View Full Version : Auto squad naming?
Navaron
2003-02-06, 06:22 PM
I'm really curious. I've heard the you will see people's names, and below that, their respective clans. How does that work? Is it just a thing you enter in a tab, does it group you with the name of the squad you join? I'm very interested to see how this works...
Bighoss
2003-02-06, 06:23 PM
not sure if I understood right but I think it will do what it does in MMORPG's where your guild title is inserted above your head once u join
Format
2003-02-06, 06:27 PM
Yea, im pretty sure it does. The only thing I cant recall is how you obtain that tag. I remeber rouge or someone talkin about it.
Navaron
2003-02-06, 06:27 PM
Yeah, but how the hell does it know what guild I'm in.....
or what happens if I get shitcanned today. Tommorrow will I still be in?
Navaron
2003-02-06, 06:28 PM
Does it accept a Master Guildsman, who allows people in the guild? How does this work in other games? I've never seen this in action before.
Format
2003-02-06, 06:29 PM
I pretty sure you dont have to remake your char to get the tag, acually im postive. Theres probably some type of consol or somthing that enables you to set your tag and wait to be let in or somthin. Dunno
Bighoss
2003-02-06, 06:32 PM
I think the planetside ultra server will just be all knowing and will be the computer that sets of a reality like terminator
funky
2003-02-06, 06:34 PM
you will probably just have to relog in and your tag will be on
Navaron
2003-02-06, 06:39 PM
Yes, but who allows you to have the tag?
NapalmEnima
2003-02-06, 06:46 PM
First of all, you're using "squad" when you mean "outfit". Important difference.
An outfit is a clan (by any other name, would kill as much).
A SQUAD is a temporary group of people working together. They aren't named. They share ("multiply" might be a better term) BEP, and if anyone caps a base, the squad's creator (commander) gets the CEP.
Outfits will have names and tags and such. In T2, the person that started the clan ("Tribe" in this case) had invite/kick rights, and could grant those rights to others as well. T2 actually had 4 levels of membership, not really sure what the others were... but level 4 was basically an admin. Invite/kick, plus the ability change other's rank.
Warborn
2003-02-06, 06:46 PM
Originally posted by {BOHICA}Navaron
I'm really curious. I've heard the you will see people's names, and below that, their respective clans. How does that work? Is it just a thing you enter in a tab, does it group you with the name of the squad you join? I'm very interested to see how this works...
When you join the Outfit, the name of that Outfit appears below your name. When you leave, the name of the Outfit (and all aspects of being a part of that Outfit) are rescinded.
Squads and Platoons don't have official names, only Outfits. Squads and Platoons are temporary arrangements. Nothing is to stop people from giving Squads an unofficial name, but it won't be recognized nor displayed in-game.
Civilian
2003-02-06, 06:50 PM
So it's similar to the Tribes2 clan system? Where the leader of the clan has the ability in-game to kick and accept members into a clan, or they have a password to join the clan?
Tobias
2003-02-06, 06:59 PM
Works like this, guy gets say 12 people togeather and forms an outfit, now this happens offline, and he choses emblems and the name and all that, and then when all 12 (or whatever min number is for forming an outfit) agree, the GM's create it. The leader can invite people into the outfit, disband people, and raise people to officer status. Officers, while not leaders themselves, can invite people, but can not boot people out or make new officers. The title is added to your name when you join an outfit and it goes away when you leave, I am not sure if you have to zone or log in/out before your tag poofs.
Of course this is all speculation and i could be way off.
Mazelmavin
2003-02-06, 07:04 PM
For those who have not played Everquest, this how it worked:
You join a clan/outfit/guild inside the game. The outfit leader or officers will invite you using a chat command like, "/Outfit_Invite Navaron. If you accept the invitation, you are allowed access to your guild's ingame chat room and your "taq" shows on your name. The Guild leader or officers can also remove you from the guild/outfit/caln with a similiar chat command.
Edit: I hate it when I post the same thing as someone else at the same time.
Guild names disappear as soon as you are removed from the guild in every MMORPG I have played.
Airlift
2003-02-06, 07:05 PM
Also, let's not go calling them guilds around here. You're liable to catch a grenade for that one.
Navaron
2003-02-06, 07:11 PM
K, I hope thats how it works. What bothers me is that there is a minimum for a clan to start, if that is the way it ends up working.
Sorry bout the clan/squad thing. I knew what I meant in my head.
Lexington_Steele
2003-02-06, 07:20 PM
Originally posted by {BOHICA}Navaron
Does it accept a Master Guildsman, who allows people in the guild? How does this work in other games? I've never seen this in action before.
I would bet whoever starts the Outfit will have to let people in. Possibly the person who started the Outfit can give certain members the position of officer so that they can let people into the outfit also, but then only the one who started the outfit could make mebers officers.
mistled
2003-02-06, 07:25 PM
So if Nav gets in first and registers the outfit name, he then has to invite me in?? So, basically, whichever of us ends up registering the name, the others can't piss him off that day??
Navaron
2003-02-06, 08:20 PM
That's right biyatch. You know I'm gonna be camping outside EB like a frikkin crack head, and then I'll proceed to break ever traffic violation on the way to my computer that I will leave with the bay open for my cd which will be opened along the way.
I wonder however, does that clan name extend across all servers? Or am I gonna have to login and out really quick on each server?
Hamma would you consider adding this to the shoutcast Q's???
mistled
2003-02-06, 08:27 PM
Man, you forget that BestBuy is 2 miles from my house. :p
TheGreatCarbini
2003-02-06, 08:30 PM
Hehe this is kind of silly to people who have played alot of mmorpgs. The DAoC system is prolly what they will use. you basicaly get one full group of people together and go to an NPC and tell it u want to form a guild. it might be a terminal here in PS.
It's different from normal FPS squads. In CS and stuff you kinda just say im in this clan and u put the tag in front of your name, but in MMORPGS it tracks all of your guild stats.
If you wanna see how somethign like that works, go to www.camelotherald.com then click a link to any of the servers, it will list guild stats and alliances, planetside will perolly work the same way, EQ wasn't too different, cept you didnt need an NPC, you could just do a slash command and proclaim "I now lead clan ice wolves" or whatever and then ice wolves tag would be under your name.
It's much more organized than normal game guilds/clans/squads/outfits:)
LesserShade
2003-02-06, 10:19 PM
^DAoC's system was good.. i'm pretty excited about the PS website, from the dev interview last week, it sounds like we're going to have something along the lines of camelotherald for PS. Which will own because when i'm bored at work, there's nothing like popping in and seeing what's going on in the daoc servers
turqy
2003-02-06, 10:24 PM
lesser i love you.
obskure
2003-02-06, 10:25 PM
turqy is my hero (@)
Kyonye
2003-02-06, 10:27 PM
outfits are made officially through the game. so when you officially join one, it is put under your name to show who you represent.
LesserShade
2003-02-06, 10:29 PM
Originally posted by turqy
lesser i love you.
gobble gobble
Arshune
2003-02-07, 03:35 PM
I read that you can make an emblem for your outfit that shows up on your character somehow in-game (not sure where, so this could be total BS). If that's true, does that mean just anyone could make an emblem for themselves, or does it have to be a complete outfit?
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