View Full Version : how durable are maxes
Zetre
2003-02-09, 05:06 PM
all these people are seeming to think that maxes can just sit there and take hit after hit after hit without a problem. Now, i watched the Gamespot vid, and it seems that they can't do that. Some max was getting hit by a frickin punisher, and dies in like 10 shots maybe. It seems to me that maybe 1 or 2 rockets or nades will be fine for takin em down. So, how durable do you, the people think they are?
Sputty
2003-02-09, 05:13 PM
No way to know except by playing...
Arshune
2003-02-09, 05:16 PM
Yeah, seriously...you don't know that the MAX in that vid wasn't severely damaged or something. Nobody's gonna use something that restricts their movement that much if it dies in one or two hits from a grenade.
Fred Flinstone is a communist! Thus, he's Secretary of State for the great Terran Republic! LOYALTY UNTIL DEATH!
Zetre
2003-02-09, 05:18 PM
uhhhh, you can only carry a huge amount of nades, and unless the max is really really close to you, you're not going to hit him dead on. I would think that the devs would make at least 1 or two ways to stop a max once it gets inside. Otherwise, everyone is gonna be a MAXer
Tolvy
2003-02-09, 05:18 PM
MAX's are like small tanks, they should be hard to take out.The can also mow down smaller infantry. You may wonder then: What is their weakness?
Their weaknesses are other MAX's, grenades, and tanks.
MAX fights will be close since they both have so much armor. It should only take one or two tank shots to take out a MAX. MAX's are big and slow, so it would be hard for them to dodge grenades that bounce near them.
The moral of this story is: Always bring a tank with you to take out those pesky MAX's.
Bighoss
2003-02-09, 05:22 PM
max has 650 armor so it will probauly be hard to kill if agile has 100 and reinforced has like 200 than yes it will take some hard work.
Zetre
2003-02-09, 05:25 PM
that's true, but remember, it will be a lot easier to hit them dirrectly with big stuff because of their extremly slow speed
Bighoss
2003-02-09, 05:27 PM
they won't be traveling as individuals they'll go with a pack where there will be more important things to shoot besides a max. I read somewhere that the max's arn't all that slow might be wrong
Zetre
2003-02-09, 05:29 PM
they can sprint, but this is mostly only for travelling
thegame109
2003-02-09, 05:45 PM
hmmmmm i think maxs will be very hard to take out without a tank other max.
that's depending on the fact that this max is GOOD!.
Sputty
2003-02-09, 05:46 PM
If 2 soldiers, each with an anti-armor rocket(decimator, or empire specific) and each having a punisher couldn't take out a MAX that'd be a strong MAX
Zatrais
2003-02-09, 05:49 PM
The Agile armor has 50 armor, Reinforced has 100. The lightest armored MAX, the VS MAX has 650 armor points. As for that max in the gamespot vid, it's most likely severly damaged.
Hellsfire123
2003-02-09, 05:57 PM
well fred flintstone being a communist was just to good to pass up, but i think they well be well above reinforced armor and just short of most vechicals. So probally be able to take a few nades, but less then a decimator. Im not sure how much armor does in this game, i know it was pretty useless in CS but effective in quake III. I guess we just have to wait and see.
Originally posted by Zetre
all these people are seeming to think that maxes can just sit there and take hit after hit after hit without a problem. Now, i watched the Gamespot vid, and it seems that they can't do that. Some max was getting hit by a frickin punisher, and dies in like 10 shots maybe. It seems to me that maybe 1 or 2 rockets or nades will be fine for takin em down. So, how durable do you, the people think they are?
i'd like to know exactly which movie you're talking about, b/c in the movie with the about 6 NC soldiers fighting the VS max, it doesn't die.
OmnipotentKiwi
2003-02-09, 06:13 PM
I would guess a good hit from a decimator would take it out, but this is all purely speculation. It is meant to be a close mimic of a light tank, so I figure it can take quite a beating.
Arshune
2003-02-09, 06:17 PM
You also can't rule out the possibility that the soldier had AP rounds, and from what I can gather from all the information I've read, AP rounds do straight health damage to armored infantry targets and are the only bullet-type rounds that do anything at all to vehicles. Of course, that's just a guess from someone who has never played the game, so don't quote me or anything.
Zetre
2003-02-09, 06:17 PM
actually, i think that VS max did die in the end, cause it looks like the dude got BEPs. But he was firing back, and the people firing were kinda in a bad spot behind that door frame. Also, i think they were hitting it with crappy weapons, weren't they?
Bighoss
2003-02-09, 06:20 PM
I get if like 10 people just started shooting at one with a rifle it would die
Saint
2003-02-09, 06:37 PM
MAXs = Walking tanks, you do the math.
Originally posted by Zetre
actually, i think that VS max did die in the end, cause it looks like the dude got BEPs. But he was firing back, and the people firing were kinda in a bad spot behind that door frame. Also, i think they were hitting it with crappy weapons, weren't they?
what do you mean "looks like the guy got BEPs?"
you can clearly see large purple blasts coming from a lower floor (where the MAX probably landed when he "flew away") as the player is looking thru the door to the left.
Zetre
2003-02-09, 06:50 PM
wow, since maxes are apparently really really powerful, i'll just start up a squad of 1/3 AI max, 1/3 AV max. and 1/3 AA max, and a few inf. suit medics and engineers, and be unstopable, muhahahahaha
Arshune
2003-02-09, 06:52 PM
Unless you meet an entire squad of AV MAXes that are specifically designed to kill you...then 2/3rds of your force=ineffective! Bwa-hah!
Zetre
2003-02-09, 07:00 PM
all i'm saying is that there is no real point in having normal infantry with this system, except to hack and repair. A well organized team would have no problem owning all with mostly maxes and vehicles. I'm basically saying that i'm starting to realize that they aren't giving as much insentive to be a fast moving master twitcher as i'd like. Of course i don't know, but IMO, the balance looks really thrown off as of now
Arshune
2003-02-09, 07:25 PM
You're forgetting that MAXes can't use any items except their own ammo and can't use rifles/pilot vehicles. So if you want to be a sniper, you wouldn't be a MAX, and in FPS games there's usually a LOOOOOOOOOT of snipers. Also, MAXes only carry one specific type of weapon, a reinforced could carry an anti-vehicle and an anti-personnel weapon AT THE SAME TIME. So yeah MAXes are good at what they do, but that's really the only thing that they're able to do.
TheGreatCarbini
2003-02-09, 07:52 PM
Hmmm is there an Anti-MAX MAX too?:) It seems to me like there are gonna be alot of people who use maxes, but I don;t think they will constantly be in them, like on a defensive force you might have some but uless your part of a group no MAX is gonna walk all the way around the map in that suit.
Zetre
2003-02-09, 07:54 PM
while i do understand that they are only good at one of 3 things, they also are really really hard to stop because of the massivo amount of armor. So, it would be really hard for infantry to do anything to them, since they really don't have enough firepower. So an AA max could just run around trying to tag an infantryman with his flak cannon for a while, and thus be good against infantry anyway. and i know that there are a lot of snipers, and that will be just another reason to be a max. Snipers will do nothing to you. So everyone who gets fed up with snipers will just start using maxes tanks and snipers all day long. I just think with this current setup, the game is going to become very monotinous very fast.
Sputty
2003-02-09, 07:56 PM
If they did that anything but MAXes would be useless. There'd be some tnaks and some air but everyone would have to uses MAXes or they'd get owned after 15 seconds.
Arshune
2003-02-09, 08:06 PM
Infantry can carry anti-vehicular weapons, and MAXes, for all intents and purposes, fall under the category of vehicles. For every item/piece of equipment in the game, there seems to be a counter. Infantry are the only things that can go inside buildings; all the vehicles are restricted to the outside. So if that group of infantry happens to include some MAXes, it's up to the opposing force to have a counter for the MAX, of which there are several (AV handheld weapons, AV MAXes, AP ammo, etc.) Don't call the game unbalanced until you play it and/or read up on it. :D
Zoolooman
2003-02-09, 09:45 PM
As far as I understand it.
Infantry are versatile. An infantry can hack, medic and engineer. He can carry anti-vehicle weaponry, and he can carry anti-infantry weaponry. He can move quickly, fit into tight spots, pilot (if agile), cloak (if stealth) and all in all, provides an outdoor/indoor fighting machine of insane caliber. A few infantry with their footspeed and AP weaponry would toast an army made up totally of MAXes, even indoors (thumpers and ALL the powers of engineering/medic will play a huge part in this advantage).
Yet, a MAX, while obviously superiorly armored, suffers from being painfully slow, and even has a limit on turning speed. You have no versatility. You may have a single weapon, and an ability of extreme magnitude, but that's it. You can't hack, you can't revive, you can't put down engineering, you can't snipe, you can't drive, you're painfully slow, and without infantry support, you're toast.
A MAX is a god at it's particular role. You'll need AA MAXes, AV MAXes and AI MAXes. But if you don't have any infantry, then you probably won't end up taking a base. Not with the sheer number of tricks up an infantryman's sleeve.
I forsee armies normally consisting of at least a third MAXes, and then the other 2 thirds devoted to either vehicles or infantry roles. Cause when I come running around the corner with a jackhammer and some AP rounds, covered by my squadmates, the MAXes will die, and a medic will simply pick me back up in a good minute or so.
Infantrymen rock. I love the infantry, and I want to shoot, kill, hack, and revive my way around the clumsy but indomitable MAXes (the ultimate support to help my infantrymen) and support my ground and air vehicles with a variety of weapons and abilities.
Remember, MAXes, tanks, buggies, bikes, dropships, air superiority fighters, and recon vehicles help you win the game, but in the end, it'll be your infantry who do the work that counts. Capturing bases, reviving the dead, repairing vehicles MAXes and bases, and setting up defense.
Arshune
2003-02-09, 09:52 PM
Nicely said man, nicely said.
Zetre
2003-02-09, 10:38 PM
although, maxes could snipe, and very easily at that. Don't forget about the implants. especailly the one that lets you zoom into stuff
Kyonye
2003-02-09, 10:41 PM
MAX's are quite powerful. you will need a little more than you think probably. there not impenetrable but they are vary armored.
Arshune
2003-02-09, 10:49 PM
MAXes can zoom, but they can't snipe. Bolt Driver has best range, and you can zoom in all you want, it won't help you if you can't get your shot out that far. Not to mention that a bolt driver shot will do more damage than a MAX shot.
Zetre
2003-02-09, 10:56 PM
hmmm, i would say that a flak shell would travel pretty far, since it's AA, and i bet a direct hit with one of those is pretty uber. I guess the other two empires maxes really couldn't do much for sniping though.
quiet
2003-02-10, 12:46 AM
Originally posted by afex
i'd like to know exactly which movie you're talking about, b/c in the movie with the about 6 NC soldiers fighting the VS max, it doesn't die.
:stupid:
Sputty
2003-02-10, 10:51 AM
Eheh. Are you calling Afex stupid? If so, why?
SKAHT
2003-02-10, 04:37 PM
I think a MAX would be the target of choice for everybody, esspecially on the defense side. He's armed to the teeth, can traverse into buildings, and travels in packs. You see a group of em coming up on your base the turrets are gonna attack him, your air will take a shot at him, your armored cav types will try to light him up, and your infantry will try to shut him down. Way I see it, as soon as you stap that sumbitch on, you already got enemies.
Arshune
2003-02-10, 04:45 PM
I see people gunning for the easy targets first, actually. I know that's what I always do in FPS games...shoot the guy with the machine gun before the guy with the rocket launcher.
Sputty
2003-02-10, 04:56 PM
Spamming areas with the chain gun and rocket from the air will be wuite fun. Like strafing troops in BF1942 and watching them try to scurry away! MWAHAHAHHA
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