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View Full Version : Trees and Aircraft. a deadly combo


MrVicchio
2003-02-17, 07:39 PM
Author Topic: Flying and Trees
Nightstorm2001
Station Member
Registered: Oct 2001

posted 02-17-2003 01:29 AM user search report post
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Imagine if you will an area of land with a sparce covering of trees now could you fly low enough to fly in and out of the trees. If you can are the trees a threat of danger in that if you hit one then your toast or are they gonna be insubstantial.
Personally im hoping that trees will be a problem to pilots.

SJ had the word

SmokeJumperPS
Station Admin
Registered: Sep 2001 posted 02-17-2003 09:36 AM user search report post
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I fly a Reaver between trees all the time when I know I'm being hunted by missiles or Mosquitoes.
Trees are very dangerous. Hit one and you tend to spread yourself thin all over the country. But they are very useful for shaking missiles and enemies, as well as skulking through quietly so that you can pop up and ambush a nearby road.

They're risky...and you still might want to bail if your pilot heads there...but it depends on the pilot. Good ones can use trees quite advantageously.

http://boards.station.sony.com/ubb/planetside/Forum2/HTML/002855.html

�io
2003-02-17, 07:51 PM
Sweetness

SVoyager
2003-02-17, 08:59 PM
haha, imagine being in a convoy moving up on a road in the middle of a forest.

then seeing 1 galaxy coming low out of the trees passing over the road then back in the trees never to be seen again.

reaction of the drivers: "must've been the beer"

:D

xenocide
2003-02-17, 09:34 PM
"Now thats something u dont see everyday"

SpartonX
2003-02-17, 10:39 PM
:drools: This game looks better and better every day

Derfud
2003-02-17, 10:47 PM
that sounds perfect for me! :D

OmnipotentKiwi
2003-02-17, 11:47 PM
So does this finally mean that pilots will quit moaning about the "boating" piloting system? If so, yay! :D

Lillemanden
2003-02-18, 04:10 AM
Originally posted by OmnipotentKiwi
So does this finally mean that pilots will quit moaning about the "boating" piloting system? If so, yay! :D
Why? This dosn't say anything about the flight system, could still be boating.

OmnipotentKiwi
2003-02-18, 04:27 AM
Originally posted by Lillemanden
Why? This dosn't say anything about the flight system, could still be boating.

Misinterpretation of my post. What I meant by it is the fact that this shows that there is SKILL involved in piloting, boating system or not. The complaint that having a boating system means there are no 1337 skillz is now obviously proven to be false (as I always thought anyhow).

So no more complaints about the boating system being too simple, as there is obvious complications and hazards.

Lillemanden
2003-02-18, 07:16 AM
Originally posted by OmnipotentKiwi
Misinterpretation of my post. What I meant by it is the fact that this shows that there is SKILL involved in piloting, boating system or not. The complaint that having a boating system means there are no 1337 skillz is now obviously proven to be false (as I always thought anyhow).

So no more complaints about the boating system being too simple, as there is obvious complications and hazards.
Well if it is boating like T2 I would still call it too simple, and the we will see about skills when the game's out.

mistled
2003-02-18, 10:01 AM
very cool

NewmanOnIsland
2003-02-18, 11:14 AM
If my pilot starts weaving in and around trees with no threat at the moment I'm gonna get a wee bit nervous.

SVoyager
2003-02-18, 02:41 PM
i do think that tree flying will require skills. Just to take back the tribes2 comparison on the previous post, i dont remember tribes2 having forests. maybe a tree once in a while but no dense forest. In the screenies that we have seen, there will be dense forest and tree dodging will be much harder.

For that i think it will require skill, altho the general physics of the FM doesnt wich is bad, imho, but still trees is a good start.

BUGGER
2003-02-18, 04:36 PM
I would take the choice of living, for I cant manuver a shrike through the rocks in Stonehenge (I made it through 2 but the 3rd one was angle bad and I was goin 330ks:rolleyes: )

The main thin I would do in forests is sniping up in the brush an takin a buggy down the long corridors.......weeeeeeeee

Tobias
2003-02-19, 01:27 AM
I bet Dio wants to fly his skeeter in eMa's forest...


















I'm sorry that was a poorly made joke and spam, but I could not help myself.

DarkDragon00
2003-02-19, 10:42 AM
Terran Elite Airborne Regiment

Trees are fun, amma be one of the pilots who will use the trees, i might die a couple of times but the experience could get in valuable.


Dark- Go for the trees and i'll still go for the kills

:nazi: :trrocks: :ncsucks: :vssucks:

Deviant78
2003-02-19, 05:24 PM
approximately how tall are the trees as a rule? Reavers must be a good ten feet high?

Deviant78
2003-02-19, 05:33 PM
As for the boating system, what exactly is this system. I can't stand the bf1942 piloting sytem. Well it is fine except for that you can't lock the throttle speed, forever holding and releasing accellerate is a severe pain and distraction from combat. I believe that the system for flying is closer to halo is it not? You can strafe in a reaver? Is it vto? Vertical hovering ability like a chopper? How are the controls precisely?

I bet there is a thread on this:rolleyes:

SVoyager
2003-02-19, 05:55 PM
deviant heh, bf1942 is much better with joystick. those that drive the planes with keyboard and mouse is so funny, they get pwned verrrry badly. crappy cheap joystick would have been a good start. :)

Yuyi
2003-02-19, 06:14 PM
Originally posted by Tobias
I bet Dio wants to fly his skeeter in eMa's forest...



:lol: :lol: :rofl: :rofl:

�io
2003-02-19, 06:43 PM
Originally posted by Tobias
I bet Dio wants to fly his skeeter in eMa's forest...

:lol::rofl::lol:

After all the pics i saw i'd have to admit it would be an interesting flight. ;)

Squeek would be first in line though as eMa's primo online stalker. :lol:

BLuE_ZeRO
2003-02-19, 06:50 PM
It's a good thing these are being posted in the forum that ema never comes to. :D

Lillemanden
2003-02-20, 05:07 AM
Originally posted by Deviant78
I can't stand the bf1942 piloting sytem. Well it is fine except for that you can't lock the throttle speed, forever holding and releasing accellerate is a severe pain and distraction from combat.
You can lock the speed if you have a joypad or joystick with a throttle / hat. It is odd that they havn't done anything for the keyboard+mouse users, but it's still better than the PS system where they only favor the keyboard+mouse users by simplifying (boating) everything so there'll be no point in using a anything but mouse+keyboard - so much for the "this is is a player-skill game", LOL.

Deviant78
2003-02-20, 07:49 AM
I still don't understand, how exactly are the controls for piloting laid out?

Madprofessor9
2003-02-20, 01:49 PM
I believe its a little of both vtol and horizontal flight many screen shots sort of give you a ideal on flight so tree manuvering would be a little easier in vtol mode then jetting through in horizontal flight. I get this information on fly from a screen shot I seen of hamma shooting at a quad which could only be done in a vtol hover mode looks like hes sorta strafing the mosquito to the left while keeping his gun on the target. And in a few other screens partically on the the close up frontal shots of the Mosquito you see wing tip vortexs comming off the outter leaning edges of the stablizers which would indicate more of a horizontal jetting type flight pattern

as for pilots not having skill thats a big misconception in it self
a pilot has alot to worry about. If he is to high he has to worry about AA vehicals and weapons if he gets to low he has to worry about ground fire and obstacles like trees so flying in it self will be a challenge. Now taking all that knowlege and putting it together with skill you can have a deadly squad of reavers and skeeters positioning them selves behind hills and obstacles for ambush attacks/recon/ or firesuppression roles. I pilot has enemies everywhere wither its a aa missle or guns or a ground fire or the ground itself so a pilot has alot to worry about as well as combat

so Kiwi I agree with ya

SVoyager
2003-02-20, 02:36 PM
madp, i think the easy way to say how the planes will be, i can compare to 2 things.

1- harrier.
2- tribes2's FM.

so far the way the planes fly seems to be exacly like a harrier, the way you control it seems to be looking like tribes2. Well there seems to be a lot of ressemblance. Of course im taking all this info from screenshots and dev chats, will see if its actually like that on release but it wouldnt surprise me if it is.

In tribes2 to go up you had to hit the afterburner key, by default it boosts you up if your not thrusting forward or backwards. while thrusting forward, it boosts your forward speed and no longer the vertical one. Also if you wanted to strafe or hold still you just simply needed to release your forward key so you would come to a stop and the plane would hover at its position slowly losing altitude (so you needed to hit the booster once in a while to keep your altitude). To strafe, you would simply hit ur usual fps strafing keys, it would be pretty much that for evry other control.

user friendly stuff...

Deadlock
2003-02-20, 02:46 PM
i can see it now, a poor shmuck of a squad in infiltrator suits are sneaking through the forest at night and then WHOOOOSH! all are splattered across the nose of a skeeter joyriding through the woods.

Daedalus
2003-02-20, 04:17 PM
Sure,that sounds fun,but from the screenshots,all the forests i've seen are dense , thus making flight through them impossible.
But there may be some rare forests..who knows...

Lillemanden
2003-02-20, 04:46 PM
Originally posted by Madprofessor9
as for pilots not having skill thats a big misconception in it self
a pilot has alot to worry about. If he is to high he has to worry about AA vehicals and weapons if he gets to low he has to worry about ground fire and obstacles like trees so flying in it self will be a challenge. Now taking all that knowlege and putting it together with skill you can have a deadly squad of reavers and skeeters positioning them selves behind hills and obstacles for ambush attacks/recon/ or firesuppression roles. I pilot has enemies everywhere wither its a aa missle or guns or a ground fire or the ground itself so a pilot has alot to worry about as well as combat

Well a pilot flying a convetionel plane would have to watch out for the same, anyway I don't see keeping the right altitude as a "1337" skill... So the system is still simpler (read: easier) than something like BF1942. So they wont be as much room to stand out of the crowd, I'm not not saying there wont be any room, just not as much as in a BF1942 system...

Metallik
2003-02-20, 09:36 PM
Originally posted by Lillemanden
Well if it is boating like T2 I would still call it too simple, and the we will see about skills when the game's out.

Could Someone please explain to me what boating is???

Fazed
2013-03-13, 06:58 PM
I hate trees arrrggggg

Silent Thunder
2013-03-13, 07:08 PM
So, is this a new PSU record for necro posting? 9 years my god.

Effective
2013-03-14, 08:29 AM
holy necro thread batman

Atheosim
2013-03-14, 08:36 PM
Impressive