View Full Version : my doom 3 rp map
Darksim
2004-08-24, 05:19 AM
Lookit that. Aint it purdy. Gonna have fun roleplaying on that!
http://aug.imghost.us/ihuh.jpg
http://aug.imghost.us/ekpt.jpg
http://aug.imghost.us/lmvd.jpg
http://aug.imghost.us/qbvm.jpg
Octavian
2004-08-24, 05:37 AM
Except for the seats, that looks damn nice.
jsloan31
2004-08-24, 05:41 AM
Yeah, looks jaggedy at the seats.
(I know you use Radiant, but do you do any scripting for the map?)
Octavian
2004-08-24, 07:22 AM
Since you can afford to put it up to such a high quality setting, you could at least turn Anti-Aliasing on.
Since you can afford to put it up to such a high quality setting, you could at least turn Anti-Aliasing on.
That's actually the normal settings.
Biohazzard56
2004-08-24, 11:08 AM
Since you can afford to put it up to such a high quality setting, you could at least turn Anti-Aliasing on.
That could be just a custom prefab he made within the editor, I didnt find any barstools within the Doom 3 Level Editor.
Darksim
2004-08-24, 02:19 PM
I just took a brush and told it to be 9 faced.
I should fix that and make them purdier....
Oh yea, I have a radeon 9000 so no barstools :)
And YES I can script.
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JetRaiden
2004-08-24, 05:49 PM
Except for the seats, that looks damn nice.
^
QuakCow
2004-08-24, 05:49 PM
coo
Sputty
2004-08-24, 05:51 PM
Where's the giant kitten?
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