View Full Version : The Gauss
EVILPIG
2011-12-20, 12:54 PM
Can you guess the grenade types?
http://yfrog.com/kexkqlfj
http://img214.imageshack.us/img214/2631/gauss.jpg
T-Ray, I suggest a red tip for the standard frag.
Crator
2011-12-20, 01:00 PM
:rock: That just rocks!
Quovatis
2011-12-20, 01:04 PM
Wonder if the Gauss comes with the grenade launcher by default, or if it's some upgrade down a cert tree. Maybe I missed that info.
CrystalViolet
2011-12-20, 01:10 PM
my guess
1. Fragmentation
2. Jammer or Smoke.
3. Fire or Plasma
4. Armor Peircing.
gotta say, the launcher attachment looks pretty damn slick.
Hamma
2011-12-20, 01:38 PM
Good stuff!
Rehosted.
http://www.planetside-universe.com/media/viewer.php?img_id=1811
really looks badass !
1-HE
2-Smoke
3-AV
4-flash
Ailos
2011-12-20, 01:59 PM
The top two have the same propulsion cartridge that is bigger than the third one, so they probably have similar ranges that are farther than the bottom 2. My guess is:
1. HE anti-vehicle/armor piercing
2. EMP/Flashbang (basically a way to incapacitate vehicles/people momentarily)
The third one looks to be similar warhead to the top one, but with a smaller cartridge, so probably:
3. Anti-infantry armor piercing
And the last one seems to have the largest propulsion cartridge of all, and the smallest warhead, so it would only be useful for aiming far away and for producing only a small amount of concussive force; i.e. almost useless as a weapon. My guess:
4. It's a flare.
Quovatis
2011-12-20, 02:01 PM
The top two have the same propulsion cartridge that is bigger than the third one, so they probably have similar ranges that are farther than the bottom 2. My guess is:
1. HE anti-vehicle/armor piercing
2. EMP/Flashbang (basically a way to incapacitate vehicles/people momentarily)
The third one looks to be similar warhead to the top one, but with a smaller cartridge, so probably:
3. Anti-infantry armor piercing
And the last one seems to have the largest propulsion cartridge of all, and the smallest warhead, so it would only be useful for aiming far away and for producing only a small amount of concussive force; i.e. almost useless as a weapon. My guess:
4. It's a flare.
I'd be impressed if the developers put as much thought into the design as you have. This isn't a put-down, but artists usually aren't well-versed in physics, and vice-versa.
Verdon
2011-12-20, 02:02 PM
What's the big metal thingy over the mag?
Yesss, this is exactly what we need, even easier grenade spam!
Woot, PS2 will be king game! That being said, gauss is still bad ass.
CrystalViolet
2011-12-20, 02:10 PM
What's the big metal thingy over the mag?
The geek in me wants to think it's a folding buttstock for solo deployment of the launcher, but it's probably just a frame detail.
Death2All
2011-12-20, 02:16 PM
http://troll.me/images/first-world-problems-ii/first-world-problems-ii.jpg
Grenade launchers...
Please make them suck, please God.
FIREk
2011-12-20, 02:18 PM
Well, that confirms explosive spam in PS2. ;) At least it will most likely be used to wear down/flush out enemies, rather than solo one-shotting, due to the longer TTK.
I was kind of hoping there wouldn't be any explosive projectiles for infantry, seeing how BF3 looks on Operation Metro around the ticket hall and Grand Bazaar in the alley... ;)
Ailos
2011-12-20, 02:22 PM
I'd be impressed if the developers put as much thought into the design as you have. This isn't a put-down, but artists usually aren't well-versed in physics, and vice-versa.
Yeah, you're probably right.
But one of those things MUST BE A FLARE. FFS!
Shogun
2011-12-20, 02:25 PM
which one is the veloceraptor?
flare would rock. and i guess there will be a flare... remember: "forgelight baby!"
MgFalcon
2011-12-20, 02:31 PM
1. Noobtube
2. N00btube
3. Newbtube
4. Anti-BFR rounds
:lol:
I actually really like this idea though -on a serious note I'm not trying to say they're entirely noobtubes, but with today's FPS generation I fear that the kiddies will constantly use these like in CoD :/
TheRagingGerbil
2011-12-20, 02:38 PM
Don't care, going to whore the shit out of that thing! :lol:
Ailos
2011-12-20, 02:42 PM
1. Noobtube
2. N00btube
3. Newbtube
4. Anti-BFR rounds
:lol:
I actually really like this idea though -on a serious note I'm not trying to say they're entirely noobtubes, but with today's FPS generation I fear that the kiddies will constantly use these like in CoD :/
Yeah, but the only reason they can do that is because of the bottomless bags of ammo their teammates can provide them with. It's hard to spam it if you're restricted to 4-5 rounds before you need to go back to an engineer encampment to get more. And of course when that happens, some cloaker will backstab you and boomer the shit out of the ammo dispenser, and then they're really fucked.
Grenades were designed to not be spammed into buildings and hallways, but to get enemies out of their hiding holes, and if you're lucky, hurt them a little. With a little bit of tweaking, the spamming can be prevented during Beta.
Plus, even if there is a mild amount of grenade spamming, what's to stop you from getting your MAX-wearing buddy from splattergunning the fucker in the face?
Alaska
2011-12-20, 02:45 PM
Looks amazing! =]
1. frag
2. flare
3. smoke
4. special nc (maybe like the VS lightning/life sucking grenade TRay mentioned)
Quovatis
2011-12-20, 02:55 PM
T-ray, you better make sure the TR and NC grenades explode with a little flag that says "boom", and the VS keep the life-sucking bad-ass grenades. :)
But seriously, I'll be interested to see what they come up with for the NC and TR empire-specific grenades. I hope the NC one isn't insta-death and the TR one takes 20 to kill.
Vash02
2011-12-20, 03:05 PM
noobtubes! nooooooooooo!
Coreldan
2011-12-20, 03:10 PM
Gauss is easily the best looking MA weapon <3
Zulthus
2011-12-20, 03:19 PM
That Gauss looks SEXY.
But to the noobtube:
http://nooooooooooooooo.com/vader.jpg
I hope we don't see Tactical Suns make it in at least. It looks like they're putting quite a few things from BF3 in here.
Coreldan
2011-12-20, 03:24 PM
As if underbarrel launchers were in any shape or form originating from BF3.
There are plenty of ways make underbarrel launchers balanced, it's only about having the will to do so.
Zulthus
2011-12-20, 03:29 PM
As if underbarrel launchers were in any shape or form originating from BF3.
Never said that anywhere.
Trolltaxi
2011-12-20, 03:42 PM
Gauss is the new Punisher.
LongBow
2011-12-20, 03:43 PM
We always knew under-slung grenade launchers were coming, and as far as the four grenades, the effect will almost certainty be colour coded which makes my guess that those are mock-ups for the design with the coloured tips changing with ordinance type.
To that end I quite like 1&2 ...
Coreldan
2011-12-20, 03:43 PM
Gauss is the new Punisher.
I'd say all MA weapons will get some sort of underbarrel launcher options, though. Would be quite mean to limit it to NC only :D
LongBow
2011-12-20, 03:56 PM
oh and for those who are concerned about the addition of the grenade launcher ...
Please note SOE have to this date indicated they intend to implement a grenade launcher and not a "noob-tube." The noob tube is a "skill balancing" mechanic for 'fast paced' FPS games; (like battlefield).
Given the reduction in pacing this game is unlikely to require such measures to reduce player stress levels.
Still I agree this is one area of the game we must be vigilant for copy-paste design documents when the time for beta comes.
Ailos
2011-12-20, 03:57 PM
I'd say all MA weapons will get some sort of underbarrel launcher options, though. Would be quite mean to limit it to NC only :D
Then the lasher might survive in the form of an underslung attachment to the pulsar that shoots the infamous glowing orbs of doom. But on the bright side, the VS won't need flares (no pun intended).
SKYeXile
2011-12-20, 04:14 PM
noobtube...
http://s3.amazonaws.com/kym-assets/entries/icons/original/000/000/554/facepalm.jpg?1282626490
FriendlyFire
2011-12-20, 04:45 PM
http://d.facdn.net/art/katuro/1283384062.katuro_akimbo_noob_tubes.jpg
I am ok with them being in the game, I am not ok with them being OSK-loluded weapons. +1 for Tactical grenades.
Rbstr
2011-12-20, 05:02 PM
Lookin' sexy Gauss Rifle. Though I do wonder about that big ass metal clip thing around the magazine. Adds a bit more bulk than I think is necessary.
I don't find the BF3/BC2 implementation of the grenade launcher that objectionable.
It arms after a distance, so it only OSKs up close if you get hit in the face with it. It gives a teeny bit of AV power to the class and, most importantly, you can blow up walls with it.
There is absolutely no reason in PS that it has to OSK at all. Plus the AV aspect could be very welcome if they don't do a two-tiered AV system (an emergency LAW-type thing for general use and the AV class's big gun)
SKYeXile
2011-12-20, 05:05 PM
What's the big metal thingy over the mag?
it looks to be part of the genaide lancher attachment, you see how it has 2 triggers now?
Infektion
2011-12-20, 05:05 PM
Can you guess the grenade types?
http://yfrog.com/kexkqlfj
http://img214.imageshack.us/img214/2631/gauss.jpg
T-Ray, I suggest a red tip for the standard frag.
wow... that's like the 1500$ varmint rifle we call the AR15 or M16/M4. Does this mean we have to buy 20$ 1oz cleaning solvent too? You gun owners might catch this one.
Looking good!
And yeah, did notice the second trigger down slightly lower. An interesting addition.
For the record, the tubes in MW3 were toned down quite a bit from previous CoD games and only extremely rarely OSK. As such, they don't get used that much any more (at least from the rounds I have played). I think this fits with the earlier mentioned idea that really they should be used for "encouraging" your target to move.
Hopefully the PS2 variant will be similar, maybe even slightly further toned down. Time will tell :)
Raymac
2011-12-20, 06:17 PM
Yeah, the noobtube in it of itself isn't a problem, it was just the MW2 OSK within a 10 yard radius that made it a joke. I mean, Planetside had the Thumper with plasma rounds so let's not throw too many stones from our glass house here.
SKYeXile
2011-12-20, 06:27 PM
Yeah, the noobtube in it of itself isn't a problem, it was just the MW2 OSK within a 10 yard radius that made it a joke. I mean, Planetside had the Thumper with plasma rounds so let's not throw too many stones from our glass house here.
The punisher with the priginal plasma nades was a beast in the hands of a good operator, like Phades, AKA: the Pwnisher user.
Quovatis
2011-12-20, 06:40 PM
The punisher with the priginal plasma nades was a beast in the hands of a good operator, like Phades, AKA: the Pwnisher user.
Yep, I rolled with the plasma punisher for a while. Could take on Jackhammer users and still expect to win. Like many of the problems with PS1 weapons, the big problem that made it overpowered was the ability to instantly switch to another weapon without reloading (e.g. fire nade, fire bullets almost simultaneously, or throw plasma hand grenade and fire HA weapon with little delay).
SKYeXile
2011-12-20, 06:45 PM
Yep, I rolled with the plasma punisher for a while. Could take on Jackhammer users and still expect to win. Like many of the problems with PS1 weapons, the big problem that made it overpowered was the ability to instantly switch to another weapon without reloading (e.g. fire nade, fire bullets almost simultaneously, or throw plasma hand grenade and fire HA weapon with little delay).
yea its a beast gun for 1v1, not so good against multiple users though.
i would expect much the same from the gauss.
Raymac
2011-12-20, 06:59 PM
The punisher with the priginal plasma nades was a beast in the hands of a good operator, like Phades, AKA: the Pwnisher user.
Yeah, with my time on VS, I liked the Punisher because the Pulsar...well...yeah, bless its little heart. But then I picked up a Gauss, and that was it for me. It made the Punisher COF look like Helen Keller was aiming.
SKYeXile
2011-12-20, 07:04 PM
Yeah, with my time on VS, I liked the Punisher because the Pulsar...well...yeah, bless its little heart. But then I picked up a Gauss, and that was it for me. It made the Punisher COF look like Helen Keller was aiming.
Yea Gauss was my fav MA, its like a hand held 12mm farming machine.
Baneblade
2011-12-20, 09:51 PM
I don't want any kind of explosives to be spammable.
That isn't to say that I don't think you should be able to chuck 2 or 3 nades in quick succession.
Grenades are situational, they need to be more impactful, yet far less convenient to use.
A grenade should damage everyone within immediate LOS of it. How much damage depends on their range from it when it detonates. Perhaps even instant kill if it blows up in your face.
Traak
2011-12-20, 11:22 PM
I think the pump-action of the grenade launcher means manually loading, one round at a time, for the grenade launcher, like the Punisher.
Zulthus
2011-12-21, 12:30 AM
I don't want any kind of explosives to be spammable.
That isn't to say that I don't think you should be able to chuck 2 or 3 nades in quick succession.
http://4.bp.blogspot.com/-uFJjV7I3-Es/Tsrj1G6jutI/AAAAAAAABAM/HSXBZRJH21Y/s1600/jackie-chan-whut.jpg
SKYeXile
2011-12-21, 12:34 AM
reloading 3 at a time =/= firing 3 off at once.
there can still be a time between refiring.
but i think it willbe single shot and single reload, verymuch like the pwnisher.
Xyntech
2011-12-21, 05:29 AM
I wonder if hand grenades and launched grenades will be exactly the same as each other like in PS1. I hope not. They are two different weapons that should be very different from each other, name not withstanding.
I don't care if some of the basic functions are similar, but the stats and mechanics should be totally different between the two.
We already know that the empires will be getting some ES grenades. I wonder if that's both ES hand grenades and ES launched grenades, or only one or the other.
I feel like it will be kinda strange firing a common pool grenade out of a Pulsar. Meh, I still can't wait to see what a grenade launcher attachment looks like for the Pulsar. Assuming we get one.
Canaris
2011-12-21, 08:58 AM
Just wanted to say 1 thing about grenades, please SOE for the love of my and everyone else's EYES do not have flashbangs in PS2.
They're already pretty bad in games like CS but can you imagine a PS2 griefer with access to them
Hey Buddy
Yeah
*Flashbang*
AGH!
HaHA
You jerk I can't see
Really I'm very sorry here let me help you
*Flashbang*
My corneas are on fire!
Bwhahahahah
*Flashbang*
Let's just not open that can of worms please.
Quovatis
2011-12-21, 10:36 AM
I just hope each grenade type actually has a use. In PS1, after the plasma nerf, there was absolutely no reason to use plasma in a thumper. Frag rounds were superior against both infantry and MAXes. The plasma needed a nerf, but they still should have been more effective against infantry, so that you actually have a reason to choose frag over plasma if you are going against MAXes. As it is, they basically could have removed the plasma ammo type from the thumper with no consequences.
BlazingSun
2011-12-21, 12:00 PM
Looks great! I hope one of the "grenade types" is actually a shotgun round. :twisted:
Rbstr
2011-12-21, 12:16 PM
Spamability of powerful grenades can be remedied quite readily though limitations on how may you can carry at once.
In the case of the under-slung launcher you have to reload the thing every time on top of having, maybe, three of them.
(BTW, it seems very likely all factions are going to have some variety of this thing)
Looks great! I hope one of the "grenade types" is actually a shotgun round. :twisted:
Oh heck yes...but it better have some substantial stopping power to make it worth while.
CutterJohn
2011-12-21, 12:45 PM
My hopes
-The grenades are powerful, and also not useful up close. Like real grenades, they should have at least a 20-40m arming distance.
-The grenade can be fired by right clicking. You reload the primary weapon by pressing R. You reload the secondary by double clicking R.
-Some method of upgrading the weapon, perhaps with a sight, that figures out the aim point for you. Should take a second or two to get, while sitting still. Good for getting people holed up behind cover, refusing to move.
It should not be something you use in close combat. Ever. Unless shotgun round, thats cool.
Zulthus
2011-12-21, 12:51 PM
-The grenade can be fired by right clicking. You reload the primary weapon by pressing R. You reload the secondary by double clicking R.
You definitely should have to switch to the grenade to shoot it rather than an instant-win button. Many people use right click for ADS too.
Coreldan
2011-12-21, 02:04 PM
It would definitely not be a right click. That button is gonna be reserved for aiming down sights in a modern game :D
CutterJohn
2011-12-21, 02:18 PM
You definitely should have to switch to the grenade to shoot it rather than an instant-win button. Many people use right click for ADS too.
The UI should never, ever, be a factor in balance.
Forgot about the sights though, thanks.
Aurmanite
2011-12-21, 04:33 PM
It would definitely not be a right click. That button is gonna be reserved for aiming down sights in a modern game :D
That depends very much on whether or not you have more than 2 buttons on your mouse. Which, in this day, is pretty rare.
But really there's a compound word that sums all of this key bind discussion.
Keymapping.
Zulthus
2011-12-21, 04:39 PM
It really isn't rare to only have the two buttons on your mouse these days. The majority still uses it, as not all of us want, can afford, or need the sleek n' sexy $80 R.A.T mouses.
CuddlyChud
2011-12-21, 04:47 PM
Off-topic, but mice with more than 2 buttons don't seem much more expensive than regular mice nowadays. My 15$ Gigabyte mouse has 4 buttons, plus a change sensitivity button. The extra two buttons for going forward and backward in your browser are really useful for even non-gamers.
Zulthus
2011-12-21, 04:54 PM
Off-topic, but mice with more than 2 buttons don't seem much more expensive than regular mice nowadays. My 15$ Gigabyte mouse has 4 buttons, plus a change sensitivity button. The extra two buttons for going forward and backward in your browser are really useful for even non-gamers.
Why you gotta be contradictin' me in front of everyone? :evil:
CuddlyChud
2011-12-21, 05:16 PM
My b Bro, i'll blindly agree to the next thing you post ;)
Baneblade
2011-12-21, 07:35 PM
http://4.bp.blogspot.com/-uFJjV7I3-Es/Tsrj1G6jutI/AAAAAAAABAM/HSXBZRJH21Y/s1600/jackie-chan-whut.jpg
Jackie Chan is cool, but you are retarded for making him make your faux pas for you.
Just because you can throw 3 grenades in quick succession DOES NOT mean they are necessarily spammable. Like for instance if you can only carry... 3.
SKYeXile
2011-12-22, 06:39 AM
It really isn't rare to only have the two buttons on your mouse these days. The majority still uses it, as not all of us want, can afford, or need the sleek n' sexy $80 R.A.T mouses.
expensive mouse made out of cheap parts and assembled in china? pass.
Steel series or bust i say.
MX518 has 2 side buttons and if you don't have something equal or equivalent to that then you must be using a $5 microsoft mouse, not designed for gaming.
Coreldan
2011-12-22, 06:43 AM
A 5 mouse button (you can get em very cheap) is what I see as bare minimum for gaming nowadays. That 5 includes scroll wheel, btw. Well, bare minimum is maybe a wrong word. I also see anything more than 5 a bit overkill in most cases. I've yet to really see a mouse that pulls off more than 5 buttons in a very convenient way. Most buttons become too awkward to use well.
As said, MX518 is still one of the best price/performance ratio mouses for gaming out there. They arnt even expensive, but you don't really even realize what you are missing out on if you are playing any real game without side buttons :D Those are one of the best buttons you can even have at your disposal.
The point is, if you spend even a few hours of the week playing games, I'd get a 5 button mouse.
SKYeXile
2011-12-22, 06:47 AM
A 5 mouse button (you can get em very cheap) is what I see as bare minimum for gaming nowadays. That 5 includes scroll wheel, btw. Well, bare minimum is maybe a wrong word. I also see anything more than 5 a bit overkill in most cases. I've yet to really see a mouse that pulls off more than 5 buttons in a very convenient way. Most buttons become too awkward to use well.
As said, MX518 is still one of the best price/performance ratio mouses for gaming out there. They arnt even expensive, but you don't really even realize what you are missing out on if you are playing any real game without side buttons :D Those are one of the best buttons you can even have at your disposal.
The point is, if you spend even a few hours of the week playing games, I'd get a 5 button mouse.
yup, i pretty much have them defaulted now to crouch and sprint as infantry
and flight lower and descend as aircraft. and scroll wheel click to vent.
Coreldan
2011-12-22, 06:49 AM
Interesting choices.
Personally for me, mouse 4 (I think, the one closer to my body anyways) is usually a VoiP button and mouse 5 is often some kind of "open door/use/activate" button. In my main game, APB, mouse 5 switches the shoulder of the weapon. It's a third person shooter, so switching the cameras (and thus the weapons) shoulder makes a huge difference and is required for any player who wants to be decent.
In WoW I had mouse 4 & 5 for abilities, though.
Hamma
2011-12-22, 09:24 AM
A 5 mouse button (you can get em very cheap) is what I see as bare minimum for gaming nowadays. That 5 includes scroll wheel, btw. Well, bare minimum is maybe a wrong word. I also see anything more than 5 a bit overkill in most cases.
Totally agreed? I love to use the extra mouse buttons for things like crouch and reload. I prefer to keep my keyboard hand as stationary as possible so I don't have to navigate around to other keys (other than the movement)
Zulthus
2011-12-22, 04:57 PM
MX518 has 2 side buttons and if you don't have something equal or equivalent to that then you must be using a $5 microsoft mouse, not designed for gaming.
I am still using the mouse that came with my PC. It's some sort of HP mouse, 2 button w/wheel. I don't know, I've never felt that I've ever needed any more than that. I still have the ability to absolutely rape people in FPS games with it. It would feel weird for me to click a button on the side to reload instead of hitting 'R'.
Quovatis
2011-12-22, 05:02 PM
I love my 13 button G700 wireless mouse. The 4 thumb buttons come in really handy for Planetside (one button for each holster). No lag in wireless. Best mouse I've owned.
Zulthus
2011-12-22, 05:04 PM
13 buttons? Holy shit. I probably wouldn't be able to remember what button does what.
Quovatis
2011-12-22, 05:14 PM
13 buttons? Holy shit. I probably wouldn't be able to remember what button does what.
It's not bad. 4 thumb buttons, 3 DPI buttons, one top button, and the standard mouse buttons and tilt-wheel.
Not as bad as some: I know there is a Razer mouse that has NINE thumb buttons, geared toward RPGs. It's so confusing it comes with "training" stickers to train yourself haha.
Coreldan
2011-12-22, 05:20 PM
It's not bad. 4 thumb buttons, 3 DPI buttons, one top button, and the standard mouse buttons and tilt-wheel.
Not as bad as some: I know there is a Razer mouse that has NINE thumb buttons, geared toward RPGs. It's so confusing it comes with "training" stickers to train yourself haha.
That Naga is completely stupid though. In that case you are much better off with a "speed pad" for your left hand than cramping all those buttons under one thumb.
The n52te for example, which I use. All movement can be done with left thumb, that is usually wasted for spacebar only. It's pure win especially for MMORPGs, but I play all games with it:
http://www.belkin.com/images/product/F8GFPC200/STD1_F8GFPC200.jpg
Nowadays sold as the Razer Nostromo, as well.
Quovatis
2011-12-22, 05:24 PM
yeah, I've looked at those, but seems too inconvenient if you actually want to quickly type a message to someone. You have to move both hands to a totally separate device on an already cluttered desktop. If they could incorporate the same features into a standard keyboard, I'd be all over it.
Zulthus
2011-12-22, 05:24 PM
http://www.emalldirect.com/siteadmin/images/products/originalimage/1308212360_hp%20mouse.jpg
This is mine, been serving me well for over a year. :p
Coreldan
2011-12-22, 05:30 PM
yeah, I've looked at those, but seems too inconvenient if you actually want to quickly type a message to someone. You have to move both hands to a totally separate device on an already cluttered desktop. If they could incorporate the same features into a standard keyboard, I'd be all over it.
Could be easily doable, but I guess it would create quite a niche market. Then again, I'd guess it could sell way better to hardcore gamers than the speedpads alone.
Gogo Razer, combine Nostromo with a normal keyboard! :D
I havn't found it inconvenient at all, except when there isn't enough desk space to have both side by side. Then it gets inconvenient cos you either have you write in a very uncomfy position or keep switching their places.
I personally will probably never go back to playing on a keyboard. When this one breaks (some 3-4 years old now), I'll get the newer version Razer Nostromo.
Quovatis
2011-12-22, 05:34 PM
Something like this, but more functional:
http://gadgets.boingboing.net/gimages/11-13-07-warrior_xxtreme.jpg
I read a review of someone who learned to type on that. Took them a month, and they still say it's bad. haha
We've gotten way off topic. Sorry.
SKYeXile
2011-12-22, 05:35 PM
iv used one of these like forever.
http://4.bp.blogspot.com/_erzABF25txs/TFFa4qZidXI/AAAAAAAAAGI/VSwWgxXamao/s1600/Devour.jpg
Raymac
2011-12-22, 05:35 PM
This is mine, been serving me well for over a year. :p
"And that is why you fail." -Yoda
Zulthus
2011-12-22, 05:42 PM
"And that is why you fail." -Yoda
How do I fail?
Raymac
2011-12-22, 05:53 PM
How do I fail?
You must look deep inside yourself to truely answer that. ;)
Zulthus
2011-12-22, 06:00 PM
You must look deep inside yourself to truely answer that. ;)
I have found nothing but win after an extensive search. :cool:
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