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View Full Version : Deployable Constructs


Senyu
2011-03-25, 11:17 PM
Highly doubt this would be implemented but its fun to come up with ideas and have disuccsion.

We currently have Engineering Certs capable of making deployable Manable Turrets, Invis Feilds, Tank traps etc.....

But what if we took it up a notch?

Just random idea thought was cool though not sure if practical is small deployable outposts.

-They would be the size of sunken bunkers at bases or similair in size.
-They would provide equipment terminals that can give out MAX's
-A minimap radar in small area around them
-A larger area allowing communications similair of a sphere of influence
-It would be sturdy enough to withstand fire for a good while though not indefinitly. And explosives inside it or perhaps destroying a terminal inside would be the quickest way to destroy it than fire at it from outside
-Small upper area that has open slots to fire from similar to the bunkers
-Once a Engineer builds it, which takes a fair amount of time, he cannot build another for X hours. And gains the bonus xp from assisting players that use it or make kills within it.

It basically is a forward outpost that can provide support troops and provide tactical positions while not being to spammable. Ideal for long siege battles of a base or stalemates

DviddLeff
2011-03-26, 04:54 AM
You'll love these:

http://www.planetside-idealab.com/idea_emplacements.shtml

Really will make the outdoor fight more interesting.

Senyu
2011-03-27, 01:42 AM
Those.............are freaking awesome. Totally should be implemented

Baneblade
2011-03-27, 01:53 AM
I had a Forward Operating Base idea that was basically a mix of all of those and an AMS.