View Full Version : TheorySide
ShockFC
2011-12-22, 08:45 PM
I figured I'd make a thread specifically for this. I know a lot of you have different theories of how the game is going to play out... Why not get one thread together for it?
So, lets hear your theories on PS2!
xSlideShow
2011-12-22, 09:33 PM
My Theory for ps2. PS2 is released. The world of is thrown into turmoil, everyone quits their jobs so they can spend more time playing PS2. Since it is F2P they no longer care about money and they spend all of their time playing. 2012 PS2.
FastAndFree
2011-12-22, 10:14 PM
I heard it will cure the common cold, fix the world economy and wash your dishes
My Theory for ps2. PS2 is released. The world of is thrown into turmoil, everyone quits their jobs so they can spend more time playing PS2. Since it is F2P they no longer care about money and they spend all of their time playing. 2012 PS2.
Well, the world was supposed to end in 2012 :eek:
acosmo
2011-12-22, 10:21 PM
PS2 will have flying battles of epic proportions. the objective of which being to destroy or protect the galaxy gunship that all the infantry are spawning out of
SKYeXile
2011-12-22, 11:31 PM
There will be be lots of butt secks, most unwilling and taken by surprise, others will welcome it.
Death2All
2011-12-23, 12:31 AM
PS2 will be released. We'll all be mildly disappointed because it doesn't play anything like PS1 did, but we're still happy and reluctant to have PS2. Eventually, it's problems and errors will become more apparent and a few bad decisions will be made by SOE. Eventually the natural circle of the games life will take place and every slightest problem will be the biggest deal and we'll hate it just as much as PS1.
Then they'll release a "combat upgrade" to make it more like CoD so we can get their audience and reintroduce BFRs and the whole game will go to shit.
At least we'll have a few months of fun before it's ruined.
Xyntech
2011-12-23, 12:50 AM
Theoryside is more fun when it's on a specific topic.
My general theory for Planetside 2 is that the devs have a pretty good idea of what they are doing and that I don't really need to sweat most of it until I get my hands on the game in beta. This isn't PS1, so I'm trying to look at it with fresh eyes.
The knowledge and history of PS1 will obviously be a valuable reference tool for PS2's design, especially considering how few other MMOFPS's there are, but I believe that comparing PS2 to PS1 is only slightly more valuable than comparing it to any other multiplayer FPS, FPS, or video game in general that's out there. It's always important to draw on knowledge of what has and hasn't worked in the past, but PS2 is going to be a pretty unique game in a lot of ways, even compared to PS1. We just can't know for sure if something is going to work or not until we can actually test it. That's also ignoring personal preference, which may bias a lot of PS1 fans.
This is where theoryside comes in though. Input about what little we do know can be a valuable thing for developers. I think it's excellent that this community discusses and dissects every tidbit we can find, agreeing on some things almost unanimously, disagreeing feverishly on others. Rarely does it degenerate into anything worse than people with different opinions debating each other.
Theoryside is loads of fun. And just think; Thanks to the 3 year plan, theoryside can continue even after the game launches!
Zulthus
2011-12-23, 12:56 AM
The VS will WTFstomp the NC and TR 24/7.
ShockNC
2011-12-23, 03:02 AM
The VS will WTFstomp the NC and TR 24/7.
The VS and the TR will team up to always make sure the NC are fighting on their home conts.
what? it's happening already....
Sirisian
2011-12-23, 03:19 AM
ooh predictions. Game will be released with a little bit of grind which will slowly ramp up over next 3 years as players unlock everything and profits plummet. Small patches for nerfs and buffs will continually cycle the gameplay keeping players on their toes. Then mechs will be reintroduced after players petition for them and the game will launch into the best game ever. Creatures will be introduced after 2 years to keep players occupied then content will slowly decrease and dwindle to nothing as SOE focuses on their next game. Populations will stay stable since it's free but everyone slowly unlocks most of the stuff after 5 years of play-time where the game is left with max level characters with all classes unlocked. Populations fall off at year 7 then at year 8 a small dedicated community collects on a site called planetside2-universe.com reminiscing about the good 'ol times. Old man Smedley takes the podium to announce their installment of Planetside 3. The old veterans of Planetside 1 are few with Planetside 2 veterans taking their places to keep the game on track. Photo-realistic gameplay is shown and there are no complaints from anyone.
Rivenshield
2011-12-23, 03:23 AM
Then mechs will be reintroduced after players petition for them
How about *NO.*
FastAndFree
2011-12-23, 04:34 AM
The VS and the TR will team up to always make sure the NC are fighting on their home conts.
what? it's happening already....
Did you look at the map last night?
SgtMAD
2011-12-23, 07:42 AM
The VS will WTFstomp the NC and TR 24/7.
yea,hold on to that dream LOL
Justaman
2011-12-23, 07:48 AM
PS2 will have flying battles of epic proportions. the objective of which being to destroy or protect the galaxy gunship that all the infantry are spawning out of
As a height phobic ground dweller, watching massive air battles ensue overhead when I look up would only add to the immersion. Holding air space will mean something!
That, and knowing the flight limit box isn't 200 feet means planes can be overhead wile not being close enough to attack you/be attacked by you.(remember, dev's said you could hide aircraft in the clouds, those clouds are HIIIIIIIGH up)
/equipfoldingchairandbeercooler
Tikuto
2011-12-23, 10:37 AM
galaxy gunship
HELLLLLL NO. No more of dat shit!
Need real battleships! Aerial and Seabourne! Woo! :D
acosmo
2011-12-23, 12:16 PM
face it yo. if you can spawn in gal why ever touch down?
Tikuto
2011-12-23, 12:19 PM
face it yo. if you can spawn in gal why ever touch down?
Energy capacitors rerouted to respawning tubes.
Raymac
2011-12-23, 03:20 PM
The game will launch and it will be a completely broken failure. And this will be our reaction:
http://www.youtube.com/watch?v=pSWN6Qj98Iw#t=15s
Justaman
2011-12-23, 03:36 PM
HELLLLLL NO. No more of dat shit!
Need real battleships! Aerial and Seabourne! Woo! :D
Well, there is that concept art picture with a giant base sized air craft. Maybe its an outfit controlled capture-able base you can fly around as a staging area. :D
Tikuto
2011-12-23, 07:12 PM
The game will launch and it will be a completely broken failure. And this will be our reaction:
http://www.youtube.com/watch?v=pSWN6Qj98Iw#t=15s
That is just ... omg wtf. I dunno that's just multi-confusion stuff lo.
wtf.. thought Kim Jong-il was bad guy?
GuvNuh
2011-12-23, 10:56 PM
TheGuvNuh's prophecies of Planetside2.
In the Hills of Indar, the TR will anchor enough Maxes to completely wall off a Valley occupied by the NC, whereupon the slaughter will be glorious.
The Vanu will think it's funny to decapitate people with their aircraft.
On the 3rd day of the 3rd battle for cyssor, tanks from all 3 factions will collide, making a hollow coconut sound.
At least fifty NC will blow off their own toes through improper Jackhammer handling.
I will still suck with the MCG.
The first time anyone tries to organize a large airborne attack, somebody will leak the info to the enemy because they took too long, and the scrap will rain from the skies.
/kicktothenuts will finally be a usable command
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