View Full Version : What else could hacking a vehicle do?
Vancha
2011-07-18, 03:09 AM
We know that jacking vehicles isn't planned for PS2, and while we've been told it's due to financial/time constraints, I'm thinking there's more to it than that.
So, assuming vehicle jacking is something we'll never see for whatever reason, what else could hacking a vehicle achieve?
Personally, I like the idea of having a "hacked" vehicle blow up, either when someone attempts to enter the driving seat or perhaps when someone attempts to fire one of it's guns, or maybe even making it drive/fly directly forward at full acceleration for a fixed duration when someone tries to drive it.
Obviously it can't be anything too obvious until it's too late to do anything about it, otherwise it'll simply get "unhacked", but I figure you guys would probably have better ideas than I do (just keep them fun).
Deconstruct it into additional resources for your empire that can be used to pull more advanced stuff?
Boobytrapping a vehicle would be pretty awesome... but so would the ability to deconstruct it and take the resources that went into it.
Vancha
2011-07-18, 03:14 AM
Deconstruct it into additional resources for your empire that can be used to pull more advanced stuff?
That's real fun, Bags.
Edit: You too dsi? Come on, I know nothing can probably be as satisfying as turning it on it's own empire, but just having it deconstruct would be incredibly limp.
That's real fun, Bags.
Edit: You too dsi? Come on, I know nothing can probably be as satisfying as turning it on it's own empire, but just having it deconstruct would be incredibly limp.
Then ask for fun ideas. :) I'd love for it to turn on its own empire, but they won't due that due to balance issues.
Sirisian
2011-07-18, 03:26 AM
I think the balance issues they're mentioning is you can't let someone upgrade a vehicle with more powerful weapons and then give it to someone else. I'm honestly not sure if they're going to let people of the same empire give vehicles to other players even.
Imagine you customize a vehicle at the terminal with a 50 caliber for the passenger then just unlock it so another player can jump in and drive it. Someone could pump these out for others leading me to the idea that it won't be possible for the same reason you can't trade guns with other players.
Senyu
2011-07-18, 03:33 AM
Causing shots fire not hit where your aiming
Fuzz on vehicle screen making it difficult to see things
Random times of your turret turning by its self or vehicle turning/speeding/or stopping by itself. Seems annoying enough.
All controls are reversed, IE forward is left turn and changes this configuration every few seconds so you cant memorize the new way it is
Vehicle also firing its weapons randomley
Complete immobolization for say 5 minutes or more until another hacker removes it
Vehicle randomally shutting down for few seconds
Overload:Vehicle begins to overheat to the point of explosion. All occupiants inside are damaged per second until they leave the vehicle or the vehicle explodes killing its occupients and heavily damaging nearby objects/players
Delayed Virus:A virus set to a specific time or until activation of the hacker performing any of the above examples. Imagining hacking a Galaxy and it taking off full of players. Press a button, and watch from below
Vancha
2011-07-18, 04:18 AM
Then ask for fun ideas. :)
I figure you guys would probably have better ideas than I do (just keep them fun).
I'd love for it to turn on its own empire, but they won't due that due to balance issues.
Aye, I was referencing PS1. Having said that, I wonder if making the vehicle turret/weapon turn in circles and randomly firing shots would be OP? :lol:
Aye, I was referencing PS1. Having said that, I wonder if making the vehicle turret/weapon turn in circles and randomly firing shots would be OP? :lol:
Probably be annoying if it could friendly fire. And I completely skipped your last three words. :p
Lunarchild
2011-07-18, 04:30 AM
How about: giving the hacker remote control (movement only) of the vehicle? Wait till someone enters, then start driving the complete other direction :D Run softies over with it. Maybe even remote detonation...
How about: giving the hacker remote control (movement only) of the vehicle? Wait till someone enters, then start driving the complete other direction :D Run softies over with it. Maybe even remote detonation...
That'd be pretty funny.
Heaven
2011-07-18, 05:56 AM
I think when hacking you should get an option weather you can control the vehicle or your can mess with the electronics of it, also giving you a little tracking device so you know where its gone at all times, then you can blow it up from another continent and there going to be like WTF.
Vancha
2011-07-18, 05:56 AM
That's more like it. Give the REK an alternate fire that allows you to control the vehicle for X seconds on demand after "successfully" hacking it (pressing alternate fire a second time would cancel it). The question is, would you get to see from the drivers point of view while doing it? You'd be unable to move yourself while controlling it, and infiltrators would be lit up for the duration...
Heaven
2011-07-18, 05:59 AM
Or an eject button to shoot the driver into the air so when they land they die!
Azren
2011-07-18, 06:57 AM
I think when hacking you should get an option weather you can control the vehicle or your can mess with the electronics of it, also giving you a little tracking device so you know where its gone at all times, then you can blow it up from another continent and there going to be like WTF.
Sorry but that makes no sence, how could you remote control any vehicle? This could only be acomplished with drones that are consturcted to be remote controlled to begin with, not man driven vehicles. Fun idea though. Tracker thing is good, but a bit too weak taking into consideration how hard it is to hack a vehicle.
It has been stated that vehicles will have sub systems, my guess is hacking will allow you to disable some of those (based on your level). For example removing the HUD, messing with the vehicle's radar to miss identify friends as foes, stopping the engine (this includes turret rotation), ect.
Making hacked vehicles explode on a timer or player action is a fun idea too, but should be an option for engineers, not hackers.
Lunarchild
2011-07-18, 07:32 AM
Sorry but that makes no sence, how could you remote control any vehicle? This could only be acomplished with drones that are consturcted to be remote controlled to begin with, not man driven vehicles. Fun idea though. Tracker thing is good, but a bit too weak taking into consideration how hard it is to hack a vehicle.
Well, considering military vehicles pretty much are computer driven. Especially air-born vehicles have no manual control nowadays (commercial airlines as well). Since they have a radio transmitter as well the only thing that you need to do is hack into it and replace the firmware of a bunch of components, and maybe reroute a few wires.
Vancha
2011-07-18, 07:44 AM
Sorry, is realism the issue here? We hack with a beam of light, so I don't think it's a stretch to be able to remotely control a vehicle.
Slghtly OP idea - HUD is replaced with Justin Biebers photo.
But on a slightly more serious note - the next time a vehicle weapon is fired, it causes a temporary vehicle power down, similar to EMP strike.
OR
The next time a vehicle weapon is fired, cause ammo storage to explode, damaging the vehicle and removing most of its ammo.
Traak
2011-07-18, 11:31 AM
Hacking max suits, too.
Hacking enemy players, so they are zombies you control and make them do terrible things.
Hacking the trees. So they grab people and eat them.
Hacking the rocks so they roll uphill and attack players, like those games that use gravity guns.
Hack the sun so it falls out of the sky in a huge fireball and obliterates the enemy base.
Hack enemy weapons you find so when the enemy picks them up, the barrel twists around and shoots them in the face!
Hacking enemy hackers so when they hack stuff it turns into fruit-loop dispensing bunnies that hop around, breed like mad, and bury the enemy hacker in a mountain of furry wonderfulness. That only he can see, so his friends will think he's on something.
Hacking the weather! OMG Aweseome! Little rain clouds that only follow individual enemies around!
Vancha
2011-07-18, 11:52 AM
But on a slightly more serious note - the next time a vehicle weapon is fired, it causes a temporary vehicle power down, similar to EMP strike.
OR
The next time a vehicle weapon is fired, cause ammo storage to explode, damaging the vehicle and removing most of its ammo.
The problem with both of those is that people would simply fire a shot before setting off if they'd left their vehicle unattended, to make sure they weren't hacked.
Lunarchild
2011-07-18, 12:10 PM
Hacking max suits, too.
Hacking enemy players, so they are zombies you control and make them do terrible things.
Hacking the trees. So they grab people and eat them.
Hacking the rocks so they roll uphill and attack players, like those games that use gravity guns.
Hack the sun so it falls out of the sky in a huge fireball and obliterates the enemy base.
Hack enemy weapons you find so when the enemy picks them up, the barrel twists around and shoots them in the face!
Hacking enemy hackers so when they hack stuff it turns into fruit-loop dispensing bunnies that hop around, breed like mad, and bury the enemy hacker in a mountain of furry wonderfulness. That only he can see, so his friends will think he's on something.
Hacking the weather! OMG Aweseome! Little rain clouds that only follow individual enemies around!
I'll have some of what he's having please ^_^
Hamma
2011-07-18, 07:05 PM
:lol:
You used to be able to use the hacking tool on people, although it wouldn't actually do anything.
The problem with both of those is that people would simply fire a shot before setting off if they'd left their vehicle unattended, to make sure they weren't hacked.
Good point.
Could be IFF activated, so it activates when aiming at an enemy. Getting a little complex tho.
Treerat
2011-07-19, 12:07 AM
Identify Friend-Foe being flipped (ie. you show up as an enemy on the radar) so that beyond-visual attacks and automated weapons attack the vehicle.
Vehicle blows up when someone uses the hacked position (ie. if it's a gunner spot using the associated weapon).
Vehicle looses power randomly or after a set period of time.
Vehicle deconstructs after a random period of time (think full galaxy deconning while over deep water)....:eek:
And my all-time favorite; crew and passengers lose control as the vehicle stops and a voice with a Russian accent says "I lost a bomb, do YOU have it? MUAHAH" right before it cut-scenes to the vehicle exploding in a mushroom cloud taking out itself, all personnel, and anyone within a 50 meter radius. The ultimate Crazy Ivan...:lol:
Ooh, I like health / name colors being flipped.
Senyu
2011-07-19, 01:36 AM
anyone even read my suggestions?
LordReaver
2011-07-19, 02:18 AM
Do we even know if hacking is in PS2?
Senyu
2011-07-19, 02:25 AM
Do we even know if hacking is in PS2?
*Gasp* Blasphmey! Do not question such things oh ye of little faith
CutterJohn
2011-07-19, 02:54 AM
If hackers can mess with vehicles, then AV should be able to blow open doors.
Vancha
2011-07-19, 03:30 AM
Ooh, I like health / name colors being flipped.
Doesn't that suffer the same issue of people being able to tell they're hacked before they've even set off?
anyone even read my suggestions?
Causing shots fire not hit where your aiming
Fuzz on vehicle screen making it difficult to see things
Random times of your turret turning by its self or vehicle turning/speeding/or stopping by itself. Seems annoying enough.
All controls are reversed, IE forward is left turn and changes this configuration every few seconds so you cant memorize the new way it is
Vehicle also firing its weapons randomley
Complete immobolization for say 5 minutes or more until another hacker removes it
Vehicle randomally shutting down for few seconds
Overload:Vehicle begins to overheat to the point of explosion. All occupiants inside are damaged per second until they leave the vehicle or the vehicle explodes killing its occupients and heavily damaging nearby objects/players
Delayed Virus:A virus set to a specific time or until activation of the hacker performing any of the above examples. Imagining hacking a Galaxy and it taking off full of players. Press a button, and watch from below
All the ones that are greyed out are effects that people could detect before they'd set off. The orange ones are effects that would only work if they required being hit by an enemy or something to trigger.
Complete immobilization would work, but it'd be rather boring most of the time.
A time bomb that people can only detect if they've gotten inside sounds potentially fun. I'm thinking of all the vehicles left abandoned while fighting is going on indoors.
A timed virus probably has the most promise, though something that'll kick in after the hacker's long lost visual of the vehicle probably wouldn't be as satisfying as results they can see.
And my all-time favorite; crew and passengers lose control as the vehicle stops and a voice with a Russian accent says "I lost a bomb, do YOU have it? MUAHAH" right before it cut-scenes to the vehicle exploding in a mushroom cloud taking out itself, all personnel, and anyone within a 50 meter radius. The ultimate Crazy Ivan...:lol:
The voice-over aside, this could actually be fantastically fun. Upon hitting the acceleration, the driver gets an alarm/warning that the machine's been hacked, at which point stopping the vehicle - or perhaps letting it go under X MPH - causes the vehicle to explode ("Speed", anyone?)
LordReaver
2011-07-19, 07:39 AM
*Gasp* Blasphmey! Do not question such things oh ye of little faith
Think about it. They are implementing a system where even vehicles can capture territory. We also know that you can't jack vehicles. This could potentially mean a reduction or removal from the game. I'm not drawing any conclusions based off that, but I am definitely taking note.
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