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View Full Version : In regards to bonus XP


Zulthus
2011-07-20, 09:53 AM
Purchasing bonus xp is a bad idea. Keep that crap to EverCrack IMO. Nobody should be able to pay to advance faster than other players. Any other opinions?

Goku
2011-07-20, 09:58 AM
What kind of bonus XP are we talking here? I know people have been mentioning bonus XP that can be bought their a microtransaction. Then in EverCrack there is rest XP that goes up the longer your offline. Did I miss something here?

Zulthus
2011-07-20, 10:09 AM
Ahh sorry, meant purchasable xp.

Goku
2011-07-20, 10:24 AM
Right now I could go either way on this. I think it would be great for players who do not play as much, but players who do play 8 hours a day could abuse this. Only thing is those players who play so much are a minority and I doubt will effect game play that much.

Death2All
2011-07-20, 10:30 AM
I'm against anything that could possibly give you an advantage in game, XP bonuses/boosters included. I'm sure it's a great way to make money for SOE, but at the cost of giving an advantage to players who buy and alienating those who don't, I think the idea would be frowned upon.

If it's a skill based game and you get XP off of kills, theoretically, the best players should be leveling up the fastest. I don't know, I don't think it'll have any real bearing on gameplay but it could possibly piss a large group of people off.

Vancha
2011-07-20, 10:30 AM
Being able to buy a set amount of XP I'd be opposed to, but an XP rate upgrade I'd be okay with, strangely enough.

Level won't give you a huge power boost in this game, and it sounds like skills rather than battle rank will determine the important stuff, so I wouldn't mind people gaining BR a bit faster if it meant the game getting more funding.

Tigersmith
2011-07-20, 10:49 AM
This will probably happen either way. Its better then having someone purchase a weapon or a vehicle.

The thing that matters is skill. You can buy this x2 bonus for XP and still get around the same amount because you are bad.

FYI dont judge me if im the one to by the xp boost when the game comes out... lol I would love to be the first in acouple things

Zulthus
2011-07-20, 10:56 AM
But why should really good players be able to get double the xp? I already know there's going to be BR20 people on the second day; some people just feel the need to play that much. But I think that any sort of xp boost is unfair to gameplay and to the lower level population.

CutterJohn
2011-07-20, 11:30 AM
But why should really good players be able to get double the xp? I already know there's going to be BR20 people on the second day; some people just feel the need to play that much. But I think that any sort of xp boost is unfair to gameplay and to the lower level population.

Its unfair that people get to play more.

Theres time based cert training. Its unfair that people last year will FOREVER be ahead of newbs in training until the game goes into maintenance mode years from now and skills stop being added.


Hell, one could just as easily shout 'Keep the leveling/training to evercrack! This is an fps, we don't need levels'. Which would guarantee complete fairness.

You, however, take issue with just one type of unfairness, and use as your reasoning that its unfair to newbs(a video game version of think of the children?), which is untrue. Some newbs will use it. Some vets will too.

I think you just don't want someone with more money getting ahead of you. Which is a valid opinion. Use that. I disagree with it to an extent, since extra money is little different than extra time.

Lonehunter
2011-07-20, 11:40 AM
No for xp boost.

I think the skills progressing over time directly counters the idea of purchasable xp. They don't want people advancing asap, and neither do I honestly. When the game is 2-3 years old and rich newbies join up I don't want them to be max lvl with no actual experience playing the game. Plus, they've said they don't want to sell anything in their shop that increases power, just cosmetic. I'm pretty sure another lvl gives access to more power.

Aractain
2011-07-20, 11:57 AM
Its fine. Dosn't effect gameplay at all.

Zulthus
2011-07-20, 12:01 PM
Its unfair that people get to play more.

Theres time based cert training. Its unfair that people last year will FOREVER be ahead of newbs in training until the game goes into maintenance mode years from now and skills stop being added.


Hell, one could just as easily shout 'Keep the leveling/training to evercrack! This is an fps, we don't need levels'. Which would guarantee complete fairness.

You, however, take issue with just one type of unfairness, and use as your reasoning that its unfair to newbs(a video game version of think of the children?), which is untrue. Some newbs will use it. Some vets will too.

I think you just don't want someone with more money getting ahead of you. Which is a valid opinion. Use that. I disagree with it to an extent, since extra money is little different than extra time.

What I said has nothing to do with "restricting levels to EQ" or that "FPSes don't need levels." But selling XP bonuses is relatively equal to selling power. The more BR you have the stronger you get. Why would you or anyone want to cap so fast? Enjoy the game as it progresses and don't spend money to be the #1 revered player to get to the cap first. Marketplaces in general have no place in a game like Planetside - even cosmetics is kind of meh to me. As long as there is nothing that can give anyone playing an advantage physically or advancement-wise, a cash shop -could- potentially work.

Infektion
2011-07-20, 12:03 PM
paying for XP? that's just retarded, and people who want to buy XP... then, go play maple story or some shit.

Zulthus
2011-07-20, 12:05 PM
paying for XP? that's just retarded, and people who want to buy XP... then, go play maple story or some shit.

This. Sums it up.

Chaff
2011-07-20, 12:22 PM
Having money isn't a crime. If SOE sells XP and/or an XP-boost.....so be it. They do plan (need) to make money off this game.

We all should be against SOE selling weapons. I don't see it as a problem with XP. Some poseur with money to spend gets some BR or certs sooner than they should ?.....just means easier BEP-boosting kills when you essentially have a noob or quasi-noob playing a toon they can't handle or fully utilize.
I like the idea of getting BR20 BEP for a KILL - even thought the guy might only be BR4 in ability.

I don't think selling XP does much - except perhaps make SOE willing to put out PS3 someday. To keep this franchise alive (and hopefully GROWING), we need SOE to make some money off this game.

It would be funny to require anyone who "buys" XP or XP-boost has a mandatory DONALD TRUMP hairdoo on their toon....or at least some buff that would help a sniper "choose" too take a "paying customer" out due to financial envy.

When sniping - all things being equal - I tend to think I'll shoot the guy with the custom armor & epiletts & buffs & whatnot.....or, snipe the tank driver that got out of the Vanguard with the Hello Kitty cammo-paint scheme. I'm an average player at best. I enjoy killing guys BETTER than me more than a noob. And sorry, I LOVE killing a BR20+ who is AFK. I takes 'em any way I can get 'em.

On a serious note - let people pay for a little help getting XP. Let them pay for "cosmetic" customizations to uniforms, vehicles,....more money for SOE = more money for tech-support, upgrades, and maybe PS3....

.........since the new screen shots came out - I'm even more geeked to check out PS2. Hopefully, they (SOE & the players) identify and fix any programming or strategy flaws during PS2 Beta.

CutterJohn
2011-07-20, 12:22 PM
But selling XP bonuses is relatively equal to selling power.

Yeah? And? So what?

If someone wants to spend there money to do this, who are you to say they shouldn't be able to?

I won't pay. I don't care if someone can buy a max br character with all the skills either. Thats their business, not mine.

Zulthus
2011-07-20, 12:23 PM
Or put a tag above their head that says "I suck at this game so I need support" In the case of new players that need to catch up though, a method can be worked out. Having people buy XP bonus in planetside in general just doesn't make any sense to me.

CutterJohn
2011-07-20, 12:37 PM
Then don't buy any.

They aren't suggesting selling a beamer that shoots OSs. Just an increased pace of something you can do naturally.

If leveling fast is OP, then leveling itself must be OP, since people will be doing it for years. If it makes that much of a difference, something is already wrong.


The shame of it is you haven't even mentioned the real, and only, reason something like this should be avoided.. If purchaseable xp boosts exist, then there will be an incentive for SOE to slow down leveling to entice people to spend extra money. THAT is a danger.

Traak
2011-07-20, 12:52 PM
Or put a tag above their head that says "I suck at this game so I need support" In the case of new players that need to catch up though, a method can be worked out. Having people buy XP bonus in planetside in general just doesn't make any sense to me.

This did this with the FF CR5's.

Vancha
2011-07-20, 02:23 PM
The more BR you have the stronger you get.
Do I?

We don't know yet how fast people can level, nor how fast people can learn skills. If it turns out that playing 2 to 3 hours a day means you gain certification points (due to raising your battle rank) quicker than you can spend them by learning skills, an XP booster would basically do nothing for people who can play those 2 to 3 hours a day. In that situation, I'd have no issue with people being able to buy XP boosters, as it would only really benefit those who couldn't play those 2 to 3 hours a day.

On the other hand, if skills learn quick enough and battle rank raises slowly enough that each level brings a noticeable gain in power, then an XP booster would be something I'd be far less happy about, but seeing as a fully specced out character (with outfit and leadership bonuses) will supposedly only have a 20% advantage, I can't see that being the case.

Hamma
2011-07-20, 02:26 PM
I have no problem with selling increased skill time. So long as weapons and vehicles aren't sold. And I disagree that this is even remotely the same as selling weapons and vehicles.

Chaff
2011-07-20, 05:50 PM
Then don't buy any.


The shame of it is you haven't even mentioned the real, and only, reason something like this should be avoided.. If purchaseable xp boosts exist, then there will be an incentive for SOE to slow down leveling to entice people to spend extra money. THAT is a danger.:evildrop:


This is the only legit point raised against some sort of XP bonus (for sale). Otherwise, I have nothing against it.

knaggsy
2011-07-20, 06:10 PM
I am against the idea of buying XP or boosts to XP Gain and for good reason.

One thing which was fantastic in the original planetside was when there was only a handful of cr5's. We had an arrangement that if someone was leading a cont then no-one else interfered. Bickering on CR5 chat was at a minimum and OS's are few and far between but when they happened they were for strategic merit over the "omg i got 50 kills".

Now lets factor in purchasing XP. CR5 would take months in the beginning (i know people can do it faster) but we would see a huge amount of people buying experience in order to get this milestone quicker. The problem of OS after OS after OS and command chat bickering from mostly noobs who don't have any idea of continental tactics.

I also note that it's one empire per server (thank you SOE :D this makes me happy) but people can have multiple characters. They stated that people going down the command route wont be able to do other things so people will merely create an ALT to do it buy the XP and then focus on their mains.

Experience should be earned; faster for being in combat and helping your army. Yes you learn while you sleep which is great now that i'm older and have a job and can't play PS2 for the 40 hours straight blocks i did in PS1. This helps me at least try and keep up with those who can.

I understand the merits of buying XP and such but if it's implemented I would want exceptions on skills. I.E. Using an EVE Online example; you can buy up to battleship level 5 but you can't buy drednaughts or T2 skills meaning there is a limit on what people can buy and can't simply max out a character on day 1 without even spawning in.

I like to know that the people in the game who have access to high end unlocks have actually played the game for long enough to appreciate them and use them properly.

I can guess though that if they implement a system of "50% more XP if you pay £2.50/month more" i would probably pay it. Why? I don't want to be disadvantaged in my personal race to grab CR5 :P but also I don't want to feel like in a months time after playing that i could be a month and a half down the line to getting all the shiny new unlocks I want to try out... I've been waiting for PS2 for many, many years I want to kill people in as many new and fun ways as possible ASAP.

Nonetheless, traditional style planetside levelling is sufficient. No micro-transactions for this. They should be for cosmetics (I hear people will pay about £60 for a monocle for example) or non-game changing things such as additional character slots or continent queue priority.... (ooh i loved doing a /comsanctuary to say skip the queue by pressing alt +f4 and going from position 80 to position 4 :D).

I would talk more but i feel this post is quite long...

Bags
2011-07-20, 06:21 PM
There's no command rank in PS2.

knaggsy
2011-07-20, 06:22 PM
There's no command rank in PS2.

I understand this but OS's are in the game to my understanding and I would hope that these are one of the last things people can "train for" and unlock.

I was using the CR5 example as I always enjoyed commanding in PS1. :D

Operations
2011-07-21, 10:29 AM
Purchasing bonus xp is a bad idea. Keep that crap to EverCrack IMO. Nobody should be able to pay to advance faster than other players. Any other opinions?
I disagree, I think this is exactly the sort of thing they should have in the game store, convenience and fluff items.

Or put a tag above their head that says "I suck at this game so I need support"
Why?
XP isnt a measure of skill, its a measure of time.
An average player who plays alot will earn more XP than a good player who can play only a little.