name seperate from your clan name... so chill out. I'd much preferr to see the full clan name under your name in game. Atleast then I'd know how to address your clan.

RageMaster
2003-02-14, 09:10 PM
And Navaron, thats how the clan system would work. Its common sense. Anybody who knows anything about MOGs realises that stuff is all done on databases.

It has to to generate things like online stats. It has to be searchable by GMs and players alike, and it has to be easily accessed so it can be updated. Furthermore, databases would be the only practical way it could work, and I think MikkyT hit the nail on the head.

And personally, I think you BOHICA boys should safety your suppressors and cut the newcommer some slack :-D

mistled
2003-02-18, 10:18 AM
Why has it become recently that the recruits are getting on the people who have been here a while??

We know about other games. Although it's interesting information, no one was enquiring about the databases. No one here cares about the backend of the operation. (Actually, as a programmer, I think it's cool, but I don't want the info from someone who hasn't even played the game, especially when it's obvious info like the database concept.) Give people some credit for not being idiots. We all know how other systems work. We're all gamers here. None of us should act like the other just got their first computer yesterday.

Now that you've told us to cut people slack (while insinuating that Navarone has no common sense I might add), let me explain something every simple to you. There is no longer a question as to the tags vs full names. If you'll notice, it's been addressed, it's done, over, fini. The question that is being asked, and one that no one knows the answer to since none of us have played this particular game, so don't pretend you do, is exactly how people will go about registering a clan ingame. That's all. We've all heard all about the way EQ does it. We've heard speculation about the number of members a group must have to register. We've heard all the speculation that there is to hear. My problem is when people who have only recently started posting here come in and act like they have facts about the game that the devs have not provided. Perhaps one of the ways that people are saying will be correct. Some of the ideas really make sense and seem to work well in other games. But the truth is that no one knows for sure, and I'm sick of people insulting my intelligence and common sense when they don't know any more about Planetside than I do.

-mistled

the_mann
2003-04-11, 09:22 PM
what a joke... so now its going to be impossible to read names/send tells because all these nerds will be using "1337" .... wtf .. big mistake IMO

Oberon
2003-04-12, 03:18 PM
Sooooooooo.... Its not possible to have )(, [], or {} in your charecters name, but do you think it will be allowed in the outfit name? If i can have

Oberon
)DoT(

than ill be happy.


I just sped trough all of the posts really quick, so if this HAS already been answered, please dont devour my imortal soul with flames :D

MrVulcan
2003-04-12, 03:20 PM
1st off, the_mann, if you are posting in a mmo fourm and talking about the nameing system of a game that is not out yet, you are just as big of a nerd are the rest of them :p *and wow, you dug up a very old thread!, didnt even see that :lol:

I see no problems with l33t names. If people want them, fine, if not fine. You dont have to have one, but why should you be allowed to tell someone that they can not have the name C001N355, or 7H31337n355, or even 1stStriker needs numbers, etc. They are not hard to read (sure when you get into hardcore leet, they can be but w/o the special chars, you cant do that) and if you take 3 secs to learn how to read it, its not that bad, some of the stuff can be fun. About the diffucality in typing someone's name, if you can not type numbers as well as letters, that is just sad, im sorry, but its not that hard to hit 0 insted of o. Sure some people will have 31 chars in their name, if that botheres you soo much, fine, just dont deal with them, its not like you will have to deal with those people that do that, there are 1000s that wont, go find them. But some people will want to have long names, let them, it does not take anything away from your game, and your not forced to have 31 char names.
People will never be happy with the nameing system, some will want 100 chars with all things on the keybord, others will want 2 chars with only letters.
Stop worring about this pointless stuff, and be happy that the majority of the people will be able to enjoy their game the way it is set up right now.

P.S.
I have no intention to using leet names, but I dont see why you have got to step in on someone elses fun