View Full Version : Weekly Dev Activities (August 9, 2004)
Lartnev
2004-08-09, 06:57 PM
http://www.planetside-universe.com/index.php?newsid=960
ChewyLSB
2004-08-09, 07:00 PM
Good. Camera shake isn't a toggled option. That would have been a big mistake, adding camer shake but then make it so that you can toggle it on or off. The next step is to make things like weather and flora required to be on...
JetRaiden
2004-08-09, 07:39 PM
Good. Camera shake isn't a toggled option. That would have been a big mistake, adding camer shake but then make it so that you can toggle it on or off. The next step is to make things like weather and flora required to be on...
:nod:
ORANGE
2004-08-09, 08:59 PM
fo shiz
_-Gunslinger-_
2004-08-10, 01:24 AM
Weather = Yes. Flora needs to be perma set to min for it to work. Even my tweeked x800 pro gets framerate issues with max flora and particles.
ORANGE
2004-08-10, 03:19 AM
I have a 5200 and I have weather and flora set to max and everything runs fine
Indecisive
2004-08-10, 08:15 AM
After that, I was pretty sure we had something else we were working on. If I can just remember what it was, I might be able to get some screens or wallpapers up, since I want you guys to have a good solid look at them.
BFR'S!!1/11/!?#@!#
Lartnev
2004-08-10, 08:28 AM
Or pictures of a landscape :D
Indecisive
2004-08-10, 08:53 AM
:(
Firefly
2004-08-10, 12:23 PM
Good. Camera shake isn't a toggled option. That would have been a big mistake, adding camer shake but then make it so that you can toggle it on or off. The next step is to make things like weather and flora required to be on...
Ahh much better.
Lartnev
2004-08-10, 12:49 PM
I think he meant that the fact that there isn't a toggle is a good thing so that everyone is stuck with it, not that the camera shake is good.
Personally I think the camera shake is a little stupid atm, since even the suppressor shakes. But I'd still like the shake for big explosions, OSs and possibly even the cannons on tanks and the Sunderer.
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