View Full Version : Another PlanetSide?
Hamma
2005-04-27, 11:25 AM
http://planetside-universe.com/index.php?newsid=1200
Jeffey
2005-04-27, 12:59 PM
This is sounding like a really bad move, PS has limitless potential right now
NorrinRadd
2005-04-27, 02:42 PM
I think its a great move. A new version of Planetside or a New MMOFPS would be awesome.
1) Taking advantage of new technologies the game can only be better
2) Creating a PS2 or a New game by learning from the mistakes of Planetside could only mean a better game
3) PLUS maybe Sony won't treat this game like a red-headed-stepchild when it comes to marketting
4) YEAH PS's dwindling population and its potential demise is a bummer BUT imagine all the old Auraxians retuning for an even better MMOFPS. I have returned from a year's leave. I have played CoH and WoW and I still yearned for the action, commradery, true MMO experience of PS.
Phaden
2005-04-27, 03:01 PM
Yeh, i remember hearing that this year they were goinf to amp up PS marketing due to the player based campaign, but i havent seen anything in the US. Granted the free trial giveaway to Europe in a game mag was awesome, but we didnt see much of it on Emerald.
hex222
2005-04-27, 03:15 PM
aghh, all they said was an action game, it might end up being a jump to lightspeed clone, or some MMORPG without monsters, but a PS2 would be great.
i'm feeling sorta scared, i want a PS2, not a WW2 based FPS or something like that, hell, they haven't even sayed it'll be an FPS OR an MMO...
Hamorad
2005-04-27, 05:31 PM
Hrmm... i think they should keep it up with this one first... there are more and more people coming in every day.
Mag-Mower
2005-04-27, 08:19 PM
What I want in this upcoming Action Game:
1)Be an FPS
2)Be Sci-Fi (most fun)
What I want Improved
1)MARKETING!
2)Graphics
3)Physics
4)Game play variety
5)More Everything; Weapons, Vehicles, Fighting zones
6)More overall variety
7)Harder progression tree
Why they shouldnt do this:
1)Current PS is pretty good
2)Hardcore players like it
Do I think they should release it?
Yes. Considering that it will release late 2006 early 2007, I will have the required tech to run it. All points of PS need to be revamped. New MMOFPS FTW.
KIAsan
2005-04-27, 09:01 PM
Well, it is now starting to make some sense. I have always wondered why we had such excellant dev support for a game that has undergone such a population decline. Add the absense of marketing, and I see the picture much more clearly now. They are using PS as a testbed for this new game.
Looks like we will have a very good year, until they start pulling resources for this new game. Chances are, PS will reach a point, where they draw the line and stop any future PS development. I imagine we will see new bug fixes and such, but no new content. I don't envision PS going away, just relegated to the "old games" bin (supported, but not very actively).
Additionally, you will probably see a huge population migration (unless they allow you to have PS bundled with this new game). Oh well, will enjoy PS while we have it.
Ghoest9
2005-04-27, 09:18 PM
Sounds great to me.
What I would fear is that it will be item focused and will become a crap game where people spend real life money to trade items on SOEs new trade site in order to win.
Mag-Mower
2005-04-27, 09:28 PM
Well, it is now starting to make some sense. I have always wondered why we had such excellant dev support for a game that has undergone such a population decline. Add the absense of marketing, and I see the picture much more clearly now. They are using PS as a testbed for this new game.
Looks like we will have a very good year, until they start pulling resources for this new game. Chances are, PS will reach a point, where they draw the line and stop any future PS development. I imagine we will see new bug fixes and such, but no new content. I don't envision PS going away, just relegated to the "old games" bin (supported, but not very actively).
Additionally, you will probably see a huge population migration (unless they allow you to have PS bundled with this new game). Oh well, will enjoy PS while we have it.
Exactly. This is just what i thought. Doesnt look like much content is being added at the moment, so i thought something was up. Then we get this announcment, now it makes perfect sense. SOE, must be poring most of the Planetside development activity into this new game, i would be supprised to see Samhayne working on this, along with other current developers... well atleast we will have ammofps from sony, which i most defintley be subscribing to :)
Mag-Mower
2005-04-27, 09:34 PM
aghh, all they said was an action game, it might end up being a jump to lightspeed clone, or some MMORPG without monsters, but a PS2 would be great.
i'm feeling sorta scared, i want a PS2, not a WW2 based FPS or something like that, hell, they haven't even sayed it'll be an FPS OR an MMO...
Sorry For Double Post...
According to CNN Money, This will be an MMO, and it will be an FPS, and it will not be ww2. Accroding to this report "Rather than sticking with the swords and sorcery that have served it so faithfully for the past six years, though, Sony Online Entertainment (SOE) is focusing on more modern weapons this time around", so it will be modern. They make refernces to planetside in ths arrticle, and to FPS games, so this should indicate it will be a FPS
linakge (http://money.cnn.com/2005/04/27/commentary/game_over/column_gaming/index.htm)
internetn
2005-04-27, 11:10 PM
Great.. but I don't think I'll be able to fit another MMO under my belt.. But I wouldn't expect it for another 2-3 years..
Smaug
2005-04-28, 12:12 AM
This is a smart move by SOE. Every MMO eventually dies no matter how much new content you add or bug fixing you do. People lose interest and move on to the newest thing. I think Planetside's lifecycle will be just about ending by the time this new MMO is released and lots of people will just transfer over to it.
Lartnev
2005-04-28, 06:36 AM
Perhaps a more modern setting will mean more realism. It'll also give more reason for air and sea battles too. But let's not count our chickens before they've hatched.
internetn
2005-04-28, 07:08 AM
Thats true.. But it will be nice to get away from the combat of EQ, WoW, and CoH.. If its more modern do you think that it would be present day modern? Kinda difficult to respawn in my opinion. If anything I say the game (whatever it may be) Will be long enough after when everyone figures out how to clone themselves
Lartnev
2005-04-28, 08:27 AM
You'll probably be a replacement rather than a reconstruction of yourself when you passed through a warpgate :)
Mag-Mower
2005-04-28, 06:15 PM
I would like to see it take place about 10-20 years in the future, not very sci-fi, but you get fun tech
internetn
2005-04-28, 08:34 PM
Urban enviroments would be of the chain... Bah, maybe I;m thinking a little more Battlefield 2..
Lartnev
2005-04-29, 07:10 AM
BF2 on a larger scale would be ace :D
hex222
2005-04-29, 11:23 AM
aghh, if its modern, then you might aswell play joint ops, sci-fi allows all sort of things that modern and WW2 combat doesn't, and is more realistic than RPG's which are fantasy, because they're based on mythical stories long gone, or whatever
i think a developing army would be cool, sorta half way between here and the future,
Fourth Horseman
2005-04-29, 12:00 PM
Perhaps this time the infantry weapons will be designed by somebody who's actually pulled the trigger on a real weapon. Please, Sony, no more weapons broken into three categories: small, medium and large. :rolleyes:
internetn
2005-04-29, 03:21 PM
aghh, if its modern, then you might aswell play joint ops, sci-fi allows all sort of things that modern and WW2 combat doesn't, and is more realistic than RPG's which are fantasy, because they're based on mythical stories long gone, or whatever
i think a developing army would be cool, sorta half way between here and the future,
I think they said something about it being sci-fi still.. I'm not sure though
Mag-Mower
2005-04-29, 05:08 PM
aghh, if its modern, then you might aswell play joint ops, sci-fi allows all sort of things that modern and WW2 combat doesn't, and is more realistic than RPG's which are fantasy, because they're based on mythical stories long gone, or whatever
i think a developing army would be cool, sorta half way between here and the future,
Know what? your right, sci-fi would defintley be better, because like you said, why not play joint ops, if it free and allows 150+ people to play. Sci-fi is so much more fun anyways.
hex222
2005-04-29, 05:11 PM
u know, you might aswell not even buy that, just DL the demo, it's got 3 good servers at any one time at least, sure only one map, but when i cant get a single kill anyway, why would i want more maps???
Sabinius
2005-05-06, 12:04 PM
This is sounding like a really bad move, PS has limitless potential right now
maybe if they didnt decide to FUCK UP on planetside with monkeys as developers
they better not fuck the next one up
but then again, they are evil
Planetside failed because it sat completely stagnant for so long. There were no attempts at engine upgrades and bugs that should have been fixed in the first week were around a year later. Then all of a sudden the devs kicked in and released CC and AS when they didn't test anything and caused hundreds of people to quit. Then again with the release of WoW and EQ2 more people left, entire oufits infact. (I saw three go, adding up to more than 200 people.) Finally there was the compete lack of PS advertising on the scale that new games should get, for instance I still see stuff for the original EQ on TV. So this is a very good move for SOE. Planetside is fun sometimes, but it is past its prime.
Lartnev
2005-05-06, 02:08 PM
PlanetSide didn't fail, it proved the feasability of MMOFPS games. It was successful in its own right, and may better things come as a result of it.
Mag-Mower
2005-05-06, 04:54 PM
Just look at it this way; we were the beta testers for an even bigger, better game.
Smaug
2005-05-06, 05:28 PM
More like the beta testers for a genre. Now all companies know that mmofps games are feasible. We'll likely see a lot of different titles in the future, not just SOE's new game.
internetn
2005-05-06, 05:41 PM
lol, I've always wanted to be a beta tester..
KIAsan
2005-05-06, 08:37 PM
Funny, in some ways, it does feel like a beta test. Lots of bugs, patches, hot fixes, etc.
Wonder if the next generation game will have these same problems, could be a SOE trademark!
Zaxis
2005-05-06, 09:56 PM
The testbed theory is a good one, but still, keep in mind, it's only a THEORY. If true, it would seem like a distressing matter. Although PlanetSide will forever change the computer gaming market, it just seems like it will be forgotten... In my opinion, it's a sad story. Even though PlanetSide MAY lead to a better MMOFPS, it just seems like PlanetSide should be the rightful game to have the true title of an MMOFPS.
However, what if this theory isn't correct? What do you guys think?
hex222
2005-05-07, 06:04 AM
planetside: the forgotten revoloution
i allways thought that the ultimate game would mix genre's, FPS/MMORPG's are the start of a big thing, i'm sure...
juggalokilla
2005-05-07, 05:24 PM
Its hard to knock genre starting games, planetside may eventually become a legend. "The first mmofps ever". It would be held up high like Doom gets for fps and Quake for deathmatching. they weren't the most popular games at their time but they grew into legends. maybe soon we'll have super LAN planetside parties like Quake-con. Putting hundreds of old school PS vets and nubs together to drink beer, bawls, and some massive munchies!
Lartnev
2005-05-07, 05:43 PM
At last, some positive waves :D
Warborn
2005-05-08, 12:33 PM
You guys realize that World War 2 Online was the first MMOFPS right? Planetside did not create the MMOFPS genre.
juggalokilla
2005-05-08, 03:08 PM
never heard of that one warborn. anything like world war style with some rpg type elements would be sweet if they keep it simple. Just blame thye Dutch on cloning experiments for a respawn excuse, ha. Just plaing, the Dutch rock! could always blame the Nazi's too.
Warborn
2005-05-09, 12:06 AM
never heard of that one warborn. anything like world war style with some rpg type elements would be sweet if they keep it simple. Just blame thye Dutch on cloning experiments for a respawn excuse, ha. Just plaing, the Dutch rock! could always blame the Nazi's too.
It was out a couple years before Planetside, but it didn't do well at all and is mostly unknown if you're just a casual MMO gamer.
I also doubt they'd do a Planetside 2 if they're doing another online game. They'd probably want to disassociate their new game with Planetside so that they could crank SOE's very good marketing machine into full gear without worry of any Planetside-related stigma tainting their product. After all, SOE is about money in the end. Gotta go with what'll bring in the most bux, and making a new, fairly generic sci-fi setting for a new MMOFPS is probably worth the money to avoid any negative baggage from doing a PS2.
Lartnev
2005-05-09, 06:29 AM
WW2Online didn't do too well because it was riddled with bugs and gameplay holes iirc but you're right that it was around before PlanetSide. However, Doom was not the first FPS, but it set the standard for games to follow, so is the case with PlanetSide (however you view certain decisions regarding bipedal assault vehicles ;))
The negative baggage is something they've had to face with EverQuest 2 also. So many people think it's just EQLive with better graphics when it's far from it. Indeed whilst it may not be called Planetside 2, it will be named as such by players anyway and so SOE cannot escape the stigma if they go with a futuristic setting.... at least one with the "lost in deep space with no hope of going back" theme :)
BrioCyrain
2005-05-09, 01:56 PM
If its something new or another Planetside, My thoughts is to welcome it...
Warborn
2005-05-10, 01:11 AM
WW2Online didn't do too well because it was riddled with bugs and gameplay holes iirc but you're right that it was around before PlanetSide. However, Doom was not the first FPS, but it set the standard for games to follow, so is the case with PlanetSide (however you view certain decisions regarding bipedal assault vehicles ;))
Yeah, I agree with that. It wasn't the progenitor of the genre but it's definitely set the bar so far (however low that bar may be).
The negative baggage is something they've had to face with EverQuest 2 also. So many people think it's just EQLive with better graphics when it's far from it. Indeed whilst it may not be called Planetside 2, it will be named as such by players anyway and so SOE cannot escape the stigma if they go with a futuristic setting.... at least one with the "lost in deep space with no hope of going back" theme :)
The difference here is that ignoring Korea and prior to WoW, regardless of what many Internet nerds like myself thought of EQ, it was still the #1 MMORPG. EQ2 was trying to borrow the success of EQ1 and overall just build on the well-known Everquest name. There are lot's of ads for EQ2 that hail it as "the sequel to the #1 MMORPG of all time" or some bullshit like that, but that's exactly why it is EQ2 and not, uh, Super Fun Online Quest Extreme. There was enough good baggage to hopefully make EQ2 into a success equal to EQ1. Obviously that's not the case, however. All hail WoW, usurper of the throne, but still the bitch of awful Korean games.
BrioCyrain
2005-05-10, 12:21 PM
http://www.gamespot.com/ps3/action/2daystovegas/screens.html?page=2
To see a PlanetSide soldier/MAX that detialed
http://www.gamespot.com/ps3/action/2daystovegas/screens.html?page=16
To see a PlanetSide vehicle/BFR that detialed
Lartnev
2005-05-10, 02:22 PM
My Computer would be begging me to stop at those :(
KIAsan
2005-05-10, 08:59 PM
Interesting sidenote. The first MMOG (wont call it an FPS since all they had was planes and tanks) was called AirWarrior. This was about 12 years ago. I was on the original beta test for the game. It had 3 empires and multiple continents (identical to PS in this regard). The servers held about 3,000 folks and had the same problem with dynamic populations. Also, each sides equipment was different (with different abilities). You could capture bases (and each type gave various benefits). It was a ground breaking game that showed MMOGs could work. Boy things have changed since then (used to run it on a 286 with dialup modem).
Jeffey
2005-05-10, 09:30 PM
It's a near impossible task to nail down the first EVER of each genre, but I think it's almost a unanimous agreement that PS is the Doom/quake of MMOFPS's as juggalo put it
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