View Full Version : CEP questions
TheWumpus
2003-02-05, 01:34 PM
Anyone know what the currently known benefits to command experience points are? I've heard that increasing your CEP rank will allow you to have better access to information from your faction and let you communicate on "top brass" chat channels. I'm just wondering what's actually been stated officially so far.
The reason being; I'm hoping that the way the game is designed, it encourages sub-commanders to recognize an overall commander or commanders. Don't get your panties in a wad..listen! This could be important. Let's say you are a commander in the Terran Republic, and you want your men to attack a strategically important Vanu base. As a member of high command perhaps you could communicate with the New Conglomerate to attack another Vanu base simultaneously so the Vanu forces are divided and you both have an easier time of it. The reason an overall commander would be important, is that if it's all just small time commanders making their own decisions, then no temporary cease-fire treaties could possibly exist.
If the game designers don't want any communication between the factions at all, so this sort of thing isn't possible, then I guess it's a moot point. Nonetheless it would be cool don't you think?
Fire_Monkey
2003-02-05, 01:36 PM
We know that you can set waypoints, and i also saw some sort of monitor inside a base, you might be able to see whats going on outside
LesserShade
2003-02-05, 01:36 PM
I think communication between empires should be severed. Just like DAoC that was awesome, you can't communicate with members of other empires in game.. and it's great because you don't have to put up with constant shit talking
Kyonye
2003-02-05, 01:37 PM
what you said is what i know. the high rank commanders can contact a wide range of there empire at once. thats pretty cool.
TheWumpus
2003-02-05, 01:41 PM
Originally posted by LesserShade
I think communication between empires should be severed. Just like DAoC that was awesome, you can't communicate with members of other empires in game.. and it's great because you don't have to put up with constant shit talking
I don't think that would be a problem. All they would have to do is make it so that a high ranking commander would have to ask permission of a commander of another faction to open negotiations (hail them - "on screen"). You should of course be able to "ignore" or squelch any other player and not receive any messages from them until subsequently "unignored".
LesserShade
2003-02-05, 01:42 PM
^that could be interesting though.
Anarion
2003-02-05, 01:56 PM
I asked this at the IRC dev chat, and one of the moderators (cant remember who now) answered it, though I'm not sure how correct it was..
So I'll ask it again here..
3 separate commanders are in an enemy base.. 1 of the commanders has a trooper who hacks that base..
Who gets the CEP for doing that?
All 3 commanders get equal CEP?
Just the commander who's trooper hacked the base?
Not to mention, what if some outfit storms a base, and takes it over.. Meanwhile I just happen to be in charge of a squad of a few friends.. We "sorta" join in, or are at least in the base when its captured, but don't contribute too much to that success..
Do I as a commander get CEP for being in the immediate vicinity as the base is captured?
Because if that's the case, a lot of newb commanders could get xp just for following large squads like puppy dogs, and then you'd have a lot of inexperienced commanders with high rank.. Potentially anyway..
Thoughts? Facts?
thanks
TheWumpus
2003-02-05, 02:02 PM
Anarion:
I thought they previously made it clear: there can be 10 peeps in a Squad with one commander per squad. And you can have up to three Squads linked together into a Platoon (I think they also called this a Battalion). So it seems up to 30 peeps can get BEP XP in a battalion. This seems to indicate that there can be up to 3 commanders in a battalion so up to 3 peeps can get CEP. Not sure about this..but it makes sense to me so far.
(please excuse the use of "peep" in this post..it's just such a fun word)
Anarion
2003-02-05, 02:06 PM
What I was trying to say was 3 separate unrelated squads..
No platoon or anything.. 3 complete "strangers" lead their respective squads to an assault on an enemy base..
Who gets the CEP for capping it?
My squad's in the building just as your squad takes it over..
Do I get CEPs for "being in the right place at the right time"?
Or for potentially assaulting the enemy while you hack the base?
Or will you have separate allied squads fighting over who gets to try and hack the base..
That's pretty much the gist of the question..
Sputty
2003-02-05, 02:07 PM
4 people. I'm pretty sure theyre'll have to be a platoon commander as well as squad. Also, I'm pretty sure that across empire commmunication isn't possible if you were thinking it exists.
Duritz
2003-02-05, 05:56 PM
Originally posted by SmokeJumper
If there are three squads taking over a base, they should probably join together as a platoon so they can all get CEP and BEP. I can't help you beyond three squads, but platoons are useful for that number of squads and below
source (http://www.planetside-universe.com/forums/showthread.php?s=&threadid=1274&perpage=20&pagenumber=2)
Originally spoken by IluvatarPS at dev chat 1-31-03
You also don't get experience unless you're at the base at the time of hacking *and* the time of capture
source (http://www.planetside-universe.com/articles.php?articleId=31)
So, you only get CEPs if you are in the platoon that hacked and capped the base, are there at the hacking of the base, and are there at the final aqusition of the base. So, no cap swiping can happen.
HotDogTommy
2003-02-05, 06:14 PM
I'm pretty sure that all commanders inside the SOI will get the CEP's. Plus, if you have 3 squads attacking a base, why the hell wouldn't you make a platoon? It would only add to your BEP's.
I don't think there is going to be any such thing as cap swiping.
Sigurd
2003-02-05, 06:21 PM
I would think the squad leader of the hacker gets the CEP's only, unless he has a platoon commander, and than he would get it as well. I dont think you get a CEP unless your squad did something like hacking, but if your platoon took an objective or something than wouldnt all the squad commanders as well as the platoon commanders get a CEP?
Duritz
2003-02-05, 06:39 PM
Well, dave and another dev said it sooo........
I'm kinda sure it's right.
:D
Lexington_Steele
2003-02-05, 06:49 PM
Originally posted by TheWumpus
Anyone know what the currently known benefits to command experience points are? I've heard that increasing your CEP rank will allow you to have better access to information from your faction and let you communicate on "top brass" chat channels. I'm just wondering what's actually been stated officially so far.
I think the command abilities we have heard about are:
the ability to set nav points.
the ability to set hotzones.
the ability to see the health and armor status of your squad members.
new communication abilities.
Anarion
2003-02-05, 08:13 PM
hmmmm...
"So, you only get CEPs if you are in the platoon that hacked and capped the base"
well, that's what I was kind of afraid of.. I'm not sure how well that will work in practice..
larger squads or platoons will be able to bully their way through for experience, cooperation generally between complete strangers of the same faction will get complicated..
I mean, who gets to be the leader of the platoon if you form it with people you don't know? Who will want to take orders from a stranger who may or may not have any leadership ability?
I can seriously see separate squads rushing to be the one to cap the base in this experience framework.. I know I wouldn't want my squad to be the one that gets squelched holding back the defenders, while someone elses squad moves forward to control the base and get the CEP...
As for "why not just form a platoon?", you may not even know the other squad is there if you try and infiltrate... What about in a mass battle with a couple platoons? who gets the command experience? The one who charges in blindly first and gets lucky? ;)
Seems like maybe the devs should be thinking of ways to ensure even squadleaders who's job it is to support the platoon that caps a base get at least some CEP, or cooperation will breakdown.. people will be greedy by nature, and I can almost see the infighting from here..
Of course thats just my opinion..
Sigurd
2003-02-05, 08:36 PM
Its not that bad a system really, cause everyone would still get BEPs for being part of the attack, its really only shafting the commanders of the squads who are independent and didnt cap. The squad of that commander would still get BEPs which is all they can get anyways.
Hamma
2003-02-05, 10:00 PM
Unfortunatly the command system is still somewhat shrouded in mystery. We learned a bit from the interview last week however, you can read that below:
http://www.planetside-universe.com/articles.php?articleId=31
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