PDA

View Full Version : So.....Supreme Commander......


LimpBIT
2007-02-22, 11:54 PM
Well i downloaded the demo, and....I love it, but I cant decide if it is worth 50 dollars or not. Anyone got any insight as to whether its worth it? Because I feel like(from what I saw in the videos) I got most of the experience of the game with the exception of the big fuckin robot things. Is the multiplayer any good? Campaign any good? Is there really a whole lot of other stuff you get outside of the demo(besides the other 2 races)?

Jaged
2007-02-23, 12:09 AM
Personally I had big hopes for the game. From playing the demo I feel like it did not deliver. Sure the scale is cool, but thats the only real thing that makes it different from say, starcraft.

Peacemaker
2007-02-23, 02:01 AM
Jaged, your sig broke the forums!

The game looks like fun but from what ive heard the reqs for it are massive.

Edit: Hum hum hum its fixed its self on a refresh, that was odd.

Hamma
2007-02-23, 08:56 AM
The reqs are massive, to make it run really good you need a dual core system.

The game is fun, I am in the same boat though not sure if I want to buy it or not. Jaged an RTS is an RTS what more do you want? :p

Personally - I can't wait for the C&C demo that is supposedly coming out today.

Rbstr
2007-02-23, 11:09 AM
The Skirmish mode will be worth it alone, I think. The problem here is the map is so tiny.

BUt yeah even on my system it gets hurrting. Especialy when in campain youve got up to your 500 unit limit, 450 of which are all little tanks you just sent into a big enemy base. the other 50 are bombers that just started to drop bombs on said base. Yeah that equals a crash of epic proportions.

Peacemaker
2007-02-23, 02:10 PM
Isnt a Duo Core unable to split a single program between them? Or is this one of those new games designed for duo cores and is more than one program?

Hamma
2007-02-23, 02:15 PM
It isn't more than one program but yes, it has some nice optimizations in it for dual core systems. AI on one core, something else on another for example.

It runs awesome on my new 6400.

Baneblade
2007-02-23, 02:59 PM
Have you looked at Maelstrom?

I bought it, and have played a bit of it, but my system can barely handle it, looks good sofar though.

Biohazzard56
2007-02-23, 03:42 PM
Hamma, C2D EE6400?

Hamma
2007-02-23, 03:53 PM
Aye (typo) just built this:

http://secure.newegg.com/NewVersion/wishlist/PublicWishDetail.asp?WishListNumber=3589572

2 of them actually, Jen and I are rolling in style.

Biohazzard56
2007-02-23, 04:55 PM
Very nice; these dual cores are great.

LordOfTheWaffle
2007-02-23, 06:08 PM
Played the beta. played the demo. bought the game.

best damn rts since TA cant wait till they release a unit editor but ya it likes to make my system chug.

OneManArmy
2007-02-23, 10:57 PM
meh I wont say its a bad game but it didn't tickle my balls. I'll wait and hope C&C 3 is good.

Electrofreak
2007-02-24, 02:21 AM
I played the beta, and acquired the full version 2 days before it was released.

I like the game a lot. Some of the problems from beta are still there (some crazy build times, but that can at least be solved now with enough engineers), disparity between tech levels (not as bad as it was) etc.

Despite, it's an amazing looking game with some pretty cool units and effects. I like how the resource system works (never played TA), and nukes are absolutely awe-inspiring. I like how well they did the naval units, including the versatility of many of the ships (AA, cruise / nuclear missile capable, long range bombardment). Artillery was also pretty well done in this Supreme Commander, though I still think I like how it was done in Ground Control II best.

It reminds me in many ways of Ground Control but on a much larger scale. One thing that rather annoys me about Supreme Commander is the lack of any real special abilities or alternate fire mods of the units (with the exception of a few units), but at the same time, it was a bit annoying in Ground Control to constantly manage the mode your units were in.

I think one of the most impressive features that I'd like to see in RTS is the automated transport system. It's absolutely awesome to have your factories cranking out units that automatically board a transport which delivers them to the front lines, right at your fingertips and ready to go.

Definitely a fun game.

Hamma
2007-02-24, 12:15 PM
ok - how does that air transport thing work? I saw the option in the demo but I couldn't figure it out :(

LimpBIT
2007-02-24, 01:53 PM
yea i think im gonna go pick it up today. Im pretty sure my comp can handle it. 3.2ghz processor and radeon 9800 XT

Rbstr
2007-02-24, 02:32 PM
If systems 2 gens ahead of you are having troubles, I'm sure yours will work great!

Hamma
2007-02-24, 05:31 PM
I broke down and bought it :lol:

btw, there is a patch out for it.

Peacemaker
2007-02-24, 06:32 PM
Lemmi know how it is hamma, perhapse Ill get it.

Electrofreak
2007-02-25, 12:50 AM
ok - how does that air transport thing work? I saw the option in the demo but I couldn't figure it out :(

I assume you figured this out, right hamma? There's a tutorial thingy on how to do it.
:thumbsup:

I'll probably buy the game too so I can do public multiplayer matches. The only problem is right now the game just crashes on my computer, runs fine on my brother's.

My comp is so out of date now, and I really want to upgrade it... but now my money is stretched between modding my car and upgrading my rig.

Cold Air Intake and projection headlights... or new mobo and CPU...

GRARGHH.

I Hate Pants
2007-02-25, 03:27 AM
I bought it too. I'm currently working through the UEF campaign.

I've had some hiccups when the units start to build up, but no crashes or freezing. Nothing game breaking.

I need to figure out how the air transport thingy works too.

Dog fights between fighter jets are awesome. Like watching star wars.

Hamma
2007-02-25, 12:04 PM
I haven't watched the tutorial yet, but I intend to today.

I was going to watch the demo tutorial but I had to download like 20 vids from FP :lol:

firecrackerNC
2007-02-25, 03:50 PM
Dell should have my new computer here tommorrow so I might have to go buy this game and try it out. I wanna see how this new thing runs and what, if any i need to upgrade on it.

firecrackerNC
2007-02-26, 08:01 AM
Ok so I saw this game at Bestbuy and was soooo tempted to buy it but im not sure yet. First off hows online play, anyone tried it? Secondly on med settings would my new rig be ok?
Intel***174; Core***8482;2 Duo Processor E6300 (1.86GHz, 1066 FSB) 2GB Dual Channel DDR2 SDRAM at 533MHz- 2DIMMs 256MB
256MB ATI Radeon X1300 Pro
Hard Drives 160GB Serial ATA Hard Drive (7200RPM) w/DataBurst Cache***8482;
Floppy Drive and Media Reader 13 in 1 Media Card Reader
Operating System FREE Upgrade to Genuine Windows Vista***8482; Home Premium w/1GB memory

sorry I just copied and pasted parts from the recepit thing. Im not much of a computer wiz these days and havent gamed online seriously for about 3 years. What kind of games can this handle and what should i upgrade first, im guessing video card but I thought this one should be able to handle it for now?

Hamma
2007-02-26, 08:17 AM
I think you should be ok, the game is optimized for Dual Core PC's as well ;)

Rbstr
2007-02-26, 10:46 AM
your video card will be severly lacking IMO

Biohazzard56
2007-02-26, 01:54 PM
Video Card should be decent for now; definatley pick up a DX10 card when they come out. And when your ready to upgrade RAM; make sure you get faster RAM that matches your FSB.

Setari
2007-02-26, 05:48 PM
I've got 1gb RAM and an X850pro and I can play the game pretty well. I think you should be okay.

firecrackerNC
2007-02-26, 06:53 PM
Alright sweet thanks, I've got some money saved up already for upgrades so any video card suggestions that arent $600, im looking for something that will last awhile, work well, not degrade too fast to where i need a new one next year lol. I was thinking like $450 at the most, and sound card ideas too? I saw Creative Labs Extreme Gamer at Bestbuy for like $95?

Peacemaker
2007-02-26, 07:23 PM
A 95$ card is a 95$ card. Your gonna get what you pay for. I.E. Crap

Rbstr
2007-02-26, 07:58 PM
Peace a $95 sound card is a $95 sound card, and it's not crap. The X-Fi stuff is quite cool.

The 8800GTS is the only card on the market at this moment I could recomend, if you want it to last(because it's the only DX10 card)

Electrofreak
2007-02-26, 08:28 PM
I think that a DX 10 card is a bad idea right now... Vista just released, basic laws of supply and demand etc.

Rbstr
2007-02-26, 09:12 PM
except that DX10 cards aren't really in demand as no current games need it(aero only needs DX9 capable hardware).

The cards sell for the bog-standard price for their palce in the market as high end.

firecrackerNC
2007-02-26, 09:32 PM
http://www.newegg.com/Product/Product.asp?Item=N82E16814130038

I was looknig at this, its not 768 or whatever mb but i think this would be perfect for what I would want, seems like it will last awhile and its cost effective. Ideas?

Peacemaker
2007-02-26, 09:38 PM
Peace a $95 sound card is a $95 sound card, and it's not crap. The X-Fi stuff is quite cool.

The 8800GTS is the only card on the market at this moment I could recomend, if you want it to last(because it's the only DX10 card)


wait, we were talking about sound cards? I musta missed something I was talking about a video card. And you have to admit, a 95$ video card is normaly not that good.

firecrackerNC
2007-02-26, 09:49 PM
The $95 card was a sound card I ment, Some Creative Labs gamer one.

Rbstr
2007-02-26, 10:02 PM
http://www.newegg.com/Product/Product.asp?Item=N82E16814130038

I was looknig at this, its not 768 or whatever mb but i think this would be perfect for what I would want, seems like it will last awhile and its cost effective. Ideas?

That's the card I refered, it should work nicley.

Biohazzard56
2007-02-26, 11:20 PM
In reality; your better off waiting for a midrange card. Although if you have a PSU that can support it. Go for the 640mb with sales and rebates you should only be playing 40-50 dollars more.

Hamma
2007-02-27, 05:49 PM
While this game is fun all the computer fucking does is churn out tech 4 experimental units.

Lartnev
2007-02-28, 09:38 AM
While this game is fun all the computer fucking does is churn out tech 4 experimental units.

Sounds like a plan!

Hamma
2007-02-28, 12:34 PM
Although I found that if you send tech 3 fighters.. probably 15-20 of them after one of those ugly beetle like cybran gunships they own it up with minimal casualties :lol:

Takes a while but it works.

Rbstr
2007-02-28, 01:09 PM
Are you playing skirmish or campain?

Hamma
2007-02-28, 01:18 PM
Skirmish usually.

Setari
2007-02-28, 06:18 PM
Man, I was playing earlier and I sent a squad of fighters off to take out the UEF jets, and my guys all got owned, except for one of them, who then proceeded to kill the remaining 4 UEF fighters on his own. It was great.

Peacemaker
2007-02-28, 08:15 PM
So its not always hit more units always = win? Omg.

Rbstr
2007-02-28, 11:57 PM
Units with kills under their belt get better at combat.

Baneblade
2007-03-01, 06:26 AM
Level 60 Biplanes own Lvl 1 Jet Fighters.

firecrackerNC
2007-03-01, 06:42 PM
I passed up on this game today, I went for Company of Heroes instead, also got a 14 day trial for WoW, Guild Wars, Dawn of War 40k gold edition, those should keep me busy for awhile, then counterstrike age of empiresIII and maybe those star wars rts, Im waiting on supreme commander, im kinda worried if its tooo high tech or something still :\

Hamma
2007-03-01, 09:20 PM
Company of Heroes is also an awesome game. :)

LimpBIT
2007-03-02, 01:43 AM
Company of Heroes is also an awesome game. :)

Very much so, I dont have it but i played my friends. Very good online game.

Lartnev
2007-03-02, 12:39 PM
Just completed the demo campaign..... and my PC was starting to beg for mercy.

I shall use it as a test game for my next computer upgrade.... whenever that is. Until then I shall have to make do with Total Annihilation :)

Diviant
2007-03-02, 08:54 PM
Well I bought the game and so far I'm pleasantly suprised. The game is fun, the graphics rock, having two screens makes coordination much easier, and watching the little planes fly around is fun as shit.

It's cool seeing your subs launch small little missiles underwater, and how lasers/bullets from planes/AA turrets don't always hit their target.

The only thing I can see slightly off with the game is that building units takes WAAY too long considering they die extremely fast. Thus, you have to build HORDES of units (which takes even longer) to get anything done. Resource management is easy. The game is just a little slow paced because of how long unit creation takes.

Baneblade
2007-03-02, 10:37 PM
Well its fairly realistic then.

Rbstr
2007-03-03, 01:24 AM
So I decided to play on the 81km water map, in supremecy mode because it's fairly easy to nab enemy comanders with nukes and stuff).

Boy was that silly.

I built up this ridiculous base on one island, with this system of pods under shields and anti-strategic missile batteries, a couple pods of fusion plants and metal makers an air factory hub, a nuke plant(5x strategic launchers) an experimental hub and then a navy yard Surrounded by SAM's and t2 and t3 artilery. I repelled a battle group of his with the t3 arty before I had visual with anything :)

(He shot at me with nukes faster than I planed on nukeing him, he nabed 5 t3 engineers :/ that spurred the spreading out with the 'pod' system)

I got a force up of 5/10 battleships and the aeon experimental BS and alot of support, and sent it after his main base(I flew a spy over and found his anit-missile batteries, he shot my first nuke down). It was a hell of a shoot out between artilery and the UEF mobile base/battleship things I ended up withdrawing 3 bs and my carrier.

But I managed to know out his AMS(or perhaps 5 nukes at once simply over loaded it)

The explosions were magnificent. It took me 30mins to clean up the mass miners, fo which I used my stockpile of nukes to level whole islands. Then I had to search for one damned mobile base that I didn't catch.

Peacemaker
2007-03-03, 02:30 AM
Sounds like fun, but isnt there a "Game over when all enemy structures are eliminated" option like C&C?

Hamma
2007-03-03, 12:19 PM
Thats one of the options, you can also do when the enemy commander is destroyed or even sandbox mode where the game never ends.

I am messing around on that map right now.. I didnt go with the hard core AI though. The computer tends to be really dumb on the lower AI - he keeps nuking the same spot over and over which has nothing on it.. :lol:

Rbstr
2007-03-03, 01:31 PM
The enemy only shoots nukes where he has seen or has radar on enemies.

Diviant
2007-03-03, 02:10 PM
One other thing I want to say is about the campaign. I'm on the second mission and I'm trying to destroy this island base. However, I'm crippled by the game because it only lets me build certain units, which are inadequate for a base of this size. It's COVERED with AA turrets, so I need to send frigates to destroy them. However whenever I do destroy one, the AI just builds another one RIGHT away, with no engineers present. So basically I cannot destroy the AA, and therefore cannot bomb their structures, and therefore cannot destroy it. The only possible solution would be to build like 40 frigates and just have them sit there shelling the base. It's pretty gay.

Disconnecting
2007-03-06, 05:56 PM
Its an awesome game if you have other people to play with. Also its internets is horrible. Even worse than gamespy.

Ait'al
2007-03-14, 09:13 PM
Is it me or is this the vanu sovereignty(green and silver, aliens reborn vs storyline, that bfr looking thing is basically the original alphelion) New conglomerate ( old ideals reborn, sheilds, tanks that almost look exactly like vanguards,) and Terrain republic(black and red, etc etc)

I think this is one of the guys who did PS. the opening screams redone larger cooler PS storyline with more epic and cool sci fi feel. I know this is the guy who did the older rts'. But, I get the feeling when he said it was dream fisished from something from 2003 he means not finishing PS properly or the ideas that made PS. They even call them factions. That is the TR, NC, VS. Or am I nuts.

The alien loving race is a slightly different VS where they just took up the cause after finding them dead and holding their ideals from a more personal and expansive relationship.

The opening campaign pictures for the blue team IS a giant scatter cannon or the AV max. One of the green teams mechanical walking things again is alot like the original one person alphelion bfr. And aren't those stealth looking blue planes the original beta pre beta mossies or reavers.

Peacemaker
2007-03-14, 11:29 PM
Why is it when ever there are three sides, and one hovers everyone starts screaming about a PS rip off?

Ait'al
2007-03-15, 12:42 AM
No I'm wondering if it was the guy who created it originally or one of the original dev team members or some member from an original creation team who had influence on it's creation. Some of those features look so close it's kind of rediculous. That was the first thing I though when I saw the opening video after I started the demo. Some of those things are just way too close to PS items. Even some of the names are very similar. And I didn't think some of them were that common in right now. Excluding the use of faction.

http://www.gamespot.com/pages/image_viewer/frame_lead.php?pid=928861&img=1&sid=undefined
http://www.gamespot.com/pages/image_viewer/frame_lead.php?pid=928861&img=1&sid=undefined
http://www.gamespot.com/pages/image_viewer/frame_lead.php?pid=928861&img=1&sid=undefined Landscapes are very reminscent.
http://www.gamespot.com/pages/image_viewer/frame_lead.php?pid=928861&img=1&sid=undefined Another VS bfr like picture.
http://www.gamespot.com/pages/image_viewer/frame_lead.php?pid=928861&img=1&sid=undefined
http://www.gamespot.com/pages/image_viewer/frame_lead.php?pid=928861&img=1&sid=undefined TR colors.
http://www.gamespot.com/pages/image_viewer/frame_lead.php?pid=928861&img=1&sid=undefined Giant NC like colors and shapes.
http://www.gamespot.com/pages/image_viewer/frame_lead.php?pid=928861&img=1&sid=undefined More semi similar but maybe more advanced landscapes. Atleast the same elemental landscapes from PS.
http://www.gamespot.com/pages/image_viewer/frame_lead.php?pid=928861&img=1&sid=undefined Another BFR like picture for vs with AT like items that could have been put into their arsenal since they are the alien/ auraxian lovers if the story is the same basic thing.
http://www.gamespot.com/pages/image_viewer/frame_lead.php?pid=928861&img=1&sid=undefined Nice sea picture of the Aeon I think.
http://www.gamespot.com/pages/image_viewer/frame_lead.php?pid=928861&img=1&sid=undefined Some blue tanks.
One top of that the Red and Black cyberons basic attack aircraft has the heavy rapid fire side to is like some of it's other weapons. Unless that is common to all 3 sides.
http://www.gamespot.com/pages/image_viewer/frame_lead.php?pid=928861&img=1&sid=undefined cool air picture of the aeon.
http://www.gamespot.com/pages/image_viewer/frame_lead.php?pid=928861&img=1&sid=undefined Legs and arms look like nc max armor design a bit.
http://www.gamespot.com/pages/image_viewer/frame_lead.php?pid=928861&img=1&sid=undefined Nice picture of a city.
http://www.gamespot.com/pages/image_viewer/frame_lead.php?pid=928861&img=1&sid=undefined TR colors. I'm guessing the original human empire. It has many similarities. Though you can almost see how they would have changed it to remake it in a new scale or more like normal sci fi rts' if you think about their storyline. It's almost backward to the TR and more in their favor. They are technially the oppressors but are coming out at the same time. Like a more sympothetic or more tragic TR storyline.
http://www.gamespot.com/pages/image_viewer/frame_lead.php?pid=928861&img=1&sid=undefined
More planes.
http://www.gamespot.com/pages/image_viewer/frame_lead.php?pid=928861&img=1&sid=undefined 'Alphelian' like stuff vs TR colored stuff.
http://www.gamespot.com/pages/image_viewer/frame_lead.php?pid=928861&img=1&sid=undefined ARe those blue planes on the right like the original PS plane designs?

Some of this stuff are things I could have imagined and were suggested for PS. Like the land air and water battles etc. I though maybe one of them moved on and worked on it in a narative or whatever perspective game, normal for rts, instead of a first person since it would be easier to complete in concept. And maybe because they were more familiar with it. If this guy had anything to do with PS's creation that is.

And I think the Storyline is most similar out of all of it. It really seems to me to be a remake of the whole game idea but with alot more freedom to content creation. With maybe a little bit of added influence from other things like Star wars or starcraft in some minor ways. Or maybe this guys past games. And other military type creations. But the 3 Factions are too remarkably or eerily similar to the PS Empires in too many ways.

Edit: Another point. If you watch the intro movie. At one point a drop ship lands with alot of tanks and drops them off. It's only difference is the fact that is has two muzzles. It has the exact same paint job as the NC tanks. Well, ok, on second look it's not identicaly but it is close and it is blue and yellow. 8) Looked very close to identical when I first saw it. I also thought the opening sceen somewhat after was similar in that the planes looked like beta planes and the turning giant robot that shoots at them looked alot like the original giant looking maxes in some ways.

Rbstr
2007-03-15, 02:10 AM
You can change colors?

The whole concept of this game belongs to a classic RTS's (Total anihilation, Core VS. Arm fit cybran and UEF in terms of empire vs. splinter group) + one faction.

The problem is your activley looking for these things. Just like any conspiracy if you want to belive it, you find evidence to make it so.

Though you may acctualy have decent evidence, it's just that every picture is the same thing...

Ait'al
2007-03-15, 06:32 AM
I just don't know how common these items are now adays or where they are all coming from. It's just odd the designs aren't that far off. Was PS getting developers attention or is this all coming from some other games or groups of artist/storywriters or something?

Are the guys connected somehow? It is a bussiness. Maybe it is just some of the same guys. Is one of the artists or story designers working on this game. Or a group of the same guys? I thought at first maybe it was some base designer for PS getting away from SOE to remake the game on a new scale. But I guess more of it is stuff that could be attributed to storywriters or artists if not. Assuming the story wasn't that integral to PSes original design. Maybe those are some of their semi defining vehicle/armor styles or story features. (or, like I said, since this is a famous game designer, maybe he worked on ps and I didn't know it.)

Yea, I copied the links. I guess they didn't have the info to go to the picture I was on. Just hit the buttons on top and cycle through them and look at them if you want. Or find the index and pick from the thumbnails.(Obviously you won't get what I'm talking about specifically for each link but you will atleast see them.)

Btw, the first mission of the demo is boring. It looks like with all the stuff it could be as interesting as starcraft. But I don't know if I have gotten far enough into the game to see the full scale of it. Do the other features I haven't seen make it better? I want to get into the bigger parts of the game and see what it is like but I have get this feeling the demo won't let me play enough. Does it get better as they give you more units and stuff?

And the artwork(or modeling/rendering) in some of those pictures is really beautiful. They need to showcase it in game more. It's too easy to spend too much time really far away to get a veiw of everything and move stuff.

Peacemaker
2007-03-15, 08:30 AM
There are only so many ways to make a tank.

There are only so many ways to make a giant robot.

Looking at those screenshots I see stuff that reminds me of C&C. Looks to me that they made the game, theres 3 sides, each has its own units. One side has a single unit that resembles the VS BFR. Average RTS look. Ive seen like 4 games in the past year that share traits with PS. None of them have devs from them. Maybe some guy said "Hey this thing in PS looks cool. Lets see what we can do with the same concept."

Hamma
2007-03-15, 08:32 AM
To be honoest I never noticed any PS similarities when I started playing it.

Although I did notice the Aeon Tech 4 "spaceship" is a ripoff of indepedence day. :D

Lartnev
2007-03-15, 12:37 PM
Thought it was a complete rip off of Total Annihilation to be honest.... oh wait! :D

I don't think Supreme Commander has much in common with Planetside aside from it's futuristic and involves large bipedal robots walking around the battlefield (which is definately from TA, no Aphelion copying here).

However.... I did get a strange nostalgia for Planetside when I played on the skirmish map that came with the demo, but I think it's because the shield generators towering over the lush terrain reminded me of a warpgate on Cyssor or something.

Ait'al
2007-03-16, 01:32 PM
I think that is kind of what I meant. I got that watching the opening vid. I thought it seemed like they had taken the PS stuff and expanded it with alot of new units so it was harder to see them now. Or maybe the guys who made this was the guys who made PS and he he took his normal units and compressed them to get the PS model for unit types. I got a strong feeling like I was almost in PS from certain things. Especially from certain screen shots and the opening story a bit. Just thought it was cool or hoped it had been the same guys so maybe we would have the same dev guys or something working on a new game. 8) Especialy if this had a nice MMO multiplayer setup. EVen if it was more like traditional Turn based where you have a difference between battle and other modes. AKA battles you go into with player limits but expansive areas to conquer in some way or another. It would just depend how much new stuff they would want to design into a new type of system like that.

And If you use your engies and/or comander you can speed up unit creation alot. I can do that to pump out planes faster for air strikes and stuff. I had 160 bombers plus about 83 interceptors for the tech retreival game before I hit some unit max. Worked out well. I'm not sure if Tech lv two engineers are faster or if maybe they have 2 unit builders one them. But they, or engineers in general, help.

Disconnecting
2007-03-16, 01:52 PM
Logic:
SC - Carebear Stare & out plops a tank.
PS - Smurfs and Barneys but no Carebear.
Therefor:
SC =/= PS

Rbstr
2007-03-16, 03:28 PM
Logic:
SC - Carebear Stare & out plops a tank.

EVE has carebears.

EVE = to SC? perhaps!!!!@1

Infernus
2007-03-17, 12:51 PM
Dell computer


????


:rofl: :rofl: :rofl: :rofl:

firecrackerNC
2007-03-17, 06:34 PM
I didnt pay for it so doesnt matter to me lmao. A computers a computer IMO

Rbstr
2007-03-17, 07:55 PM
Some computers suck hardcore.

Others do not.

Hamma
2007-03-18, 12:53 AM
Dell's do not suck hardcore. Wouldn't buy one as a gaming rig though. But they certainly kick the shit out of any other workstation for office use. Their warranty service is ownage.

HP's are garbage now. :\

Someday Infernus, you will realize there is more to life than just your mac book. :p

Peacemaker
2007-03-18, 04:27 AM
No he wont. This is infernus we are talking about.

Baneblade
2007-03-18, 12:09 PM
That's like saying he will realize there is more to life than being gay.

:p

Peacemaker
2007-03-18, 02:11 PM
I have no issue with homosexuality, I just wear a cup over my ass when they are around.

Ait'al
2007-03-18, 03:24 PM
I think some of the issue with the AI is it is somewhat reactive than proactive I found in the demo when I just naturally started doing things that were more generally strategic. It started doing funkier strategies. Maybe I was imagining it though.

If it is maybe it is set more toward the long term strategic side so you ahve more to do if you are very active and inteligent as apposed to playing slow annoying strategies. And so you have more to do in more interesting, dynamic, multiplayer situations or other more difficult fights rather than simple one on one simple traditional rts comp fights.