Peacemaker
2004-10-30, 09:29 AM
Ok. I started off being a major anti BFR person. I am still going to hold my opinion that they are drasticly overpowered. But what I have seen resulting from BFRs is what I like. HUGE battles. HUGE fun battles outside of the base walls. Standoffs are much more common outside the base. Even better a smaller force can fight a larger force if a greater percentage of them field BFRs. The insanly large fights outside arnt for infantry engagements though. You see MAXs, BFRs, Reavers, a billion lightnings, MBTs, Skyguards. EVERYTHING out in the field slugging it out. This makes for great epic battles that are very enjoyable.
I see one major factor. Inside bases and near towers a BFR eliminates ANY chance of a sudden turn around. Once in the CY its basicly safe to just abandon the base. There is only two ways to save a base these days after teh CY has been over run.
1. Massive barrage of orbital strikes covering every inch of the CY. (I acctualy saw this the other day as a vanu trooper. The entire CY got dominated by about 10 OSs)
2. Outside purging force. This tactic has acctualy been the most viable way to save a base. Especialy in a low pop situation. If your empire has a low population and your base gets over run beg for support. If you can get a large contingent of armor and BFRs at the WG or a near by base and then break the siege its the most effective way to win the day. BFRs just make it that much more easyer. 2 libs bombing the CY and a buncha BFRs would definatly clear out the CY in a hurry. The second that AMS is gone troops from inside will pour out and give you a hand.
So. BFRs made for great battles out side and ruined the indoor battles. I accutaly think this is good for PS. Now the problem lays in how powerfull a BFR is.
My # 1 idea on this topic is that the BFR should have a shield directional system. Head on the BFR has the same exact shields. Near impossible to take down. Flanks are where the weakness should be the most. This is where the shield gen is (now a tad bit stronger) and there is no shields. NONE. The rear of the BFR is only armor. The sides get about half the shield as the front. More shield infront allows the BFR to do what it does today. Lead the assault and wtf most anything. But the flankable shields make it so one BFR isnt going to own a battlefield with no counter BFRs. One tank that flanks it is going to destroy it.... maybe. This also make the flying BFRs the choice in anti BFR ops. Fly over and turn around shoot him in the back.
This would limit abilities of BFR squads from just running through bases with impunity. Also BFRs should definatly NOT have shields OR weapons active in run mode. Power is shunted away from the shield and weapons to control the servos.
I see one major factor. Inside bases and near towers a BFR eliminates ANY chance of a sudden turn around. Once in the CY its basicly safe to just abandon the base. There is only two ways to save a base these days after teh CY has been over run.
1. Massive barrage of orbital strikes covering every inch of the CY. (I acctualy saw this the other day as a vanu trooper. The entire CY got dominated by about 10 OSs)
2. Outside purging force. This tactic has acctualy been the most viable way to save a base. Especialy in a low pop situation. If your empire has a low population and your base gets over run beg for support. If you can get a large contingent of armor and BFRs at the WG or a near by base and then break the siege its the most effective way to win the day. BFRs just make it that much more easyer. 2 libs bombing the CY and a buncha BFRs would definatly clear out the CY in a hurry. The second that AMS is gone troops from inside will pour out and give you a hand.
So. BFRs made for great battles out side and ruined the indoor battles. I accutaly think this is good for PS. Now the problem lays in how powerfull a BFR is.
My # 1 idea on this topic is that the BFR should have a shield directional system. Head on the BFR has the same exact shields. Near impossible to take down. Flanks are where the weakness should be the most. This is where the shield gen is (now a tad bit stronger) and there is no shields. NONE. The rear of the BFR is only armor. The sides get about half the shield as the front. More shield infront allows the BFR to do what it does today. Lead the assault and wtf most anything. But the flankable shields make it so one BFR isnt going to own a battlefield with no counter BFRs. One tank that flanks it is going to destroy it.... maybe. This also make the flying BFRs the choice in anti BFR ops. Fly over and turn around shoot him in the back.
This would limit abilities of BFR squads from just running through bases with impunity. Also BFRs should definatly NOT have shields OR weapons active in run mode. Power is shunted away from the shield and weapons to control the servos.