View Full Version : Smed on PlanetSide Next Delay
Hamma
2011-04-04, 11:30 AM
http://www.planetside-universe.com/news-smed-on-planetside-next-delay-2465.htm
GarbageGnome
2011-04-04, 11:45 AM
So, SOE saves a bunch of money axing The Agency and some studios, and as a result more resources go to PSN and EQN, right? Sounds awesome.
But, why haven't we seen more media coverage of the development? I'd feel much more comfortable if there were more than concept screen shots to pin my hopes on.
Impen
2011-04-04, 11:57 AM
I find it's an interesting coincidence that a new version of UDK was released in March, one that supports DirectX 11 ;)
DviddLeff
2011-04-04, 12:01 PM
Got all excited that its new news today, but in fact its a bunch of websites responding to Fridays comments.
bjorntju1
2011-04-04, 12:34 PM
I find it's an interesting coincidence that a new version of UDK was released in March, one that supports DirectX 11 ;)
That is indeed a good possibility, since he says:
That's simply a function of us updating the underlying technology to allow some cool new things we are doing.
So he probarly means that they are updating the engine to the new version.
basti
2011-04-04, 12:47 PM
possibly, yes.
But i still want to get a real update. :/
Infektion
2011-04-04, 01:00 PM
Wishful thinking got me no where :( lol
wolfkrone
2011-04-04, 01:05 PM
The new underlying tech is quest hubs and instanced battlegrounds.
Any news is good news I suppose:groovy:
tkoreaper
2011-04-04, 01:30 PM
Unfortunately, this means that Smed must still have his job.
Lonehunter
2011-04-04, 02:04 PM
The delay is understandable from a development point, but I don't think Smed even understands why some people are upset. Check Checkers (https://www.especials.co.za/checkers/) and Dischem Specials (https://www.especials.co.za/dischem/).Making announcements when you shouldn't, giving info when you're apparently not ready, and then leaving us in the dark? Bad bad juju.
I've said so much pessimistic stuff lately I have to say, I AM EXCITED FOR PS:N!
But the logic part of me keeps yelling "SOE WILL SCREW YOU!"
Arkaiden
2011-04-04, 02:14 PM
Obviously he's making sure StationCash support is put in. /grin
I SandRock
2011-04-04, 02:24 PM
Having DX11 support for Planetside would be pretty useless I think. Most new cards dont get very good FPS at high settings in most single player FPS games at the moment (DX11) let alone in a game like Planetside with the huge battles and shit blowing up in your face everywhere you look :p
It could be they see it as a future proof thing, but I don't really think its a viable reason to delay the game for :P It's probably just some 3rd party software like Streambase or Havok or something.
TacosWLove
2011-04-04, 02:26 PM
No, I thinks its that they found out the no COF hack wasnt working. so they had to add that underlying functionality. Just wouldnt be PS with out it.. O.o
So, SOE saves a bunch of money axing The Agency and some studios, and as a result more resources go to PSN and EQN, right? Sounds awesome.
But, why haven't we seen more media coverage of the development? I'd feel much more comfortable if there were more than concept screen shots to pin my hopes on.
What I have been trying to do is to keep the folks at PSU updated because you guys are the most loyal Planetside fans. Ive released stuff ahead of any marketing or PR push. Recently ( a few weeks ago actually) we made the call to update the game to a new internally developed engine. Doing that meant delaying the game, but we thought it was in the best interests of Planetside Next. It also means delaying releasing further info for a little while. I will let you all know more when we firm up the schedule. The likely next step is a larger scale release of information and the beta signups going up. As I've said previously current Planetside subs will be included automatically.
Normally when we do game announcements we do a much bigger concerted information push all at once and these kind of one off posts don't happen. In this case I feel like the Planetside audience has hung in with us for a long time and I really want to involve you all more in advance of the official info. However what happens is everything gets carried across the net and the actual info gets changed. I'm sorry for that happening. We will do our best to keep you informed early. But that necessarily means that sometimes when things change you have to be ready for that too.
Smed
Raymac
2011-04-04, 02:45 PM
EDIT: Nevermind what I just said. Smed clarified as I was typing.
Thank goodness we have a CEO that will take the time to address our anxieties directly.
Nephilimuk
2011-04-04, 02:50 PM
thank you for taking the time to reply and showing an interest in a very passionate fanbase.
CEO's actually replying, and quite a big reply at that too.
I'm happy :)
I hope you guys are able to make the best game you can, Planetside Next has the potential to be massive!
Just remember to start the PR hype machine for strangers to the series as well, Planetside needs fresh blood to keep chugging!
basti
2011-04-04, 03:03 PM
A wild smedley appears
Smedley uses FACTS
IT WAS SUPER EFFECTIVE!
Community uses "WANT MOAR INFOS"
it missed
So, how long? Seriously, there is a GIANT bunch of people lurking in the shadows, waiting...
I know that whatever you did just delayed stuff, and that you cant show us something you dont have, but what you have is the basic concept of the game, the basic idea of what Planetside Next Will be. Please, just tell us once and for all what to expect from the game. Will it be a sequel, or will it be some crazy RPG abomination that just happens to be called Planetside? ;)
Ant001
2011-04-04, 03:05 PM
I know you are also a fan of ps and so you must know how much we as ps players need this new game . We will be even more loyal if you give us regular updates.even telling us once a week in a short message to say how its progressing. I know I'm dreaming but what the hell.
Someone asked if this is a sequel.
It is.
Smed
Snakie
2011-04-04, 03:12 PM
What I have been trying to do is to keep the folks at PSU updated because you guys are the most loyal Planetside fans. Ive released stuff ahead of any marketing or PR push. Recently ( a few weeks ago actually) we made the call to update the game to a new internally developed engine. Doing that meant delaying the game, but we thought it was in the best interests of Planetside Next. It also means delaying releasing further info for a little while. I will let you all know more when we firm up the schedule. The likely next step is a larger scale release of information and the beta signups going up. As I've said previously current Planetside subs will be included automatically.
Normally when we do game announcements we do a much bigger concerted information push all at once and these kind of one off posts don't happen. In this case I feel like the Planetside audience has hung in with us for a long time and I really want to involve you all more in advance of the official info. However what happens is everything gets carried across the net and the actual info gets changed. I'm sorry for that happening. We will do our best to keep you informed early. But that necessarily means that sometimes when things change you have to be ready for that too.
Smed
Thank you for taking the time to inform us of this and ease many peoples minds in the process
basti
2011-04-04, 03:21 PM
Someone asked if this is a sequel.
It is.
Smed
Where can i pre order?
Dorest0rm
2011-04-04, 03:21 PM
The next question that should be answered would be if the 3 empires remain.:rolleyes:
The next question that should be answered would be if the 3 empires remain.:rolleyes:
They do
Smed
I know you are also a fan of ps and so you must know how much we as ps players need this new game
I wholeheartedly agree with this statement ^^
I only know of 2 games that in my mind that 'get' the idea of an mmo with pvp , namely Dark Age Of Camelot and Planetisde. 3 factions . Both were held is such high regard by those that played and fond memories of them.
Planetside is so unique because of the fundamental notion that a BR1 character can square up to a BR40 and have a chance with skill of winning. Absolutely none of the level related rubbish of the higher player having +5 armour and evading every attack simply due to level.
We get nothing for capturing empty bases , we get everything for defeating and killing the enemy ie pvp .
Keep up the good work , and last but not least , let the world know about it this time. I honestly believe the world needs a change from the derivative mmo type pvp they have had to put up with ..if only they knew about Planetside .
basti
2011-04-04, 03:29 PM
They do
Smed
Okay, so you keep lurking for a bit more and fill us with some infos? Dude, i love you. The only other CEO i could think of who ever did that is Scott Brown, but even he wasnt just dropping down on a fan site to answere random stuff. :)
Well, but as you are around, and we shall exploit that: Will it be a one planet Auraxis again?
And, will the mighty Interlink Dagda be around?
Insinfinity
2011-04-04, 03:44 PM
Some great news. Thanks for taking the time to ring in.
I am, as one poster put it, 'lurking in the shadows'. There are tons of people out there who would flood back to PS in a heartbeat. I stumbled across Planetside by accident back in 2003 and it was one of the best accidents I ever had.
Look forward to PS Next sooner or later.
They do,
Smed
Thanks for taking the time to reply John.
I was starting to get worried about VS being left out of the sequel and you have put my mind at rest.
ps... give us another screen shot dammit!
wolfkrone
2011-04-04, 03:49 PM
Smed is a top guy, I am embarrassed by those people who do not appreciate his efforts in bringing us this early information.
New engine, wow, sounds like it might be quite a long wait.
Shaddaddy
2011-04-04, 03:53 PM
Smed, your amazing. All I ask for now is one new screenshot... just one. Preettyyyyy pleeeeasseee? Something to tie us over for the wait, something to stare at the long hours on my days off staring waiting for information?
krnasaur
2011-04-04, 04:02 PM
Smed is a top guy for sure, some of the posts on this site are quite embarrassing.
New engine, wow, sounds like it might be quite a long wait.
Its people like you that make people like Smedly not want to post. He just gave us a wealth of info that wasn't cryptic or vague. And you are critizing?
To smed:
All I can say is thank you.
Hamma
2011-04-04, 04:13 PM
As always thanks Smed for dropping us some juicy tidbits!! :D
Smed is a top guy for sure, some of the posts on this site are quite embarrassing.
Yea seriously dude, what? :lol:
wolfkrone
2011-04-04, 04:17 PM
Oh damn I didnt mean it like that. I meant the guy saying Smed should lose his job was embarrasing. Smed is a top guy, that wasnt sarcasm ;)
Oh damn I didnt mean it like that. I meant the guy saying Smed should lose his job was embarrasing. Smed is a top guy, that wasnt sarcasm ;)
I took it as such. My skin is thick enough to deal with negative posts. Im just going to take it out on them in game at the end of a virtual rifle. I imagine the haters as Vanu. :)
Smed
demonicale
2011-04-04, 04:37 PM
Thanks for taking the time John to come in and lay some fears to rest.I'm an avid planetside fan (only reason i can't play is i'm in the UK and cannot get in for some reason).
Anyhow, Planetside in it's hey day was THE BEST mmo out there .. PERIOD!.
And now that we have some solid information (like planetside next is actually happening) i thank you very much!
Shaddaddy
2011-04-04, 04:38 PM
SMED FOR NC! I love you boss! Now please step away from shot guns and more towards solid rifles, enough shotguns for my beloved NC! =D
Sifer2
2011-04-04, 04:40 PM
Yay we didn't even have to wait for the letter to get some new info. So a brand new engine an all 3 empires coming back. First bit of concrete tid bits sound good. I still don't think it made sense for him to say the game was launching in March though. If they are still at the point of deciding which game engine to use that is.
But yeah getting some interaction is a good sign. I think they will possibly be starting the real media push soon. The big questions I hope the answer first is which business model they are going for. Subs or F2P. An whether the game is still a full PvP MMO or will it have NPC's an mob killing this time around.
There is no way the CEO of SOE uses a fucking jackhammer. I refuse to believe he would do that voluntarily.
Shaddaddy
2011-04-04, 04:42 PM
There is no way the CEO of SOE uses a fucking jackhammer. I refuse to believe he would do that voluntarily.
Quiet you. He has spoken. NC is what he is for... I knew the love for NC wasent just me. =) Blue and Yellow FOREVER!
Canaris
2011-04-04, 04:44 PM
thanks for the info Smed :)
p0intman
2011-04-04, 04:50 PM
care to give us any other hints, smed? how is command/battle rank being handled? still a persistant, open world? one-planet auraxis returning or no? set in the future from the current timeline or before?
KCTitan
2011-04-04, 04:56 PM
Thanks Smed.
Really looking forward to hearing more about it! I remember back when I first started playing PS, what got me so into wanting to try the game was reading about all the different vehicles on the website. Can't wait to hear about whats in store for us in PSN!
-KC
Grimster
2011-04-04, 04:59 PM
Thanks a lot Smed for dropping some info on us. Will be really interesting to see your new engine once you guys are ready to release screens. :)
I have never looked so much forward to a game as I do right now to PS:N. Diablo 3 what is that anyway? :)
TKONI
2011-04-04, 05:01 PM
Thank you for making it. No game in history has moments like Planetside.
Ant001
2011-04-04, 05:23 PM
I took it as such. My skin is thick enough to deal with negative posts. Im just going to take it out on them in game at the end of a virtual rifle. I imagine the haters as Vanu. :)
Smed
Smed ....no way you play shitty tr or overpower nc. Vanu for the skilled players m8 you know that.
TheBear
2011-04-04, 05:32 PM
I took it as such. My skin is thick enough to deal with negative posts. Im just going to take it out on them in game at the end of a virtual rifle. I imagine the haters as Vanu. :)
Smed
C'mon, he said rifle.
MUST be Terran.
Thanks for the update Smed. I know the internetz are a porous environment so it's hard to update us without it leaking everywhere, but we certainly appreciate your input in a big way. I'm glad you can have a thick skin too, because it's important to read negative content for its inherent worth.. I certainly have had some negative, or at least non-positive posts about Planetside on official forums.
I'll say here, while you're on forums (hopefully), that I have always endeavored to make my criticism constructive. Certainly nothing is ever a personal attack at current staff, but rather historic issues.
In recent months it's been incredibly satisfying to have someone high up in SOE in our corner. Players of Planetside KNOW you're on to something with this franchise, and if you really get behind it, we'll do everything we can to make it a financial success on our end, because we have seen the potential in this type of game since it first came out.
It's heartening to know that SOE sees the potential in the product that we do.
THANK YOU
DviddLeff
2011-04-04, 05:34 PM
Cheers for the update, my main questions regarding PS2 are;
1 is the certification system where a new player stands toe to toe with a veteran intact?
2 is the fight going to have 100s of players?
That is all that matters ultimately
Hamma
2011-04-04, 05:45 PM
Oh damn I didnt mean it like that. I meant the guy saying Smed should lose his job was embarrasing. Smed is a top guy, that wasnt sarcasm ;)
ahh okay, this makes sense. ;)
As I don't want to scare off the elusive Smed I'll keep my question simple.
Have you guys figured out an official name yet? :eek:
Don't hate me because I'm purple.
TacosWLove
2011-04-04, 06:21 PM
First off, THANK YOU SMED! Yeah it huge when the ceo drops in here to give us juicy tidbits, especially after that long lull
Cheers for the update, my main questions regarding PS2 are;
1 is the certification system where a new player stands toe to toe with a veteran intact?
2 is the fight going to have 100s of players?
That is all that matters ultimately
Im not so worried about how the certification stands, I really think they are going to keep to where a medium assault gun kills you just as well, regardless of your Level.
But the second part is HUGE. Its why I bought MAG, why I play EVE and why I played PS for years. Its what makes PS soo special, PS let us have 400 people on a single cont. Please tell us, at the very least, that this cap has been increase? And what about the ceiling for air cav? 400m is nuffin...
Sirisian
2011-04-04, 06:26 PM
You know the delay isn't so bad as long as Smedley or someone posts in the forums. Gives that feeling that things are going smoothly. Sounds cool that they went with an internal engine again. Might make things more unique.
Thanks for posting Smed.
Firefly
2011-04-04, 06:36 PM
The only other CEO i could think of who ever did that is Scott Brown, but even he wasnt just dropping down on a fan site to answere random stuff. :)
Mark Jacobs did, but he got a little too crazy and started insulting people.
I'm glad Smedley is posting. I wish he'd post more. And for all those pole-smoking jackasses crying vaporware, suck it. Suck it raw.
Straws
2011-04-04, 06:51 PM
What I have been trying to do is to keep the folks at PSU updated because you guys are the most loyal Planetside fans. Ive released stuff ahead of any marketing or PR push. Recently ( a few weeks ago actually) we made the call to update the game to a new internally developed engine. Doing that meant delaying the game, but we thought it was in the best interests of Planetside Next. It also means delaying releasing further info for a little while. I will let you all know more when we firm up the schedule. The likely next step is a larger scale release of information and the beta signups going up. As I've said previously current Planetside subs will be included automatically.
Normally when we do game announcements we do a much bigger concerted information push all at once and these kind of one off posts don't happen. In this case I feel like the Planetside audience has hung in with us for a long time and I really want to involve you all more in advance of the official info. However what happens is everything gets carried across the net and the actual info gets changed. I'm sorry for that happening. We will do our best to keep you informed early. But that necessarily means that sometimes when things change you have to be ready for that too.
Smed
In regards to keeping existing players informed, yes, you're doing an appropriate job. Not too sure I'm happy about your official SOE and Planetside websites not easily or obviously directing people to this site, but there is a clear sign that you're not ignoring the existing playerbase is good.
However, as someone who stopped playing and has almost no incentive to return to the original product, I must express my concerns about getting the people that haven't experienced the product before into PS:N. At the end of the day, I stopped playing because logging on and only having one continent being actively played on was frustrating. Without a way to continually bring in new players through means other than gimmicky promotions, I will remain very dubeous about SOE's PR gameplan.
PS:N HAS to succeed on it's own merits. You can't rely on this site to promote and drum up excitement. The people that visit this site already know the product. It's mere existance is enough to excite us, but at the end of the day, people aren't coming here if they don't know the product, and this is where a lot of the "left in the dark" sentiments are coming from.
A lot of people "called it" regarding to the March release date being missed, mostly because all scheduling seemed off. We received an e-mail asking for design ideas just over a year ago.
Savvy players that study MMO trends will tell you that this gave an indication that the core gameplay mechanics and functionality hadn't been finalised, and to not have it finalised 1 year before an estimated ETA is just....well, it's scary. It promotes an "ignorance is bliss" mentality from anyone that was skeptical about this project in the first place.
Then there was the announcement in December that it would be released in 3 months, before any solid plans for the public closed beta was announced. Again, another sign that things aren't following the industry standard. Again, very very scary.
Granted, not everyone will think like this. For their own sakes I hope they don't because it is draining, but things haven't been on track for this product yet in my eyes, and action need to be taken to get it there. Without even showing any video footage of the game, I can't even see the game being ready for NDA closed beta testing, let alone the open testing that needs to occur 1-3 months minimum to make sure the release is stable.
I don't know, guess things are different now. Maybe betas aren't important PR tools anymore, let alone a means to properly test the game prior to release. It's an existing IP, so the existing fanbase guarantees somethign regardless of the products merits, but it saddens me that the only good news I have seen other than the screenshots is people losing their jobs. It leaves a horrible taste in my mouth.
Please John, kick your marketing and testing departments into gear, otherwise this game is going to struggle to see Summer.
Gimpylung
2011-04-04, 06:58 PM
2 Questions for Smed(that I'll wager he won't answer)
1. What are the revenue streams for PSNext?
Is it subscription based or will you bring in some god awful micro-transaction nightmare.
Micro-transaction based models are popular with game publishers lately, they are not popular with players who aren't spending Mommies money.
I don't want no Digital Camo for 5 dollars, thank you very much.
I'll happily pay a sub however as long as it means everyone is on a level playing field.
2. In your opinion, what will be the most unpopular difference between PS and PSN. That is, what will ignite the most forum flames right here on Universe. There's bound to be some unwelcome surprise for the existing playerbase, what is it? Every sequel has one.
Firefly
2011-04-04, 07:02 PM
Again, another sign that things are following the industry standard.
You know what else is an industry standard? An MMO having its launch date pushed back. Judging from the rather informed post you made, I can't fathom why this particular standard passed you by.
Please John, kick your marketing and testing departments into gear, otherwise this game is going to struggle to see Summer.
I will wholeheartedly echo this, and champion it with my dying breath. Marketing for Planetside was utter shit. I've been a very vocal critic of this since forever. Market the crap out of this game. So Everquest was a flagship game. That's fine, but now there's WAR, Rift, WoW, need I go on and on and on? Elves and half-naked chicks? Old and busted. MMO-FPS? Still the new hotness.
MISTER GORBACHEV, MARKET THIS GAME.
Elude
2011-04-04, 07:10 PM
I find it's an interesting coincidence that a new version of UDK was released in March, one that supports DirectX 11 ;)
I don't see the connection.
Planetside Next being a triple A game it makes no sense why they would need to wait for a release on a structure designed for indie games. If by any means they happen to be using UE3, it will be a full paid license of it which means they wouldn't have to wait for Epic Games to beef it up for Dx11 standards considering they would have the source code to the actual game engine, and would be able to make any imaginable change on there own.
Lorgarn
2011-04-04, 07:26 PM
This has been said already...
Whatever this does or doesn't mean to anyone, I'm saying it eitherway. Smed, coming in like that and dropping some info and talk about some of the fans' concerns and thoughts. Hell, it gives a guy credit in my book.
And yes, in this industry it doesn't happen as often as some of us would like. On those rare occasions, it's very much appreciated. I'm glad we all maked sure that it didn't go unrecognized. :)
Lonehunter
2011-04-04, 07:34 PM
I imagine the haters as Vanu. :)
Smed
Made my night :D
Smed, thank you for posting here.
From what I've read it seems like you do have good intentions, especially concerning PSU. But I still have to express my "Bad Idea" vote at giving exclusives ahead of schedule/before mass-marketing. When you combine that with telling subscribers they get access to beta it seems very greedy since we still have no dates yet. I'm sure many disagree with me though lol
Is it just me or are games announcing themselves earlier and earlier in their development the past few years? In a perfect world I wouldn't know about a game until I can beta test it. Or at least until there is some solid info about the game.
But Smed's PR is GREAT! Posting here calling us the most loyal is an honor. If it was his game, his schedule, and his info to give, I think we'd all be much happier.
Furret
2011-04-04, 07:54 PM
Whoo go smed :)
You're my hero by the way, I'm a junior in high school looking into a career in game design and planetside has been my motivation for years. Just wanted to say thanks and gl making PS:N(?) the best game ever.
Raymac
2011-04-04, 08:08 PM
I'd just like to compliment the PSU community here real quick. We just had the CEO going out of his way talking to us directly and across the board everyone expressed their gratitude and I don't think even 1 of us took it for granted or laid into him for some silly percieved slight.
This is exactly why I come to these forums and avoid the official PS forums as much as possible. The people here are much more civil and real while still being entertaining and informative.
Thank you to all of you.
Firefly
2011-04-04, 08:33 PM
I'd just like to compliment the PSU community here real quick. We just had the CEO going out of his way talking to us directly and across the board everyone expressed their gratitude and I don't think even 1 of us took it for granted or laid into him for some silly percieved slight.
This is exactly why I come to these forums and avoid the official PS forums as much as possible. The people here are much more civil and real while still being entertaining and informative.
Thank you to all of you.
That's why I stay off Official Forums.
Cheers for the update, my main questions regarding PS2 are;
1 is the certification system where a new player stands toe to toe with a veteran intact?
2 is the fight going to have 100s of players?
That is all that matters ultimately
1 - PSN is a skill based game at it's core. Player skills ( as opposed to character skills) are always going to be the most important. That said we have some cool new things to offer in this department. Not ready to share just yet but we have some cool new things here.
2. Planetside IS a massively multiplayer game. That's what makes us different than Battlefield 3 ( which looks awesome btw). You wont see fighting on the scale we are going to offer anywhere else period. Not even close.
2.
Firefly
2011-04-04, 08:46 PM
Not ready to share just yet but we have some cool new things here.
What are you ready to share?
2. Planetside IS a massively multiplayer game. That's what makes us different than Battlefield 3 ( which looks awesome btw). You wont see fighting on the scale we are going to offer anywhere else period. Not even close.2.
1000 vs 1000 vs 1000?
Made my night :D
Smed, thank you for posting here.
From what I've read it seems like you do have good intentions, especially concerning PSU. But I still have to express my "Bad Idea" vote at giving exclusives ahead of schedule/before mass-marketing. When you combine that with telling subscribers they get access to beta it seems very greedy since we still have no dates yet. I'm sure many disagree with me though lol
Is it just me or are games announcing themselves earlier and earlier in their development the past few years? In a perfect world I wouldn't know about a game until I can beta test it. Or at least until there is some solid info about the game.
But Smed's PR is GREAT! Posting here calling us the most loyal is an honor. If it was his game, his schedule, and his info to give, I think we'd all be much happier.
Hmm. Well in this case I feel pretty strongly that our loyal subscribers should know that they are first in line. That's not greedy. That's simply good business and it's the right thing to do.
Second - I'm choosing to come here to talk largely because this is where the Planetside community chose to make their home. Where else would I want to go? That's why my preference is to keep it low key here and answer questions when I can and tell you when I can't.
Smed
Zargas
2011-04-04, 08:59 PM
Still no plans for Biffers right? :P
Really looking forward to PS:Next, putting on my TR uniform again
But i have to ask, will there be somthing special waiting for old timed players?
Some special colors
I know i might be asking loads, but it would be kind of fun to show off
"Yes i have played for a long time, bow down to me :P"
TacosWLove
2011-04-04, 09:12 PM
1 - PSN is a skill based game at it's core. Player skills ( as opposed to character skills) are always going to be the most important. That said we have some cool new things to offer in this department. Not ready to share just yet but we have some cool new things here.
2. Planetside IS a massively multiplayer game. That's what makes us different than Battlefield 3 ( which looks awesome btw). You wont see fighting on the scale we are going to offer anywhere else period. Not even close.
2.
Thanks again for your time smed. We really appreciate this and confirming that PS:N is going to be "not even close" to the current player cap of 400, and its HUGE! Of course its a rather subjective term, but all I wanted to know is that it had more. Please note I am all warm an fuzzy inside...
I dont think im the only one here who has been waiting 5 years for this and I really want to express my utmost jump-out-of-my-chair-and-scream excitement now that you just said that and how things are going. :D:D:D:D:D:D
BUT PLEASE PLEASE PLEASE!! We need more then the old planetside vets to really make this game popular and for the most part thats all your going to find here. So get the word out. The only reason I bought the first planetside was because I saw the game box on a clearance rack for $40 at the game store. I knew nothing of it and only purchased it because I was out of FPS's to play..
Im sorry had to add one more and I think its the reason the first PS didnt always settle well and its a dirty four letter word: CSHD...
Client Side Hit Detection kills you when your've already run around the corner, when your think you'e made it, just to get shot 2 seconds later. Be completely on top of that damn wasp, yet he still gets his chain gun on you. And to get sniped right after you moved. And was the basis for the majority of hacks currently plaguing the game..
So does SOE have the power to get the servers to do the dirty work? And quickly at that?
I'd just like to compliment the PSU community here real quick. We just had the CEO going out of his way talking to us directly and across the board everyone expressed their gratitude and I don't think even 1 of us took it for granted or laid into him for some silly percieved slight.
This is exactly why I come to these forums and avoid the official PS forums as much as possible. The people here are much more civil and real while still being entertaining and informative.
Thank you to all of you.
That is too true. Nerf XYZ or killwhore :).
Thank you Smed for coming here and sharing what you know on the forum!
Devinator
2011-04-04, 09:33 PM
Smed. Thanks for posting.
I am wondering whether you consider Planetside to have been a success or not? I assume so since it is getting a sequel.
And I am wondering what you plan to do to keep players interested and maintain big fights- which is what made planetside unique as you mentioned.
Take a look at Planetside and EVE... Both the same age. EVE may be nothing but a spreadsheet with a scifi skin but they are constantly adding new content and updating things to keep folks interested. Even if people leave the game after a while, as a whole it has been constantly growing. Pretty much the opposite of planetside. It sucked to see my favorite game put on minimal artificial life support after such a short time.
Aractain
2011-04-04, 09:37 PM
Straengly enough Im think about a future BFF report where mikeb explains that he spilled ANOTHER mountain dew because of smed... Maybe.
But what the new audiance for games (8 YEARS!) thinks about Planetside (hopefully updated for our new tastes without this new console flavour) is going to be interesting...
Lonehunter
2011-04-04, 09:44 PM
Hmm. Well in this case I feel pretty strongly that our loyal subscribers should know that they are first in line. That's not greedy. That's simply good business and it's the right thing to do.
Good point, but I just wouldn't have resubbed unless I heard the lil "launch" and "march" words. As I thought I would need to pay for one month of this old PS, and get to try the new PS:N, but now it seems I will be stuck in the past a bit longer, not knowing when I can unsub. I was just a lil upset but now know I shouldn't have relied on those words since things can change.
Second - I'm choosing to come here to talk largely because this is where the Planetside community chose to make their home. Where else would I want to go? That's why my preference is to keep it low key here and answer questions when I can and tell you when I can't.
Smed
Again thanks for coming here, it's nerdgasms for everyone.
I may just have a rare view, and it's not every day you get to talk with "The Boss" of the people making the game you want to play lol.
think I'ma have to get a PSU tshirt now...
Furret
2011-04-04, 10:17 PM
New PSU T-Shirt idea:
PSU
Smed was here
Geist
2011-04-04, 10:26 PM
I....just can't believe it. Thank you Smed, you just became my favorite CEO ever(I don't know many I admit, but your pretty great doing this for us). :love::love::love: for all.
A few questions if you don't mind:
I noticed that the NC Vanguard got a small redesign aesthetic's wise. Will the other Empires get the same love? (Not sure about anyone else, but the Prowler to me looks like one of square of Hershey's chocolate with a turret on top).
I also heard that the Sanctuaries were getting the axe. Is this true?
Thank you in advance(if you can answer them. If you can't...Thanks for all the info!!!):groovy:
FortunadoAE
2011-04-04, 10:56 PM
I've got a degree in PR, and it's pretty awesome to see a CEO doing something like this. Props to smed.
MrSilentF
2011-04-04, 11:15 PM
You said galaxies are going to be a big part of the game over your tweet posts. Care to elaborate?
Silverfish
2011-04-05, 12:01 AM
I can't believe no one has asked what is obviously the most important question yet...Will there be a server called Konried??
TheBear
2011-04-05, 12:26 AM
I can't believe no one has asked what is obviously the most important question yet...Will there be a server called Konried??
That's because Markov is all that matters.
Senyu
2011-04-05, 12:28 AM
As long as its worth the delay I dont care. If its true and cool stuff is being added to the game, keep on making. How long did we wait for SC2?
TheBear
2011-04-05, 12:38 AM
1 - PSN is a skill based game at it's core. Player skills ( as opposed to character skills) are always going to be the most important. That said we have some cool new things to offer in this department. Not ready to share just yet but we have some cool new things here.
2. Planetside IS a massively multiplayer game. That's what makes us different than Battlefield 3 ( which looks awesome btw). You wont see fighting on the scale we are going to offer anywhere else period. Not even close.
2.
Glad to hear, I think the basic mechanics of PS are its strength, so I'd rather not see that messed with.
Question: which has been posed a number of times, in reaction to something you said.
No sanctuary? No staging zone?
I could see that going two ways, one which concerns me.
1. Backfield home continents will replace Sanc as a staging zone. Which basically means no HART and no free tech.
2. No sanc, select point to spawn in, like in Battlefield games. Which REALLY concerns me. While I understand you want to take away time to targets, and speed up the action, Planetside 1.0 was arguably better because with reduced mobility troops were forced to stick with targets instead of disperse.
So I guess, my basic question is...
If no Sanc, then will we have staging zones? a standardized "spawn in" point when we log in?
Effective
2011-04-05, 01:11 AM
Smed, can you give us any details on mechanics/changes on the game itself? It's hard to debate what should/how something should be changed when I'm only basing my opinions on the current planetside.
Raymac
2011-04-05, 01:12 AM
I can't believe no one has asked what is obviously the most important question yet...Will there be a server called Konried??
Johari forever.
Lowest in ping = highest in love.
tkoreaper
2011-04-05, 01:40 AM
I apologize for my previous comment about you Smed. I personally hold no grudge against you for any reason, I merely sought out to reflect what I thought many were thinking which ended up being an asshole move on my part. I say that because I've read a lot of negative comments in the past and assumed that the majority disliked you. I never really cared to delve into the reason why exactly because I never cared for much outside of Planetside itself.
Anyways, now that that's out of the way I'd just like to ask one simple question. 2 months ago after receiving several pictures of the vehicles in PS:N I had this theory:
You guys ever thought that maybe in PS:N vehicles won't be different by color alone?
For example, look at today's Prowler and Vanguard. The Prowler has a rounded model whereas the Vanguard is more blocky and square. Now take a look at the PS:N version of the NC's Reaver and the TR's Mosquito. The Reaver is much more blocky than the Mosquito and I think it has to do with it being a NC Reaver.
This could easily explain the huge difference in model design and why the color doesn't stick out much.
Could you tell me if my theory was correct? A simple yes or no will be good. No need releasing too much information.
Madcow
2011-04-05, 01:57 AM
Planetside was the last game that made me break the bank for a full computer upgrade. It was worth it.
All I ask is that I have enough advance notice to build a new hotness a couple of weeks before PS:N launches. That seems fair.
Also, you should take this chance to scoop up the dollars of people like me and partner with a hardware seller for PS:N package deals. If you could not make it a horribly overpriced Alienware, that'd be appreciated.
Grimster
2011-04-05, 03:23 AM
I also heard that the Sanctuaries were getting the axe. Is this true?
I believe that Smedley never said that Sanctuaries were getting the axe. I believe he just said that they wanted to get people back in action faster. That doesn't mean they will get rid of the Sanctuaries all together. So they might still be around when PS:N arrives just working in a more different way than before. :)
wildcat140679
2011-04-05, 03:57 AM
@Smed, I hope you’re able to answer.
Here and on forumside many idea are being posted on how players believe things should work in PS:N.
Does any of these ideas or bits and pieces of it and discussion that take place here, raising any design discussion among the development team to change or add something to the game?
Ant001
2011-04-05, 04:17 AM
SMED - I pretty much know ill be playing PS:N when it goes beta. I have only 1 question that I can't believe noone has asked yet.
Question - How many servers will you have and will EU and ASIA get thier own??
I know we had werner before (in germany because UK server sucked at that time. But London now has the best data center in Europe.) So I'm interested to know if you have looked into server location yet or is that still to far ahead in development.
SKYeXile
2011-04-05, 04:43 AM
Hey Smed, Planetside has a decent following worldwide and a decent following in Australia, while im not going to ask for the world and a PSN server down the road form me. but like the original Planetside will Planetside next coding allow players on high pings to still play competitively against Americans with say 180-300ping?
wormywyrm
2011-04-05, 05:01 AM
Dear Smed,
Thank you for PS:N.
And thank you for SWG's CU and NGE, without it I probably would have never gone out into the world and gotten a real life.
DarkStalker
2011-04-05, 05:24 AM
I only hope going to a 'new internally developed engine' there will still be resources around to tackle cheats that emerge.
At least when a 'common' engine is shared between games the burden of maintaining it and anti cheating measures can be shared to a degree
wormywyrm
2011-04-05, 05:27 AM
I don't think PS was any worse than any other games as far as cheating goes. It is an old game, and old games don't get anti-hack support. If hacking was as rampant when the game was released as it is now then they would have stopped it. They don't stop it now because they just don't have the developers to do it.
otomotopia
2011-04-05, 06:16 AM
If people think that Smed will screw the Vanu because he imagined the trolls as Barnies, all I can say is...
LASHER SPAM '09! WAHOO! :groovy:
Lucage
2011-04-05, 06:29 AM
Will there be an xbox 360 port?
Just jesting. ;)
haywire
2011-04-05, 06:34 AM
Loving the extra info, thanks again!
So long as the new game isn't drenched in 'next gen brown sludge' making it look horrible all will be forgiven.
LordReaver
2011-04-05, 06:35 AM
I heard there will be a GameBoy port.
Aractain
2011-04-05, 06:46 AM
Will there be an xbox 360 port?
Just jesting. ;)
*smack*
*smack**smack**smack**smack**smack**smack**smack** smack**smack*
kamikava
2011-04-05, 07:04 AM
Wow Smed, what a legend. Seriously a CEO of a huge online gaming company, posting on PSU. WHAT AN ABSOLUTE LAD!
I love you :love::love::love::love::love:
kklkit
2011-04-05, 07:20 AM
Q&A with a CEO. Anyone? :lol:
Only on PSU :p
Lucage
2011-04-05, 07:38 AM
Don't suppose you know what the minium requirements will be to run this game? Or just a general idea?
Madcow
2011-04-05, 09:35 AM
I don't think PS was any worse than any other games as far as cheating goes. It is an old game, and old games don't get anti-hack support. If hacking was as rampant when the game was released as it is now then they would have stopped it. They don't stop it now because they just don't have the developers to do it.
Planetside never had a large amount of support once it was launched. Cheating started on Day 1 as far as I know. I can remember a LOT of cheaters, although it never felt like a large amount of them at one time.
Firefly
2011-04-05, 10:07 AM
Planetside never had a large amount of support once it was launched. Cheating started on Day 1 as far as I know. I can remember a LOT of cheaters, although it never felt like a large amount of them at one time.
I love when people say "OMG Cheater!" It brings back fond memories of the days when I worked as a CSR in an MMO and had to deal with people telling me a guy was cheating or breaking the rules or griefing them and this was against the ToS, the EULA, the Magna Carta, and the Prime Directive. Nine times out of ten, they were wrong. They just sucked, or their internet sucked, or their computer sucked, or everything sucked.
My last day as a CSR a guy complained that some dude was hacking and cheating. I checked all my available resources and watched the guy for a while, then took the unprecedented step of getting back to the complaintant, who had continued appealing the guy (thereby padding my daily-resolution). I told him I had watched the guy for half an hour and had the player ever considered the fact that he got outskilled?
Guy comes back about a minute later with, "Well, I do suck at this game..."
Madcow
2011-04-05, 10:46 AM
The difference was with Planetside after they cheated they were anxious to post videos of it. I remember a cloaker making my life miserable with an AMP for a couple of nights so I Googled his name. The first thing that came up was a video showing his COF cheat which had no bullet spread even at max range.
Checowsky
2011-04-05, 10:59 AM
Figgy [Hansime] sent me over here to read up on this and I'm glad I came.
Good to hear something from Smeds even if its brief. Hopefully the beta testing will come soon enough, I'm eager to chuck my 2 pence in.
Firefly
2011-04-05, 11:58 AM
The difference was with Planetside after they cheated they were anxious to post videos of it. I remember a cloaker making my life miserable with an AMP for a couple of nights so I Googled his name. The first thing that came up was a video showing his COF cheat which had no bullet spread even at max range.
I'm not saying you're wrong, also not saying you're right. Your post was actually a springboard. Just pointing out that oftentimes, people think they're being beat down by a cheater, and never stop to consider the possibility that there are a number of other options.
Canaris
2011-04-05, 12:20 PM
Smed ....no way you play shitty tr or overpower nc. Vanu for the skilled players m8 you know that.
he's a self confirmed NC smurf lover :D
DviddLeff
2011-04-05, 12:21 PM
Some of my sweetest gaming memories have been the times when you log into a server (ie CS, BF) and get kicked for cheating after the first round after dominating the entire enemy team single handed, because I simply out played them.
DviddLeff
2011-04-05, 12:23 PM
he's a self confirmed NC smurf lover :D
No wonder they got the JH, Thunderer, Van, Scatmax, Particle Cannon, etc... :lol:
VS is where the skill is (minus the Lasher, which is pure random chance).
SonjaBlade
2011-04-05, 12:23 PM
The list of Top Dogs coming and posting up info is very short indeed. Smed, you are one of the few, and definately my favorite. I know my outift has a bunch of people waiting in the wings to jump back, and a lot of us are still holding on tight. Thanks for all the great info.
See you in PS:N
wolfkrone
2011-04-05, 01:33 PM
The thought occurs that I might have killed Smed many times my lasher, or run him over with my mag mower.
Madcow
2011-04-05, 01:49 PM
The thought occurs that I might have killed Smed many times my lasher, or run him over with my mag mower.
I fondly remember when Samhain would play under his own name. Whatever base he was at would quickly turn into a 3 way cluster as the other empires wanted to screenshot the killspam of them killing him. Too bad for most people he was a sneaky Jackhammer ho while playing on SamhainNC. The killspam usually looked the wrong way for screenshots.
MrGreenJeans
2011-04-05, 01:58 PM
Hail PS:N
Gaming was the catalyst that brought me to where I am now, from PC enthusiast to Network Admin to Business Intel to Data Architect and now ETL Developer. Gaming was and still is the driving force that keeps me as well as others so deeply engaged within the world of electronics.
Without a doubt gaming was my gateway into a very successful “IT” career BUT, PS was my world!! From 1996 till present I’ve gamed…. And in all that time games have come and games have gone right along with my ever changing, ever updating “RIG” and out of all those years the one game I could never seem to fully get out of my head was PlanetSide….
PlanetSide, PlanetSide, PlanetSide… “Hail”, “We need a Gunner!!” phrases that no other gamer outside the world of PS would ever truly understand and or relate too.
So, with that I say “Hail” Smed and thanks to you and your team for all the hard work, late hours, and dedication devoted to a world that keeps me and so many others in the game!
Jaxbrain
2011-04-05, 03:14 PM
Smed!!! You ROCK dude!!!
You guys hiring? I kid..
wolfkrone
2011-04-05, 03:15 PM
I fondly remember when Samhain would play under his own name. Whatever base he was at would quickly turn into a 3 way cluster as the other empires wanted to screenshot the killspam of them killing him. Too bad for most people he was a sneaky Jackhammer ho while playing on SamhainNC. The killspam usually looked the wrong way for screenshots.
Might explain why I only saw SamHayne in the VR suite. Probably tired of being tbagged lol
Varium
2011-04-05, 05:27 PM
Well even tho not much info from Mr. Smed as on a date for beta, still gives me a glisten of hope and excitement. Glad I read this thread, and keep up the good work.
Straws
2011-04-05, 05:51 PM
You know what else is an industry standard? An MMO having its launch date pushed back. Judging from the rather informed post you made, I can't fathom why this particular standard passed you by.
We "discussed" this in another thread previously, but I'll reiterate so my ealier comments in this thread reach an appropriate level of context.
The date of March being missed is not a significant issue here for me. It's a completely unrealistic release date being given in a very short timeframe that is my issue.
If the date announce in December was just "Q2" or "Summer", then it becomes "Q3" or "Autumn", that's understandable IF we are advised that this was going to happen BEFORE Q2.
We just had to wait until the very end of the proposed (aka "promiseomg") release date to be advised of it's delay. THIS is the issue regarding the date.
Yes, regardless, an announcement regarding a delay will be taken poorly by a lot of people that are waiting, but that passes. Look at GoW3's delay. April to Autumn, but they announced the delay back in, what? September 2010?
Now, I want to avoid getting bitchy on the subject like I did previously, but the video games market operates like most manufacturing and supply-based industries, and there's one thing that they all have in common, a missed date is far far worse than a delayed one. What is the difference? When you are told. People make plans based on these dates, and when those dates aren't met, it costs money.
The issue for consumers within the video game industry isn't a huge cost, because let's face it, the plans we would make would be limited to planning time off work. Anyone doing that before they have the product in their hands have a priority issue in real life. However, imagine the cost for a wholesaler that chose to promote the product this month only to have it amount to nothing and the product isn't released for 6 more months. Suddenly the announce date goes from minor one time cost to being unprofessional.
I find it hard to believe that the decision to update the hardware behind PS:N began and ended in the last week of March, but I'm not naive enough to say it's impossible, but I am brazen enough to declare it as a very poorly made, if not executed decision. (please note, that doesn't mean the decision itself is a wrong one, just made at the wrong time and handled in the wrong way).
robocpf1
2011-04-05, 06:37 PM
Thanks for the reply Mr. Smedley, I for one very much appreciate it (and actually fist pumped when I saw the blue name appear in the thread, the first time).
Some of us large-outfit types (and I imagine the smaller ones, too) were wondering if any more-intensive outfit-related features, and what kind, would appear in PS:N.
Understandably you don't want to release too much specific info yet, but put simply, in Planetside One the only real things outfits had were a roster window, tag, and chat channel. Nothing that really interacted with the game itself (like capturable territories or Outfit Home Bases, etc). So I wanted to pose this question to you.
What can we expect for Outfit organization in PS:N?
SonjaBlade
2011-04-05, 06:59 PM
Smed, is there any chance of large platoons? Maybe?
Raymac
2011-04-05, 07:15 PM
The date of March being missed is not a significant issue here for me. It's a completely unrealistic release date being given in a very short timeframe that is my issue.
If the date announce in December was just "Q2" or "Summer", then it becomes "Q3" or "Autumn", that's understandable IF we are advised that this was going to happen BEFORE Q2.
We just had to wait until the very end of the proposed (aka "promiseomg") release date to be advised of it's delay. THIS is the issue regarding the date.
I've heard this misconception alot and its understandable. I've seen all the quotes so you don't need to start pulling those out, but lets deal with reality here. Planetside Next has only semi-officially been announced to even exist, and a release date certainly was never announced in any official capacity. Let me repeat that for emphasis, a release date was never officially announced. Trying to use an offhand quote from early Decemeber as a set in stone release date is flawed. Plus we got information after what he said in December that updated that out of date info.
Frankly at this stage, it's absolutely pointless to dwell on a quote from a quasi-interview from December. Planetside: Next is coming, it's coming this year, and we will be getting much more information as time goes on, starting with the Producer's Letter this week.
Imagine for a moment a guy just wins the lottery , and as he collects his winnings he notices someone in the street who looks hard on his luck and world weary ,and gives the guy 5 grand . Then he goes on his way .
The guy on the street asks someone else ''who was that'' and gets the reply from another person ''oh, he just won the lottery''.
The guy on the street who had recieved the 5 grand then shouts ''miserable git, he could have given me a lot more''
The point being , the lottery winner didn't need to give the guy any money at all but out of the goodness of his heart he did, to a complete stranger.
The guy on the street complained despite having some money in his own pocket.
Some people will never be happy.
Firefly
2011-04-06, 12:17 AM
What can we expect for Outfit organization in PS:N?
I'm hoping outfits, accounts and characters roll right over into Next. Albeit, as BR1 CR0...
Nephilimuk
2011-04-06, 02:46 AM
IMHO opinion outfits and gaming community are the strongest feature of Planetside. If you get the right outfit from the outset it is one of the key reasons players stay around as the relationships it creates very strong bonds between players. It really does aid retention and repeat subscription
PS is all about team work and getting people in with the right group straight off the bat is pivotal (IMHO). Get the wrong outfit with just some special soldier (dictator) wanting to get to CR5 and it can be very very boring!!!!
Game lore is important to set the scene and advance the game. People creating war stories and legends together is priceless and a very very powerful pulling point for new players. If you could provide a medium of sharing those stories with the masses then that could be marketing gold dust.
Captain1nsaneo
2011-04-06, 05:24 AM
They're probably working on the art, animation, and engine right now. Features like flight ceiling, outfit utilities, and squad sizes are likely to not be set for weeks or until beta. Thus asking for info on them is a bit pointless.
Saying that, I'm glad for getting any information. I'm one of those currently subbed just for beta access and I'm glad to hear that we will be in at the start. Hoping for an official announcement soon.
Nomaki
2011-04-06, 05:56 AM
Saying that, I'm glad for getting any information. I'm one of those currently subbed just for beta access and I'm glad to hear that we will be in at the start. Hoping for an official announcement soon.
In the same boat, as soon as I heard that current subscribers would get immediate access to the Beta I subbed straight off.
Although with this delay, it's awkward to know how far off the beta will be, so I'll have to stop, wait for some form of date announcement, then ensure I'm busy destroying Vanguards in my Magrider when the beta date rolls over!
+rep to Smed for coming on here and giving some info, for a long ol' while I assumed any talk of a "Planetside Next" was an elaborate troll, but I'm glad to hear its existence from the CEO himself.
MuNrOe
2011-04-06, 06:38 AM
Will the see the mighty Ant make a return in PS Next ? :groovy:
Ant001
2011-04-06, 06:44 AM
Well from what I can gather from the information given and the company news ..SOE is indeed in a bad way.
I am pretty sure they will be making sure PS:N is a hit because it has to be.
Free realms may work on the ps2 but will it be enough?
I am really interested about this letter that is coming out this week, what exactly is the informtion we are getting. I would guess it's not details anout the game but more along the line of " ps:n is a working title and we are working hard to bring you a great game blah de blah" In other words you will be told its still in development but no information as to exactly what it will look like.
But at least we know it is in development. But then so was the agency for nearly 2 years. Now it's vapourware.
otomotopia
2011-04-06, 08:33 AM
Don't suppose you know what the minium requirements will be to run this game? Or just a general idea?
OS X Lion, an i7 2.77gHz, 8gigs of ram, 40gigs of SS HDD, and Two SLI'd GTX 460's (1GB GDDR5).
BicOfMarkov
2011-04-06, 08:51 AM
Then there was the announcement in December that it would be released in 3 months, before any solid plans for the public closed beta was announced. Again, another sign that things aren't following the industry standard. Again, very very scary.
There was a statement there would be an announcement in the first quarter.
Not which first quarter. 2011? 2012? SOE fiscal 2011?
People read way too much into a vague statement.
ASTRONIX
2011-04-06, 10:30 AM
Greetings from Russia. Thanks for the encouraging information, Mr. Smedley. I have a question for you.
Is there any chance that we will see the localization of Planetside:Next in different countries, particularly in Russia?
Best regards, Astronix
otomotopia
2011-04-06, 10:33 AM
Greetings from Russia. Thanks for the encouraging information, Mr. Smedley. I have a question for you.
Is there any chance that we will see the localization of Planetside:Next in different countries, particularly in Russia?
Best regards, Astronix
Just to clarify, do you mean utilizing Russian Alphabet as well? Or would Romanic characters suffice?
ASTRONIX
2011-04-06, 10:52 AM
I have in mind about technical support, the alternative language in-game interface etc..
Peacemaker
2011-04-06, 11:32 AM
In the same boat, as soon as I heard that current subscribers would get immediate access to the Beta I subbed straight off.
Although with this delay, it's awkward to know how far off the beta will be, so I'll have to stop, wait for some form of date announcement, then ensure I'm busy destroying Vanguards in my Magrider when the beta date rolls over!
+rep to Smed for coming on here and giving some info, for a long ol' while I assumed any talk of a "Planetside Next" was an elaborate troll, but I'm glad to hear its existence from the CEO himself.
Who the hell said being subbed will get you immediate beta access? Cause no one said that. This isn't Gears of War 3 where if you buy this game your getting in 100%. Worst Idea ever to say what smed did, and what he said for CLARIFICATION is that people who are subbed will be more likely to get into beta than a random person. I imagine if you just subbed now thats still a far shot. If you've played since beta like some of us then you probably stand a better shot, but there is NO 100% your getting in.... unless your hamma.
Firefly
2011-04-06, 11:38 AM
Who the hell said being subbed will get you immediate beta access? Cause no one said that. This isn't Gears of War 3 where if you buy this game your getting in 100%. Worst Idea ever to say what smed did, and what he said for CLARIFICATION is that people who are subbed will be more likely to get into beta than a random person.
I believe Smedley clarified recently and said people who have a subscription will be the first people to get into beta. What he hasn't said is whether or not it's having an ACTIVE subscription, or just having once had a subscription on an account in good standing.
Peacemaker
2011-04-06, 11:40 AM
Not reading whole threads fail. My bad.
Nomaki
2011-04-06, 12:27 PM
I imagine if you just subbed now thats still a far shot. If you've played since beta like some of us then you probably stand a better shot, but there is NO 100% your getting in.... unless your hamma.
For the record, I have been playing since Planetside's beta, but stopped for the time I was at University. <__<
And s'cool on the lack of thread readin'.
Hoping that the soon-to-come "letter" will have more solid details about release schedules, games features and stuff and isn't just a "We at SOE are working hard on Planetside Next which should be with you sometime before 2015..".
BlazingSun
2011-04-06, 12:30 PM
I have to bring up the marketing strategy question again, as I am interested in things like that due to my field of study:
I am still wondering what Smedly was talking about in this one interview. Now we are talking about a delay of the game - this does suggest that the original plan really was to launch the game in March. (?) Or was it just the official announcement and release of the first informations that was to happen? Or the release of the beta?
Either way I think that the marketing for PS:N should start sooner. As I have mentioned before, Mythic did a good job with marketing Warhammer Online and creating a Hype long before the game launched (the game itself was not that good though): Monthly newsletters with screenshots, concept art and podcasts about the game and the game developement process etc.
I admit I did not follow SOEs marketing campaigns of other games, but I think they could learn a lesson from Mythic here anyway.
It does depend on how many players SOE wants to reach with the PS:N, but it seems they are putting quite some effort into the game, which hopefully means that they will invest some money in a (good) CGI trailer as well.
[/End of random thoughts and questions]
Mythic did a good job with marketing Warhammer Online and creating a Hype long before the game launched (the game itself was not that good though): Monthly newsletters with screenshots, concept art and podcasts about the game and the game developement process etc.
I admit I did not follow SOEs marketing campaigns of other games, but I think they could learn a lesson from Mythic here anyway.
Agree 100%
Also agree...PS:N Needs a CGI trailer this time.
Firefly
2011-04-06, 02:06 PM
Also agree...PS:N Needs a CGI trailer this time.
What? Screw that - I want live action. I want a couple of those 501st Legion guys to dress up in TR, NC and VS costumes and make a live-action trailer. SOE can hire smokin' hot babes to serve as their Everquest models at Fan Faires... no reason they can't get some Planetside costumes.
Geist
2011-04-06, 02:37 PM
What? Screw that - I want live action. I want a couple of those 501st Legion guys to dress up in TR, NC and VS costumes and make a live-action trailer. SOE can hire smokin' hot babes to serve as their Everquest models at Fan Faires... no reason they can't get some Planetside costumes.
I actually was going to make/pay for it to be made Imperial Guard costume(from the Warhammer 40,000), but screw that, I'm getting a TR Rexo suit. :D
For marketing I think they should start by putting simple short adds to come on at the beginning of you-tube videos :
IT'S COMING!!
then a timer counting down ...
no more details , not even a link to PS:N ..for a while just to get people talking and guessing as to what it is ..
Then start showing millisecond clips of footage ..and keep them anxious for more .
Think of this as internet version of what Firefly's grandfather used to call 'The Porch Pussy '
Galapogos
2011-04-06, 03:24 PM
Only minus the diseases.
KCTitan
2011-04-06, 05:15 PM
OS X Lion, an i7 2.77gHz, 8gigs of ram, 40gigs of SS HDD, and Two SLI'd GTX 460's (1GB GDDR5).
That's it? I'm all set then! :D
MrGreenJeans
2011-04-06, 05:21 PM
CRAP!!! Just missed it!!!
I've got a (OS X Cub, an i7 2.69gHz, 7gigs of ram, 39gigs of SS HDD, and Two SLI'd GTX 459's (99.9MB GDDR5))
otomotopia
2011-04-06, 05:33 PM
CRAP!!! Just missed it!!!
I've got a (OS X Cub, an i7 2.69gHz, 7gigs of ram, 39gigs of SS HDD, and Two SLI'd GTX 459's (99.9MB GDDR5))
Good thing I just posted the Recommended requirements then. You should be able to play at 1439X899 on max with no lag just fine then.
/puts on glasses
Latency however...
YEEEEAAAAAAAAAH!
Straws
2011-04-06, 06:19 PM
I've heard this misconception alot and its understandable. I've seen all the quotes so you don't need to start pulling those out, but lets deal with reality here. Planetside Next has only semi-officially been announced to even exist, and a release date certainly was never announced in any official capacity. Let me repeat that for emphasis, a release date was never officially announced. Trying to use an offhand quote from early Decemeber as a set in stone release date is flawed. Plus we got information after what he said in December that updated that out of date info.
Frankly at this stage, it's absolutely pointless to dwell on a quote from a quasi-interview from December. Planetside: Next is coming, it's coming this year, and we will be getting much more information as time goes on, starting with the Producer's Letter this week.
I can certainly conceed to those points, thank you for keeping it relative and kicking my soapbox from beneath me. Yeah, you're right, what was announce was not official, because frankly, if it's not a press release or on the offical PS:N website (seperate issue, not going there...yet). I do retain an issue about a very important and influencial member of SOE throwing dates at us in this manner, because frankly, I don't want to know the date until they know the date.
I wouldn't even be upset if it ends up being next year. Delays are usually a sign that they are upping the quality, just not a fan of having a carrot waved in my face. No one should be and I would encourage John to avoid such a mistake again.
Lonehunter
2011-04-06, 07:00 PM
I've heard this misconception alot and its understandable. I've seen all the quotes so you don't need to start pulling those out, but lets deal with reality here. Planetside Next has only semi-officially been announced to even exist, and a release date certainly was never announced in any official capacity. Let me repeat that for emphasis, a release date was never officially announced. Trying to use an offhand quote from early Decemeber as a set in stone release date is flawed. Plus we got information after what he said in December that updated that out of date info.
Frankly at this stage, it's absolutely pointless to dwell on a quote from a quasi-interview from December. Planetside: Next is coming, it's coming this year, and we will be getting much more information as time goes on, starting with the Producer's Letter this week.
I did learn my lesson about hanging on a single word in an interview before any official release. But does that make the initial "announcement" all right? Does that give Devs free reign to say what every they want before the big PR push happens? I think people should just be more careful about letting that stuff slip.
LordReaver
2011-04-07, 07:14 AM
What was said was ambiguous at best. Trying to make something out of it is a waste of time.
Raymac
2011-04-07, 01:32 PM
I did learn my lesson about hanging on a single word in an interview before any official release. But does that make the initial "announcement" all right? Does that give Devs free reign to say what every they want before the big PR push happens? I think people should just be more careful about letting that stuff slip.
Well this is wasn't really a case of devs having free reign to give any information they want. This stuff was coming from the CEO of the company. Now I know even Smed doesn't have free reign either, but I really liked that he gave us little nuggets of information when he could.
Basically, he has to walk this fine line between giving us dedicated and hardcore fans a few treats to let us know our patience and passion are appreciated, and waiting until something is set in stone before saying anything about it. As Smed said in one of his posts here, he's happy to give us those early nuggets as long as we understand that they arn't set in stone yet and are subject to change.
That sounds like a pretty good deal to me, but I can totally see the other point of view of not wanting to know until its certain.
@Straws: I didn't intend to disrespect you or your opinion because your concerns are totally valid given what we know at this point.
There will always be people who don't understand that nothing is final until release. it's the same people that don't understand that hot coffee will burn you, that you shouldn't dry your hair in the shower and that you aren't supposed to take the entire bottle of aspirin at once. I think the best way to cater to these people is to put a disclaimer on every announcement. I know it's a huge pain in the ass but it's the only tried and true way of dealing with these types of individuals.
Shogun
2011-04-07, 02:32 PM
@firefly: yeah a big promo with the 501st legion would be great. i´m a member and worked for soe some years ago on the german games convention for starwars galaxies.
but i´m afraid the legion cannot help here, because i don´t think anyone in the club has a planetside costume. the starwars costumes are our own property, that´s why we can show them off on some cool occasions, but we are not sponsored by anyone and have to buy or build our costumes by ourselfs. but a NC br40cr5 splattermax costume would rock! maybe when psnext is successful i can draw some propbuilders over to planetside and show them the cool outfits that would make an outstanding costume ;-)
but you guys are right! SOE really has to do the advertising right this time! most players i know found planetside by pure accident or were drawn in by friends. this time everybody has to know what planetside is! when i tell someone about planetside, it is the same effect every time... everybody wants to play a game with soooo many great features. the problem was the age of the game, the graphics and the high subscription price for an old game with no dev left.
so if the new planetside is advertised right, and if it has most of the features of the original planetside, i am sure that it can become the new number one mmo for soe and maybe even scratch on the wow throne. just let everybody know this time!
TacosWLove
2011-04-07, 06:56 PM
Ok so there is one more day in this week and..
Its Friday, Friday. Gotta get down on Friday. yesterday was Thrusday and tomorrow is Saturday. Fun fun fun!
So tomorrow is our Producer day! Hurry, Friday!
movermanwa
2011-04-07, 08:20 PM
It is great after all these years to be hearing there is a next gen in Pside. I have a suggested name since Smed said they learn their mistake with naming sequels from Everquest and Everquest II.
Planetside: The Next Evolution
:D:cool:
Lonehunter
2011-04-07, 09:29 PM
Planetside: The Next Evolution
:D:cool:
I do think Next or an N, will make it into the title somehow. Remember when biffers where just Big Fu**ing Robots? BattleFrame Robotics where born...
Silverfish
2011-04-07, 09:37 PM
I have a suggested name since Smed said they learn their mistake with naming sequels from Everquest and Everquest II.
Planetside: The Next Evolution
:D:cool:
My name suggestions
Planetside 2: A New Hope
Planetside: The New Conglomerate
Planetside: Oshur Rising
Sifer2
2011-04-07, 10:11 PM
I would just got with Planetside 2. It's not the same situation as Everquest IMO. Where as that was two different games an storylines. An the first game still had appeal for people to play it instead.
Planetside Next will probably just be an upgraded version of the original. Like most FPS games where you play the latest. So it would just be less confusing to know which one is the newer one. Half the casual Modern Warfare crowd probably would buy the wrong game without that helpful number lol.
otomotopia
2011-04-08, 12:40 AM
Planetside: Nu
Planetside: Discovery
Planetside: Legendary Assault Not Even Thinkable So I Don't Explain.
Planetside: Three way.... wait, never mind that one.
Firefly
2011-04-08, 12:50 AM
Planetside:Next.
Everything else is just fucking stupid.
otomotopia
2011-04-08, 12:53 AM
Planetside:Next.
Everything else is just fucking stupid.
That too.
Tiberius
2011-04-08, 04:02 AM
Planetside 2: A New Hope
Planetside: The New Conglomerate
Planetside: Oshur Rising
Planetside: The NC Strikes Back
Planetside: Return of the Vanu
haha
Aractain
2011-04-08, 04:03 AM
Meh, next is so last. Its previous.
I want Planetside: Grimdark.
Or maybe Planetside Returns. :O
Nah, I want Planetside: Back to War!
Shogun
2011-04-08, 07:00 AM
hehe. how about: PLANETSIDE UNIVERSE ?
muaharrharr.
no, just call it planetside, and give it some informational subtitle. like oshur rising, or battle for whatever.
Or Planetside next generation ;-)
but in this case we totally need a dev named picard ;-)
but who cares for the name ;-) the game is what counts.
Straws
2011-04-08, 08:33 AM
@Straws: I didn't intend to disrespect you or your opinion because your concerns are totally valid given what we know at this point.
Don't worry, I didn't take it that way. That first sentence wasn't suppose to be as sarcastic as it reads.
I generally do like my opinion being challenged when it's flawed, and you did it in an appropriate manner instead antagonising.
I, like many others, have issues with SOE's marketing. It will take a LOT of effort from SOE to shake many of us from our concerns when they make any press about a game I desperately want to be successful. Due to this, I will very often jump off the rails because I generally dislike the effects or poorly made announcements. I will go over the top and I do need to be brought back down to earth when this happens. People shouting "you're wrong, you're wrong" doesn't work, because it's opinion, not fact, at this point.
Diddy Mao
2011-04-08, 09:32 AM
Planetside: The NC Strikes Back
Planetside: Return of the Vanu
haha
How about
"The video game formerly known as Planetside"
wolfkrone
2011-04-08, 11:02 AM
I think it would be hilarious if they called it PlanetSide Cataclysm
Helifino
2011-04-08, 11:46 AM
Planetside: The Cloaker Menace
TacosWLove
2011-04-08, 12:14 PM
Well since they both took over 8 years to show up, and became a pipe dream at many times:
Planetside Forever
Shogun
2011-04-08, 12:47 PM
YEAH! planetside forever for the win!
I don't know about Planetside Forever. DN:F was announced what, 14 years ago? PSN is barely announced.
In related news, I'm going to have fun calling game stop at the end of next month to convince them that I pre ordered duke nukem forever in 1998 but lost the receipt. Should be fun.
TacosWLove
2011-04-08, 02:37 PM
I don't know about Planetside Forever. DN:F was announced what, 14 years ago? PSN is barely announced.
In related news, I'm going to have fun calling game stop at the end of next month to convince them that I pre ordered duke nukem forever in 1998 but lost the receipt. Should be fun.
Hehe, your right it was announced a long time ago. But lots of us have been waiting a very long time for both these games... Just saying...
ArcticPrism
2011-04-09, 01:18 AM
I took it as such. My skin is thick enough to deal with negative posts. Im just going to take it out on them in game at the end of a virtual rifle. I imagine the haters as Vanu. :)
Smed
Proof that Smedley hates Vanu.
Aractain
2011-04-09, 02:02 AM
Only slightly related but I really like purple. Its a really nice colour and it kinda sucks the vanu get it. :(
Not only that but people think you are gay if you wear anything but black (and red I guess) these days.
Devinator
2011-04-09, 02:09 AM
so how about that producer's letter?
Sentrosi
2011-04-09, 09:45 AM
so how about that producer's letter?
Wow. Patience youngling. It's coming.
Sent from my iPhone using Tapatalk
Nephilimuk
2011-04-09, 10:26 AM
hey the letter may be delayed but PSN got a really nice mention in the Independent (Quality UK Newspaper)
PlanetSide Next is the provisional title for a long-awaited sequel to the hugely influential PC game PlanetSide. The 2003 original is still considered to be the definitive massively multiplayer online first person shooter.
PlanetSide Next had been tentatively expected in March, but will now come "a little later in the year," according to Sony Online Entertainment President and PlanetSide diehard John Smedley
http://www.independent.co.uk/life-style/gadgets-and-tech/new-release-info-for-minecraft-planetside-next-and-3ds-game-from-club-penguin-team-2265589.html
WeNeedAMedic
2011-04-09, 12:11 PM
Thanks for giving some info to the loyal fans Smed!! :groovy:
Shogun
2011-04-09, 01:30 PM
but i´m a little bit concerned, if SOE cannot even hold a date for a producers letter that was officially announced a week before, that´s not a very good sign :-/
ok, good to get some info finally, but hyping us with only a producers letter announcement, and not even keep the date would be very embarassing.
but i guess (hope) it will be a last second thing and we might get our letter just in time ;-)
Firefly
2011-04-09, 01:42 PM
but i´m a little bit concerned, if SOE cannot even hold a date for a producers letter that was officially announced a week before, that´s not a very good sign :-/
ok, good to get some info finally, but hyping us with only a producers letter announcement, and not even keep the date would be very embarassing.
but i guess (hope) it will be a last second thing and we might get our letter just in time ;-)
Sigh. Please learn to read. It will save you and the ones you love a great deal of embarrassment, and the rest of us a lot of headaches.
AS NOTED IN THE "PRODUCER LETTER" POST ON THIS BOARD AND ON THE OFFICIAL FORUMS...
''we hope to bring you at least a few words from the Producer next week to whet your appetite and anticipation for the future''
not 'promise', 'guarantee', not even 'explicitly told' are anywhere in that sentence , directly copied and pasted from the official forums.:rolleyes:
Shogun
2011-04-09, 04:20 PM
ok, my fault, dont drink and post ;-)
guess i have read too many news on other sites. ok, back on the waiting seat.
Firefly
2011-04-09, 04:24 PM
dont drink and post ;-)
It's five o'clock somewhere.
Shogun
2011-04-09, 04:38 PM
middle of the night here ;-)
NivexQ
2011-04-10, 02:20 AM
Sigh. Please learn to read. It will save you and the ones you love a great deal of embarrassment, and the rest of us a lot of headaches.
AS NOTED IN THE "PRODUCER LETTER" POST ON THIS BOARD AND ON THE OFFICIAL FORUMS...
Well, i'm not impatient, but if you're gonna throw quotes around...
As stated above, there will be a Producer's Letter next week.
Please bear with us as we take a short time to adjust to this new situation.
I often feel that they should rename SOE to SOF (Sony Online Frustration)
I look at them as the development equivalent of a tortoise , the more you ask from them , or demand , the more they draw their head back into their shell and refuse to come back out.
Waiting for PS:N news , well, I've never used drugs but I guess this is the gaming equivalent of cold turkey .
Being angry never seems to get anywhere , I'm not trying to bash people for being over anxious , just theres no point banging your head against a brick wall . I'm offering the equivalent of a chill pill.
Plissket
2011-04-11, 10:21 AM
Two questions here:
1) Are there any tentative recommended PC specs for PSNext? SLI/Crossfire support? That information could influence my next PC Upgrade here.
2) Will we be getting Ryan Favale back to EQ2 once PSNext launches? The EQ2 engine seriously needs that guys talent, the shader updates he did were the best thing to happen to it for years, it would be great to see them completed.
As for the delay, I'm enjoying both EQ2's new Destiny of Velious expansion and the much improved Planetside (its been great since the free trial ended, I've even gotten old time friends to come back!). So I'd rather experience it when it is ready.
Dorest0rm
2011-04-11, 11:53 AM
The first Planetside kinda supported Crossfire...well at least it used both my cards.
I SandRock
2011-04-12, 08:11 AM
I think Smed is the only CEO of a Video Game company I actually don't want to perform a Mortal Kombat fatality on when he talks. Seems like an actual gamer to some degree and a nice person at that *cough* unlike darklord bobby kotek*cough*
PS. I'm going to stay subscribed to PS no matter how long it takes. Fuck it if I go bankrupt. PSN babeh.
Gimpylung
2011-04-12, 08:23 AM
Planetside 2: The Agency Recycled
I SandRock
2011-04-12, 09:30 AM
I do wonder what he means with a new internally developed engine. With my limited understanding of game design I believe you can't simply move from one engine to another that easy. Which makes me think it's either:
- The programming / coding has hardly been done yet so moving to another Engine isn't that much of a set back
- The delay is quite substantial, perhaps even meaning Planetside 2 could be released as late as December 2011
- With 'new' internally developed engine Smed actually means that Planetside 2 was running on the 'stock' Unreal Engine 3 but they are now going to bring it to the Internally developed version of the Unreal Engine 3 for previous games such as DCUO and The Agency. Since an engine can be pretty much changed so much its a new engine all together (Too Human). I can also imagine that this 'port' is relatively less complicated and time consuming as change from one engine to a completely different engine (UE3 to CryEngine for instance).
- I'm a scrub and changing PS2 to a new engine is a piece of cake.
Mightymouser
2011-04-12, 04:02 PM
- I'm a scrub and changing PS2 to a new engine is a piece of cake.
'How hard' it is to change to a new engine really depends on how different the engines are; if the API's are similar you can port from one to the other relatively easily with some wrapper code, and if SOE is 'writing' this new engine they can make the API whatever they want.
However, writing a new engine is not a easy task. There is a reason dev houses pay big bucks to use other peoples' engines: writing them from scratch involves alot of 're-inventing the wheel' and is rarely economically practical. So I would think by 'new internally developed engine' he meant an engine with new internally developed parts.
Aractain
2011-04-12, 04:03 PM
I doubt he meant "3D engine" (or maybe "entire" engine as most lisenced stuff has loads of different parts). Engine could be anything. Animation, Sound, Physics. An engine could be anything that works as a system to accomplish some feature. Its still too vague.
Rubius
2011-04-12, 07:43 PM
So was this news posting supposed to be the producer letter we were promised two weeks ago? I was kinda expecting something from someone higher up, but I'm too hopeful.
I doubt he meant "3D engine" (or maybe "entire" engine as most lisenced stuff has loads of different parts). Engine could be anything. Animation, Sound, Physics. An engine could be anything that works as a system to accomplish some feature. Its still too vague.
Engine usually means the main 3D world engine, unless specified otherwise. No one says "yeah, we need to build a new engine" when talking about a physics engine. I've never heard of sound and animation engines.
NivexQ
2011-04-13, 10:19 AM
So was this news posting supposed to be the producer letter we were promised two weeks ago?
No.
Geist
2011-04-13, 01:35 PM
I was beginning to think it was...until Hamma posted. WOOOOOO!!!! 1 hour 26 minutes to go!!!
vikvaliant
2011-04-14, 05:03 AM
"You must understand, young Hobbit, it takes a long time to say anything in Old Entish. And we never say anything unless it is worth taking a long time to say."
-- John "Treebeard" Smedley
http://upload.wikimedia.org/wikipedia/en/thumb/2/2e/Treebeard.jpg/459px-Treebeard.jpg
Raka Maru
2011-04-15, 01:17 AM
Planetside: The Cloaker Menace
Although I really like this one, I suggest:
Planetside: Respawned - A New Beginning
8 is the number for "new beginnings" as PS celebrates 8 years.
Just throwing this out there for discussion, but should the new game have Planetside in its title ?
For all those who play now it would appear to be a simple choice. We've seen renders with nc and tr logos on them , and Smed has called it PS:N as an ongoing working title for now.
But, is it a particularly strong IP? I'm not a fan of the IP concept . I know why developers and publishers do it , but often an IP is used to create a game that is lacklustre and stick an IP on it to at least get the fans onboard . It's an immediate cash cow , just look at the regurgitated cod series .
I'm more of a fan of good game production, the IP is just merely fluff for the roleplaying element out there , not knocking them but it can have the best background story written by J.R.R. Tolkien and still be a rollercoaster ride and bad mechaincs.
So, just trying to look at this from the perspective of not being a fan , and a sceptic of soe does Planetside offer anything ? If you took a straw poll in the street , I dare say you would struggle to find anyone who had heard of it. When I talk to people IRL who say they play games and mention what I play , the reaction is a usual ''Sounds amazing, never heard of it'' . Looking on the web , you hear repeat mentions of balance and BFR's and how the fucked the game up. No character development , and how the whole 'persistance' thing is generally borked . You fight all night and day over a continent and do this and that , and the next day it was all for nothing since some ghost hacker hacked it back during the day while you were at work.
With a track record of poor support and lack of content , an over priced subscription and the above points , wouldn't it be a sound move to start afresh and work with a refreshed title ? Auraxis /WormHole , whatever . To the obvious it would still be planetside 2 , but the tainted or ignorant of the original maybe this would be more beneficial.
Makes no difference to me , as I already play the original and have done off and on since november 03 .
Raymac
2011-04-15, 06:44 PM
Just throwing this out there for discussion, but should the new game have Planetside in its title ?
Thats a really good question. I think that there is just enough knowledge of "Planetside" to justify keeping its name. Out in the real world, it seems theres not many people that have heard of it. However, in the gaming community, specifically the gaming media, I think there is enough name recognition to keep it "Planetside". Sure, it had its flaws, but it still holds the title as the best (only?) real MMOFPS ever.
Firefly
2011-04-15, 07:51 PM
PLANETSIDE:NEXT
Sephirius
2011-04-19, 01:45 PM
Not to rain on people's parade but you all need to consider Smedley's reputation for a moment. I'd keep a very HIGH rate of skepticism about this.
kamikava
2011-04-19, 02:44 PM
My parade just got rained on :(
Raymac
2011-04-19, 04:32 PM
Well judging my Smed's actions (i.e. leaking "classifed" information about PS:N himself) I'm pretty confident Smed wants and is capable of making PS:N an epic win.
Logit
2011-04-19, 04:54 PM
Well judging my Smed's actions (i.e. leaking "classifed" information about PS:N himself) I'm pretty confident Smed wants and is capable of making PS:N an epic win.
He's also capable of doing the complete opposite.
Raymac
2011-04-19, 04:58 PM
He's also capable of doing the complete opposite.
Alot of things are "capable" of happening. I could be mis-judging him, but I believe Smed genuinely loves Planetside and wants the sequel to be a success not only for SOE's bottom line, but also because he is a personal fan of the game.
Logit
2011-04-19, 05:06 PM
Alot of things are "capable" of happening. I could be mis-judging him, but I believe Smed genuinely loves Planetside and wants the sequel to be a success not only for SOE's bottom line, but also because he is a personal fan of the game.
He could of fooled me.
Forgive my skepticism, but until they actually give the community something to make us think otherwise, I'm not going to.
Raymac
2011-04-19, 05:25 PM
He could of fooled me.
Forgive my skepticism, but until they actually give the community something to make us think otherwise, I'm not going to.
There's nothing wrong with skepticism. In fact, I'm a big advocate of "Don't tell me. Show me." I just think it becomes silly when its more about a personal grudge against an individual. Grudges are like Firefly's penis, they are for high school girls.
kamikava
2011-04-19, 05:34 PM
Grudges are like Firefly's penis, they are for high school girls.
To laugh at
Hamma
2011-04-19, 05:40 PM
Not to rain on people's parade but you all need to consider Smedley's reputation for a moment. I'd keep a very HIGH rate of skepticism about this.
And while you are at it keep a very high rate of skepticism on a person who registers and posts twice on the forum with the exact same crap.
PS:N is not a pipe dream and Smed is not dicking with us.
Logit
2011-04-19, 06:34 PM
There's nothing wrong with skepticism. In fact, I'm a big advocate of "Don't tell me. Show me." I just think it becomes silly when its more about a personal grudge against an individual. Grudges are like Firefly's penis, they are for high school girls.
Well if it makes you feel any better, my personal grudge expands beyond just Mr. Smedley.
I'm just baffled at how hard it is to type in a forum. We the community have been very loyal, even after the years of abuse on our patience. If they would give us even a sliver of news the PS community would boom again. People already have started re-subbing with no information at all, imagine what might happen if they would give us something, ANYTHING.
I don't know what I want more, PSN news or a PS reunion tour. I think we could have both.
Geist
2011-04-19, 07:27 PM
And while you are at it keep a very high rate of skepticism on a person who registers and posts twice on the forum with the exact same crap.
PS:N is not a pipe dream and Smed is not dicking with us.
I think Hamma may have more information then us. Let's follow his lead and hope for the best.
I think Hamma may have more information then us.
SEIZE HIM!
Grimster
2011-04-20, 02:42 AM
Rain?
You know what it rained in my world in Minecraft after they released 1.5
Damn thing even went through glass so my whole entrance hall with a glass ceiling got wet. :(
Firefly
2011-04-20, 08:49 AM
Rain?
You know what it rained in my world in Minecraft after they released 1.5
Damn thing even went through glass so my whole entrance hall with a glass ceiling got wet. :(
The other day it rained so hard, I had to move all my paintball gear off my porch and into my living room.
I'm drinking coffee.
I have a pet cat named Beige. He's very fat.
This thread is fucking stupid now.
A car in the parking lot just honked its horn.
I can hear my neighbor's music upstairs.
Let's have eggs for breakfast.
I'm reading a book about the Basque people.
That chick from Doctor Who died.
This thread is fucking stupid now.
I see a little silhouetto of a man...
Lorgarn
2011-04-20, 10:24 AM
Rain?
You know what it rained in my world in Minecraft after they released 1.5
Damn thing even went through glass so my whole entrance hall with a glass ceiling got wet. :(
I haven't seen any weather effects just yet, though I haven't been ingame for more than a few minutes since the update. It looks so sweet on the dev-vlogs though! :)
Hotohori
2011-04-20, 01:07 PM
I wont be surprised if they had most of it planned out and done engine wise an then they saw how....; let say Battlefield 3 graphics were all polished and stuff and they decided to polish the game with a better engine to make it compete with similar brand names as the one I just mentioned.
Warhammer online failed pretty bad graphic wise, mainly cause of there engine, for me, even though they tried polishing it more it still felt clunky an it was unacceptable, taking on account the date that it was release and compared to the smoothness that older games had, it just didnt make sense; plus the obvious reason of the game-play never getting to a daoc potential.
Staying on the engine delay topic, I think it is important for Planetside Next to nail the smooth graphic feel as much as possible. I am willing to wait for it cause its not acceptable to have a clunky feeling game with poor limited graphics; I understand the most important part of the game is the gameplay but the designing team needs to take advantage of all the new technology to make the game go beyond the limit an let the people know that it is a game that was released that year graphic wise, and have the video /audio options of the game to let the player take it to the next level on realism and let the player know that this is a new game; A feel of "this is the new visual technology I expect from a game thats being released 2011-2013." An I think thats what the Planetside team is going for and for that I say they should take there time and deliver something special.
I wont be suprised if Blizzard's titan (secret mmo) will be a fps an there will be a big possibility that it may compete with Planetside next , so in my opinion sony needs to take out there secret special guns an better deliver the best of the best in this new coming planet-side next.
Joanic Sicos
2011-04-21, 03:33 AM
A feel of "this is the new visual technology I expect from a game thats being released 2011-2013."
There needs to be a fine balance to this though - Planetside Next will never look as pretty as BF3 or any newer game being release 2011-2013 due to the concept of it.
I'd much rather have a game that looks okay (but not OMG AMAZING!!WTF!!BBQ!) but excellently well in big fights. I'd much rather the time be spent on increasing the continent cap from 450 to say 900. When you think about all the action on the screen, would you rather be watching a pretty slide show or kicking ass and taking names? I know which I'd prefer...
Don't get me wrong, if they can do both, then I have no doubt my life will be ruined, but out of the two, then graphics can (as we say in Scotland) "Get tae fook"
EDIT - Buggered up the quote
mrarwood
2011-04-22, 04:25 PM
i wish it would just hurry up and get released so i can play it!
There needs to be a fine balance to this though - Planetside Next will never look as pretty as BF3 or any newer game being release 2011-2013 due to the concept of it.
I'd much rather have a game that looks okay (but not OMG AMAZING!!WTF!!BBQ!) but excellently well in big fights. I'd much rather the time be spent on increasing the continent cap from 450 to say 900. When you think about all the action on the screen, would you rather be watching a pretty slide show or kicking ass and taking names? I know which I'd prefer...
Don't get me wrong, if they can do both, then I have no doubt my life will be ruined, but out of the two, then graphics can (as we say in Scotland) "Get tae fook"
EDIT - Buggered up the quote
I agree on this point . I really hope there is enough 'tweakability' of the graphics so that , if you have the rig , you can have amazing graphics . But ,likewise, a game like planetside relies on numbers to be an amazing game . There's a good reason world of warcraft is so popular : anybody and their old granny can play it on their crappyest laptop. I dont ever expect planetside to have the same kind of subs , but I hope its user friendly enough that you dont have to have any kind of super crossfire rig to have even a decent fight.
I SandRock
2011-04-23, 06:04 AM
I agree on this point . I really hope there is enough 'tweakability' of the graphics so that , if you have the rig , you can have amazing graphics . But ,likewise, a game like planetside relies on numbers to be an amazing game . There's a good reason world of warcraft is so popular : anybody and their old granny can play it on their crappyest laptop. I dont ever expect planetside to have the same kind of subs , but I hope its user friendly enough that you dont have to have any kind of super crossfire rig to have even a decent fight.
hmmm well. WoW is 6-7 years old now. Back when it was released it needed a decent computer. Nothing special, but decent. I don't think your granny's laptop could've ran it back then. And I don't think that's a major reason it became so popular either :p
But I do agree PS needs to be scalable so a lot of people can play it without needing a ton of upgrades
Sifer2
2011-04-23, 06:37 PM
hmmm well. WoW is 6-7 years old now. Back when it was released it needed a decent computer. Nothing special, but decent. I don't think your granny's laptop could've ran it back then. And I don't think that's a major reason it became so popular either :p
But I do agree PS needs to be scalable so a lot of people can play it without needing a ton of upgrades
Nah I had a crappy integrated card an it still ran WoW fine way back then except for some stuttering in the cities. They actually updated WoW graphics some over the years slightly. Blizzard just doesn't make games that demand much of your hardware. I mean look at Diablo 3. It looks like a PSP game to me.
But yeah hopefully SOE learned from the original Planetside an will work harder to optimize an make the game perform well in big battles. Making a game look good without actually using more hardware is an art form an hopefully they are good at it.
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