DviddLeff
2009-09-27, 05:37 PM
Made this for PS1, but hell, would be nice to see it for PS2! Basically it adds a huge amount of customisation of weaponry and equipment to a vehicle driver, and adds significantly to the game. I've been working on this on and off for about 3 years, even after I left the game and then came back for the reactivation.
Hard Points
All weapons and equipment would be selectable via a BFR style interface, where the user can switch on or off weapons to combine fire or select specific ones.
Specific vehicle weapon and ammo load outs could be saved as Favourites when the driver pulls up to a vehicle rearm terminal, then, the player could get his favourite vehicle straight from the vehicle pad, rather than having to go and swap out the weapons immediately. For example, if I wanted a Magrider with a Plasma Mortar for anti infantry work instead of the standard gunners rail gun, as the driver I'd pull up to a rearm silo, choose the gun, save it as a "Flayer" and could then�get a �Flayer� from any vehicle bay (well, where a tech plants connected).
Light
Common Pool
12mm Rotary Machine gun
Punisher
Thumper Grenade Launcher
Dragon Flamethrower
Rocklet Rifle
Hellfire Rocket Launcher/Decimator (Merge)
Scorpion Rocket Launcher
AA Missile Pod
Cloaking Device (driver must be an infiltrator, must have a Light Hard Point of his own to equip)
Search Light
EMP Burst
NC
Gauss Rifle
Phoenix
TR
15mm Rotary Chain gun
Cycler
Striker
Pounder Mortar Launcher (single arm)
Burster Flak Cannon (single arm)
VS
Pulsar
Lancer
Medium
Common Pool
20mm Recoilless Cannon
25mm Machine gun
35mm Cannon
75mm Tank Cannon (Vehicle Only)
Ground Pounder
Flak Cannon
Rocket pod Launcher (Vehicle Only)
NTU Siphon
Armour Siphon
NC
Scattercannon
Hammer (Vehicle Only)
Gauss Cannon/Firebird Rocket Launcher(Merge, Vehicle Only)
Anti Tank Machine-gun
Falcon Rocket Launcher
Sparrow Missile Launcher
TR
Rotary Chain gun
Tank Defence Cannon/100mm Cannon (Merge, Vehicle Only)
NO AA WEAPON?
VS
Flux Cannon
Flux Pod Launcher
Quasar
Continuous Laser
Pulsed Particle Accelerator (Merge of the Magrider and BFR weapon)
Comet
Starfire
Heavy
Common Pool
Liberator Bomb Bay (aircraft only)
Vulture Bomb Bay (aircraft only, AV focused)
Regenerating Shields
Cloaking Bubble
Repair Bank
NC
Rocket Pod
150mm Cannon
Particle Cannon
TR
Mortar Launcher
100mm Cannon x 2
VS
Plasma Mortars
Heavy Rail Beam
Immolation Cannon
Vehicle Hard Points
Common Pool
ES Deployable Manned Turret: 1 Medium Hard Point
ATV (Basilisk/Wraith/Fury): Driver 1 Light Hard Point
ANT: Driver 1 Light Hard Point
AMS: Driver 1 Heavy Hard Point
Harasser: 1 Light Hard Point
Overhauled Harasser: Driver 1 Light, 1 Light Hard Point
Skyguard: 1 Light, 1 Medium Hard Point
Overhauled Skyguard: Driver 2 Light, 1 Light, 1 Medium Hard Point
Lightning: Driver 1 Light, 1 Medium Hard Point
Deliverer: 2 Medium Hard Points
Sunderer: Driver 1 Light, 2 Light, 4 Medium Hard Points
Phantasm: Pilot 1 Light
Mosquito: Pilot 1 Light Hard Point
Reaver: Pilot 2 Medium Hard Points
Liberator: Pilot 1 Medium, 1 Medium, 1 Heavy Hard Point
Galaxy: 3 Medium Hard Points
Galaxy Gunship: 5 Medium Hard Points
Lodestar: 2 Heavy
NC
Enforcer: 1 Medium Hard point
Vanguard: 1 Heavy, 1 Medium Hard Point
Vindicator: Driver 1 Light, 2 Light, 4 Medium Hard Points
Overhauled Vindicator: Pilot 1 Light, 2 Light, 2 Heavy Hard
Eagle: Driver 2 Medium Hard Points
Peregrine: Pilot 2 Medium, Gunner 1 Heavy Hard Point
Overhauled Eagle: 2 Medium, 1 Heavy Hard Point (option of turret)
TR
Marauder: 1 Light, 1 Medium Hard Point
Prowler: 1 Medium, 1 Heavy Hard Point
Overhauled Prowler: Driver 1 Light, 1 Medium, 1 Heavy Hard Point
Raider: 4 Light Hard Points
Overhauled Raider: Driver 1 Light, 4 Light Hard Point
Juggernaut: Driver 1 Light, 2 Light, 4 Medium Hard Points
Juggernaut: Driver 1 Light, 4 Light, 4 Medium Hard Points
Invader: Driver 2 Medium Hard Points
Colossus: Driver 2 Medium, Gunner 1 Heavy Hard Point
Overhauled Invader: 2 Medium, 1 Heavy Hard Point (option of turret)
VS
Thresher: 1 Medium Hard Point
Magrider: Driver 1 Medium, Gunner 1 Heavy Hard Point
Leviathan: Driver 1 Light, 2 Light, 4 Medium
Eclipse: Driver 2 Medium Hard Points
Aphelion: Pilot 2 Medium, Gunner 1 Heavy Hard Point
Overhauled Eclipse: 2 Medium, 1 Heavy Hard Point (option of turret)
Ancient Technology weapons and vehicles are not included in the list, as they are designed for specific roles.
Hard Points
All weapons and equipment would be selectable via a BFR style interface, where the user can switch on or off weapons to combine fire or select specific ones.
Specific vehicle weapon and ammo load outs could be saved as Favourites when the driver pulls up to a vehicle rearm terminal, then, the player could get his favourite vehicle straight from the vehicle pad, rather than having to go and swap out the weapons immediately. For example, if I wanted a Magrider with a Plasma Mortar for anti infantry work instead of the standard gunners rail gun, as the driver I'd pull up to a rearm silo, choose the gun, save it as a "Flayer" and could then�get a �Flayer� from any vehicle bay (well, where a tech plants connected).
Light
Common Pool
12mm Rotary Machine gun
Punisher
Thumper Grenade Launcher
Dragon Flamethrower
Rocklet Rifle
Hellfire Rocket Launcher/Decimator (Merge)
Scorpion Rocket Launcher
AA Missile Pod
Cloaking Device (driver must be an infiltrator, must have a Light Hard Point of his own to equip)
Search Light
EMP Burst
NC
Gauss Rifle
Phoenix
TR
15mm Rotary Chain gun
Cycler
Striker
Pounder Mortar Launcher (single arm)
Burster Flak Cannon (single arm)
VS
Pulsar
Lancer
Medium
Common Pool
20mm Recoilless Cannon
25mm Machine gun
35mm Cannon
75mm Tank Cannon (Vehicle Only)
Ground Pounder
Flak Cannon
Rocket pod Launcher (Vehicle Only)
NTU Siphon
Armour Siphon
NC
Scattercannon
Hammer (Vehicle Only)
Gauss Cannon/Firebird Rocket Launcher(Merge, Vehicle Only)
Anti Tank Machine-gun
Falcon Rocket Launcher
Sparrow Missile Launcher
TR
Rotary Chain gun
Tank Defence Cannon/100mm Cannon (Merge, Vehicle Only)
NO AA WEAPON?
VS
Flux Cannon
Flux Pod Launcher
Quasar
Continuous Laser
Pulsed Particle Accelerator (Merge of the Magrider and BFR weapon)
Comet
Starfire
Heavy
Common Pool
Liberator Bomb Bay (aircraft only)
Vulture Bomb Bay (aircraft only, AV focused)
Regenerating Shields
Cloaking Bubble
Repair Bank
NC
Rocket Pod
150mm Cannon
Particle Cannon
TR
Mortar Launcher
100mm Cannon x 2
VS
Plasma Mortars
Heavy Rail Beam
Immolation Cannon
Vehicle Hard Points
Common Pool
ES Deployable Manned Turret: 1 Medium Hard Point
ATV (Basilisk/Wraith/Fury): Driver 1 Light Hard Point
ANT: Driver 1 Light Hard Point
AMS: Driver 1 Heavy Hard Point
Harasser: 1 Light Hard Point
Overhauled Harasser: Driver 1 Light, 1 Light Hard Point
Skyguard: 1 Light, 1 Medium Hard Point
Overhauled Skyguard: Driver 2 Light, 1 Light, 1 Medium Hard Point
Lightning: Driver 1 Light, 1 Medium Hard Point
Deliverer: 2 Medium Hard Points
Sunderer: Driver 1 Light, 2 Light, 4 Medium Hard Points
Phantasm: Pilot 1 Light
Mosquito: Pilot 1 Light Hard Point
Reaver: Pilot 2 Medium Hard Points
Liberator: Pilot 1 Medium, 1 Medium, 1 Heavy Hard Point
Galaxy: 3 Medium Hard Points
Galaxy Gunship: 5 Medium Hard Points
Lodestar: 2 Heavy
NC
Enforcer: 1 Medium Hard point
Vanguard: 1 Heavy, 1 Medium Hard Point
Vindicator: Driver 1 Light, 2 Light, 4 Medium Hard Points
Overhauled Vindicator: Pilot 1 Light, 2 Light, 2 Heavy Hard
Eagle: Driver 2 Medium Hard Points
Peregrine: Pilot 2 Medium, Gunner 1 Heavy Hard Point
Overhauled Eagle: 2 Medium, 1 Heavy Hard Point (option of turret)
TR
Marauder: 1 Light, 1 Medium Hard Point
Prowler: 1 Medium, 1 Heavy Hard Point
Overhauled Prowler: Driver 1 Light, 1 Medium, 1 Heavy Hard Point
Raider: 4 Light Hard Points
Overhauled Raider: Driver 1 Light, 4 Light Hard Point
Juggernaut: Driver 1 Light, 2 Light, 4 Medium Hard Points
Juggernaut: Driver 1 Light, 4 Light, 4 Medium Hard Points
Invader: Driver 2 Medium Hard Points
Colossus: Driver 2 Medium, Gunner 1 Heavy Hard Point
Overhauled Invader: 2 Medium, 1 Heavy Hard Point (option of turret)
VS
Thresher: 1 Medium Hard Point
Magrider: Driver 1 Medium, Gunner 1 Heavy Hard Point
Leviathan: Driver 1 Light, 2 Light, 4 Medium
Eclipse: Driver 2 Medium Hard Points
Aphelion: Pilot 2 Medium, Gunner 1 Heavy Hard Point
Overhauled Eclipse: 2 Medium, 1 Heavy Hard Point (option of turret)
Ancient Technology weapons and vehicles are not included in the list, as they are designed for specific roles.