View Full Version : Vehicle awareness - How much ammo have you wasted?
Canaris
2012-01-09, 11:07 AM
I was playing planetside there with my brother using various vehicles, something cropped up that I thought could get fixed in the new one, unless you already thought of it.
"Fire ze cannonz!"
"We can't bro"
"VHY NOT!"
"I'm out of rounds, and stop talking like that"
The problem being not knowing how much ammo the gunners has used as the pilot, since it's your job to repair and rearm the vehicle it would be nice to know that you need to go do it.
Having a read out on the vehicle/aircrafts HUD would be helpful displaying not only your ammo count but also for any other weapons systems.
You also might make a clear visible distinction between yours and theres so as not to confuse matters.
ArmaGetItOn
2012-01-09, 11:17 AM
I'd imagine with the removal of inventories, trunks will also be removed, and so will vehicle ammo (replaced by unlimited vehicle ammo). Just speculation, though.
Sirisian
2012-01-09, 11:36 AM
I'd imagine with the removal of inventories, trunks will also be removed, and so will vehicle ammo (replaced by unlimited vehicle ammo). Just speculation, though.
I'd hope that isn't the case. Limited ammo can change how vehicles operate. If for instance, a plane has the choice of multiple rocket pods then some could have say 20 uses and another could have 4 depending on how the player wanted to fire. (Maybe single fire vs cluster rockets).
Especially for tanks. Spawning with say 50 rounds makes the shots count and getting supplies a priority. In a way it artificially limits the maximum damage a single person can do. (Spamming door ways from afar might just be a waste of ammo compared to more surefire shots). Forgot what thread this was in. There was a long discussion about limited ammo for vehicles and the implications.
Redshift
2012-01-09, 12:03 PM
I imagine you'll have to go back to base to resupply, even if trunks are gone they'll still be ammo to deplete.
Back on topic, i'd say it was the gunners job to tell the pilot when he's out of ammo tbh :P
CutterJohn
2012-01-09, 12:10 PM
I see no reason the pilot couldn't have a little readout that showed remaining ammo. Be simple to implement, is logical, and in no way annoying/overpowered/useless/etc.
Hamma
2012-01-09, 12:17 PM
Yea unlimited ammo would be really bad :lol:
I'm sure there will still be ammo it will just be obtained in a different way. It would be nice to see ammo for all seats but communication is also key I think.
acosmo
2012-01-09, 12:17 PM
I'd imagine with the removal of inventories, trunks will also be removed, and so will vehicle ammo (replaced by unlimited vehicle ammo). Just speculation, though.
lol hopefully they give infantry unlimited ammo hacks too if that's the case.
CutterJohn
2012-01-09, 12:20 PM
Yea unlimited ammo would be really bad :lol:
I'm sure there will still be ammo it will just be obtained in a different way. It would be nice to see ammo for all seats but communication is also key I think.
They can still communicate about actual important stuff. An ammo counter, while important, is also a pretty small detail. I remember asking/being asked 50 times a night 'hows ammo?'. It was silly that there wasn't an ammo count for the pilot.
acosmo
2012-01-09, 12:23 PM
well the kind of already fixed this problem by giving all the important guns to the pilot...
Ailos
2012-01-09, 02:00 PM
Communication between driver and gunner is what separates the true cavalry drivers from the "OMG I WANT TO MAKE A BIGASS BOOM" crowd.
Plus, in PS1, drivers could check the ammo in the trunk when they retreated to repair (you should always keep some extra glue, CE, and your CUD in the trunk anyways, to secure your repair location).
I imagine in PS2, if the inventories don't stay, at least it'll still have depletable ammo in a tank ala BF style (30 rounds to start, drive near a supply crate to rearm).
Trolltaxi
2012-01-09, 06:02 PM
You don't need a freeform inventory to have ammo count. C'mon you've seen FPS-s in the last 20 years, haven't you? :)
Vash02
2012-01-09, 06:19 PM
That is a point, will we have vehicle trunks in PS2? it was kind of nice to just store a little ammo in the trunk of a basilisk you were riding around on.
acosmo
2012-01-09, 07:31 PM
That is a point, will we have vehicle trunks in PS2? it was kind of nice to just store a little ammo in the trunk of a basilisk you were riding around on.
yeah it'd be nice to bring a ammo atv out to a hilltop to resupply AV/AA heavy assaults on a hilltop
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