View Full Version : lucky shot
MooKoo
2003-03-01, 08:32 PM
Since there is a "cone of fire" does this mean that if you kill someone that its pretty much lucky in less they in like a tank or something alot bigger?
Hamma
2003-03-01, 08:35 PM
:confused:
MooKoo
2003-03-01, 08:43 PM
when you shoot your gunt he cone (crosshair) gets wider so would killing some be a lucky shot from far away or even pretty close
Arshune
2003-03-01, 08:45 PM
Remember Half-life? Not CS, but original Half-life and the submachine gun it had? That used a CoF aiming system. So you still had to aim, but there was some luck involved, yes. At least, that's what I *think* a CoF aiming system is like, I assume Planetside's will have a lot more to it since it's a much newer game? Anyone know? :confused:
Frozen-Monkey
2003-03-01, 08:47 PM
it just means you have to put out small burst at a time, if your the type of person who does go in holding the trigger you'll probably get gunned down
I hope that PS adopts some of the concepts from CS. Not exactly, but the princables. Like shooting on the run bein more inactuarte, and ducking being more acurate, along with shooting in bursts.
Sando138
2003-03-01, 08:55 PM
heres my take on the cone of fire. all weapons have their cone tightest when not being fired, like so.
(.)
use of the weapon causes recoil, particularly in the bigger ones, that widens the cone. the more recoil, the wider the cone. depending on the kick of the weapon, after your first shot, the cone may look like either this
(...)
or this if it has a lot of recoil.
(.........)
while you are firing, the cone gets progressively wider. when you stop pressing the 'fire' button, the cone shrinks very fast. so unless you have a very low recoil on your weapon of choice, controlled bursts are more accurate than full auto. full auto will be best suited for suppressive and covering fire. i suggest that if you want to see the cone-of-fire system in action, find the 'planetbreak' video.
MooKoo
2003-03-01, 09:10 PM
ok thank you
any ideas where i could find the video? gamespot maybe?
The Eternal
2003-03-01, 11:16 PM
yeah the longer you hold the trigger the more luck you need, thus the saying "Spray and Pray"
Sando138
2003-03-01, 11:25 PM
to find the planetbreak video do a search on the official game discussion forums for 'planetbreak'. it should show you a couple threads and one of them has a link to a download.
Nightmare
2003-03-01, 11:33 PM
Originally posted by The Eternal
yeah the longer you hold the trigger the more luck you need, thus the saying "Spray and Pray"
Oh Lord, please guide thy bullet to the opponent, and may all who claim victory say so in your name... *bullet nails enemy in the heart* Thank the lord!
Fire_Monkey
2003-03-01, 11:42 PM
Is that an impersonation of the sniper in SPR ?
Nightmare
2003-03-01, 11:43 PM
not intentionally...
EDIT : Now that I think real hard, I do remember a sniper that always prayed or did something right before firing. Still, I wasn't thinking that at the time.
Tobias
2003-03-02, 12:00 AM
Think SoF 2 for cone of fire things. I think. I am wrong arnt I?
Fire_Monkey
2003-03-02, 12:03 AM
I only played sof1, so I have no clue
Scarab
2003-03-02, 12:12 AM
Battlefield 1942 has that system too. It's especially noticable when playing the assault character. When running the cone gets wider...the crosshairs spread out to show this. When you stop it gets closer, then when you fire it starts to spread depending on how long you hold it.
Getting into a crouched position shrinks the cone because you have better control of your weapon, and getting into the prone position gives you the best control since you can steady the weapon on the ground and the cone of fire stays at its tightest even while holding the trigger.
I'm guessing crouching will also shrink the cone of fire in planetside. I'm not sure if prone position will be an option though since the armor is much more cumbersome than anything used in world war 2.
Nightmare
2003-03-02, 12:15 AM
Well, you can't get into a prone position, but I would think the armor in the future would be made out of super-light, super-strong alloys of some sort... like super titanium!
SandTrout
2003-03-02, 02:47 AM
When you are crouched and stationary the CoF is the smallest.
When you are standing and stationary its larger.
When you fire, run, jump, and get hit, the cone gets larger.
Zoom/magnification has no effect on the actual CoF, while it may seem bigger due to the portion of your screen it takes up.
Does that clear everything up?
Tolvy
2003-03-02, 12:03 PM
I'll have to see how I like the CoF in beta (if I get in). I'll probably miss the pixel perfect aiming like in q3 with the railgun.
Woohoo, I'm a Commander now!
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