PDA

View Full Version : Why don't the developers?


Sabinius
2004-11-28, 04:42 PM
Why don't they just fix the jackhammer, god max, and the Vs BFR lazers?
whats holding them back?

OfaLoaf
2004-11-28, 04:50 PM
Why don't they just fix the jackhammer, god max, and the Vs BFR lazers?
whats holding them back?
I haven't heard anyone else complain about those three yet. Remember, the squeaky wheel gets the oil. Get some others to complain about it too.

Fyrn
2004-11-28, 04:56 PM
Since I'm playing PS as of late, but have not been playing it much before the BFR's ..all I can say is that I feel the BFR's might not be overpowered, but are sure as hell mis-used by their drivers..

A large robot shouldn't be standing on or before a doorway, just waiting for foottroops to leave the building so he can crush them. They should focus on driving back tanks and stuff..

I think they should just ruin the weapon damage of BFR's against infantry, or make it very complicated to hit a soldier with them. Infantry does next to no damage to a BFR unless they come in packs of 50 each with 5 decimators in the backpack. Most of the tanks aren't very effective against infantry either, unless you use them to drive over people ;p

And the Jackhammer is probably the weapon I get killed by all the time ..sounds like a fast shotgun, and kills me in the rexo in like 3-4 indirect hits. They just run into a tower most of the time, and while I have to steadily aim at them and shoot in salves in order to kill them, they just point in my general direction and keep their trigger crunched - blasting me, and everyone around me to oblivion.. kinda stupid

But oh well, TR has the coolest colors, screw pink & purple ;)

Kam
2004-11-28, 05:04 PM
One person can kill a BFR, two if it's in combat. Jammers + deci = dead BFR

FatalLight
2004-11-28, 05:37 PM
Who's the god max? and most of my fellow markov vs agree about the JH. What's wrong with the lasers on the BFR?

Sabinius
2004-11-28, 07:17 PM
god max is then nc's anti infantry max.

and another thing, what makes me really mad
is I heard a bfr pilot say, "how do I change guns"

How do these comnplete n00bs get bfrs in the firs place?
they dont even know how to crouch!1

KeviN
2004-11-28, 07:37 PM
1.) NC AI MAX is not overpowered, it's lame and incompetent grunts that need a (mental) buff. Try strafing? I've taken an NC MAX with about 200 armor left with my suppressor AP ammo on multiple occasions. Simply get behind it, and you've won, assuming no other enemies interupt.

2.) JH is not overpowered, the sweeper is just as good, but with less ammo. Once again, it's the lame and incompetent grunts that run TOWARDS someone with a shotgun. Try backpedaling.
More range = Less shotty damage

3.) The problem with VS AI BFRs is that their lasers are often invisible.

:love:

martyr
2004-11-28, 07:50 PM
i agree with the lasers thing - in fact, i think AI should be nerfed on all BFRs. it should be more efficient to stomp us than to try to shoot us

Lartnev
2004-11-29, 01:10 PM
Scattercannon MAX is far from a "god max". It's damned efficient at what it does, but no MAX is unstoppable.

BUGGER
2004-11-29, 03:18 PM
JH is not over powered, its just....power. God max is used by.....a godlike player. And they need to toss some food coloring into the vs lazers.

Mag-Mower
2004-11-29, 03:43 PM
1.) NC AI MAX is not overpowered, it's lame and incompetent grunts that need a (mental) buff. Try strafing? I've taken an NC MAX with about 200 armor left with my suppressor AP ammo on multiple occasions. Simply get behind it, and you've won, assuming no other enemies interupt.

2.) JH is not overpowered, the sweeper is just as good, but with less ammo. Once again, it's the lame and incompetent grunts that run TOWARDS someone with a shotgun. Try backpedaling.
More range = Less shotty damage

3.) The problem with VS AI BFRs is that their lasers are often invisible.

:love:
i concur