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View Full Version : Is planetside gonna become EvE/SW:Galaxies?


Dreamcast
2011-07-09, 06:22 AM
I found this video and he mentions how Planetside is gonna try to do the opposite compared to eve going to FPS now as there long term goal


Now there is mentioned of resources and I heard them say that resources are gonna be more important later on....and I know they are planning on different planets.



So do you guys think we are going to see space wars eventually with player driven economy....seems like it is going to that.

They also seem to love SW:Galaxies sandbox aswell in one of the videos I saw.

http://www.gametrailers.com/video/huge-scale-planetside-2/717178

4:20 at video

Levente
2011-07-09, 06:26 AM
actually theres two QA videos at gametrailers, one is 17 min long and other is 33, why isnt it posted on the frontpage? fail

Dreamcast
2011-07-25, 06:02 AM
I think it is now.

Vancha
2011-07-25, 06:09 AM
actually theres two QA videos at gametrailers, one is 17 min long and other is 33, why isnt it posted on the frontpage? fail

They were on the front page, when they were news. Now they're old news, and hence been pushed off the front page. :p

Logit
2011-07-25, 10:03 AM
When SWG first came out it was a fantastic game.

Than, for some reason, they crapped it all up.

BorisBlade
2011-07-25, 11:11 AM
When SWG first came out it was a fantastic game.

Than, for some reason, they crapped it all up.

No, not really. If it werent SW it woulda flopped, it wasnt very good at all. Maybe good ideas, but badly implimented. And although i didnt play that new thing they did when they changed stuff all up, i hear how much it sucked all the time.

headcrab13
2011-07-25, 01:22 PM
Now there is mentioned of resources and I heard them say that resources are gonna be more important later on....and I know they are planning on different planets.

So do you guys think we are going to see space wars eventually with player driven economy....seems like it is going to that.

Yeah it's interesting that Higby mentioned that -- I think there are many directions they could go with a spinoff based on PlanetSide 2's stats.

It would be awesome if eventually they made a space MMO where the control of certain planets and systems was actually controlled by PS2 players. Down the line, they could even add "mutual events" where a massive, week-long battle on the ground for a newly patched-in citadel would determine the permanent control of a solar system in the space MMO.

-HC13

CutterJohn
2011-07-25, 01:30 PM
No, not really. If it werent SW it woulda flopped, it wasnt very good at all. Maybe good ideas, but badly implimented. And although i didnt play that new thing they did when they changed stuff all up, i hear how much it sucked all the time.

It had some really awesome aspects. The crafting was awesome(aside from inventory and repeatability issues). The mix and match class system was great. The completely player economy, with barely even any loot, was great. The sandbox was great. You wouldn't think sacrificing combat skills to be a hairstylist could work, but some people made it work. Player built cities were great.


It had bad parts too though. Class balance was whacked. Doc/dancer buffs were completely retardedly overpowered. There were bugs everywhere, some classes completely broken and never fixed. Cities that never went away sucked. Tatooine was border to border player buildings. Jedi sucked.

Sadly, the patches changed most everything that was awesome about the game, while leaving in much of the sucky stuff.

1Shotwonder
2011-07-25, 01:34 PM
It does seem like that is a possibility but if you step back and look at it again it seems like they are bringing a lot of ideas into ps2 from a lot of other games out there and probably are what is helping them to create there 3 year plan they mention... All I hope is that it stays true to what it is and that's planetside, there are a few things I am weary about but we don't know all the facts yet so cant really judge it just yet... If being an eve/star wars galaxy is a good idea who knows but I am sure I don't really care to be sitting in space mining or whatever slow crap that those games have... never really like either of the two but that's just me

Dreamcast
2011-07-25, 03:01 PM
Yeah it's interesting that Higby mentioned that -- I think there are many directions they could go with a spinoff based on PlanetSide 2's stats.

It would be awesome if eventually they made a space MMO where the control of certain planets and systems was actually controlled by PS2 players. Down the line, they could even add "mutual events" where a massive, week-long battle on the ground for a newly patched-in citadel would determine the permanent control of a solar system in the space MMO.



It sounds awesome, a whole player controller war that extends to galaxies with a player driven economy.


It does seem like that is a possibility but if you step back and look at it again it seems like they are bringing a lot of ideas into ps2 from a lot of other games out there and probably are what is helping them to create there 3 year plan they mention... All I hope is that it stays true to what it is and that's planetside, there are a few things I am weary about but we don't know all the facts yet so cant really judge it just yet... If being an eve/star wars galaxy is a good idea who knows but I am sure I don't really care to be sitting in space mining or whatever slow crap that those games have... never really like either of the two but that's just me

It will probably be an option like Eve is doing with Dust 514.....Planetside will still be planetside except now the game will be influenced by galatic battles and player driven economies.


It will probably improve the FPS aspect of the game since battles are going to take on different planets and maybe even space ships now.

opticalshadow
2011-07-25, 05:17 PM
swg was a great game with alot of rust, it woudlnt have suceeded if not for sw prolly, but it wasnt due to a bad game, it was do to bad devs behind it. they had good intentions but the game was released unsinished and remained so for its life time, getting trashed with that worst patch in history patch.

i think it wont wander into what eve is, i think its going to take its ideas and hopefully the three year plan will work, and as a community we can steer it twords a game of its own.

Bravix
2011-07-26, 12:10 AM
Favorite thing about SWG was being able to walk around in a spaceship as it participated in combat, and being able to see out windows as the combat happened. The fact that you could have one 1 pilot, 2 gunners, and a guy running repairing the ship from the inside was pretty sweet.

I want the space ships that they've talked about to be like that :D Engineers can run around inside repairing/upgrading the ship's defenses. Foot grunts defend from boarding parties when not manning turrets. Fun fun.

Baneblade
2011-07-26, 12:16 AM
SWG's original design plan was awesome... on paper. SWG itself was a steaming pile.

basti
2011-07-26, 12:16 AM
I dont think we will go down the Eve/SWG way with alot of crafting. The focus of Planetside 2 will always be the FPS combat. But potentially, with the additions of new planets, space wars could indeed happen.

And im not talking about Eve of SWG stuff only. Im talking about the FULL pack! Imagine 2 Battleships fighting each other, launching bombers and fighters, a massive space war. And you, a single soilder, stand on the hull of your empires Battleship. You jump, and float through space torwards the enemys ship, hoping that no enemy will open fire on you while you cant escape.

kubacheski
2011-07-26, 01:27 AM
I don't have the vids and locations, but I recall the dev panel hinted at multiple worlds being an eventuality. And that resources will be required to build outfit towers and other structures. I kinda wonder if the resources will eventually be used for moving off of Auraxis (via spacetravel) to other planets with more or different resources for a greater variety of structures available for construction on Auraxis.

It would make for hotly contested off-world locations if a "rare" resource were necessary for certain construction "planetside" (see what I did there :rofl:).

Heck, it'd be sweet to travel to a "tournament planet" where top squads from different servers got to go at it head (TR) to head (NC) to head (VS). When PS1 had multiple servers you'd always hear faction A on B server couldn't touch faction C on server D. It'd be neat to see about that.

EASyEightyEight
2011-07-26, 04:02 AM
I dont think we will go down the Eve/SWG way with alot of crafting. The focus of Planetside 2 will always be the FPS combat. But potentially, with the additions of new planets, space wars could indeed happen.

And im not talking about Eve of SWG stuff only. Im talking about the FULL pack! Imagine 2 Battleships fighting each other, launching bombers and fighters, a massive space war. And you, a single soilder, stand on the hull of your empires Battleship. You jump, and float through space torwards the enemys ship, hoping that no enemy will open fire on you while you cant escape.

Lol, I dunno about allowing a soldier to stand on the hull. Due to the fact that it's space, fighters and bombers will probably be in constant movement, and they can't be bothered with hitting targets that small when turrets are firing away. Instead, this environment would best introduce the much dreaded BFR's. Basically, make them bloated infantry.

If they ever do make an expansion that involves "naval" combat in space, they should call it Starside Intercept.

Vancha
2011-07-26, 05:01 AM
Actually, I think I'd rather see the expansion of the Planetside universe into other genres exist in separate games tied to Planetside 2 (as CCP did with Dust514 and EVE).

Desoxy
2011-07-26, 08:10 AM
I think we are getting ahead of ourselves here. Somehow it seems like everyone believes PlanetSide 2 will implement his favorite FPS-ideas.. which will only lead to disappointment in the end.

Implementing many of the ideas proposed here correctly takes a LOT of time.
So let's first await a nicely polished core game and be psyched about the fact that the devs seem to be willing to carry this game for as long as there are enough people playing it.. :)

Sifer2
2011-07-26, 12:51 PM
SWG had a lot of great ideas. Good ideas that should be in modern MMO's but are not for some reason. Player run cities were pretty sweet. The player houses themselves were also great an could be decorated in detail. The player economy worked. The space element was impressive with things like the ability to walk around inside your ship an such.

The game had issues from day one though. Biggest failing I think was a lack of content. The quests in that game were pretty pathetic. You could be taking a mission from Darth Vader himself an it might be nothing more than to go outside his Palace an kill some dudes standing outside it. Then come back an he asks you deliver a package or some crap. Just terrible. It's why I think they were losing so many subscribers so fast.

Unfortunately rather than just fix that they decided to instead revamp an break almost everything good the game had going for it. Eventually trying to take all the wrong inspiration from WoW. It's such a big screw up that I totally lost all faith in SOE. An my faith is still shaken today making me wonder if they will get Planetside 2 right.

Dreamcast
2012-06-11, 05:15 AM
Epic Bump.


I remember reading some threads the other day about how politics should be involved with Planetside.


Well this some videos of the Planetside developers having bigger dreams than just making an MMOFPS......For you new guys.

ThermalReaper
2012-06-11, 05:18 AM
...Star wars battlefront 3 with the scale of planetside 2? :eek:

Pella
2012-06-11, 05:22 AM
Last thing we need in planetside 2 is people playing armchair politics.

There is no real assets in planetside compared to that of EvE online. As quite simply if you want to gain control over an area you go and get it.

What next, ANTs farming rocks for resources....

Bags
2012-06-11, 05:37 AM
I certainly hope it doesn't end up with a player driven economy.

Red Beard
2012-06-11, 06:12 AM
For your ease of reference:

"It's interesting that Eve is going the direction that they're going; taking the large sandbox meta game and then adding a first person shooter onto it...It does sort of feel like...at least in talking about our long term plans for the game, that we might be doing something that's sort of the opposite of that; of making the FPS game first. Making the visceral action game, and then building on the sandbox gameplay experience afterwards."


The cat's out of the bag Higby! ;)

Sabot
2012-06-11, 07:05 AM
They did say they have very interesting long term plans for the game... they did also say that they deffinitely will run their ideas by us before anything is made. Or at least before anything is finalized regarding expansion and what not :)

Dreamcast
2012-06-11, 07:15 AM
You know Planetside could be bigger than Planetside 2.


What I mean by this is that the Planetside universe(:D) is big to allow for different planetside games and even move.


What Im saying is, if Planetside is really succesfull expect Planetside books,movies, and maybe even single player campaign game.


Imagine if Planetside will be the next halo/star wars :D

Goku
2012-06-11, 08:08 AM
Epic Bump.


I remember reading some threads the other day about how politics should be involved with Planetside.


Well this some videos of the Planetside developers having bigger dreams than just making an MMOFPS......For you new guys.

I should be locking this, but I will overlook this one time since you are the OP.

Electrofreak
2012-06-11, 08:16 AM
You know Planetside could be bigger than Planetside 2.


What I mean by this is that the Planetside universe(:D) is big to allow for different planetside games and even move.


What Im saying is, if Planetside is really succesfull expect Planetside books,movies, and maybe even single player campaign game.


Imagine if Planetside will be the next halo/star wars :D

If this is going to happen, it's going to need a lot more development of the backstory.

EVE did this by creating a very detailed universe and backstory (kind of a necessity in a sandbox game on such a massive scale) and allowing players to write and submit fan fiction alongside the work of their own development team.

The result is a repository of fiction that you could spend days reading, and that's not counting the books that have been published (and are on my shelf). There's also a magazine and regularly produced truly epic videos (some more like movies) made by CCP and the fanbase.

PlanetSide 2 could achieve the same (and there certainly was some good fanfiction and machanima that came out of it) but in an FPS, traditionally backstory means less to the player than in an RPG. That's because in an RPG (Role Playing Game) you are playing a role within the universe and generally the backstory is kind of important (or is supposed to be at least).

I always liked PlanetSide but the story events were always too "out there" for me to really get behind. Continents breaking up and becoming their own planets was fun to experience but definitely caused me to to raise an eyebrow (or two.)

In any case, I see a lot of potential for PS to create a storyline that they can use to expand upon the game in more than just an FPS experience. CCP could release DUST 514 as an FPS set in the EVE universe and get away with it, because it's just an FPS shooter with a lot of backstory to most of the people playing it, and that doesn't hurt anything. But PlanetSide will need to pay serious attention to the backstory if they want to expand PlanetSide beyond FPS.

Mechwarrior would be a good example of the right way to do it (though the franchise certainly had its less glorious days). It was basically an FPS (albiet in giant multiton mechs) that had enough story behind it that it was able to expand out into RTS games, books and the like, and has just hit the MMO scene with Mech Warrior Online, which will probably be going into beta around the same time as PS. Halo is another good example, with books and the movie that almost was.

But I digress. Backstory takes development time and we'll have to see how much SOE is willing to commit.

Sensator
2012-06-11, 08:17 AM
When SWG first came out it was a fantastic game.

Than, for some reason, they crapped it all up.

People look at SWG with rose-tinted glasses, I know I do. Whilst I remember it as a great game that was innovative and had a really great sandbox feel, it was also pretty bad mechanically and overall. It had a niche user base, and when SOE execs saw WoW and the numbers it was pulling in, they wanted a piece of it: hence NGE and CU. It was a bad decision on their part, nobody's denying that, but that's history and totally derailing the topic now.

But yeah, I don't think PS2 is gonna be like Eve/Dust 514 or anything like SWG XD

Shade Millith
2012-06-11, 09:58 AM
I don't have the vids and locations, but I recall the dev panel hinted at multiple worlds being an eventuality. And that resources will be required to build outfit towers and other structures. I kinda wonder if the resources will eventually be used for moving off of Auraxis (via spacetravel) to other planets with more or different resources for a greater variety of structures available for construction on Auraxis.

I wouldn't mind a few new planets, with their own conts. But hopefully no 'Bending'.

Warborn
2012-06-11, 10:11 AM
It's Battlefield 3 on a really big map where the round doesn't end. It isn't ever going to be anything even remotely resembling EVE. Or Dust 514, for that matter (in terms of fighting etc having actual consequences that is).

Vanu Techpriest
2012-06-11, 12:12 PM
I might be the only one but I really wish PS2 could have been a Warhammer 40k game instead. Instead of VS, NC, and TR you could have Orks, Marines and Eldar. All you would have to do is replace some models.

Just wishful thinking I guess. Still looking forward to PS2.

Gelgoog
2012-06-11, 02:30 PM
A space expansion I can see. You have orbital battlefleets that are stationary like the untouchable bases on the ground. From there you fly boarding craft to large satellite stations that control orbital weapons and drop pods( drop pods giving you the ability to drop anywhere on the map). Space fighters and large galaxy size combat vessels duking it out would be pretty epic. A special feature on the space stations could be where an attacking for could shut down the gravity on the space stations, or have spacesuits that could magnetically attach to the hull of the station so that they could access hatch ports only operable from the outside.

They could also setup moons with low gravity in which you assault a mining station for resource control. Set them up so that they have different vehicles only usable on the moon like rovers and small max-like walkers (not BFRs mind you).

Hamma
2012-06-11, 08:41 PM
I think PlanetSide 2 will be one of the next big Sandbox games, although we dont know much about what they have planned yet they certainly have hinted at it quite a bit.

Sifer2
2012-06-11, 09:08 PM
Did I imagine it or did they once say they were going to announce their 2 or 3 year plan for the game so players could tell them what they wanted? If so I wonder when that is going to happen. Launch?

I think its safe to say we know they will add more continents, and equipment. They also hinted at the possibility of NPC's an PvE content if the playerbase is happy with that. And im sure we will see the resource system be expanded, and tied into more of the metagame as it goes on.

As for it being EvE. That might be a little hard to do an possibly against the spirit of the game. Since its more about the Empire in Planetside than your individual little Outfit. I hope they don't go too far there an turn it into a game where Empires are fractured into hundreds of Outfits with their own agenda's who only cooperate if its mutual gain.

Hamma
2012-06-11, 09:11 PM
Yes there is a 5 year plan (I think it is 5) Pretty sure the plan has already been written.

The Kush
2012-06-11, 09:15 PM
Sounds lame. Please no

TheBladeRoden
2012-06-13, 05:15 PM
Was sitting here thinking, where have I heard of this 5 year plan terminology before. Ah yeah, then I remembered it was an old USSR initiative under Stalin. Collective farming was part of that I believe. Probably will be some farming in PS2 as well :lol:

Purging all the outfit leaders :eek: