View Full Version : Multi-core Utilization?
Not a lot of games have implemented multi-core processing. I am wondering if Planetside 2 will utilize multiple cores. Or rather, the forge light engine.
Did anyone inquire about this in the q and a?
basti
2011-07-12, 11:31 AM
Non info there yet. But im pretty sure it will. Most people have at least 2 Cores these days, not using that to full advantage is just stupid. :)
Warruz
2011-07-12, 11:43 AM
Non info there yet. But im pretty sure it will. Most people have at least 2 Cores these days, not using that to full advantage is just stupid. :)
most games support 2 cores fine, its however when you get into 4/6/8 that it becomes underutilized.
Desoxy
2011-07-12, 11:44 AM
I once read that PhysX can make use of extra cores if you have no/a less powerful nVidia card to take care of those calculations.
Maybe it got scrapped until now though..
basti
2011-07-12, 11:47 AM
PhysX does use your CPU if your video card doesnt suppport PhysX. But i dont know if it puts stuff on the CPU if your Video card supports it, but isnt strong enough.
Warruz
2011-07-12, 11:53 AM
PhysX does use your CPU if your video card doesnt suppport PhysX. But i dont know if it puts stuff on the CPU if your Video card supports it, but isnt strong enough.
Not to mention with newer designs of processors there is a higher separation of what a CPU and GPU do well for efficiency.
Not a lot of games have implemented multi-core processing. I am wondering if Planetside 2 will utilize multiple cores. Or rather, the forge light engine.
Did anyone inquire about this in the q and a?
Because a lot of games are console ports (sadly).
Pretty much all PC exclusive titles have multicore support.
Levente
2011-07-12, 02:09 PM
if forgelight supports Directx 11, then it will use all of the cores of the cpu, this is one of the advantages in dx11
Hamma
2011-07-12, 07:32 PM
We don't have a ton on the engine but I would hope it utilizes multiple cores.
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