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View Full Version : Pilot/Gunner Control


MiniOrca
2003-02-26, 07:29 AM
as a pilot say your flying a mosquito over cyssor and you see an enemy sodier lone wolfing. If your flying the mosquito do you also have control of the gun, or do u need a gunner for that?. Just another noob question :rolleyes:

Zatrais
2003-02-26, 07:40 AM
Both the mosquito and reaver are 1 man craft.. you controll everything while using one.

mikkyT
2003-02-26, 08:51 AM
:stupid:

korezero
2003-02-26, 09:33 AM
:blowup:

mikkyT
2003-02-26, 09:40 AM
:confused:

Kyonye
2003-02-26, 09:40 AM
ZATRIAS is right. your craft, your gun. have fun!!!!:D

mikkyT
2003-02-26, 09:41 AM
:cool:

mikkyT
2003-02-26, 09:41 AM
:groovy: :dance: :trsucks:

Fire_Monkey
2003-02-26, 09:45 AM
guys stop spamming

Yeah, I don't think you can pivot the gun either, it's attached directly to the craft so you have to line up with your target.

Zatrais
2003-02-26, 09:47 AM
Mosquito one is fixed... not sure bout the reaver gun..

look here http://www.planetside-universe.com/media/viewer.php?img_id=38

looks like the reaver gun might be able to move round some..

korezero
2003-02-26, 10:14 AM
looks like the reaver gun is movable.. but who knows.. How would they do that anyway flying a plane and moving a turret on the plane that would be interesting..

MrVulcan
2003-02-26, 11:10 AM
If you know how the control and piloting is in C&C ren, it will probably be very much like that. So keyboard controls the up down, turn left turn right go forward and go backward, and the mouse controls where on the screen your gun is aiming. If you have not played C&C ren with the air yet, I can assure you that the system works very well for choppers and other "hover" type planes. It even lets you maneuver quite well, and do some cool evasive maneuvers.

Just a guess of course, but from what I have read and seen in the clips, sure looks like it will be the same way.

OmnipotentKiwi
2003-02-26, 11:08 PM
Originally posted by Zatrais
Mosquito one is fixed... not sure bout the reaver gun..

look here http://www.planetside-universe.com/media/viewer.php?img_id=38

looks like the reaver gun might be able to move round some..
They are both fixed.

Nightmare
2003-02-26, 11:16 PM
stationary guns huh? Well, I'm not flying solo then. You'd be a sitting duck if you have to line up your ship to hit someone. what if there are multiple people firing at you? it'd be a pain in the @$$ to hit them.

BUGGER
2003-02-26, 11:21 PM
IF the gun was heat seek maybe. But really, in life do we have guns on our planes that move (not including bombers or 2 man aircrafts)? As much you are on a guys tail along with 3 on your tail, its just more bullets.

Streamline
2003-02-26, 11:32 PM
Originally posted by Nightmare
stationary guns huh? Well, I'm not flying solo then. You'd be a sitting duck if you have to line up your ship to hit someone. what if there are multiple people firing at you? it'd be a pain in the @$$ to hit them.

...and the ones that can do this quickly and efficiently reguardless of this.... will own you.

Nightmare
2003-02-26, 11:54 PM
Well, yeah. Maybe it's a lot easier than it sounds, hell if I know. 'sides, they'd be blown out of the air before they even get chance to see me.

OmnipotentKiwi
2003-02-27, 12:02 AM
Originally posted by Stream|ine
...and the ones that can do this quickly and efficiently reguardless of this.... will own you.
No, it just means dog fights will be about getting behind a person, which a skeeter can do better then a reaver.

Skeeters will be better anti-air crafts, Reavers are better anti-land vehicles.

Saint
2003-02-27, 02:30 AM
Oh yeah, beat this move.

I will fly my Reaver really high into the air while you chase me in your skeeter. I will bail out and turn around and send a pheonix your way, TOW it into your nose, turn back around and get back in my reaver and then pull a hammerhead and drop in behind you and unload into your tailpipe!

OmnipotentKiwi
2003-02-27, 02:56 AM
Originally posted by Saint
Oh yeah, beat this move.

I will fly my Reaver really high into the air while you chase me in your skeeter. I will bail out and turn around and send a pheonix your way, TOW it into your nose, turn back around and get back in my reaver and then pull a hammerhead and drop in behind you and unload into your tailpipe!
Hehe, don't give any of these "ub3r" pilots any ideas. They might try them :-P

Saint
2003-02-27, 03:04 AM
Hahaha I love it. All these guys who think they are "ub3r". I would bet money none of them have even flown a real aircraft. When you get in the cockpit, you aren't so brave anymore. The first time I flew a plane I was scared out of my mind. :p

OmnipotentKiwi
2003-02-27, 03:09 AM
Originally posted by Saint
Hahaha I love it. All these guys who think they are "ub3r". I would bet money none of them have even flown a real aircraft. When you get in the cockpit, you aren't so brave anymore. The first time I flew a plane I was scared out of my mind. :p
Hehe, I am TERRIFIED of heights. I am fine in a plane, but I could never fly one.

The amount of pilots I think is going to be rediculous though. In a poll here, although very small cross-section of the gaming community, gives 1/3 of the population being IN AIR. That is a ton of pilots. I am afraid that horrible aspect of BF1942 will be very active in PS. if I wasn't so dedicated in going Magrider, I would be an AA MAX :D It's like shooting fish in a barrel.

Saint
2003-02-27, 03:17 AM
I am gonna have an AA MAX char, that should be pretty fun. Omni, when did oyu choose Vanu. Seriously, I like the way you think, you should consider making NC your primary faction and VS your secondary.

Zatrais
2003-02-27, 06:32 AM
Where ya get that from kiwi? that they're both fixed?

OmnipotentKiwi
2003-02-27, 09:38 AM
Originally posted by Zatrais
Where ya get that from kiwi? that they're both fixed?
Hamma told me so in another thread. I use to think the same thing as you.

And Saint, NC is my secondary :D

DarkMantiZ
2003-02-27, 12:39 PM
Personally I believe that Tribes 2 way of controlling the bomber would be the best way, the mouse for #d movement and keyboard for throttle would not only increase accuracy, but also feel more natural.

NCG JMan
2003-02-27, 12:56 PM
Originally posted by Saint
Oh yeah, beat this move.

I will fly my Reaver really high into the air while you chase me in your skeeter. I will bail out and turn around and send a pheonix your way, TOW it into your nose, turn back around and get back in my reaver and then pull a hammerhead and drop in behind you and unload into your tailpipe!


Okay great imagination and all, but how and the heck are you going to get back into the reaver once you bail out? :p That would be an awesome move to see though if it can be done:cool:

NapalmEnima
2003-02-27, 01:05 PM
I wouldn't be at all suprised to find that mid-air reentry is impossible. Getting into a vehicle relys on standing on those little circles, which only appear when the vehicle is on the ground.

Happy landings.

NCG JMan
2003-02-27, 01:43 PM
Hmmm..maybe not so far fetched after all. I have done it in BF1942, so maybe it will be possible to do that. I am sure someone's going to try it. I know I will. :p

oops misread the above post...my bad. Well it can be done in BF1942 though.:p

Hellsfire123
2003-02-27, 02:43 PM
We also wont mention that the reaver will continue strait and the pilot will drop like a rock.... But, unloading the rocket in air is a good idea. Pilot it right into the ship our shooting at and youve killed it before you hit the ground. Just hope your dampeners kick in while you pilot the missle......

MiniOrca
2003-02-28, 08:28 PM
well if its mounted cant a pilot still be able to around/manuver, unless tey arnt that manuverable and make wide turns etc.

Destroyeron
2003-03-01, 09:57 AM
If the guns could move then there'd be no dogfighting. You'd you just and keep your gun on the enemy target.

KeviN
2003-03-01, 10:29 AM
You'd still have to lead a bit, which would add a pinch of skill.

Moloch
2003-03-01, 10:39 AM
since these are hover craftish, not fighter planes, it would be cool if you could fly backwards, or spin around while yer flying forwards and fire. That would be sweet. OH yeah, and the reaver would continue straight for a little while but then would autoland.

Streamline
2003-03-01, 10:11 PM
Originally posted by Moloch
since these are hover craftish, not fighter planes, it would be cool if you could fly backwards, or spin around while yer flying forwards and fire. That would be sweet. OH yeah, and the reaver would continue straight for a little while but then would autoland.

Since these are hover based flyers. Yes, you will be able to "spin" the craft as it where. I'm sure that it will be an intricate part of dogfighting.

kid klash
2003-03-31, 09:41 PM
yayaya

Peacemaker
2003-04-01, 12:29 PM
First off when u exit something its physics are turned off right away (It will drop like a rock). Second Hover based flyers dont mean it can turn in mid air and fly backwards and stuff. The air physics are supposed to be close to real life. In real life you cant turn a harrier around. (Its not directional thrusters to the left and right its your rudder and flaps and things like that that actualy turn your aircraft) THis means that for a skeeter to turn its logical it needs to be movving in a strait line and will manuver like an airplane. Ill bet you my flight lessons that hover mode allows for very limited manuverability. (Watch some videos of it flying around it looks alot like a fighter manuvers)

Chryse
2003-04-01, 12:44 PM
Fliers handle more like helicopters than fixed wing aircraft in PS. You can hover and turn in place while doing so (like using a helicopter's cyclic), as well as ascend and descend (like using a helicopter's collective). You can fly with forward movement, turn and change altitude using the mouse simply by pointing craft where you want to go and the turn controls act as rudders, to add yaw. From a hover you can fly backwards, but at a lesser speed than you can moving forward.

All weapons systems on the Skeeter and Reaver are fixed forward and the only flexible ones you will find are the turrets on the Galaxy.