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Mhute
2006-04-15, 11:12 PM
Second week playing this game as part of Vanu and I'm enjoying the game to a degree (I just wish I found the other certs anywhere close as enjoyable as Unimax and Combat Engineering [though infiltration suit is getting pretty close])

In my time playing the game I have seen and done some questionable things in the game and wanted to start up a discussion just to help each other out.

Tip 1: If you see someone shooting at the floor (like me) don't walk where they are shooting. They may be trying to clear a land mine.


Tip 2: No problem in clicking respawn when in a small group but in a large group wait a few seconds first. There's a good chance an Advanced medic wanted to res you. If you are a MAX user you definately should wait. I've jumped the gun myself but learned my lesson quickly. Can't say the same from what I've seen of others.

Tip 3: Anyone can hack a control console. No need to panic when noone has a hacking cert.

Tip 4: Do not wear NC MAX suits. It's traditional for the good looking quickwitted person to defeat the ugly dimwitted badguy. The moment you ever stepped into a MAX fight with such unbelievably ugly suits against my Vanu teammates and myself or our Terran Republic counterparts you automatically lost.

Ivan
2006-04-24, 04:14 PM
:lol:

Good tips. Got anymore? Keep them coming.

FortunateSon
2006-04-24, 06:54 PM
Dont try and take on max's with a knife, it sounds silly. I see it often though

Dont forget noobs, have been brought up on a diet of Counter Strike. Where you instinctivly switch to the knife when ur out of ammo. Trust me it doesnt work (ive tried it)

Lonehunter
2006-04-24, 07:27 PM
... Where you instinctivly switch to the knife when ur out of ammo. Trust me it doesnt work (ive tried it)



false

FortunateSon
2006-04-24, 07:51 PM
Ok it does work, but its not advised

Majik
2006-04-28, 12:11 PM
Tip 3: Anyone can hack a control console. No need to panic when noone has a hacking cert.

Tip 3: (A)
If you are not in a Max, carry a REK.

If you and I are standing at a door, I am in a max, you are not, and we can't open the door because you didn't have room in your 1337 loadout for one....I WILL SHOOT YOU MYSELF!!!!!!!

Ivan
2006-04-29, 08:45 AM
Tip 3: (B) Stay away from Majik if you're not a MAX and don't have a REK.

Boomer
2006-05-04, 09:22 AM
4) When you are in the caverns, and you find yourself in a large room with a revolving beam... do not step into the beam.

You will utterly explode.

5) Plasma grenades hurt enemies, but they hurt friendlies and yourself equally.

6) Darklight vision is one of the most popular implants.

7) Personal Shield is another popular implant.

8) Dont carry AP ammo.

Mhute
2006-05-04, 05:36 PM
9)I repeat don't travel where people are shooting at the ground.
(I was clearing a minefield infront of a tower and some guy in a Lightning is barreling straight towards me. The guy as a tanker should simply have had enough expierence to know where he was driving is a good place for mines.)

9A) In fact just watch where you are walking while not fighting an enemy period.

10) Ancient tech is great except for the Flail. Don't even think of investing cert points into it.


11) Use and protect turret guns. They go through the shields of BFRs. THat alone is reason enough to use them. It also helps that they can smack down Reavers pretty good and can rotate 360 degrees so you can attack players who try to swarm your base from the top.

12) THis is for noob engineers. Do not place mines in front of the door ways at the top of the various towers. This makes them easy to destroy. Instead aim your targetting reticle outside the door until it is green and step back as far as you can. This technique allows you to place a mine inside the door where there's no chance of it being wasted before hurting or killing the enemy. If you want to be really mean and you don't have the space to put a spit fire on one of the two corners near the doors you can also hide the spit fire inside the door just like mines and that spit fire can cover both doors and easily fustrate players trying to hack the door right by the spitfire. It even gets better with newbs because they'll destroy the spitfire and in their panic forget to clear the blast radius of the explosion.

Boomer
2006-05-05, 10:02 AM
9)I repeat don't travel where people are shooting at the ground.
(I was clearing a minefield infront of a tower and some guy in a Lightning is barreling straight towards me. The guy as a tanker should simply have had enough expierence to know where he was driving is a good place for mines.)
Just use jammers man. I just use my CUD, but Jammers work fine. Then you wont have to worry about wasting ammo or whatever.

10) Ancient tech is great except for the Flail. Don't even think of investing cert points into it.
The Flail is a great vehicle, and if used properly can surpress a whole zerg.

11) Use and protect turret guns. They go through the shields of BFRs. THat alone is reason enough to use them. It also helps that they can smack down Reavers pretty good and can rotate 360 degrees so you can attack players who try to swarm your base from the top.
:nod:
12) THis is for noob engineers. Do not place mines in front of the door ways at the top of the various towers. This makes them easy to destroy. Instead aim your targetting reticle outside the door until it is green and step back as far as you can. This technique allows you to place a mine inside the door where there's no chance of it being wasted before hurting or killing the enemy. If you want to be really mean and you don't have the space to put a spit fire on one of the two corners near the doors you can also hide the spit fire inside the door just like mines and that spit fire can cover both doors and easily fustrate players trying to hack the door right by the spitfire. It even gets better with newbs because they'll destroy the spitfire and in their panic forget to clear the blast radius of the explosion.
When CE-ing the top of a tower, put mines on the railings. They are impossible to see and are a real surprise, and blow up if better. Reaver/Mossy whores who get too close are unexpecting, and towerdroppers dont check railings.
Comments above ^

TX3RN0BILL
2006-05-08, 07:18 AM
Some tips from a recent reservist...

- Do not make a deployed AMS a target by shooting at anything whilst being near it unless in defence of the AMS itself. Also, if you're the driver, try to deploy it out of direct Line-of-Sight of the enemy because having enemies showing up out of thin air (the cloaked bubble of a deployed AMS) is HIGHLY SUSPICIOUS!!!

- In any case the Punisher is the most practical weapon against everything except aircraft. It has a longer range than what you might suspect by its 2x scope range - but for best accuracy fire single shots or very short bursts... full automatic fire is only recommended in static crouched position, if at all. Also, rockets and grenades have an incredible range, you just have to lob them high enough! :lol:

- If you have the Engineering skill always prefer to take a B.A.N.K. instead of any pistol-thingy device or AMP, you can restore your armor with it (and that of other people whose survival will help your own as well!). Packing a B.A.N.K., the best implant to go along with it to complete the "combat survival kit" is the Regeneration implant - very useful, especially standing still where the stamina also regenerates.

TX3RN0BILL
2006-05-10, 12:05 PM
Also,

- Be VERY careful when crossing bridges which connect to facilities controlled by the enemy. Bridges are a chokepoint since most vehicles have to use them to cross waterways. Drive SLOWLY across them - you'll only be able to spot mines when it's almost too late!!!

KeviN
2006-05-10, 06:31 PM
Don't use the punisher rocklets
If you do use the punisher, turn auto reload off. Fire a plasma grenade at your target and then switch to bullets and finish them off.
Don't be afraid to ask veteran players for help.
Unless you're extremely patient, don't start out as an infil. Learn the game first.
Don't mind the players with 100/10 kill/death ratios, don't let them get you down. PlanetSide is 90% knowledge and 10% ability. Lots of people have been playing this game for nearly 3 years, don't get frusterated if you don't master it in your first week.

Just a few tips, guess I'm not really a noob, but I don't think it'll hurt any.

DSSevPayne
2006-05-14, 03:48 AM
One of the biggest mistakes noobs make......


Don't go off by yourself if your infantry (rambo style = Dead soldier).
Always stay with a group so you have someone watching your flanks and you watch theirs (at least 2 guys with you).
Keep good spacing so one grenade or rocket doesn't blow you all up.
The guys who your with shouldn't all have the exact same loadouts. somebody has to have anti-air/anti-armor weapons (if you all have assault rifles, only thing your gonna kill is other foot soldiers which does you no good when you have a MAX or Misquito barreling down on your position).
If you don't know what to do, ask the squad leader, platoon leader, a vet or someone. In general, when in doubt, follow others and cover their backs.

Dorest0rm
2006-05-15, 08:59 AM
this tip will only work for NC

If there's a max near you walk behind him when his shield is activated it will kinda protect you from rocket blasts

helped me 2 years ago while i played it...returning now :D

Ivan
2006-05-15, 07:20 PM
Hamma, would you mind sticky'ing this thread?

Guys, keep the tips coming! It's good to see the newbies helping each other out, and thanks for the vets for helping out too.

mattew kane
2006-06-10, 11:20 AM
one things if you are patroling an area with a mosqutio fly in pairs or packs i have seen many times people be shot down by that 1 max because they did not have back up

Mhute
2007-02-20, 07:55 PM
From my experience it wasn't neccessary. Infact I thought it was more important for infantry to move in packs to counter mosquitos since I've seen more mosquito pilots camp players with solid kill streaks.

GeneralRazor
2007-02-21, 01:11 AM
10) Ancient tech is great except for the Flail. Don't even think of investing cert points into it.


I disagree wholeheartedly. But I agree wholeheartedly if you don't know how to aim through your minds eye

:doh:

GeneralRazor
2007-02-21, 02:02 AM
Here's my real noob tips:

Don't place CE, Vehicles in the ams bubble. It gives it away.

Standing in the doorway to a guarded tower only gets you and all your buddies killed, to be a true hero go upstairs and get blown up by AC, tanks and bailures.

When your taking a long-fought base, and your down to 10***37; NTU, and an enemy ant decides to come in with a minute left on the hack, don't blow it up. It will save your ass from being bored with hacking it again, and gain you BEP.

Don't blow the gen if the tubes are down.

Don't blow the tubes if the gen is down.

[remember, this is for noobs, so I'll spare the details]

If a max just saved your ass, repair him.

If a max didn't just save your ass, repair him anyway.

If your driving an AMS, don't park it in the middle of nowhere, it cuts people off from spawing in a base from far away. Its useless!

If your an advanced medic, don't revive LD players. They won't help your stats, or the empire. And don't revive players in the doorway that will just get mowed again.

Many more, just a few obvious ones.....

Hamma
2007-02-21, 07:55 AM
What about LD players who are spinning around on the ground as if they are still online? :lol:

I love when I see that, a classic bug. ;)

GeneralRazor
2007-02-22, 08:00 PM
I've tried to follow a few to see where their "souls" go, but they are pretty damn fast when their dead. :rofl:

Phaden
2007-02-24, 02:54 AM
Im pretty sure it was covered, but always carry a REK and Jammers.

The gold ammo is great in MA for dealing with MAX's at range

If you spot someone, and they dont see you, asses wether to engage before just spamming wildly, knowing you cannot kill them

GeneralRazor
2007-02-24, 07:20 AM
What? If someone doesn't see me and I'm on them, their getting owned. Period. No 2 ways about it. Attack! (unless I'm cloaking of course)

But yea, always carry a rek.

Phaden
2007-02-25, 02:26 AM
well i mean if you feel you can take them, but say if you arent reloaded, weak on health and armour, or just plain outgunned, then just move away and save youself the death. But if you think you have a shot, then go balls deep on em

xMars
2007-02-26, 05:04 PM
one things if you are patroling an area with a mosqutio fly in pairs or packs i have seen many times people be shot down by that 1 max because they did not have back up


what different does it make if there are 1or2 mossies with a max shooting? i just dont see it

xMars
2007-02-26, 05:06 PM
Don't blow the tubes if the gen is down.

[remember, this is for noobs, so I'll spare the details]



i see no reason why not to blow tubes. the other way around it is obv, but there is no reason to keep tubes up

Peacemaker
2007-02-26, 07:34 PM
Less EXP.

xMars
2007-03-01, 04:32 PM
Less EXP.

are you saying that you get less exp if you kill the tubes AFTER the gen went down?

GeneralRazor
2007-03-01, 05:40 PM
i see no reason why not to blow tubes. the other way around it is obv, but there is no reason to keep tubes up

I guess I should have reversed that. But unless your being fodder, there's no reason you can't hold what you've destroyed. Tubes/gen whatever order, if you can't defend it your wasting your time killing something other than the enemy when you should be.

[remember, this is for noobs, so I'll spare the details]

Phaden
2007-03-05, 06:36 PM
OMG its a major misconception that bringing the tubes down actually lessens your XP. The reason people started saying this, was that when the tubes are down, no more people can spawn to the base, therby stopping the death xp pool from filling even slightly from camping the tubes. AFAIK there is no magic switch that lowers XP when the tubes go down, its just less fighting in the SOI to count for the hack.

LimpBIT
2007-03-05, 08:05 PM
this tip will only work for NC

If there's a max near you walk behind him when his shield is activated it will kinda protect you from rocket blasts

helped me 2 years ago while i played it...returning now :D

ahh a very popular technique

Ait'al
2007-03-15, 04:55 AM
One of the biggest mistakes noobs make......

Don't go off by yourself if your infantry (rambo style = Dead soldier).
Always stay with a group so you have someone watching your flanks and you watch theirs (at least 2 guys with you).
Keep good spacing so one grenade or rocket doesn't blow you all up.
The guys who your with shouldn't all have the exact same loadouts. somebody has to have anti-air/anti-armor weapons (if you all have assault rifles, only thing your gonna kill is other foot soldiers which does you no good when you have a MAX or Misquito barreling down on your position).
If you don't know what to do, ask the squad leader, platoon leader, a vet or someone. In general, when in doubt, follow others and cover their backs.

I'd change something about this one:

If you are near two people just cover their flanks. If the split up follow one and simply cover his flank.(just think logically about the flow of troops and see which one you most need to cover their flank. AKA not the stupid fight the one who will later have the least.) If you are anywhere near one person just cover his flank!!! I don't care who he is or what he is doing you can figure that out after you save his butt. If you are within a mile of someone doing something you don't even know or care about. Just get over to his stupid butt and cover his flank!!!!!!!!!

If you don't know where his flank is look in opposite direction of his butt or any of his hips or even his front pelvis. It doesn't matter. Just do it! And for the love of all sanity make sure your gun is out and has ammo in it when you do it and you are capable of doing damage.(unless you have a specific reason to put it away) And preferably to what they are doing damage to unless there is a reason not to. (Which there really never is.)

Then learn to aim with MA! 8) AK kneel, learn to be patient. Keep distance, And learn to aim specifically ahead. The calmer you are the better damage you will do. The smallest bit of hyperness in you(especially as VS) and you are likely the dead end of a Medium Assault shoot off!

And make sure your patient kneeling is in proper range. Basically not within firing range of most HA and not so far your bullets don't hit.

And as of a patch atleast a year or more ago you can no longer run around the lone max who is supposed to be vulnerable to infantry by himself. He can now outturn you and rip you apart unless it is a group effort.

And always attacka a max out of spawns with ap ammo. And firing at the same target. Don't make the mistake of thinking a group effort means standing in the same room shooting at the same enemy empire. It's standing in the same room shooting at the same person then the next then the next. Death is the only thing to defeat the enemy in PS. Even if people say other wise today. And the only way to kill someone is with blazingly fast speed. So fast they don't even know what type of weapon or weapons could have possibly been involved in hitting them. It's called multifire! (And no it doesn't matter if there isn't more than one gun type involved. It just matters that there is more than one. The enemy doesn't have to know they are all the same thing. Unelss it's obvious and they are all HA. Then die unless you do it in a very creatively laid out and stretegic way. Mostly meaning without them having ever seen you there!)

And you can't say I'm not a noob!!!!

Zanduar
2007-03-20, 11:59 PM
If people followed half of these rules then I wouldn't be pissed off after playing PS for more then an hour.

Sad thing is, people who have played the game for a year still do stupid things...

nickboy333
2007-05-20, 07:18 PM
u got any tips about which server to join in the first place ? east coast or west ? i live in La I should go west but I heard east is better...

EVILPIG
2007-05-23, 04:12 PM
OMG its a major misconception that bringing the tubes down actually lessens your XP. The reason people started saying this, was that when the tubes are down, no more people can spawn to the base, therby stopping the death xp pool from filling even slightly from camping the tubes. AFAIK there is no magic switch that lowers XP when the tubes go down, its just less fighting in the SOI to count for the hack.


..and you have just stated yet another misconception, that Capture XP has anything to do with enemy deaths.

It cracks me up that 4 years down the road, so many still do not know how capture XP works. I still see even old school CR5s vehemently argue about blowing gens, killing tubes and even killing enemy counting towards capture XP.

Capture XP is all about enemy presence in the SOI during 300 time slices which happen during the 10 minutes before a hack is set and ending once a hack is completed. Removing the enemies' ability to spawn has an effect on this, but is not a part of the actual equation. In fact, it is BEST to ensure that enemy remains in the SOI to maximize the CAP XP. This is best accomplished if the enemy holds the tower. Simply surround the tower with vehicles and keep the enemy suppressed inside. Every enemy in the tower will continue to pump the CAP XP. Granted that the complete removal of the enemy's spawns is the most secure way to complete a hack, but not always the objective of the CEP hungry.

exod1a
2007-06-09, 09:25 PM
lol

kilitra
2007-06-17, 01:42 AM
13. If you are a cloaker and behind enemy lines, do not use any overt actions. (i.e. voice commands, shooting at groups of enemies...exploding boomers etc.) Until you get fairly good at taking single enemies out, shoot them from LOOOOOOONG range. Shoot only once or twice and then MOVE.

B0B
2010-07-05, 09:30 AM
I disagree wholeheartedly. But I agree wholeheartedly if you don't know how to aim through your minds eye

:doh:

i agree completly u need flails hey pack a punch but r a pain to get

Traak
2011-01-30, 05:56 PM
13. If you are a cloaker and behind enemy lines, do not use any overt actions. (i.e. voice commands, shooting at groups of enemies...exploding boomers etc.) Until you get fairly good at taking single enemies out, shoot them from LOOOOOOONG range. Shoot only once or twice and then MOVE.

You DO know no voice commands from cloaked cloakers are audible to enemies, don't you?

Baneblade
2011-02-08, 05:32 AM
If you are not in a Max, carry a REK.

WRONG SON!

Everyone carries a REK. PERIOD.

Those orders come direct from the Supreme Commander of the Allied NC Forces... some douche named ActiveX.