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EVILPIG
2011-11-08, 03:10 PM
First of all, "Hello". I continue to lurk. Can't say much, but wanted to see the fun in this discussion.

http://img511.imageshack.us/img511/5100/reaver.png

basti
2011-11-08, 03:23 PM
Propably the whorst Image editing job ever. Srsly, let me do this right. Here!

http://www.planetside-universe.com/forums/attachment.php?attachmentid=163&stc=1&d=1320783786

Right click- open or click the attached image below to see it in full size. :>

Tapman
2011-11-08, 03:30 PM
Does anyone see a landing gear? Based on what I can see there, you could probably land it evenly over the missile launchers and chaingun base but it seems odd to land on your weapons... Also it looks like the the left/right turning mechanism in the rear comes about even with weapons, it would require quite a stable frame if that is the case.

HELLFISH88
2011-11-08, 03:39 PM
Reaver kick's so much ass. Everything about it is great. My favorite aspect is how exposed all of the weapon system's are.

Now PLEASE do no pull a Battlefield 3 and over simplify flight physics. Battlefield Bad Company 2 had it right. VTOL and aircraft in general are suppose to have a learning curve.

Good to see you again EVILPIG. Haters gonna hate. Paint is legit

Brusi
2011-11-08, 03:39 PM
Propably the whorst Image editing job ever. Srsly, let me do this right. Here!



Ahhh pig! people round these parts demand quality! haha

Oh, and i suspect that the NC just couldn't afford any more salvaged ironing boards and broken deskchairs to weld together the reaver some landing gear.

Adding landing gear would really be too fancy.

Zulthus
2011-11-08, 04:00 PM
Now PLEASE do no pull a Battlefield 3 and over simplify flight physics. Battlefield Bad Company 2 had it right. VTOL and aircraft in general are suppose to have a learning curve.


What the hell are you talking about? It was SO EASY to fly helicopters in BFBC2... they didn't even let you roll! It was like training wheels. Battlefield 3 is MUCH, MUCH closer to an accurate flight model than BC2 ever was or could be. There aren't even jets in it.

CutterJohn
2011-11-08, 04:05 PM
What the hell are you talking about? It was SO EASY to fly helicopters in BFBC2... they didn't even let you roll! It was like training wheels. Battlefield 3 is MUCH, MUCH closer to an accurate flight model than BC2 ever was or could be. There aren't even jets in it.

Real men learned to fly in Desert Combat.

Zulthus
2011-11-08, 04:09 PM
Oh god, I remember that shit. That was insanely hard. Loved the mod though.

HELLFISH88
2011-11-08, 04:11 PM
What the hell are you talking about? It was SO EASY to fly helicopters in BFBC2... they didn't even let you roll! It was like training wheels. Battlefield 3 is MUCH, MUCH closer to an accurate flight model than BC2 ever was or could be. There aren't even jets in it.

Are you confused? The Flight physics in Battlefield Bad company 2 were much more delicate and allowed for extreme agility. All the helicopter's had their own unique "feel" and you could very easily crash and roll if you oversteer'd.

The Helicopter's in Battlefield 3 seem simplified to me because of how stable they are. You can't really pull off the same maneuvers and they all feel exactly the same. The engine even allows the helicopters to automatically Hover without the need for the player managing the throttle or engine. Take Jet's out of the equation. the Jets are fine....which just makes the problems with the helicopters stand out more.

I can't be the only person who noticed this. Nor am I an engineer so I'm not quite sure how to describe this. I know Smedlonious mentioned how much he enjoyed the BFBC2 flight physics and regaled how it inspired him for Planetside 2 content.

MgFalcon
2011-11-08, 04:19 PM
The tail is upside down... Just saying :D

SKYeXile
2011-11-08, 04:36 PM
It looks rather similar to the reaver we have seen already. just with the wepon mounts.

Zulthus
2011-11-08, 04:44 PM
Are you confused? The Flight physics in Battlefield Bad company 2 were much more delicate and allowed for extreme agility. All the helicopter's had their own unique "feel" and you could very easily crash and roll if you oversteer'd.

The Helicopter's in Battlefield 3 seem simplified to me because of how stable they are. You can't really pull off the same maneuvers and they all feel exactly the same. The engine even allows the helicopters to automatically Hover without the need for the player managing the throttle or engine. Take Jet's out of the equation. the Jets are fine....which just makes the problems with the helicopters stand out more.

I can't be the only person who noticed this. Nor am I an engineer so I'm not quite sure how to describe this. I know Smedlonious mentioned how much he enjoyed the BFBC2 flight physics and regaled how it inspired him for Planetside 2 content.

Not confused at all. Helicopters are meant to be stable. You don't go plummeting towards the ground as soon as you take your hands off the stick. You couldn't do any maneuvers in BC2 because of the axis limitations. You could only go up, down, left, and right. Really, there was no agility in BC2. Now, in BF3... you can barrel roll, loop, do crazy dives... just takes quite a bit of swing.

DviddLeff
2011-11-08, 04:59 PM
I dunno, BF3 seems a lot harder to control for me than the choppers in BFBC2...

That picture just has me reaching for my Lancer.

Xyntech
2011-11-08, 05:06 PM
It looks rather similar to the reaver we have seen already. just with the wepon mounts.

But also from a different angle. I learned a lot more about what the Mosquito actually looked like when they finally showed us a side picture of it. Same for the Reaver.

It is a lot more clear that it is a 1 seater now.

Since we have seen missile pods added to both the Mosquito and Reaver models, I wonder what the equivalent for the Scythe will be? If it's more energy based, it may be a little more unique looking of an attachment, but I assume it will still be a visible addition to the air frame.

Maybe we get to shoot little dust busters out of it.

Captain B
2011-11-08, 05:09 PM
The tail is upside down... Just saying :D

Agreed. Who cares if BF3 or BF:BC2 had the best flight simulation?

Guys?? HELLOOO!! Our fucking tails are upside down! This shit's gun' be crazy!

Aractain
2011-11-08, 05:15 PM
So why does it have an MCG on the front?

NewSith
2011-11-08, 06:09 PM
It's all cool, but I'm still wondering how far liberator is going in means of cutomisation. How about it being an actual gunship instead of a helicopter-like bomber?

Hamma
2011-11-08, 06:25 PM
It looks good though, what we saw earlier this year with some more flare ;)

Captain1nsaneo
2011-11-08, 06:30 PM
Wonder if this will have a 2 seat variant. I know they said the mossie didn't but they didn't say the others wouldn't and the first image we have of the reaver is a 2 man.

Hamma
2011-11-08, 06:31 PM
Pretty sure the devs said in one of the twitters that none of the ES air vehicles will have dual seat variants.

SKYeXile
2011-11-08, 06:33 PM
But also from a different angle. I learned a lot more about what the Mosquito actually looked like when they finally showed us a side picture of it. Same for the Reaver.

It is a lot more clear that it is a 1 seater now.

Since we have seen missile pods added to both the Mosquito and Reaver models, I wonder what the equivalent for the Scythe will be? If it's more energy based, it may be a little more unique looking of an attachment, but I assume it will still be a visible addition to the air frame.

Maybe we get to shoot little dust busters out of it.

I seriously hope not, the current skeeter 12mm is a weapon of death, the reaver 20mm while not as accurite is rather easy to aim compared to any VS every based weapons, except maybe the magrider.

with the extra travel time on shots, delayed firing like the lancer, stupid orbs on the threasher and the auoroa...i hope the VS have deloped something good or gone...you know what...Projectile weapons work.

Traak
2011-11-08, 07:07 PM
I see rocket pods and an ammunition-chain-enclosure-fed multibarrel cannon.

NlightN
2011-11-08, 08:02 PM
http://www.planetside-universe.com/forums/attachment.php?attachmentid=163&stc=1&d=1320783786

Take off all the artillery and the engine and it kind of looks like.....a shark....a giant blue and gold great white shark.

Xaine
2011-11-08, 08:11 PM
Take off all the artillery and the engine and it kind of looks like.....a shark....a giant blue and gold great white shark.

Why take off the Arty?

Nothing wrong with improving on one of nature's fine animals by slapping a 50. cal on its chin.

Endanger me now, bitch.

Atuday
2011-11-08, 08:35 PM
The problem I see with the reaver is it looks like it has a belly turret on the front. That would be amazing. I'm vanu and hate the nc with a passion but putting a turret on the front would be amazing. Plus if you do put one on it means two things. One the ship needs to have a gunner. Two I get more kills for each lancer shot.

Zulthus
2011-11-08, 09:08 PM
Again, ES fighters were confirmed to have one seat and one seat only, not even two seated variants.

CutterJohn
2011-11-08, 10:38 PM
Yep. 1 seat only. The 2 seat thing came from a SS last january, where it did indeed have 2 seats. But that was also a different mesh.. They scrapped that and started over.

FastAndFree
2011-11-08, 10:41 PM
I wonder if that fin will fold up for landing. It goes awfully low

Brusi
2011-11-08, 10:56 PM
I was thinking that too, but considering that they want to keep the models simple with limited animation of moving parts (assuming they are due to no boarding animations), it would kind of be surprising.

This might be simpler to do than retractable landing gear or cockpit opening animations though...

HELLFISH88
2011-11-09, 12:25 AM
Not confused at all. Helicopters are meant to be stable. You don't go plummeting towards the ground as soon as you take your hands off the stick. You couldn't do any maneuvers in BC2 because of the axis limitations. You could only go up, down, left, and right. Really, there was no agility in BC2. Now, in BF3... you can barrel roll, loop, do crazy dives... just takes quite a bit of swing.

Something must be wrong with Time-Space because you are speaking backwards to me. Maybe something is wrong with my BF3 but helicopter's are way more clunky. you cant Roll or do anything at all. What your describing to me as your account of BC2 sounds exactly how i would describe BF3.


Battlefield aside. I was aircraft to be fun to pilot and they should also require finesse and skill to master

Jimmuc
2011-11-09, 12:38 AM
the reaver is looking kickass!!!


anyways why compare BF3 with BC2? in BF2 you could roll and loops in a blackhawk but it took some concentration to do so and hovering had a learning curve to it also. if anything BF3 is just a better BF2 imo.

Bravix
2011-11-09, 12:45 AM
Hard to tell from this angle, but the engines appear to be at the same height as the elevator. That thing isn't gonna fly....well, it might (for a few seconds), but you won't have any control over it's pitch >.>

FHMathew
2011-11-09, 01:37 AM
It's like a Future version of a Cobra :P

Looks epic