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View Full Version : Was joystick support ever added?


Ducimus
2004-09-09, 07:06 PM
Been gone from the game awhile, simple question:

Did Sony ever add Joystick support? I always wanted to fly a reaver with the old Thrustmaster joystick i have tucked away behind the desk :D

JetRaiden
2004-09-09, 08:15 PM
Nope, still not in. However with the uber simplistic flight controls of planetside, mouse+keyboard is your best bet. This isnt like flying an AH-64 in Desert Combat.

Warborn
2004-09-09, 08:40 PM
Flying a reaver is like flying a hovering crate. As ^^^ said, there's really no room for a joystick when the flight model is so incredibly primitive. You could fly planes in SNES games with very few buttons, and you can fly them in PS the same. Maybe when PS's air combat advances a few years till it hits the TIE Fighter era we'll see some room for joystick support.

martyr
2004-09-09, 08:54 PM
joystick support is due in before the aviation commendations are added.

Ducimus
2004-09-09, 09:50 PM
Bummer,

Thanks for the replies.

AztecWarrior
2004-09-10, 12:37 AM
I actually found the air combat system to be a big disappointment. I say "air combat system" because it's not a flight model.

Good flight model: IL-2 Sturmovik
Bad flight model: Battlefield series

The flight model is nonexistant in PS, the aircraft are really only cars that move in the third dimension. Stalling, blackouts, and other effects are not in PlanetSide at all.

Lartnev
2004-09-10, 06:58 AM
Hey, it's the future, they probably have inertia dampeners :D (and why would they stall when they're VTOL?).

Perhaps when they introduce better joystick support they'll make flying harder, but until then I think it's best that they keep them easy to fly with mouse and keyboard (which it does quite well imo).

slytiger
2004-09-12, 02:43 AM
Well for one i dont know why anyone would compare WWII air combat games with a futuristic game with aircraft using completely different ways of propulsion and movement. Secondly, ive kinda given up on using aircraft to any real effect for now. I just cant get teh mouse and keyboard down with these wierd flight physics. Even with joystick support i doubt i will use the aircraft any more than i do now.

Rbstr
2004-09-12, 11:02 AM
why insist on making current aircraft into something there not, fixed wing planes?

first off how would hey takeoff and land, with very little flat ground i see multitudes of people getting flung all over the place.

Yes its easy to use but even modern Jet liners can acctulay land themselfs (and do every so often to make sure it working right, its normaly a much smoother landing that way too) suggestions for tiger un invet the mouse controls when flying.

Lastly what does it offer us? It won't make killing tanks easier, as its hard enough to get enought rockets on one for it to blow up, unless you stop moving and then your easy AA pickings, i guess it will cut down on infantry spamm as you'll never be able to hit them. What good is an aircraft that can't hit ground targets in this game, yeah it can shoot down others but you want all planes to be like that.

Doppler
2004-09-12, 02:44 PM
Well for one i dont know why anyone would compare WWII air combat games with a futuristic game with aircraft using completely different ways of propulsion and movement. Secondly, ive kinda given up on using aircraft to any real effect for now. I just cant get teh mouse and keyboard down with these wierd flight physics. Even with joystick support i doubt i will use the aircraft any more than i do now.

Hi, i'm completely retarted, i havnt figured out these wierd flight physics, even thought theyre is really no such thing in this game. Secondly i fail to grasp that a world war 2 game, whould have some basic fundamentals of flight, and how if there was more then just VTOl craft in this game, all the actual free fliers whould eat the VTOL monkeys alive.

shorts41
2004-09-12, 05:25 PM
You can actually use a joystick, it just doesn't work. Although I've used a Sidewinder to drive an ANT before. :huh: