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View Full Version : News: Dev Chat with Lenny Gullo


Hamma
2011-12-06, 09:30 PM
http://www.planetside-universe.com/news-dev-chat-with-lenny-gullo-2636.htm

Zulthus
2011-12-06, 09:35 PM
Bridge Battles. Hell yes. Tell me, will we see Leza/Tore make a return? :P

Hamma
2011-12-06, 09:52 PM
Yea that is awesome to hear!

I wonder what continent he is working on now :brow:

Xyntech
2011-12-06, 09:58 PM
I'm glad they are paying so much attention to level and base design. It's very important for balance in an FPS game.

I wonder how many continents the game will launch with.

Ailos
2011-12-06, 10:08 PM
I want another ceryshen-style brdige so the bloody mags cant sneak up on us.

CrystalViolet
2011-12-06, 10:10 PM
really hope the new continent is Ceryshen. I want to hear howling wind on dark blizzardy nights, tanks rolling through snow drifts as tracers light up frozen lakes.

Captain1nsaneo
2011-12-06, 10:23 PM
That's an interesting idea, make the nastiest of the conts to get around also have the nastiest weather. But also give it the most resources.

Death2All
2011-12-06, 10:34 PM
What's with all the love for Ceryshen? That was one of the most horribly unbearable continents in the game. I hope it doesn't return in PS2.

I'd like to see Amerish. Something with color. Please not another brown 'n bloom map like Ishundar or Searhus please. I'm so tired of boring brown dessert environments.

Captain1nsaneo
2011-12-06, 10:43 PM
Ceryshen is to the other conts what Annwn is to the other caves. Both were designed very differently and as such are unique in their experience. They insure that gameplay does not become formulaic.

CrystalViolet
2011-12-06, 11:00 PM
What's with all the love for Ceryshen? That was one of the most horribly unbearable continents in the game. I hope it doesn't return in PS2.


Just depends on your gameplay style. The huge elevation differences made Ceryshen a lot of fun for snipers and air vehicles playing cat and mouse games. As for it looking drab, I'd bet Forgelight will be able to do a very nice looking version of gray and desolate.

Khellendros
2011-12-06, 11:17 PM
Just depends on your gameplay style. The huge elevation differences made Ceryshen a lot of fun for snipers and air vehicles playing cat and mouse games. As for it looking drab, I'd bet Forgelight will be able to do a very nice looking version of gray and desolate.

Man, nighttime on the snow conts is gonna be awesome.

CrystalViolet
2011-12-06, 11:29 PM
Man, nighttime on the snow conts is gonna be awesome.

yeah, the atmospheric potential is immense with the new engine. Imagine cresting a hill in your mbt, and gazing at the Aurora Borealis as it lights up the northern horizon. :eek:

Kalyper
2011-12-07, 12:07 AM
Indeed. Forge light is allowing us to do amazing things with the world. I wouldn't worry about it turning turning out bland or repetitive across continents. In fact, making sure the world is not boring in both looks and gameplay is high on my priority list. ~_^

Arrow
2011-12-07, 12:21 AM
Vurry nice! I would like something intense jungleish style warfare too or marshes like Hossin had.

Xyntech
2011-12-07, 01:01 AM
Indeed. Forge light is allowing us to do amazing things with the world. I wouldn't worry about it turning turning out bland or repetitive across continents. In fact, making sure the world is not boring in both looks and gameplay is high on my priority list. ~_^

That's awesome. Planetside 2 did have diverse continents, but it did sometimes start feeling repetitive.

Obviously art direction is one of the biggest parts of keeping them looking unique, but I'm curious how far the team is going. I know that time is valuable, but will each continent be mostly using it's own unique props for things like rocks, trees, etc? It's own texture pallet?

I'm sure tweaking Forgelights atmospheric effects to be unique to each environment will be an easy way to dial up the diverse look of a continent even further

HELLFISH88
2011-12-07, 01:07 AM
Hey Kalyper, what kind of Particle effects are you working on? Do you think we will have things like mist or fog like one would find in a bog or tropical rain forest? What about wind?

Captain1nsaneo
2011-12-07, 01:19 AM
I'm going to now start worrying about snow blindness and fresh snow reducing all sounds.
Also wondering about plasma + snow = steam.
Though that all might be a bit extreme.

Bags
2011-12-07, 02:14 AM
I like how none of the devs like x faction because it's fun to play. @_@

otomotopia
2011-12-07, 04:22 AM
I like how none of the devs like x faction because it's fun to play. @_@

One of the first things that new students are told is that everyone has a different idea of fun. The next thing is that the more trash talking that happens, the more fun the game is across the board.

Now, if I was to ask Mr. Gullo/Kalyper a question, it would be this: do we have to link supplies to bases to get the full benefit of these resources? If that's the case, then will bridges be especially contested along with high value terrain?

Coreldan
2011-12-07, 04:55 AM
Thats a cool history. I bet there are many people like him who have bled their hearts out for a game they love (me included) that would kill for an opportunity like he got.

Anyways, good read, looking forward for a snowy cont to claim for NC's homecont even if there would officially be none :D

Canaris
2011-12-07, 06:24 AM
great Dev chat, I also now have a name to go with the cursing when my tank get stuck on a hill.....
*vroom*
*vroom*
*Clank*

CURSE YOU LENNY!!!!!!!!! :D

great to hear we'll be getting bridge battles again, some of those bridge to far crossings were simply AMAZING!

Oh and in the spirit of the last dev into..... :ncsucks: first and :vssucks: second....... heheh :lol:


Just one last thing Lenny, this is addressed to you on a personal level..... Urban Combat, you know we wantz it :devilwink

Lonehunter
2011-12-07, 01:00 PM
Vurry nice! I would like something intense jungleish style warfare too or marshes like Hossin had.

Imagine a swampy area, where if you ducked you where hidden under water lol. Could be some awesome ambushes there

Chaff
2011-12-07, 02:33 PM
.
DEV CHAT is my new favorite element to PSU.

Hats off to Lenny !

Hats off the Amit and Lenny ! Looking forward to MORE of these. It's bitchin' for fans to learn about the people (and faces) behind PS2.

Thanks HIG, SMED, T-RAY,.....this is BITCHIN'.

I'm liking DEV CHAT better than new screenies.

(some "live" in-game video footage would be sweeeeeeeeet though)

Thanks to ALL of the PS2 Team for taking time to visit and share their passion and dedication here ! Very cool

Seeing a new DEV CHAT made my day.