View Full Version : Frames per Second
Hellsfire123
2003-02-25, 07:55 PM
Noticing in some of the pictures that the frame rates are alittle low.
http://www.planetside-universe.com/media/viewer.php?img_id=92 (Look bottom center)
This is just with a drop pod and ground, what will it be like with a 50 person battle? Anyone whos played <cough> HAMMA! <cough> care to ease my fears.
BLuE_ZeRO
2003-02-25, 07:59 PM
That's pretty old. They have most likely been tweaking the game code to put out better performance. I wouldn't expect to get 150fps but probably better than 50.
Saint
2003-02-25, 08:04 PM
It might have lowered to 50 because of ther flames on the jets of the drop pod.
Destroyeron
2003-02-25, 08:05 PM
It will probabaly depend somewhat on your vid card too
Hamma
2003-02-25, 08:35 PM
It wasnt optimised at the time. That was internal beta 3 months ago.
Saint
2003-02-25, 08:38 PM
:stupid:
Arthell
2003-02-25, 11:00 PM
Anything over 20 would be great for me. You cant even see the difference between 30ish-100000ish:D
Nightmare
2003-02-25, 11:04 PM
wait... hold on... let me get the facts straight... You guys are whining over 50fps? Like Artell said, 20 would be fine for me. I don't know how fast my new comp will go, but if it runs, its good enough for me. (unless it runs RRRRREEEEAAALLY slow.)
OmnipotentKiwi
2003-02-25, 11:47 PM
The human eye generally can't distinguinsh above 30FPS, although depending on lighting condition it can be up to 60FPS.
You definitely want 30+FPS though.
HRR Raven
2003-02-26, 01:24 AM
From some of the posts devs have made, they're not running with top of the line systems. If you have a Ti4600+ I'm sure you'll be much better than this. I seem to recall one of the guys on the official forums saying he regularly uses a machine with a GeForce3 MX and gets good performance. So, don't stress;)
Scarab
2003-02-26, 01:30 AM
As long as people aren't stuttering across my screen as I'm trying to shoot them, I could care less how many fps there are. But if it becomes like dark age of camelot where it becomes a slide show when there's a large battle taking place, that would be very bad.
phadE
2003-02-26, 09:05 AM
Originally posted by Arthell
Anything over 20 would be great for me. You cant even see the difference between 30ish-100000ish:D
For TV's 30 frames is all you need. Because tV's have a natural motion blur. For a computer to not notice any framerate dips you need 60 min. You want as many as possible so when a lot of action goes on screen the frame rate dosnt dip under 60. When im playing quake i notice when my fps dip into the 80s. Its very subtle but there.
korezero
2003-02-26, 09:31 AM
I have no problem with fps as long as it doesn't drop below 40, then I start noticing video lag..
OmnipotentKiwi
2003-02-26, 11:05 PM
Originally posted by phadE
For TV's 30 frames is all you need. Because tV's have a natural motion blur. For a computer to not notice any framerate dips you need 60 min. You want as many as possible so when a lot of action goes on screen the frame rate dosnt dip under 60. When im playing quake i notice when my fps dip into the 80s. Its very subtle but there.
You do not notice a dip into the 80s. The human eye DOES NOT distinguish above 60, period. It has been tested. It is all in your head because you can see your FPS meter.
Saint
2003-02-27, 03:22 AM
Well maybe everyone elses eyes cannot distinguish above 60 fps. My eyes are special, I can tell the difference between 60fps and 100fps fairly easily. :p
Just joking. 60 would be terrible, because once a lot starts going on in your screen it would drop way down. I am hoping to get 100-80 when there isn't much movement or rendering on my screen and 60 in a 100+ man battle.
Meshuggah
2003-02-27, 06:05 AM
I love people who can tell the difference with 60-100fps when their monitor runs on 60Hz :D
mikkyT
2003-02-27, 06:27 AM
:stupid:
Exactly Meshuggah - only most GFX cards and monitors these days can cope with different refresh rates, 75Hz for example.
Its just the old my dicks bigger than your dick arguement, or the my dads better than your dad.
Who gives a flying (*^*&^&*^*^!! As long as u can play the game.
Turn that damn meter off cos it gives people a complex. The game plays fine when it aint there! They just wana be 1337 :E
phadE
2003-02-27, 08:44 AM
Originally posted by OmnipotentKiwi
You do not notice a dip into the 80s. The human eye DOES NOT distinguish above 60, period. It has been tested. It is all in your head because you can see your FPS meter.
Hate to tell you this but yes i can. And for every study saying you cant notice above 60, there is one saying you can. Example when im getting shot at my the plasma you can feel the mouse lag just a little bit, as opposed to when im getting 125(caped).
phadE
2003-02-27, 08:53 AM
Originally posted by Meshuggah
I love people who can tell the difference with 60-100fps when their monitor runs on 60Hz :D
And maybe your cheap ass monitor runs as 60hz, but mine runs at 150 at 1024x768.
phadE
2003-02-27, 08:54 AM
Originally posted by mikkyT
:stupid:
Exactly Meshuggah - only most GFX cards and monitors these days can cope with different refresh rates, 75Hz for example.
Its just the old my dicks bigger than your dick arguement, or the my dads better than your dad.
Who gives a flying (*^*&^&*^*^!! As long as u can play the game.
Turn that damn meter off cos it gives people a complex. The game plays fine when it aint there! They just wana be 1337 :E
If my system is getting under 45 fps most of the time, then i wont be playing this game. Could care less about all the cool featues if its a jerky mess.
phadE
2003-02-27, 09:01 AM
good read (http://www.100fps.com/how_many_frames_can_humans_see.htm)
and here (http://amo.net/NT/02-21-01FPS.html)
there are hundered of them.............
Meshuggah
2003-02-27, 09:24 AM
Originally posted by phadE
And maybe your cheap ass monitor runs as 60hz, but mine runs at 150 at 1024x768.
At no point was I refering to you.
I was refering the true fact is that most players whining about fps below 100 being unplayable/bad running on Win 2k or XP, and have not tweaked or use the help of other aplications to rise their monitors Hz in OpenGL/D3D above their limits 60/75Hz.
Usually its just a good excuse in FPS games to why you get killed so much (...by people who run on min specs at 25fps :p )
60 fps in any game is totaly sufficient, not that getting more is allways a good thing. But the key is to BLOCK it at the point where it doesn't hop like a bunny on drugs around the room, but keeps it steady.
phadE
2003-02-27, 09:30 AM
ah, my bad
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