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dm_cowsfromhell
2004-07-30, 03:29 AM
Well, i was finishing what may be my last session of planetside earlier, and i was struck by some interesting little factoids, ive been paying money to play a game which implements, as its main selling points, elements which literally render any and all twitch skills useless. Id been forcing myself to spray little purple orbs in random directions , hitting the target whether im actually aiming at it or not, until that target just runs at me and clicks his mouse once. I realized that this target was using L33t $killz which he developed as soon as he picked up his gun and located the W key. Then i respawned, and ran up to utilize another wonderful piece of equipment, a rifle, specially designed to accomodate a rubber barrel guaranteed to flop around, independent of the sight as the soldier adjusts his aim. But unfortunately, before i could shoot any stationary objects with my 60mm, high velocity, go clean through a concrete wall but not a human body bolts. I was ambushed by a trooper with the ability to bend light and watch me approach through a wall until i was looking down the barrel of his gun. But do not fear brave readers, for this skilled opponent managed to miss at point blank range, so i put into effect skills which had been honed in a universe where war was a fair test between warriors who dodged and weaved, waiting for the opportune moment to deliver a hard-earned killing blow. But this was not that universe, so, as i delivered shot after shot into my stationary opponent, he just blew me in half with his inferior technology.

I consider myself to be pretty good at fps games, i usually place among the top three in a UT2k4 match, and i dominate every half life mod there is, but i fail utterly to make any difference in a Planetside battle, so im giving up on this game and moving to something I'm more suited to. See you guys later.
:rant:

ChewyLSB
2004-07-30, 03:51 AM
That's because Unreal Tournament and PlanetSide are comlpetely different types of FPS's; they are on opposite ends of the spectrum. UT is a fast paced, twitch based FPS, PlanetSide is a slow paced, cover based FPS... skill in both games come from different things.

Sentrosi
2004-07-30, 04:06 AM
I consider myself to be pretty good at fps games, i usually place among the top three in a UT2k4 match, and i dominate every half life mod there is, but i fail utterly to make any difference in a Planetside battle, so im giving up on this game and moving to something I'm more suited to. See you guys later.
:rant:

Those who consider themselves dominating and place their skill level soely upon a ladder is obviously NOT cut out for Planetside. It's a teamwork friendly game, not a twitch game. It's utilizing cover and trying to beat your opponents weapon that they are using, exploiting its weaknesses, then delivering the hard kill.

I <3 Planetside for all it's faults and its glories. Just want to say thanks for coming and don't let the ass hit your door on the way out.

HawkEye
2004-07-30, 04:44 AM
bye bye. :wave: one less whiner we have to deal with.

Meursault00
2004-07-30, 04:45 AM
Yes, I agree with the two previous posts.

I was playing CounterStrike since its beta (no longer playing though, damn you steam! you've ruined the game!), and have been playing Planetside for about 11 months.

CounterStrike and Planetside are two very opposite ends of the same FPS spectrum. CounterStrike is very much a twitch game. Fast reflexes and the ability to aim are more important that team tactics in your normal game of CounterStrike.

Generally there are no real tactics in CS. Everyone knows the camping spots, everyone knows the sniping spot, everyone knows when to wait or when to rush, everyone knows how to set up a damn ambush (at least you should know all of this if you've played cs for a few weeks). When it all comes down to making the kill, your ability to aim and click ("skill" as CS players call it) is most important. The maps are simply played out, the possibilities are already mapped and known. It's never "Should we storm the backdoor or drop the gens?" in CS, it's mostly "Do we rush left, or do we rush right, do we go to bombsite, do we camp?"

Another point is that CS has no real leaders. There really is no one player that logs on and everyone on the server begins to ask for his or her advice. It just doesn't happen (unless you're on a clan server, but then again the players dont really ask for orders in the first place).

Okay, okay, CPL, CAL, OGL, it's different in those matches right? Well only up to a certain degree. The outcome of the match still depends on the individual player's skill. In CS you can go Rambo, in Planetside it's impossible. You need your teammates just as much as they need you.

Also, the people are different. It's quite easy to tell the difference between a CS player and a PS player. CS players can sometimes be cocky, they might not react well to being killed in the field. They're obnoxious at times, and can generally be a pain in the ass. They are the lone rangers in Planetside, the ones who believe they can win on their own. PS players are much more forgiving, and much more relaxed. They don't stress out about dying, and even members of opposing empires are *usually* on good terms with one another. Sorta like one big giant family :)

In Planetside, there is some outline of a leadership (though it may not be perfect). In Planetside, the continents and the bases are all different. The possibilities are endless. In Planetside there are no annoying round timers (et tu CS). Blah blah blah, I can go on forever, but I don't want to bore you all with my two cents.

/rant off

Okay, I used CS as an example. I apologize to CS players who find this post offensive. Not all of you are cocky bums, actually, a lot of you are probably nice. But I guess it depends on what server you hang out at.

Here's a tip if you're coming from a fast pace fps like CS. Be a sniper. Cert up sniper, spend a day or two with it. It's the closest thing that you will find to twitchiness. In fact, you may feel at home with the bolt driver once you get used to it. It's one of those certs that involve more than pointing in the right direction. You actually need to aim, compensate for lag, and actually find a good vantage point.

ps: DOWN WITH THE SHIELD, GALIL, and FAMAS!

sandiman
2004-07-30, 06:05 AM
Also How long have you been playing??(totaly serious unloaded question!)

Iv had the game for about 3 months, and im still getting the hang of it! Its a great game with so much diversity. and how did he see you comin round the corner?? (its called audio amp :P) you just need to learn when fightin NC dpnt go round the near side of the stairwell coz they wait there and blast you with a triple barrel! But you know sure go bak to CS... your loss (and your saving of $11)

Lartnev
2004-07-30, 06:20 AM
Wow, you really did get the wrong end of the stick when you tried/bought this game.

PhatBoy
2004-07-30, 06:24 AM
Wow, this thread has nothing to do with its title.
Anyway, sniping in PS compared to other games is very different. For example, last night I was playing UT2k4 and got about 15 kills consistently every match with the sniper rifle alone. However in PS, the most kills I have ever had with the sniper was 2.
In UT2k4, to be a good player, you have to jump around dodging in every direction keeping your eye on the target, but PS is calculated, steady and completely different. Planetside is basically very different to every other FPS out there and it takes time to get used to it. I've been playing a month and get K/D scores of about 6/30. I won't quit however because this game is a great challenge.
My message is don't quit; this game is unique and new, and it will take time to adjust.

Electrofreak
2004-07-30, 06:26 AM
PS is definately a game that stresses military tactics over twitch skill to be sure.

Toneball
2004-07-30, 10:11 AM
The best thing I can say about PS is that you can simply pick up a weapon, type /instantaction and get into the heat of a battle, pretty simple, and do fairly well, granted it won't be very successfull in the grand scheme of things, but can have fun regardless. Along with the simplicity of the combat system, the size of battles and the complexities of tactics developed by seasoned veterans and those keen in military tactics allows for a depth to the game that, as far as I've seen, hasn't been matched.

on another note, what the hell is Pneumonoultramicroscopicsilicovulcanconiosis ?

MrPaul
2004-07-30, 10:21 AM
Pneumonoultramicroscopicsilicovulcanconiosis
A disease caused by inhaling fine volcanic ash.

I hate topics that make me think something, and then give me something else completely unrelated. BOO!

Nalar
2004-07-30, 12:49 PM
http://encyclopedia.thefreedictionary.com/Pneumonoultramicroscopicsilicovolcanoconiosis

Hamma
2004-07-30, 12:50 PM
This thread title sucks.

:p

dm_cowsfromhell
2004-07-30, 01:17 PM
Just to clarify a few things for you evil bastards, you can see around walls using third-person perspective, bases, where most major infantry combat occurs, possess no noticable cover. While planetside does stress military tactics, its command structure renders long term strategies useless unless you are willing to expend hundreds of hours of your time setting up an elite outfit from the few remaining veterans in the game. If planetside lacked its most prominent infantry certification: heavy assault, it would indeed be a tactical, cover based game, but both the lasher and jackhammer enable impatient and unskilled players to compete with the best. Ive been playing this game for more than a year, with a usual K/D of 2/1 or better, and ive learned every trick there is for individual combat, yet im still bored with the game. (thats the thing hawkeye, you'd never actually beat me at this game, but ive gotten bored and am moving on, just as you eventually will. Don't insult people you've never talked to or even seen.) Its just my opinion, and you're all entitled to yours, but i have a different playstyle and it will stay that way. "bye bye"
:wave:
PS. if youve got a "well organized" outfit, and you can prove it, you might be able to lure me back into the game, i have yet to see an outfit which can truly show discipline and perform as they are expected.

Rbstr
2004-07-30, 01:21 PM
Yes yes it does

BTW go away, your preaching devil worship to nun's here.

Casimir
2004-07-30, 01:22 PM
sturmgrenadier is pretty organized. Atleast they where 6 months ago when i belonged to them.

dm_cowsfromhell
2004-07-30, 01:24 PM
:evil: O, er, sorry hamma, i didn't know you had heard the call, good luck with the sisterhood.

ChewyLSB
2004-07-30, 02:22 PM
Even Heavy Assault fills it's role in this military tactics game. Think of the Heavy Assault weapons as the "clearout" weapons, designed for close combat (Shotguns, Flamethrowers, etc.) These are used during warfare.

Sentrosi
2004-07-30, 03:12 PM
:evil: O, er, sorry hamma, i didn't know you had heard the call, good luck with the sisterhood.

Nice. If I have to quote you twice in the forums...well, let's just say you're probably not a well adjusted individual.

j00gohomesnowbyebye :crapper:

TheN00b
2004-07-30, 03:30 PM
PS. if youve got a "well organized" outfit, and you can prove it, you might be able to lure me back into the game, i have yet to see an outfit which can truly show discipline and perform as they are expected.

Who in God's name would want you in their Outfit :huh: ?

Indecisive
2004-07-30, 03:49 PM
No one is going to force you to be here. We dont have to prove anything.


No one wants to "lure" you back in if all you have to say is negatives.

scarpas
2004-07-30, 05:12 PM
bases, where most major infantry combat occurs, possess no noticable cover. .




:rolleyes: :rolleyes: :rolleyes:

Dharkbayne
2004-07-30, 05:32 PM
bases, where most major infantry combat occurs, possess no noticable cover.

Corners? Doorways? Those giant crates in the basement, and those handy ones that are just low enough for you to shoot over? The walls?

Fragmatic
2004-07-30, 05:39 PM
bases, where most major infantry combat occurs, possess no noticable cover.
Here are some screenshots from inside a base... as you can see, there is absolutely no cover whatsoever :rolleyes:
http://img1.uploadimages.net/450289image018.jpg
http://img1.uploadimages.net/601900image019.jpg
http://img1.uploadimages.net/217904image020.jpg
http://img1.uploadimages.net/927239image021.jpg
http://img1.uploadimages.net/580037image022.jpg

PS. if youve got a "well organized" outfit, and you can prove it, you might be able to lure me back into the game, i have yet to see an outfit which can truly show discipline and perform as they are expected.

There are plenty of well established, well organised outfits on every empire and every server. If you've been playing for a year like you said and haven't heard of or been in a decent outfit, you haven't been playing planetside.

Vis Armata
2004-07-30, 06:04 PM
sturmgrenadier is pretty organized. Atleast they where 6 months ago when i belonged to them.
We still are. :D

Sputty
2004-07-30, 06:24 PM
Those who consider themselves dominating and place their skill level soely upon a ladder is obviously NOT cut out for Planetside. It's a teamwork friendly game, not a twitch game. It's utilizing cover and trying to beat your opponents weapon that they are using, exploiting its weaknesses, then delivering the hard kill.

I <3 Planetside for all it's faults and its glories. Just want to say thanks for coming and don't let the ass hit your door on the way out.
Indeed, Planetside''s skill comes from a player's ability to play as a team, the more coordinated a side is, the better they'll do. you may have 999999 "1337 dudes" on your side, but if the other side has a well coordinated outfit you'll get completely wiped out

DeltaForceAlpha
2004-07-30, 06:48 PM
There are a good number of extremely organized outfits, you just never hear of them because they are normally small and don't recruit.

Doppler
2004-07-30, 09:23 PM
Might i ask why you all are patronizing this "specail person" wish him/her well and thats that. I'm not sure if i wanted such a huge crybaby in my outfit anyway.

dm_cowsfromhell
2004-07-30, 11:14 PM
Hmm, one post at 3 in the morning while im half asleep and i now look like an idiot, time to make a sneaky identity change. I must reccomend that you guys collectively learn to treat forums as an exchange of opinions in emotionless text, it is rather difficult to truly ascertain ones intent from a medium where the best expression we have is a smilie.
:nazi:

ChewyLSB
2004-07-30, 11:19 PM
Learn to take a joke? You've got to be kidding me. There was absolutely no trace of any "joking" in your post.

The problem is, we can't see your face. We can't see your laughter, or your lighter tone of voice, so there's no way to tell you're joking. Unless you add a sign, there's no way we can tell.

dm_cowsfromhell
2004-07-30, 11:24 PM
whoa there chewy, stop reading my damn mind
EDIT: this edit button is cool

Firefly
2004-07-30, 11:27 PM
There are a good number of extremely organized outfits, you just never hear of them because they are normally small and don't recruit.
Black Widow Company (http://www.theblackwidowcompany.net) recruits. We maintain a decent ranking among the Emerald server with fewer numbers than "big-name" XP-whore outfits or No-Outfit Inviters.

Black
2004-07-31, 03:44 AM
[ No-Outfit Inviters
*cough* The Enclave *cough*

Lartnev
2004-07-31, 06:25 AM
Smilies for the win :D

(for showing emotion among other things)

Fragmatic
2004-07-31, 08:22 AM
Smilies for the win :D

(for showing emotion among other things)

This post is NOT sarcastic :rolleyes:

Cauldron Borne
2004-07-31, 06:00 PM
Terran Republic is RIDDLED with organized outfits:
The Enforcers, HMX-1, The Trimmers, BWC, Crimson Blades, LiquidForce, The ArchAngels, A99, and more.

YOU haven't 'found' one of these outfits for one of two reasons:
1) These outfits are extremely tight on who they let stay in their outfits. They don't just recruit anyone.
2) You're not a team player and thus don't feel like you can dish out enough ownage in an organized team.


Oh yeah, and my Bolt Driver kills are usually: (K/D) 100+/~10. Some have the talent, some still try to 'twitch'. I'm also a cloaker. You want skill, try that out for a month.

One more thing about the organized outfits on TR Emerald: We're good at what we do because we aren't generalized. LF, for one, is Spec Ops. Not much CEP, but we are good at what we do. HMX-1 and BWC are known for their ability to successfully weild the Prowler and advanced Strategies. The Enforcers are excellent Gal Droppers and supurb in-fighters. You need to actually get off yer ass and ASK around for outfits that will suit your interests. (sorry for any outfits i didn't mention).


SO: There's yer list of organized outfits. Whether any of them will accept you is set according to their standards.

Boomer
2004-07-31, 06:35 PM
i dont know what you guys are saying.. the enclave owns.

BadAsh
2004-07-31, 07:46 PM
PS is definately a game that stresses military tactics over twitch skill to be sure.

I agree and disagree with this statement. In theory tactics can come into play. But for the most part this game is ruled by three things:

1. The Zerg. He who fields the most troops wins. No matter how elite your squad you can't stop the 100 guys who just stormed your base or tower.

2. Equipment mismatches. You owned me with HA? NP, I'll boomer you, or AI MAX, you, or Reaver you, etc. Rock-Paper-Scissors, not skill, is usually the victory determinent.

3. Unfair "benefits". Another thing that is a skilless aspect of the game are some of the module and facility benefits. In BF1942 if you can see enemy troops on your mini-map it's called a MAP HACK CHEAT. In PlanetSide it's called an Interlink Facility "benefit". Holy crap does that "benefit" alone trump any skill whatsoever.

Hence I always laugh at players who brag on their kill counts... "Wow, you spend 10 hours per day catching helpless infantry out in the open with your Reaver". Oh, Mr. MadSkylz, you got yourself a Flail. You are oozing with talent for sure. Very few players possess the skill required to point your mouse in the general direction of enemy troops while holding down the left mouse button. You, sir, are gifted.

So basically in PlanetSide superior numbers, superior equipment, and superior benefits all trump skill. Rare is the even 1v1 match up where skill alone determines the victor.

So if you, like me, have that "twitch itch" where things can be remotely fair you really need to have another game to play.

Anyway as far as "Military Tactics" goes I don't think equipment mismatches constituts tactical skill. IMHO the RTS (real time stratagy) aspect of this game is lacking. Commanders have little in the way of tools to lead troops and the troops have little in the way of incentives to obey for any real stratagy past a single outfit's attempts at organization.

Typically the grand stratagy is simply Base X on continent Y is the primary target. If you are pop locked out Base A on continent B is the secondary target global chat broadcasts... and the occasional Base Z needs an ANT or a resecure/gen repair. Other than that any war stratagy or tactics are a joke.

So I laugh at the "Organized Military tactics" outfits that think they are elite because they can fill 6 gals and do a tower drop against the 5 defenders. They then pat themselves on the back for "ownage". In any other FPS game where 80 stack on one team and murder the 5 on the other team you are not called heroes or considered "winners" who use "Military Tactics" to win. You are considered the lamest of the lame and would be BANNED from most servers if caught.

Of course I'm comparing apples to oranges here... PS is not a game of fairness or skill. So please stop pretending.

Lartnev
2004-07-31, 08:00 PM
Well organised squads can produce special ops missions which cripple, if only temporarily, zergs.

The zerg is a strange beast. I mean it's really why we play planetside: Large scale battles. Without the zerg we wouldn't have those. Sun Tzu even said that you should only attack an enemy if you have equal or more than his number.

Dharkbayne
2004-07-31, 09:19 PM
Well organised squads can produce special ops missions which cripple, if only temporarily, zergs.

The zerg is a strange beast. I mean it's really why we play planetside: Large scale battles. Without the zerg we wouldn't have those. Sun Tzu even said that you should only attack an enemy if you have equal or more than his number.

Sun Tzu is a pussy.

Lartnev
2004-07-31, 09:25 PM
Ah but an intelligent one :)

Firefly
2004-07-31, 11:46 PM
So I laugh at the "Organized Military tactics" outfits that think they are elite because they can fill 6 gals and do a tower drop against the 5 defenders. They then pat themselves on the back for "ownage". In any other FPS game where 80 stack on one team and murder the 5 on the other team you are not called heroes or considered "winners" who use "Military Tactics" to win. You are considered the lamest of the lame and would be BANNED from most servers if caught.
I hate to burst your holier-than-Organized bubble, but most of the "organized military tactics" outfits deliberately choose to spearhead so-called invasions, or go start one when idiot fucktard CR5s make a shitty call.

Most of the people you laugh at will not waste time in overkilling a target unless that target requires sheer brute force. I, for example, will not task a platoon to go take a tower when I know for certain, beyond a shadow of a doubt, that half a squad of my troopers can swipe a tower from under the noses of a full squad of Rexo-Jackhammers.

Though if you're still skeptical, that isn't my fault... you're certainly welcome to alt-up and come visit us for a few days. We have some operations planned that you're welcome to attend. I wouldn't invite you if I weren't prepared to prove you wrong.

Have a nice day.

dm_cowsfromhell
2004-08-01, 12:17 AM
Ack, just let this post die

Terran Sniper
2004-08-01, 01:03 AM
pneumofuckmewhatsititis? dubbya-tee-eff, mate?

EDIT: oh, and BadAsh, i'll have you know that the general Hannibal defeated near 2-to-1 odds when he went up against the Roman army at Cannae. He had under 45,000 men against 75,000. you know how he raped some hizz-ass? "organized military tactics", thats how

Baneblade
2004-08-01, 01:47 AM
If every fight was fair there would be no victor.

As for tactics...that is all PS is. Strategy is notably lacking though.

Lartnev
2004-08-01, 06:05 AM
EDIT: oh, and BadAsh, i'll have you know that the general Hannibal defeated near 2-to-1 odds when he went up against the Roman army at Cannae. He had under 45,000 men against 75,000. you know how he raped some hizz-ass? "organized military tactics", thats how

Nah he just had loads of elephants :D

Cauldron Borne
2004-08-01, 12:18 PM
My outfit DELIBERATLY stays small. We rarely outnumber our enemies. But let me tell you this:

SEVEN of us held off TWO gens successivly and SUCCESSFULLY aggainst the zerg. How's that for tactics/skill/organization?

Other, larger outfits such as HMX-1, BWC and the Enforcers make war altering decisions DAILY! BWC, I know on a good day can single handedly capture a continent. Not because of their numbers, but because of their supurb leadership and ability. HMX-1 is often the deciding element in a zerg battle. How many times have you seen a zerg break because an effective TR armor column smashed through? that was HMX-1 almost certainly. the Enforcers trounce bases daily with one or two galaxies, or hold off zerges with their excellent defencive abilities.

Now, do you want to reconcider that 'oranization in PS doesn't exhist' speach?

Oh yeah: LiquidForce holds half full gal drops on enemy tower with 20+ ppl in them. We clear those towers. ~10 TR Vs. 20+ NC...we win.... why? because we, along with several other TR-E outfits, are organized.


BOO-FEKKING-YA!

MrPaul
2004-08-01, 12:32 PM
How many times have you seen a zerg break because an effective TR armor column smashed through?
Once, and that was because there was global spam saying "Ooh I know, lets do a prowler zerg".

BadAsh
2004-08-01, 01:50 PM
pneumofuckmewhatsititis? dubbya-tee-eff, mate?

EDIT: oh, and BadAsh, i'll have you know that the general Hannibal defeated near 2-to-1 odds when he went up against the Roman army at Cannae. He had under 45,000 men against 75,000. you know how he raped some hizz-ass? "organized military tactics", thats how

Now if only Hannibal played PlanetSide. Of course if he did there would be a few differences:

1. Of his 45,000 men only 200 would be in his outfit and actually follow his orders. Well, maybe 30 others would...

2. He would not be the only leader (CR5). There would be 44,000 other leaders all doing their own thing. So Hannibal issues an order and 30,000 other Hannibal wannabees issue contradictory orders. So those 30 troops outside of his outfit won't know which way to go.

3. In PS Hannibal would not be able to "build" his army... So in the real world he could assess his enemies strengths and decide I need X amount of elephants, Y amount of archers, and Z amount of infantry. Just try asking for 20 tanks, 10 lightnings, 5 skyguards on PS from a Zerg Horde. The BEST you can hope for is "If you have armor please roll it to Baze A". And you get a mini-vehicle zerg for your efforts... and you usually get units that don't back each other so they get slaughtered... like 10 tanks and no skyguards, or 2 tanks and 8 skyguards, nothing with any logic or purpose to it.

There is your "military tactics" planetside style. There are a few rare exceptions to this rule, but generally this is the daily experience of MOST PS players.

And to those that say "things are not supposed to be even" I say this is a game... very few games allow uneven teams... things are supposed to be relatively even or fair... it's called sportsmanship...

Football? Basketball? Soccor? Baseball? No team is allowed a numerical advantage unless penalized like in Hocky.

So bringing in 100 guys to butcher 20 and then spamming voice chat taunts is NOT sportsmanship or fair play or anything. And it's definitely not "skill".

But as some of you already said PS is not the place to look for a fair fight and that was exaclty my point... so if you are bragging about your kill count or trying to brag about how "elite" your outfit is either by individual kill count averages or "superior military tactics" or "skill" then STFU.

Dharkbayne
2004-08-01, 02:10 PM
pneumofuckmewhatsititis? dubbya-tee-eff, mate?

EDIT: oh, and BadAsh, i'll have you know that the general Hannibal defeated near 2-to-1 odds when he went up against the Roman army at Cannae. He had under 45,000 men against 75,000. you know how he raped some hizz-ass? "organized military tactics", thats how

Yeah, you just watched Decisive Battles on The History Channel I'm betting.

ZjinPS
2004-08-02, 05:56 PM
Hannibal would $hitcan the ATV cert.

I think he would say, "Kill the Romans with Prowlers not 4 wheelers!"

Most everyone on this ridiculus (now even more ridiculus) thread is fairly accurate.
The game can be played by a bunch of folks that haven't the time nor energy to devote to an Outfit and still enjoy it. It can also be played by those who wish to follow the orders of would-be commanders who own an R. Lee Ermy action figure and spew dialog from Full Metal Jacket or Starship Troopers at will. I personally would enjoy a little more twitchiness to PS. But, show me a Twitch FPS that can have as many players online, at once as PS. Not 100 rooms with 10 to 30 players, but 1 entire game. The reason why is simply money. If the game was so realistic where one had to actually aim a weapon or expect to miss you wouldnt see the money paying player base as you see in PS. The game would be dominated by a handful of elite players and the other 98% of the gaming world would get tired of it and leave. Eventually, there would be nothing left and Sony would pull the plug.

So to keep the non-skilled, non-uber and non-elite players paying cash each month I will be able to pick up a hammer or lasher..maybe even a MCG and own.. all be it briefly.

The good news is, I still have all the twitch games installed on my hard drive. When I feel a little epileptic I just click the little icon on the computer and twitch away.

Choice is good.