View Full Version : Learning from the mistakes of PS1. Let's all brainstorm here.
While PS1 is still up and running, we can all arguably agree that there were indeed some detrimental factors which contributed to the state the game is in now. However on the bright side, where one door closes another opens! Planetside 2 is underway and I think we should all voice our personal opinions on what should be avoided or taken care of this time around, so that we learn from the mistakes of PS1, and have a truly transcendental game that will be paramount to the old Planetside.
I haven't seen much mention about this lately, so I will voice my concerns here. For me, the biggest deal breaker in my humble opinion was the lack of advertising. Just about every popular game out now have all been on extensive advertising campaigns, ranging from internet ads to television ads, and I think television ads are vital to attract a lot more players.
Planetside1 had very little advertising. All of my friends who play BF3 now still have no clue what that game is, and never heard of it until I mentioned it to them. I keep telling them that PS2 is coming out next year and it will be an awesome MMOFPS, but they are simply ignorant to this... they think BF3 is going to be the only good shooter game for the next few years at least, and almost laugh when they hear me talking about some game by SOE that no one has ever heard of. Makes me look pretty stupid at times I bet.
Now, I don't mean to hate on BF3 at all... but what will be done about the low advertising on this game? Im pretty sure it's not a money issue, SOE has more then enough money for a few TV ads to promote their products... it is Sony after all.
The Guerrilla Marketing Campaign was great and all, and I think we should all be promoting this lovely game title to those around us, but the bulk should be handled by the game makers themselves.. we can only do our best and as PS1 showed, sometimes our best is not enough.
I really hope theres TV ads and a lot more promoting in general for PS2.
xSlideShow
2011-11-01, 08:11 PM
While PS1 is still up and running, we can all arguably agree that there were indeed some detrimental factors which contributed to the state the game is in now. However on the bright side, where one door closes another opens! Planetside 2 is underway and I think we should all voice our personal opinions on what should be avoided or taken care of this time around, so that we learn from the mistakes of PS1, and have a truly transcendental game that will be paramount to the old Planetside.
I haven't seen much mention about this lately, so I will voice my concerns here. For me, the biggest deal breaker in my humble opinion was the lack of advertising. Just about every popular game out now have all been on extensive advertising campaigns, ranging from internet ads to television ads, and I think television ads are vital to attract a lot more players.
Planetside1 had very little advertising. All of my friends who play BF3 now still have no clue what that game is, and never heard of it until I mentioned it to them. I keep telling them that PS2 is coming out next year and it will be an awesome MMOFPS, but they are simply ignorant to this... they think BF3 is going to be the only good shooter game for the next few years at least, and almost laugh when they hear me talking about some game by SOE that no one has ever heard of. Makes me look pretty stupid at times I bet.
Now, I don't mean to hate on BF3 at all... but what will be done about the low advertising on this game? Im pretty sure it's not a money issue, SOE has more then enough money for a few TV ads to promote their products... it is Sony after all.
The Guerrilla Marketing Campaign was great and all, and I think we should all be promoting this lovely game title to those around us, but the bulk should be handled by the game makers themselves.. we can only do our best and as PS1 showed, sometimes our best is not enough.
I really hope theres TV ads and a lot more promoting in general for PS2.
Send them a link to this website. The information thread, I've done this multiple times already and it instantly changes the minds of anyone. No joke it's like magic.
HELLFISH88
2011-11-01, 08:25 PM
Send them a link to this website. The information thread, I've done this multiple times already and it instantly changes the minds of anyone. No joke it's like magic.
The internet is a giant funnel. In this day and age everyone has internet on their phone. It's so easy to spread Marketing directly too them either by word of mouth or conventional add campaigns. People will bite they just need to be given the opportunity. just how many of example's of that have we seen already?
I agree that SOE need's to advertise. We cannot make the same mistake twice. I know they can do it. I have seen them do it. It will be much easier to guerilla market planetside 2 with SOE in the ring too. More media media to spread. Fresh media to circulate. New and creative way's of doing so. We have to levy all the opportunity's we can.
Traak
2011-11-02, 08:41 AM
If you move, your weapon loses its aimpoint. No more running at top speed while keeping an absolutely unwavering bead on your target.
No bailures. Another thread discusses that. You lose your plane, you can eject, with a knife, that's it. If having the fastest weapon in the game with multiple weapon systems on it isn't enough of a weapon for you, being awarded a whole other set of weapons and armor for bailing is not appropriate.
No Orbital Strikes. Game-ruining stupidity that didn't do anything to add any fun, or anything, for that matter, except slowing down gameplay and empowering cowards with small nukes.
Cheat detection and monitoring that leverages the power of the community.
Algorithms to find if someone is dual-boxing. That also adds nothing good to the game, for someone to play two empires at the same time, using one to spy.
MAX's to be less of a sitting duck, and more of a useful player.
No Reveal Enemies. This is used by cheaters over and over as their reason they could find you in the far end of an unoccupied continent, crouched, under a set of rocks.
No Reveal Friendlies. You want to know where they are? Ask. This will prevent this from being used from spies, cheaters, and traitors.
Cloakers that send no, as in none, positional or any other data to anyone outside 50m away. This way, no one can use cheats beyond 50m distance.
No Audio Amp. another thing exploited by cheaters ad nauseum. Even without cheating, it still makes the game suck. Want to know what is around the corner? Stick your head out and find out.
There isn't any third person for footsoldiers, which is good.
No same-glass One Shot Kills. Sure tanks can instagib softies, but not infantry of any sort to infantry of any other sort.
No hovering in planes, unless being below 75km/h locks all weapons. Hover all you want. You can't shoot anyone, however. If they were helicopters, with all the frailties and low speeds and slow acceleration associated with them, then fine, hover and fire. But not flying chariots of death that are faster than anything else in the game.
All aircraft weapons locked below 200m above the ground. If you want to be involved in ground warfare, then get a ground vehicle. Air is not supposed to be God mode. If you are in a dogfight, you have to stay above the hard deck.
Motorcycles. Leaning into turns would be grand fun, especially at high lean angles.
Empire T-shirts, so we can wear them outside the game, and publicize the game.
All aircraft weapons locked below 200m above the ground. If you want to be involved in ground warfare, then get a ground vehicle. Air is not supposed to be God mode. If you are in a dogfight, you have to stay above the hard deck.
Wouldn't liberator and Reavers feel useless ?
Xyntech
2011-11-02, 09:52 AM
Wouldn't liberator and Reavers feel useless ?
Ignore anything he says about aircraft or snipers.
Talek Krell
2011-11-02, 02:45 PM
Ignore anything he says about aircraft or snipers.
QFT
SgtMAD
2011-11-03, 07:18 AM
Ignore anything he says about aircraft or snipers.
hell every time the guy posts it looks just like the nerf whiners that ruined PS the first time around, he wants everything nerfed except his own sorry playstyle
SKYeXile
2011-11-03, 07:29 AM
*river of tears*
I'm LOLING IRL right now, and finding it hard to type because i have a huge grin on my face and randomly rolling my head back with laugher...and my stomach hurts now, i think i just letout a tear too. it was either in pity for you or caused by excess laughing, im not quite sure.
Fat Guy Nerd Rages about WoW and STO - YouTube
Traak
2011-11-03, 08:49 AM
Wouldn't liberator and Reavers feel useless ?
No, they would just have to do their stuff from higher than 1 foot of altitude. This would eliminate hovering around in forests, farming infantry on foot and other childish, exploitive behavior.
Traak
2011-11-03, 08:56 AM
:D
http://img214.imageshack.us/img214/1659/waldorfr.jpg (http://imageshack.us/photo/my-images/214/waldorfr.jpg/)
Xaine
2011-11-03, 12:11 PM
No, they would just have to do their stuff from higher than 1 foot of altitude. This would eliminate hovering around in forests, farming infantry on foot and other childish, exploitive behavior.
Making them a sitting duck for any Infantry with an AA or even AV weapon if they are hovering around in the same spot. Or any AA near the area, Or any other Air-cav.
Do you even think before you post?
FriendlyFire
2011-11-03, 12:20 PM
http://img214.imageshack.us/img214/1659/waldorfr.jpg (http://imageshack.us/photo/my-images/214/waldorfr.jpg/)
:rofl:
and the number one thing they need to remember from PS1:
No BFRs and don't nerf the Lasher.
Xyntech
2011-11-03, 12:53 PM
Lasher needs to be a VS ES SA weapon. Worst idea for a "Heavy Assault" gun ever, but not a horrible idea for a gun in general. It just shouldn't be as powerful head on as a HA gun.
Vash02
2011-11-03, 01:26 PM
Making them a sitting duck for any Infantry with an AA or even AV weapon if they are hovering around in the same spot. Or any AA near the area, Or any other Air-cav.
Do you even think before you post? They can still use afterburn to escape if they arent stupid. and its pretty hard for anyone to get the drop on them if they are camping the the doors.
Really the only thing that can kill air outright before they have a chance to escape/kill you is the skyguard and maybe an AA MAX if the land is right.
Atuday
2011-11-03, 02:33 PM
My main request is that devs make balancing an internal decision only and that they don't listen to the people complaining on the forums. I want people like Traak to be among the people ignored by the devs. As for me ignore me too when it comes to balance. I will admit I never at any point thought the lasher was op ;)
My main request is that devs make balancing an internal decision only and that they don't listen to the people complaining on the forums. I want people like Traak to be among the people ignored by the devs. As for me ignore me too when it comes to balance. I will admit I never at any point thought the lasher was op ;)
The devs so far have done a sterling job of interracting with the community and I can't see any of them taking the likes of Traak with more than a pinch of salt.
Hamma has set a great example of how to do this, Basti gathered some good questions from everyone , then one person representing the community puts those questions forward and you get an ordered, sensible response with no nerdragers taking over the plot .
Don't forget too, with the current engine they can now track pretty much every bullet flying around the screen in real time, and can see if something needs a tweak or that its just some moron incapable of playing the game and cries cheat all the time to a GM .
RedKnights
2011-11-03, 03:35 PM
My main request is that devs make balancing an internal decision only and that they don't listen to the people complaining on the forums. I want people like Traak to be among the people ignored by the devs. As for me ignore me too when it comes to balance. I will admit I never at any point thought the lasher was op ;)
I can't agree with this more, the violent balance shifts brought about due to forum QQ'ing are something that drive me away from the game more than once. People like Trakk who are, i'd imagine, some kind of cloaker character need to realize we adapt to his play-style by:
Killing you with an airplane. Popping a reveal, locating you, and then flying around with Darklight in the revealed area because you were silly enough to not move.
Additionally, bailing is my favorite play-style, it affords me a fast response capability at the sacrifice of being an agile class with limited inventory, I never saw this as a problem.
Also I never saw OS's as a problem, in fact they're something that sets PS apart from other FPS games, it was like a COD perk years before that system existed. Was there an AMS troubling you? Nuke it. It's their fault for not moving it after the position may have been compromised and if you can't escape an OS, that's just you being not very good.
What else did PS do wrong?
I agree advertising, and the balance shifts that were at times violent, and terribly thought out. I really hope these people aren't touching the new Planetside, but sadly I still see some of them on the dev team. Hopefully they've been relegated somewhere harmless...
The pacing was pretty bad, driving a vehicle across a continent to have it explode, and no way to re-spawn was frustrating at times.
Traak
2011-11-04, 04:26 AM
I've noticed that the people who adore the stuff that I don't, are usually the killwhore class. If they had ever done any support, they would have noticed more of the cheats and exploits.
I notice them more because I did a lot of cloaking and support. I also mention them more, because I don't use them. You aren't going to get a lot of agreement from cheaters. You might get a lot of ridicule, however, explained as attacks on your ideas, which I understand. Cheaters are fundamentally morally sick people, and cheating at some game is just one symptom. To expect them to behave honorably in a forum isn't really realistic. It's like asking NAMBLA members to write child protection laws.
If there was an equivalent to the cowardly OS, such as "all planes in a 5km radius are vaporized" then they would be against it, but there isn't.
Now, if they replaced the OS with the Nuclear Sparrow, with a 5km radius, that would be awesome. It would be about as inescapable for planes as the OS was for the AMS driver and the people who just spawned.
Somehow I don't think the pilots would be so swift to extol its virtues as they seem to be about the OS. Of course they loved OS's. They never had anything at stake if one happened.
SKYeXile
2011-11-04, 05:49 AM
My main request is that devs make balancing an internal decision only and that they don't listen to the people complaining on the forums. I want people like Traak to be among the people ignored by the devs. As for me ignore me too when it comes to balance. I will admit I never at any point thought the lasher was op ;)
There complaining and there's well structured balance posts. i was trying to find my HA balance post with like 7 pages of of "best balance post ever" but it appears to have been deleted out of awesomeness.
Raka Maru
2011-11-04, 06:01 AM
No, they would just have to do their stuff from higher than 1 foot of altitude. This would eliminate hovering around in forests, farming infantry on foot and other childish, exploitive behavior.
But I like to hunt low flying aircraft with my AA max.
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