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View Full Version : New pop limit?


skllStitches
2005-01-24, 08:59 PM
I heard all over on emeral that the empire pop lock limit per cont is now.. I think 133. please tell me this is not true. If anything we should be allowing for bigger battles! Not stopping them! I mean the battles are still big.. but the lines are bigger now too. And I am not for longer que lines. Devs may say that this will reduce lag, but I am still laggin just as bad as ever. Usually its not a problem, but there are those times, and I think some plays will just go for a little bit of lag for bigger battles. I know my argument isn't comming off the strongest right now, but oh well.. what do you guys think?

SilverLord
2005-01-24, 09:09 PM
I don't know but it seems we have more people playing now.

GreyFlcn
2005-01-24, 10:57 PM
It's not a permanent thing.
They will change it as the pop rises.

Just got a little stale there when all everyone wanted to do was fight in a three way, and not go anywhere else.

Kam
2005-01-25, 01:59 PM
Ya, and the lack of players had something to do with it.

GreyFlcn
2005-01-25, 10:47 PM
Sadly, the poplock isn't the main thing that is causing non-stop threeways

It's the map
And population indicators

The map currently sucks
It's pretty and all, but horribly unfunctional.

Used to be damned easy to see hotspots
Now you have to squint
Maybe yank out a magnifying glass.

Used to be there WERE NO POPULATION INDICATORS

Because of these two things, people moved to where they saw hotspots.
And they didn't all dog pile at one spot where they can see all the population

New continents were opened, because you couldn't just glance at the map to know that an enemy force just stepped onto the continent 5 seconds ago.
Used to be, your first warning was when the first base got hacked.
By that time, they were already well dug in.
And you could open up new fronts.


Now with this crappy map, and pop indicators, it leads to nonstop 3ways.