View Full Version : OMFG... I don't think there's a jump!
Validuz
2003-02-05, 05:07 AM
I don't know about you guys, but this seriously pisses me off. Every first person shooter I have ever played; being able to able played a HUGE part in it (Q123, T1, T2, UT, UT2k3, BF1942, etc.). It really disappoints me that you can't jump. It would've added SOO much to the skill level of the players. Well, not really added to the skill level, but mainly to the learning curve, which I personally like being very steep.
I could possibly be wrong on this, but I just got done watching all the PS FPS movies and I didn't see anything CLOSE to a jump.
/me is very disappointed.
Validuz
2003-02-05, 05:08 AM
Btw, this may be OFN to some of you, but I've been waiting a long time for this game, and I just ASSUMED since it was a FPS, that being able to jump is a given.
Anyways, hopefully, in those movies, they just didn't show jumping... but I doubt that's the case.
From what I gather, the aim of this game is sqaud based combat. I don't know about you, but when I see real army men training for combat, they don't normally jump around like a rabbit on steroids, do they?
For all we know, there may be a jump, but it will probably be for the grand purpose of easily getting to an elevation slightly higher then your own.
What I'm curious to know, is there secondary fire? If not, what replaces it as the right click?
Validuz
2003-02-05, 05:17 AM
Originally posted by BCR
What I'm curious to know, is there secondary fire? If not, what replaces it as the right click?
Yes, exactly! That's a fucking good question... I'm hooked to jumpin with my right-click damnit. ;p
Ludio
2003-02-05, 05:56 AM
There is a jump, Hamma says so here (http://planetside-universe.com/forums/showthread.php?s=&threadid=1750&highlight=jumping). It does take some stamina to do it though.
aye you can jump ,ive seen it in the 90mb Dev interview, at the jump height looks decent for this type of FPS, possibly a little higher than Half Life jumps.
Validuz
2003-02-05, 07:54 AM
Originally posted by Ludio
There is a jump, Hamma says so here (http://planetside-universe.com/forums/showthread.php?s=&threadid=1750&highlight=jumping). It does take some stamina to do it though.
Rofl figures... In the thread I had awhile ago about it. I cant believe I didn't remember him saying that.. ohh well.
Anyways, how much energy is it going to take? I'll be ticked if it significantly hurts my energy everytime I jump.
And btw(this question is directed towards the pro Quakers), will the jumping enhance speed at all? Or allow for certain timing for improved movement? Or allow for "snapin" of the jumps for more distance?
Warborn
2003-02-05, 08:25 AM
It'll take away enough stamina to prevent people from hopping around in combat, given that implants take stamina to operate, and you're going to want to keep your implants running as long as possible.
Hamma
2003-02-05, 08:31 AM
Man I am not sure what you are smoking lol, there most certainly is jump. Requires stamina so you cant hop across a continent.
Toimu
2003-02-05, 08:38 AM
Originally posted by Validuz
I don't know about you guys, but this seriously pisses me off. Every first person shooter I have ever played; being able to able played a HUGE part in it (Q123, T1, T2, UT, UT2k3, BF1942, etc.). It really disappoints me that you can't jump. It would've added SOO much to the skill level of the players. Well, not really added to the skill level, but mainly to the learning curve, which I personally like being very steep.
I could possibly be wrong on this, but I just got done watching all the PS FPS movies and I didn't see anything CLOSE to a jump.
/me is very disappointed. I hate jumping like a rabbit in a FPS so much, makes the game 100% unreal. Glade PS has fixed this.
Alucard
2003-02-05, 08:47 AM
Boah!
TheWumpus
2003-02-05, 08:49 AM
Originally posted by Validuz
And btw(this question is directed towards the pro Quakers), will the jumping enhance speed at all? Or allow for certain timing for improved movement? Or allow for "snapin" of the jumps for more distance?
Why would jumping allow you to "enhance" your speed at all? This would be totally unrealistic and unnecessary. You must be thinking of the "bunny-hopping" exploit of Half-Life. I can see no reason a coder would purposefully make jumping let you move faster. Skiing a'la Tribes Jetpacks isn't possible here.
ranked1
2003-02-05, 09:56 AM
Nothing ruins a FPS more than freaking bunny hoppers. I really hope it sucks Stam as fast as it does in DoD.
Skills? It's fekking crap to think hopping around like a flea adds anything to a game.
What is it needed for if there are few collision items? Any comment Hamma? Does it serve a tactical purpose?
Argh...death to bunny hoppers.
Kyonye
2003-02-05, 11:11 AM
thank god you can jump. i know it will be realistic but as long as you can jump (considering its a part of life) even a little bit, i'll be happy atleast. jumping makes a big difference.
grunkfest
2003-02-05, 11:36 AM
But can you take a piss?
Sure, it won't accomplish anything in game (much like jumping) but it -is- a part of life, and thus very important.
Kyonye
2003-02-05, 11:38 AM
sarcasm not appreciated but i still see your point. jumping has something to do with the game though, pissing does not.
ranked1
2003-02-05, 12:31 PM
How is jumping anything other than an attempt to avoid been shot? It further reduces any sort of realism and further reduces PS to a twitch game.
Why is it needed? Why make PS like so many other twitch FPS games. It should only be in for collision avoidance and hence extremely stamina expensive.
Fek - I'm going to start spamming the OF with anti bunny hopping threads.
grunkfest
2003-02-05, 02:01 PM
I would suggest that pissing actually has more to do with the game than jumping.
In modern combat, soldiers do not hop around like bunnies. Ever. At all. Climbing, crawling, sprinting - yes, hopping like kangaroos on caffeine, no. You throw on a 60lb pack and carry a rifle in both arms and then try hopping around and see how far you get.
However, how many times has a soldier had to leave his post to take a piss? Almost every time a soldier has had to stand guard for a long duration of time. I propose mandatory pissing breaks every 3 hours. This of course will favor male characters, who have a simpler process, but you can't have everything totally balanced.
Jumping was not a skill in T2.
Using your jetpack and killing those who used it effectively is.
Ouroboros
2003-02-05, 04:19 PM
ranked1, SJ already stated that PS WILL be a twitch FPS, but the current design allow non-twitch players to do other jobs and slowly develope twitch skills.
Flameseeker
2003-02-05, 09:13 PM
I use jumping a lot in MoH, and I don't bunnyhop. I jump out windows, I jump from ledge to ledge, I jump off edges and shoot people on the ground in the head several times before landing. I use it to escape when I'm near a window. It's very helpful, but there's no reason to spam it, because it isn't to hard to hit a hopper. Also, how will 2 feet make a difference when my Reaver shoots a rocket? Less flight time IMHO. ;)
I think that jumping is a necessary part of real combat. If you are trying to get out a window or want to surprise someone around a corner, much of the things that Flameseeker said, but I don't think it should be like Unreal/Quake and games like that where if you are not constantly pressing the jump key and "bunnyhopping" all of the place you get slaughtered.
I think that the jumping should be like Halflife, where you don't go very high and when you land you slow down significantly, also aim is horrid in the air. I think that this format is optimal for a good FPS that is more "life-like". The stamina idea sounds like a good one but I don't think that the stamina should last very long at all.
TGF NightHawk
2003-02-05, 10:44 PM
Originally posted by Validuz
Btw, this may be OFN to some of you, but I've been waiting a long time for this game, and I just ASSUMED since it was a FPS, that being able to jump is a given.
Anyways, hopefully, in those movies, they just didn't show jumping... but I doubt that's the case.
The "bunnyhopping" in UT2K3 is ridiculous, I agree with Toimu. As far as all fps having jumping, Ghost Recon,SOAF,(Clancy Games) don't usually have jumping capabilities. I agree totally in having stamina being a factor...very realistic!
ABRAXAAS
2003-02-05, 10:47 PM
The key is realistic jumping ,you know like a foot or so , but you cant say jumping in games like unreal2k3 is rediculous, that is just as much a part of FPS games as grenades:D
TGF NightHawk
2003-02-05, 10:51 PM
I'm not going to get in a pissin contest with you on this subject, it's how I feel about it, your choice to have a diff. opinion! To jump around like your ass is on fire(at the push of a button) & not lose any stamina, is the ridiculous part.....which is why I choose not to play unrealistic games!!:nod:
Kyonye
2003-02-05, 10:55 PM
jumping would let you do stupid things. if you wanted to get onto a rock above the ground (just an example), then you could jump to get there. i think what they're aiming at is no bunny hopping but a chance to still jump.
ABRAXAAS
2003-02-05, 10:57 PM
uho its gettin hot in here im out before i get pulled into the fire:D
TGF NightHawk
2003-02-05, 11:02 PM
No no...just stating that there will be no repeats of what took place lastnight on a diff. thread. I agree there should be jumping capabilities, just don't agree with the "UT2K3 hopping" capabilities!;)
An interesting thought, would the planetside armour suits have zippers? Or would it work like a Space suit (You can let rip then and there)
TGF NightHawk
2003-02-05, 11:48 PM
Zippers? Not sure I follow your question or reasoning for them!;)
Madfish
2003-02-06, 02:02 AM
I've got it!
Maybe they can have 100+ players around because they aren't passing jump instructions to clients! It's the doom 2 engine! Horah!
j/k!
TheGreatCarbini
2003-02-06, 02:04 AM
hah, u want an outdated engine try halflife/quake 2.
Man just when i thought that engine had been driven into the freakin ground... BAM Natural Selection comes along.
I feel sorry for Natural Selection, that game is way to good to be using that engine.:)
Validuz
2003-02-06, 05:56 AM
Originally posted by TGF NightHawk
.....which is why I choose not to play unrealistic games!!:nod:
Yea... ok. That's why you're going to be playing a game with warp gates and laser weapons.
Validuz
2003-02-06, 05:58 AM
Originally posted by TheWumpus
Why would jumping allow you to "enhance" your speed at all? This would be totally unrealistic and unnecessary. You must be thinking of the "bunny-hopping" exploit of Half-Life. I can see no reason a coder would purposefully make jumping let you move faster. Skiing a'la Tribes Jetpacks isn't possible here.
Ill refer you RIGHT back to the first sentence that you seemed to not have read:
"And btw(this question is directed towards the pro Quakers), will the jumping enhance speed at all?"
I put those quotations in there for you guys to read...
Validuz
2003-02-06, 05:59 AM
Originally posted by Ouroboros1
ranked1, SJ already stated that PS WILL be a twitch FPS, but the current design allow non-twitch players to do other jobs and slowly develope twitch skills.
Fucking awesome... thanks for the info =)
Validuz
2003-02-06, 06:01 AM
Originally posted by TGF NightHawk
No no...just stating that there will be no repeats of what took place lastnight on a diff. thread. I agree there should be jumping capabilities, just don't agree with the "UT2K3 hopping" capabilities!;)
I never said anything abou "double jumping". I simply used that game along with several other games as a reference to FIRST PERSON SHOOTERS that have a "jump" ability.
UT2k3 is a DISGRACE of a FPS.
Validuz
2003-02-06, 06:02 AM
Originally posted by Yogi
Jumping was not a skill in T2.
Using your jetpack and killing those who used it effectively is.
If you didnt jump right before you jetted, than you didnt make it anwhere... indoors and outdoors. Everyone who knows how to play T2, knows that.
Whacko
2003-02-06, 06:04 AM
hahaha love these Bunny-hoppers...I take it that they believe they'll be able to be leet if they do it....aka BF1942....
Just keep hopping you won't have time to return fire...
Death to the bunny-hoppers
Validuz
2003-02-06, 06:04 AM
Originally posted by grunkfest
I would suggest that pissing actually has more to do with the game than jumping.
In modern combat, soldiers do not hop around like bunnies. Ever. At all. Climbing, crawling, sprinting - yes, hopping like kangaroos on caffeine, no. You throw on a 60lb pack and carry a rifle in both arms and then try hopping around and see how far you get.
However, how many times has a soldier had to leave his post to take a piss? Almost every time a soldier has had to stand guard for a long duration of time. I propose mandatory pissing breaks every 3 hours. This of course will favor male characters, who have a simpler process, but you can't have everything totally balanced.
...another "i want realism" post, in a game that has respawning, lasers, warp gates, and infinite ammo.
Validuz
2003-02-06, 06:08 AM
Originally posted by Derv
I think that the jumping should be like Halflife, where you don't go very high and when you land you slow down significantly, also aim is horrid in the air. I think that this format is optimal for a good FPS that is more "life-like". The stamina idea sounds like a good one but I don't think that the stamina should last very long at all.
Anyone that uses Half-Life as an example of something that should be used in a REAL FPS... is automatically ignored.
In short: Half-Life is crap.
Validuz
2003-02-06, 06:09 AM
Originally posted by TGF NightHawk
The "bunnyhopping" in UT2K3 is ridiculous, I agree with Toimu. As far as all fps having jumping, Ghost Recon,SOAF,(Clancy Games) don't usually have jumping capabilities. I agree totally in having stamina being a factor...very realistic!
"Ghost Recon,SOAF,(Clancy Games)"
Those are a JOKE. It's insulting to have those crap games in the same genre as Quake.
Validuz
2003-02-06, 06:11 AM
Originally posted by Flameseeker
I use jumping a lot in MoH, and I don't bunnyhop. I jump out windows, I jump from ledge to ledge, I jump off edges and shoot people on the ground in the head several times before landing. I use it to escape when I'm near a window. It's very helpful, but there's no reason to spam it, because it isn't to hard to hit a hopper. Also, how will 2 feet make a difference when my Reaver shoots a rocket? Less flight time IMHO. ;)
MoH was a Quake3 Engine game...
Ludio
2003-02-06, 07:06 AM
Can we say SPAM. :rolleyes:
Maybe you can put all your replies into one post.
Hamma
2003-02-06, 08:19 AM
Ease it up Validuz, flaming everyones opinon may be tolerated in the Tribes community, but it isnt here.
Zatrais
2003-02-06, 08:48 AM
Halflife a crap game? Oh please share, whats so crappy about the game? Its a fps classic....
Strife
2003-02-06, 10:42 AM
In short: Half-Life is crap.
Err.... WHAT!?!?!
You have to get shot down for this, right here and right now.
Half-Life has won almost every award from every gaming magazine in the WORLD. Readers of PC-Gamer in the UK rated Half-Life as number one in the Readers Top 100 last year. Try and think how long Half-Life has been out and you'd realise that this is an enormous achievement by any game.
Half-Life, Counter-Strike and all its mods inclusive, is singularly the most popular game online ever. More people are on Half-Life servers than any other game currently.
If you're gonna say Half-Life is crap without the time to even justify your opinion to us, I say...
...In short: You are an idiot.
-RageMaster
(on Strife's account)
LesserShade
2003-02-06, 10:45 AM
^i dunno.. nsync has a lot of fans too.
i'm not saying what is good and what isn't good, but just because it's popular doesn't make it good
Originally posted by Validuz
If you didnt jump right before you jetted, than you didnt make it anwhere... indoors and outdoors. Everyone who knows how to play T2, knows that.
Yes, this is true. It's so instinctive for me to do that (been doing it for nearly 4 years).
I'm saying just jumping (without jetting) is not a skill in Tribes 2.
Don't confuse jumping with skiing either ;)
Kyonye
2003-02-06, 11:27 AM
hell yeah it is. game of the year. rating was 11 out of 10 from pc accelerator. its just morethan a classic FPS. It's a legend in the industry.
Hamma
2003-02-06, 12:47 PM
Everyone has their own opinion of Half Life, personally I think its crap :p
The fact remains tho, that it is probably the most popular FPS evar, and is still played by thousands upon thousands of people 24/7
Validuz
2003-02-06, 07:22 PM
Originally posted by Strife
Err.... WHAT!?!?!
You have to get shot down for this, right here and right now.
Half-Life has won almost every award from every gaming magazine in the WORLD. Readers of PC-Gamer in the UK rated Half-Life as number one in the Readers Top 100 last year. Try and think how long Half-Life has been out and you'd realise that this is an enormous achievement by any game.
Half-Life, Counter-Strike and all its mods inclusive, is singularly the most popular game online ever. More people are on Half-Life servers than any other game currently.
If you're gonna say Half-Life is crap without the time to even justify your opinion to us, I say...
...In short: You are an idiot.
-RageMaster
(on Strife's account)
Well, I would respond with a couple slams... but instead I'll voice my opinions about Half-Lyfe and those type of games:
The reason games like Half-Lyfe suck, is because theres NOTHING to them. There's no real avoiding of firing except hiding around corners, and what's the point of that?!?! What skill is in getting the first second of fire on the opposing enemy. I have played it, with supposed "pros", and it only took me acouple hours of playing to fucking own at it. Basically, play cheap and carry an assault rifle, strafe around for the SPLIT second you're in a battle, and aim. Super-fucking simple... BASIC gameplay.
Only 10-16 year olds play them. <-- That in itself ruins the games.
Cheats run rampant (I know this because my best friend's younger brother uses em and I've seen him use them). Such a SHITTY engine that cheats can run around like headless chickens.
Another thing, every Quake game > Half-Lyfe
Yea... I don't know what you people are talking about but CS is a godly FPS, or was, actually seeing how it's so old now. However this was not my point when I first mentioned HalfLife. When I first mentioned it I was talking strictly about the jumping in it... I think that the jumping in it is good. I think that you are very ignorant if you think that a game is bad just because there are hackers in it also. Hackers do make the gaming experience unpleasant however there are servers in CS that are hacl/cheat free where every player looks for cheaters and if one is found he is permanently banned. I hope you don't dislike this game just because you can't bounce all over the walls, too because then I just have one thing to say to you: I hope you get arthritis in your "jumping" finger =).
And btw Validuz, I don't know who you think these n00b pros are but maybe you should play with people that participate in CAL leagues and pwn them. These are the real experts. Also you don't find these 10-16 year olds in servers that have good people in them because they get angry and leave the servers with their n00b @$$es when their B0XX0RZ get R0XX0RED!
Validuz
2003-02-06, 09:53 PM
Originally posted by Derv
@$$es when their B0XX0RZ get R0XX0RED!
...nuff said in my last post =)
TGF NightHawk
2003-02-06, 11:10 PM
Originally posted by Validuz
"Ghost Recon,SOAF,(Clancy Games)"
Those are a JOKE. It's insulting to have those crap games in the same genre as Quake.
Just can't resist...forgive me Hamma! Are you really serious?
If so, who the hell are you to critique everyone's opinions? Ass wipe! Ghost Recon is a crap game....okay, is that why it recieved game of the year and had two expansions! You either one, never played it,or two, played and sucked ass so bad...you started whining & vowed never to play another Clancy game again! Just because you don't like a certain type of game, must mean it is shitty, right?:rolleyes:
Furthermore, When I say"realistic" I mean performing "physically possible" movements or actions. Don't judge others,lest ye be judged....fuckhead!
Bottom line: You are the joke:nod:
Zatrais
2003-02-07, 05:23 AM
I can understand why you feel that halflife sucks if you didn't sit down and play it when it was released. If you just started to play it or be aware of now..... *shrug* Half-life is the most successfull FPS ever to have been released, hell it still gets patches today, still sells copies and a crapload of mods have been made for it.
Depends on how "old" you are in PC gaming i'd guess.... theres games whit much better graphics out now and arguably better gameply but beating that halflife feeling is hard, esp for us who played it when it was released.
Validuz
2003-02-07, 07:40 AM
Originally posted by Zatrais
I can understand why you feel that halflife sucks if you didn't sit down and play it when it was released. If you just started to play it or be aware of now..... *shrug* Half-life is the most successfull FPS ever to have been released, hell it still gets patches today, still sells copies and a crapload of mods have been made for it.
Depends on how "old" you are in PC gaming i'd guess.... theres games whit much better graphics out now and arguably better gameply but beating that halflife feeling is hard, esp for us who played it when it was released.
You're right on one thing, when games like Half-Life came out, they should've made a whole new genre for them. They should've been dubbed "RFPS" (Retarded(as in slow) First Person Shooter). I don't care how many copies that crap game was sold, the original FPSs set the standard IMO.
One last thing NightHawk (the guy with the HL tags in his name)..
Just because my opinion is different from yours and more blatent, doesnt make me wrong or make me look like Im "critisizing" yours.
And about this:
"Furthermore, When I say"realistic" I mean performing "physically possible" movements or actions. Don't judge others,lest ye be judged....fuckhead!"
Please tell me when and where you plan on releasing the top-secret data on "respawning" for humans. Or how about "health patches" for humans... yea... tell me when you plan on releasing "how to heal yourself with a special gun"
*coughhyopcritecough*
Validuz
2003-02-07, 07:42 AM
Anyways, I hope the Devs of PS are smart(Im pretty sure they are) enough to realize how jumping will affect the game and make sure its skill-based, unlike HL, and the Clancy games.
/me is done in this thread... too much bickering
Zatrais
2003-02-07, 07:55 AM
So wolfeinstein 3d set the standard?
Thats THE original FPS you know... heh
Sorry but the engines are the ones that set the standards for how FPS games evolve and play...
Most FPS's are just games thats wrapped around ID's engines.
BTW Validus, have you even played HALFLIFE or just played Counterstrike, a game that uses Halflifes engine? Sounds like you've only played CS and other modifications of Halflife. CS does not equal Halflife. There is no assault rifle in Halflife.
Validuz
2003-02-07, 08:45 AM
I didn't say "the original fps", I said "the orginal FPSs". Games like QuakeW set the standard.
Btw, I re-viewed the PS Dev interview and I got to see some jumping. I'm very happy it is like it is. I just hope that it's not near impossible to do in constant action because of energy drain.
Zatrais
2003-02-07, 08:53 AM
Sorry my mistake, must have misread.
Jumping in constant action, thats gonna be a tricky thing to balance whit the stamina loss of being shot (don't know if thats changed but you can se a stamina loss when the person gets shot in the gamespot vids), jumping and the stamina your implants use...
*shrug*
personally i don't care so much about the jumping as i plan on playing a MAX hehe
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