View Full Version : BFR speed
Sabinius
2004-12-21, 06:45 PM
they should at least make them a little faster, I'm watching my brother
play on an orion and its going 18 in normal walk and only 34 in run...
seriously, there still vehicles its as slow as an emp
Hezzy
2004-12-21, 06:50 PM
I think this is in the wrong forum.
BFRs are faster than walking. They were purposely slowed down because they were running too fast. They'd be able to hightail it out of combat whenever their sheilds failed them. It's not the case anymore.
I look at BFR as "Mobile Artillery", but if you want to go fast you should get the flying variants. If BFRs were fast, they would simply be too much.
Sabinius
2004-12-21, 07:11 PM
I think this is in the wrong forum.
BFRs are faster than walking. They were purposely slowed down because they were running too fast. They'd be able to hightail it out of combat whenever their sheilds failed them. It's not the case anymore.
I know they could hightail it out of combat like that, but now its just slower than a tank.. its terribly slow and hard to get place, and im not a pilot
speaking for my brother here.
Warborn
2004-12-21, 07:35 PM
I know they could hightail it out of combat like that, but now its just slower than a tank.. its terribly slow and hard to get place, and im not a pilot
speaking for my brother here.
Get a lodestar if you don't want to walk places. They aren't going to be sped up because some people don't like how long travel times are. As was said, running out of combat kept BFRs alive really, really long. The reduced speed is meant to remedy that. If it has the side-effect of making some people not want to use a BFR because they're slow to get around with, I don't see anything wrong with that.
FatalLight
2004-12-22, 10:10 AM
Well isn't the VS sort of philosphy to be versitile? I am not seeing where it is coming in here >_> (I would be happy if someone enlightened me) But if you can't "high tail" it out of battle at least lower the damn timer, and as much as you guys like to think the BFR is a 1337 ownge machine, it's not, we still do and always have relied on everybody else to help us againts those cloaking bastards and air cev pilots with decis. And Sanibus, I was going to make the same topic ^_^
Lartnev
2004-12-22, 11:23 AM
It makes sense for BFRs to be slow lumbering giants. Probably one of the only reasons you'd ever create a lodestar (the only three others I can think of are bypassing CY forcefields, bypassing bridge battles and Ceryshen).
FatalLight
2004-12-22, 08:02 PM
If they're gonna be lumbering giants I want them to be able to stick up to more than 6 deci shots
Lartnev
2004-12-23, 10:08 AM
I don't think a slight increase in speed's gonna save them from that :P~
AztecWarrior
2004-12-23, 10:53 AM
How about making them immobile so the game will be fun again?
vBulletin® v3.8.7, Copyright ©2000-2024, vBulletin Solutions, Inc.