View Full Version : "MAXes have a melee attack"
Death2All
2011-09-17, 04:38 PM
"AzureTwilight Azure Twilight
@planetside2 MAXes (at & maxes ironic I know!) Will MAX armors be given any kind of melee attack & will jump jets still exist or be modded?"
"PS_TRay T Ray
by planetside2
@
@AzureTwilight max suits do indeed have a melee attack #planetside2"
wat
Malorn
2011-09-17, 05:47 PM
You're in this big power suit. It hurts when hit by it.
Gameplay wise I'm unsure as to when it would be practical to use it. Maybe its how MAX fight each other or destroy terms and stuff faster? I dunno...
CutterJohn
2011-09-17, 06:00 PM
Pretty sensible. As Malorn said you're in a giant suit of powered armor. If it gets its hands on you it won't feel good.
Solution: Don't let the max get its hands on you.
Talek Krell
2011-09-17, 06:28 PM
Would be nice to know what they intend for it. If they want it to be a primary form of attack for MAXes then, well
wat
But perhaps they just want a backhand knockback that a MAX could use to open some space up.
I'd be fine with that, but no sword fighting maxes please.
NewSith
2011-09-17, 06:31 PM
MAX Melee fight:
Bizarre Japanese Fighting Robots - YouTube
FIREk
2011-09-17, 06:32 PM
I think the main reason for implementing this is: why the heck not? ;)
Using your runs will most likely be a lot more advantageous than using a melee attack, but there are at least two useful scenarios:
1) You may need to reload MAX weapons this time around, or let them cool down, for instance; if an enemy catches you with your pants down, you can clobber 'em good ;),
2) Humiliation kill; you could have just shot the guy, but he let a lumbering, slow enemy get too close - why not cave in his face for that mistake? :)
Yeah, I'm apparently a big fan of mauling stuff to death with blunt instruments. :P
Death2All
2011-09-17, 06:39 PM
I think the main reason for implementing this is: why the heck not? ;)
Using your runs will most likely be a lot more advantageous than using a melee attack, but there are at least two useful scenarios:
1) You may need to reload MAX weapons this time around, or let them cool down, for instance; if an enemy catches you with your pants down, you can clobber 'em good ;),
2) Humiliation kill; you could have just shot the guy, but he let a lumbering, slow enemy get too close - why not cave in his face for that mistake? :)
Yeah, I'm apparently a big fan of mauling stuff to death with blunt instruments. :P
1. You don't already reload your MAX in the first game? And isn't that the penalty for running out of ammo. If you get caught with your pants down you should probably be killed for it, shouldn't you?
2. Only legitmate reason I see it in place is for humilation kills.
Melee MAX puts so many visuals into my head at once it's hard to comprehend. I just imagine legions of MAXes autorunning punching everything in sight.
Melee is the bane of shooter games.
And yes I'm going to judge everything before it's even implemented or playable because I'm an entitled asshole.
etheral
2011-09-17, 06:40 PM
I could kinda see a melee MAX working as a linebreaker in indoor fights. The enemy have a choice between moving out of its way or getting bitchslapped unless they have some AV
Sirisian
2011-09-17, 06:57 PM
Heh just look at the VS hand (http://www.planetside-universe.com/media/main/psnext/renders/vs_max.jpg). That thing is meant to do some damage.
I think max melee is cool. Did they say if normal infantry had gun melee now?
FIREk
2011-09-17, 07:01 PM
1. You don't already reload your MAX in the first game? And isn't that the penalty for running out of ammo. If you get caught with your pants down you should probably be killed for it, shouldn't you?
Oh, right... Never played MAXes and was thinking about the TR Dual-Cycler when writing my reply. I think that one's got a pretty sizeable mag. :)
If you get caught with your pants down by someone who's got their pants down as well (like someone who's jumped right smack in front of a massive steel leviathan), I think it's fair for you to turn the situation around in your flavor. :)
As long melee attacks do a set amount of damage (which is confirmed, since they revealed that melee attacks will do more damage from behind) and there is no ridiculous lunge like in BFBC2, I think we'll be fine. Melee was only retarded in Modern Warfare and BFBC2, but even there it was never truly abused, nor did it really break the gameplay.
FIREk
2011-09-17, 07:04 PM
Heh just look at the VS hand (http://www.planetside-universe.com/media/main/psnext/renders/vs_max.jpg). That thing is meant to do some damage.
I think max melee is cool. Did they say if normal infantry had gun melee now?
Actually, it looks pretty flimsy and looks like it's supposed to be inserted into a weapon (two separate weapons for MAXes have been confirmed). :)
I personally hope we will either quick-attack with rifle butts or have very powerful knives (equipped, not quick-draw) for quiet, opportunistic backstabs and humiliation kills. :)
2coolforu
2011-09-17, 07:07 PM
Melee definitely broke the gameplay in MW2, especially with a ping advantage I could soundly get nukes every game for a 12 hour day on a weekend. Not through personal skill (It was on 360, there isn't much skill with a gamepad) but instead through using marathon/commando/lightweight + tactical knife basically made you invincible.
Even in Modern Warfare I'd say it was relatively broken, the fact that sometimes you can totally miss with the knife and kill someone and another time you can clearly kill them and not. It seems like a dice roll mechanic and that makes it fairly unrewarding. The auto-lock insta-kill knives of CoD 4 really hurt CQB as well and fighting indoors with a gun was pretty risky.
I think the BF2 knife was one of the best in gaming, you used it if you TRULY snuck up behind them and wanted to go for a silent kill. It actually had a nuance and a use and this style of knife combined with say, an infiltration suit could really lead to some epic gameplay + sneak bastard gameplay.
nomotog
2011-09-17, 07:28 PM
Doesn't surprise me. Practically all FPS use a dedicated melee button that lets you do a melee strike with any weapon. It actually feels awkward when you can't reach out an club someone.
after dealing with scat max for so many years.
i don't think ill mind being swatted like a fly if they get close enough
SgtMAD
2011-09-17, 08:56 PM
I want a huge broad axe attached to my scat's left hand and give me head-shot one shot kills plz so when I decapitate a MF''r he just drops to the ground.
Sirisian
2011-09-17, 09:00 PM
I want a huge broad axe attached to my scat's left hand and give me head-shot one shot kills plz so when I decapitate a MF''r he just drops to the ground.
TR Max will just kick the player and shoot their leg spikes into them. Much cleaner.
Talek Krell
2011-09-17, 09:48 PM
The VS MAX just focuses pure awesome on people until they spontaneously combust.
Brusi
2011-09-18, 12:54 AM
+1 to Talek's Vanu hi-tech, awesome-thrower melee device, as long as the awesome emanates from the crotch.
Sirisian
2011-09-18, 01:32 AM
Remember that each max unit has multiple specials they can equip also. Everyone caught that right?
Speaking of that it would be nice to see an NC shield burst. Drain the shield and burst damage into enemies.
As VS I would really like to see a weaponless max with 5 blades on each hand and allow it to burst forward using its jets and cut at enemies. Suddenly they're far away and you're putting some rounds into them and then bam they're in front of you and in two swipes you fall. :lol:
Traak
2011-09-18, 02:06 AM
...who's jumped right smack in front of a massive steel leviathan)
Ima get the Auraxium or Auraxium alloy for my max if it's available. :D
batsteg
2011-09-19, 03:43 PM
I think they should call it MAX Tyson's Punch out!:rofl:
Graywolves
2011-09-19, 03:56 PM
I think you should get one-shotted if you let a max get close enough to melee you. Assuming their movement speed ratio is anything like that in PS1
2coolforu
2011-09-19, 03:58 PM
I think you should get one-shotted if you let a max get close enough to melee you. Assuming their movement speed ratio is anything like that in PS1
Yeah but you can get close to exploit their slow turning speed, so you can run around the back of them at close range and kill them. At longer ranges it requires more speed to outpace their turning rate.
FIREk
2011-09-19, 04:34 PM
Yeah but you can get close to exploit their slow turning speed, so you can run around the back of them at close range and kill them.
That makes me wonder... Will MAXes in PS2 still have that slow max turning speed? It was good for balance, but what if they decided that it's too big of a pain in the ass for the everyday gamer?
It's a worthwhile question for the next Twitter QnA in two weeks.
Dreamcast
2011-09-19, 10:55 PM
There melee attack better be slow
SgtMAD
2011-09-19, 11:57 PM
LOL try running up on me and exploit that turn crap LOL
I figured out how to beat that damn nerf
Sirisian
2011-09-20, 12:21 AM
LOL try running up on me and exploit that turn crap LOL
I figured out how to beat that damn nerf
Yeah that's just because it was based on mouse delta. Same reason you could/can steer a rocket through a hallway using the phoenix.
PrISM
2011-09-20, 09:59 AM
SgtMAD and Batsteg have hardons right now.
nomotog
2011-09-20, 10:45 AM
You know a melee equipped MAX would be kind of cool for door breaches and small room fighting.
TheGoatFather
2011-09-20, 11:42 AM
The only way I could see a melee MAX working is if it had a 'charge' type attack. This would really help when it comes to blocked backdoors in heavily defended bases.
Artist's representation- :evil:
TerminatorUK
2011-09-21, 12:55 PM
The only way I could see a melee MAX working is if it had a 'charge' type attack. This would really help when it comes to blocked backdoors in heavily defended bases.
Artist's representation- :evil:
Believe it or not I was going to suggest the same thing! A 'heavy' cumbersome slow but powerful swing to instagib would be really good
Senyu
2011-09-21, 01:08 PM
I need the Gundam Theme Song right now cranked up all the way while I'm in the MAX
FIREk
2011-09-21, 01:13 PM
I need the Gundam Theme Song right now cranked up all the way while I'm in the MAX
One of the good Gundams, I hope!
Malorn
2011-09-21, 01:16 PM
I would like to know the intended usage of the max melee. I think it makes sense, but from a practical gameplay perspective what is the value?
One concern I have is d-bags charging their maxes at the enemy and getting right up on them to melee, giving friendlies all sorts of grief for hitting the max when the max could simply shoot the target at range. But because it has the melee attack they are encouraged to use tactics that grief other players on their team.
Raka Maru
2011-09-21, 01:18 PM
Yeah but you can get close to exploit their slow turning speed, so you can run around the back of them at close range and kill them. At longer ranges it requires more speed to outpace their turning rate.
Now this is why I think melee attacks are good for maxes. No more dancing around my blind side. I just grab you now and tear you apart!!!
Senyu
2011-09-21, 01:33 PM
Only the originals.
Although I may yell this as I charge
shining finger sword - YouTube
needs to be a emote and a instagib ability like pyros hadukin in TF2
FIREk
2011-09-21, 02:03 PM
Only the originals.
Although I may yell this as I charge
G Gundam is fine - I would have accepted anything U.C. and/or pre-SEED. ;)
Graywolves
2011-09-21, 02:11 PM
G Gundam is fine - I would have accepted anything U.C. and/or pre-SEED. ;)
Gundamu!!!!
Char Aznable should be the leader of the Terran Republic.
FIREk
2011-09-21, 02:33 PM
Gundamu!!!!
Char Aznable should be the leader of the Terran Republic.
Being a trans-human newtype guy that wears weird stuff and pilots weird stuff, I think he's more of a Vanu type. ;)
Senyu
2011-09-21, 02:36 PM
Being a trans-human newtype guy that wears weird stuff and pilots weird stuff, I think he's more of a Vanu type. ;)
Ya, and seeing how our MAX already looks like it had a giant finger it just seems to fit better. Shining finger + 1000 years of pain with that MAX suit? Watch out!
Graywolves
2011-09-21, 02:44 PM
Being a trans-human newtype guy that wears weird stuff and pilots weird stuff, I think he's more of a Vanu type. ;)
The TR is red though....Although the Zeong was purple....But the Sazabi was red! In a few ways I think the TR fit close to his style and ideals but the TR is based on Earth so I guess he does fit with VS a bit more...
Does this mean the VS are going to get Psychoframe Mechs with Funnels?
moosepoop
2011-09-21, 02:49 PM
give a giant chainsaw to TR and a improvised buzz saw to NCR. it would be badass.
FIREk
2011-09-21, 03:00 PM
The TR is red though....Although the Zeong was purple....But the Sazabi was red! In a few ways I think the TR fit close to his style and ideals but the TR is based on Earth so I guess he does fit with VS a bit more...
Does this mean the VS are going to get Psychoframe Mechs with Funnels?
The TR are the Earth Federation. Sending wave after wave of expendable GMs until mission parameters are met, or the supply of GMs is exhausted. Now, what could be more TR than that? ;)
Also, please don't use the word "funnels", even if it's canon. ;<
This is now an official Gundam thread, isn't it? ;)
Graywolves
2011-09-21, 03:08 PM
The TR are the Earth Federation. Sending wave after wave of expendable GMs until mission parameters are met, or the supply of GMs is exhausted. Now, what could be more TR than that? ;)
Also, please don't use the word "funnels", even if it's canon. ;<
This is now an official Gundam thread, isn't it? ;)
What else would you call them?
FIREk
2011-09-21, 03:21 PM
What else would you call them?
Without giving it much thought - Remote Beams, R-Beams for short? It would even fit the overall naming scheme (like I-Fields, for instance), now that I think about it! :)
It may just be me, but "funnel" just sounds bad. Like it's a sex toy or something. :P
Senyu
2011-09-21, 03:23 PM
I call it Shining Finger
Graywolves
2011-09-21, 03:30 PM
Without giving it much thought - Remote Beams, R-Beams for short? It would even fit the overall naming scheme (like I-Fields, for instance), now that I think about it! :)
It may just be me, but "funnel" just sounds bad. Like it's a sex toy or something. :P
Well they look like a Funnel so I guess that's why they call them that.
Sieg Zeon!
Death2All
2011-09-21, 05:13 PM
So no one is really against the idea for the MAX melee......Isn't that great...
Malorn
2011-09-21, 05:40 PM
It could encourage bad/dumb behaviors like a max running up to melee someone when they could have just as easily shot them. The act of the max running up also means other people shooting at the target could likely hit the big bulky max that just ran into their line of fire, causing them grief.
So it seems like max melee is neat and interesting, but doesn't appear to have any purpose and possible negative effects. It just begs the question - "why?"
Talek Krell
2011-09-21, 05:47 PM
Until they say otherwise I'm going to run on the assumption that it's something to punish people for getting too close to MAXes, rather than a primary weapon. By default a MAX is slower than any infantry, so I figure the worst we'll see is a MAX crashing into an enemy strongpoint and forcing the defenders to scatter out of melee range. Which doesn't sound too bad at all to me.
Graywolves
2011-09-21, 07:05 PM
Max Melee, for close quarters, when the opponent runs infront of you.
Speed of maxes and slow-down from max-run. not viable on offensive.
Derp.
Zulthus
2011-09-21, 07:06 PM
It could encourage bad/dumb behaviors like a max running up to melee someone when they could have just as easily shot them. The act of the max running up also means other people shooting at the target could likely hit the big bulky max that just ran into their line of fire, causing them grief.
So it seems like max melee is neat and interesting, but doesn't appear to have any purpose and possible negative effects. It just begs the question - "why?"
Variety is the spice of life.
Raka Maru
2011-09-21, 11:50 PM
It's for pounding softies that get too close. I like!
Brusi
2011-09-22, 03:00 AM
Only the originals.
Although I may yell this as I charge
SMELL MY FIIIINGGGEEER!!!
moosepoop
2011-09-22, 02:10 PM
this gives new meaning to max pounder :o
Chaff
2011-09-22, 05:56 PM
......gotta see a max gettin' all "MELEE-on-it" before I pass judemental opinons on it.....
Makes me curious
Malorn
2011-09-22, 06:04 PM
All they need now is a sword for the VS max and the anime fapping over in VS land can resume.
NapalmEnima
2011-09-22, 06:41 PM
All they need now is a sword for the VS max and the anime fapping over in VS land can resume.
Gonna need more tentacles for that. Lots more.
:doh:
FIREk
2011-09-22, 06:55 PM
Gonna need more tentacles for that. Lots more.
:doh:
Mother of God... Tentacles... With SWORDS! :O
PrISM
2011-09-22, 08:58 PM
All this is is a gimmick. PS2 doesn't need any gimmicks to dumb things down.
Raka Maru
2011-09-22, 11:23 PM
All this is is a gimmick. PS2 doesn't need any gimmicks to dumb things down.
Not really. All other softies have blades when ammo is gone. Why not maxes?
PrISM
2011-09-23, 06:23 AM
Not really. All other softies have blades when ammo is gone. Why not maxes?
Because MAXes are not softies? And you have 650 armor?
Senyu
2011-09-23, 08:22 AM
So does the tentacle armament gives increased accuracy and damage on female models?
NapalmEnima
2011-09-23, 12:01 PM
So does the tentacle armament gives increased accuracy and damage on female models?
Clearly!
Traak
2011-09-24, 06:14 AM
The Shiva Max?
2coolforu
2011-09-24, 06:36 AM
Blades wouldn't really work on a MAX, the bigger and heavier something gets the slower it gets due to momentum/inertia. A huge exo-suit like the MAX would be immensely strong in real life but it would be nowhere near fast enough to use a blade; a far more fitting melee attack would be a slow swing that grabs an enemy and throws them back. It would fit in with the MAXes weakness (Slow turning circle, slow speed) and would be a tool to break through door camps.
moosepoop
2011-09-24, 10:34 AM
the only suitable melee weapon for max suits are giant chainsaws.
if you want to do something new, make it interesting, make players say "wow!", or dont bother at all.
diverse weaponry is different from boring convoluted weaponry.
Baneblade
2011-09-24, 12:19 PM
I could kinda see a melee MAX working as a linebreaker in indoor fights. The enemy have a choice between moving out of its way or getting bitchslapped unless they have some AV
Oh I dunno, I'd think the melee would be awesome against AV. Especially if it knocked infantry on its ass and disarmed them.
Talek Krell
2011-09-24, 01:04 PM
I think I'd like either a sweep that knocked back troops in front and did a little bit of damage (pretty sure they said that was a possibility in the new engine) or a single target attack that did heavy damage. If it's the knockback then I wouldn't disarm anyone but being stunned for a moment would be fine.
Raka Maru
2011-09-25, 12:56 PM
Because MAXes are not softies? And you have 650 armor?
Ok, I think I was meaning to say all soldiers should at least have a knife. Gibbs rule #9
Captain B
2011-09-26, 05:22 AM
All I can think of is SPEHSS MEHREEN Terminators with power fists seeing that NC MAX with the big three-finger fist/crowbar-from-hell thing. And it makes me.. excited.
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