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View Full Version : News: "Theme" Week Common Pool?


Hamma
2012-01-12, 09:55 AM
I didn't post this because it seemed odd at the time.. but They updated the FB Page earlier this week with this:

http://www.planetside-universe.com/media/viewer.php?img_id=1833

http://www.planetside-universe.com/media/main/psnext/screenshots/20120112_4f0ef43041625.jpg

I'm guessing over the next few days or week we will see all the vehicles behind this image.

LZachariah
2012-01-12, 09:56 AM
That would be amazing. I miss the theme weeks, and Common Pool stuff is AWESOME.

~Zachariah

acosmo
2012-01-12, 09:56 AM
hmm no lightning

Stevo IRL
2012-01-12, 10:16 AM
Looks like Halo.

Duddy
2012-01-12, 10:24 AM
hmm no lightning

Indeed

Tikuto
2012-01-12, 10:32 AM
sunderer, galaxy, quad, liberator. easy.

Looks like Halo.stfu? :doh:

ShadoViper
2012-01-12, 10:38 AM
Looks like Halo.

Stevo IRL uses troll!

It's not very effective...

Planetside community uses orbital strike!...

It's super effective

Stevo IRL faints.

Planetside community wins the battle!

Planetside grew to br level 24!

Ailos
2012-01-12, 10:41 AM
This'll be the first time we see something definitive about the Sunderer (and more specifically, if it has spawn capabilities).

Pillow
2012-01-12, 10:46 AM
In the future the aerodynamics is replaced with magic.

Ailos
2012-01-12, 10:48 AM
In the future the aerodynamics is replaced with magic.
Damn right.

Nobel
2012-01-12, 10:51 AM
They said over 10 vehicles in the press release, so there is one more that is not listed here... Lightning? Id say that a safe bet.

MooK
2012-01-12, 11:18 AM
Edit: I'm going to miss buggies :(

ಥ_ಥ

Harasser
Deliverer
MY LOVE(s)!

Death2All
2012-01-12, 11:26 AM
I didn't post this because it seemed odd at the time.. but They updated the FB Page earlier this week with this:

http://www.planetside-universe.com/media/viewer.php?img_id=1833

http://www.planetside-universe.com/media/main/psnext/screenshots/20120112_4f0ef43041625.jpg

I'm guessing over the next few days or week we will see all the vehicles behind this image.

Galaxy, ATV/Quad, Sunderer and possibly a Liberator in the top right corner? I think I recall seeing a render of it that looked similar to that. I hope we get some more info on how the Galaxy spawning works.

Raymac
2012-01-12, 12:48 PM
Galaxy, ATV/Quad, Sunderer and possibly a Liberator in the top right corner? I think I recall seeing a render of it that looked similar to that. I hope we get some more info on how the Galaxy spawning works.

I think you meant "top left corner" and I'm pretty sure you are right. If you compare the silhouette with the picture of the Lib we've seen, it looks the same. I'm looking forward to seeing the paint jobs on these vehicles. So far we've only seen NC Gals and Lib.

Metalsheep
2012-01-12, 01:22 PM
Looks like Halo.

Hes kind of right. The Lib looks like the silhouette of a Hornet or Banshee, what i assume is the Sunderer looks like an Elephants sihouette, and of couse the quad looks like a mongoose.

The sundy looks massive though.

SuperMorto
2012-01-12, 01:22 PM
Be sure, that SOE will not have given everything away, we still have not seen VS/NC rexo, or any of the maxes, there will be still much we have not seen. Thats just the way Higby/T-Ray roll. Mofo's! :)

SuperMorto
2012-01-12, 01:23 PM
Hes kind of right. The Lib looks like the silhouette of a Hornet or Banshee, what i assume is the Sunderer looks like an Elephants sihouette, and of couse the quad looks like a mongoose.

The sundy looks massive though.

Could Master Chuff do this!

http://media.giantbomb.com/uploads/0/5495/941858-oatauu_super.jpg


Exactly.

Raymac
2012-01-12, 01:25 PM
I thought the only one we had not seen at all was the sunderer. Maybe the concept in 3ds max but no paint.

There've been a couple of bang bus shots recently. One of it in TR paint in a pretty forest type area. The other was TRay showing off one with an NC paint job.

Coreldan
2012-01-12, 01:25 PM
Be sure, that SOE will not have given everything away, we still have not seen VS/NC rexo, or any of the maxes, there will be still much we have not seen. Thats just the way Higby/T-Ray roll. Mofo's! :)

I asked TRay how are the MAXes coming along cos we are dying to see them.

The answer was...

they are coming along

Bags
2012-01-12, 01:32 PM
There've been a couple of bang bus shots recently. One of it in TR paint in a pretty forest type area. The other was TRay showing off one with an NC paint job.

Wait, what? I havent seen those!

Elude
2012-01-12, 01:37 PM
So whats the purpose of the lightning if MBT's now control the main gun and can drive? I'm not trying to sound like ass but it seems like a reasonable question, if anything I'd rather not see the lightnings so long as we continue to control the main gun as the driver of the MBT's.

If we do see the lightnings return, how will they be different from the MBT's other then that they will be weaker, and only have one player slot? We seem to be missing a more important vehicle in my opinion, a vehicle that harasses the enemy, like the harasser!

CplVars
2012-01-12, 01:39 PM
ಥ_ಥ

Harasser
Deliverer
MY LOVE(s)!

Negative, Marauder and Spamwagon were the best.

I miss flying the Libby thru the trees and popping up on my targets...maybe i should resub again sometime...

Graywolves
2012-01-12, 01:49 PM
Could Master Chuff do this!

http://media.giantbomb.com/uploads/0/5495/941858-oatauu_super.jpg


Exactly.

I have a new buzz phrase.

Metalsheep
2012-01-12, 01:52 PM
Could Master Chuff do this!

http://media.giantbomb.com/uploads/0/5495/941858-oatauu_super.jpg


Exactly.

No. But Captain Falcon can!

Falcon Punch - YouTube

Raymac
2012-01-12, 02:23 PM
Wait, what? I havent seen those!

The twitters homie.

http://www.planetside-universe.com/media/viewer.php?img_id=1822

http://www.planetside-universe.com/media/viewer.php?img_id=1829

MooK
2012-01-12, 02:40 PM
Negative, Marauder and Spamwagon were the best.

I miss flying the Libby thru the trees and popping up on my targets...maybe i should resub again sometime...

I didn't say they were the best.

Marauder was pretty sweet, I have to say. Definitely didn't like the launcher on it though. Let shotgun be without weapon, and the bed have dual chainguns.

Sabrak
2012-01-12, 02:50 PM
... and of couse the quad looks like a mongoose.


I'm sorry but...

Are you f***ing kidding me?

The quad looks like a real life quad, dammit!

Why comparing it to Halo?
That's turning ridiculous... -__-

SKYeXile
2012-01-12, 04:18 PM
Be sure, that SOE will not have given everything away, we still have not seen VS/NC rexo, or any of the maxes, there will be still much we have not seen. Thats just the way Higby/T-Ray roll. Mofo's! :)

there is the VS rexo on Trays twitter, its not been colourised or whatever the technical word is though.

acosmo
2012-01-12, 04:19 PM
there is the VS rexo on Trays twitter, its not been colourised or whatever the technical word is though.

textured

Ailos
2012-01-12, 04:31 PM
You guys havent seen the maxes yet? They posted the NC max about three hours ago....

enhanced it a bit cuz it's a phone shot

http://i39.tinypic.com/i6ld6o.jpg

That looks like a prowler more than a splattercannon.

Ailos
2012-01-12, 04:47 PM
ಥ_ಥ

Harasser
Deliverer
MY LOVE(s)!

Here's your deli:

http://www.planetside-universe.com/potd/potds/roostersauce_468d751523c73.jpg

MooK
2012-01-13, 12:55 PM
Here's your deli:

http://www.planetside-universe.com/potd/potds/roostersauce_468d751523c73.jpg

The Toyota Cruiser is nice, but I much prefer the Defender 90:

http://www.pxoink.net/files/ps2deliverer-00.png

Holds 6. Five of which would shoot out of the windows. Epic.

Oryon22
2012-01-13, 03:59 PM
there is the VS rexo on Trays twitter, its not been colourised or whatever the technical word is though.

Thought I would include this...

Mod
2012-01-13, 04:13 PM
Well, the lib... It looks very NC so far. With all those very rigid angles, not sure how fitting it will look with the TR or VS colour schemes.

Miir
2012-01-13, 04:15 PM
Liberator looks hawt!

HELLFISH88
2012-01-13, 04:20 PM
Liberator still looks too much like a Sea plane...and the cockpit arrangement's should be more aggressive in my opinion.

Vash02
2012-01-13, 04:26 PM
No more "I can't hit shit" tail gun? :p

ringring
2012-01-13, 04:28 PM
I forsee Liberator Events :)

Sabrak
2012-01-13, 04:30 PM
It looks really good!

But I'm still upset about it not being a bomber anymore.

Also, it's a pretty big ship to hold just two guns.

BorisBlade
2012-01-13, 04:31 PM
Meh, not a fan of this lib. Was much more excited when they said it was a pilot +2gunners, now its just a boring flying tank. Can we please get some combat vehicles where i can just drive or pilot and dont have to shoot as well? The lib is of zero interest to me as is.

And a 150mm cannon on an aircraft? Seriously? Thats completely absurd and flat out stupid. Thats the biggest gun in the game, ripped straight off a vanguard, its bigger than prowler guns. You shoot that in the air and your aircraft is gonna get blown out of control. They should instead use more realistic large caliber machine guns or grenade launchers, or high fire rate chain guns or something. Whoever said put the biggest tank cannon in the game on the aircraft was obviously smoking something at the time.

acosmo
2012-01-13, 04:36 PM
somebody rehost a pic please.

FIREk
2012-01-13, 04:44 PM
I'm sad to see they haven't changed the top canopy at all... It needs to be lower and sloped a lot, otherwise it looks pretty ridiculous... In my opinion, anyway.

FIREk
2012-01-13, 04:51 PM
No more "I can't hit shit" tail gun? :p

It does have a tail gun - check the pic that shows the underside.

Makes me wonder if that minigun in the front is the fixed pilot weapon (the mounting doesn't look like it's supposed to rotate), and the passenger operates the rear gun...

Firefly
2012-01-13, 04:55 PM
Wish the Liberator had bombs.

If you couldn't hit shit with the Lib tail-gunner, you're doing it wrong. Which means I can reap a decent kill-count off your ass.

Vash02
2012-01-13, 04:57 PM
It does have a tail gun - check the pic that shows the underside.

Makes me wonder if that minigun in the front is the fixed pilot weapon (the mounting doesn't look like it's supposed to rotate), and the passenger operates the rear gun...Huh, would of thought the article would of at least noted the tail gun.

akiadan
2012-01-13, 05:01 PM
No longer is the liberator a bomber, now it is gunship. Hmmm I will miss bombs but I'm okay with this :P

SKYeXile
2012-01-13, 05:13 PM
Huh, would of thought the article would of at least noted the tail gun.

it said that the driver operates the forward facing gun, it mentions nothing about the gunners gun been on the front, if that thing is to mount a 150mm, the back seems like the most logical place.

T MAN
2012-01-13, 05:24 PM
Looks to much like NC, 45 deg angle and 90 deg angle. :p

Can't really picture it being purple either and fitting in with the VS.

Firefly
2012-01-13, 05:37 PM
No longer is the liberator a bomber, now it is gunship. Hmmm I will miss bombs but I'm okay with this :P
WTB bomber. Strategic and tactical implementation was awesome when done properly. I hope that, at the very least, they allow a vehicle customisation package for bombs. And rockets.

Coreldan
2012-01-13, 05:45 PM
I guess in theory Lib could still be customized to be a bomber? Here's for hoping. I liked the idea, although really rarely saw it used efficiently.

Raymac
2012-01-13, 05:52 PM
WTB bomber. Strategic and tactical implementation was awesome when done properly. I hope that, at the very least, they allow a vehicle customisation package for bombs. And rockets.

I actually just asked DanB if they were going to have air-to-ground bombs in PS2, and he said
"The current plan is to have air-to-ground Rockets and/or Missiles. Bombs may come after launch."

So no bombs to start, but I'm sure it is an eventuality, just like PS1. I guess we gotta save some things for the patches apart from bug fixes.

Talek Krell
2012-01-13, 06:36 PM
it said that the driver operates the forward facing gun, it mentions nothing about the gunners gun been on the front, if that thing is to mount a 150mm, the back seems like the most logical place.You can see what appears to be the end of a (very small) gun in the back though, and there's no way that thing is a 150mm. They also mention combining the firepower of the main and pilot gun, and that wouldn't work with the weapon like that.

I'm honestly kind of nonplussed by this. They don't mention a tailgun, but they don't seem to rule it out either.

So no bombs to start.
Well, boo. Oh well I suppose, but I hope they get added back in as a customization. There was nothing quite as delicious as noticing that enemy assault troops where running in a straight line from the AMS to the back door. :evil:

Tapman
2012-01-13, 06:38 PM
Did you guys read what weapon you could mount on there? 150mm cannon. That's the same as the Vanguard primary turret. Now you have one that flies that you can probably fit multiples on each side. I don't see the problem with delaying bombs and other things for a bit, you will all do plenty of damage in the meantime.

Shogun
2012-01-13, 07:23 PM
dear higby, pretty pretty please with sugar on top, could you enlighten us and tell if the liberator still has a tailgun? :)

Whalenator
2012-01-13, 07:34 PM
No bombs on the liberator? Gunships more like bullship

Aaron
2012-01-13, 07:43 PM
Man, those things look very heavy for those wings. Nanites are amazing :D

NewSith
2012-01-13, 07:45 PM
Lib is a confirmed 2-seater, cba to find where I saw that, though.
Also it's my new vocation. I relly hope they don't ruin it like dice did with choppers in BF3. Those were my favourite until the recent patch. But on the other hand, Lib Gunship in PlanetSide is a fucking hell of a balance problem.

Captain1nsaneo
2012-01-13, 08:21 PM
Incorrect, the 2 seat info was wrong. Newer info from Higby said it was a 3 man.

Talek Krell
2012-01-13, 08:25 PM
Technically both are true. We never got any clarification of which was correct, or if it was just in flux, but the "3 seat gunship" confirmation is more recent.

I did wonder though if maybe they weren't showing the Lib from the back because they've decided it should be 2 man and haven't gotten the tailgun taken off yet. If it's still there I'd love to hear how it's going to not be an anti-hood ornament this time. :p

Captain1nsaneo
2012-01-13, 08:28 PM
The tail gun was a beast on the lib, just required the pilot to give the tail gunner good shots. I've come out of 5v1 situations alive thanks to my tail gunner.

I don't think we're seeing the passenger weapons on the lib. They're probably similar to how the tanks have secondary guns on them of which we've only seen the Mag's. That means the minigun on the front is the pilot's weapon.

Shogun
2012-01-13, 08:31 PM
maybe the glass bubble is still there, but without a gun. so the third player in the lib could use it to dance and strip inside? or taunt the enemy by pressing his naked buttocks against the glass? ;-)

SKYeXile
2012-01-13, 08:41 PM
the 3 seater is only in the TR variant, he's got to pedal.

Shogun
2012-01-13, 08:44 PM
please make the third place a hook for a max unit under the back of the gunship ;-)

Azren
2012-01-14, 02:57 AM
I like this change very much. As I lose all hope for tanks I do gain some regarding aircrafts. Flying a gunship sounds like a lot of fun.

Traak
2012-01-14, 03:22 AM
If the unarmed vehicles are as weak and gay as they were in PS1, they should have appropriate names, thus discouraging anyone from driving them.

I suggest:
the groveler
slimer
slinker
sissy
pusillanimator
The Targatte
Moronickillwhoremagnet
Cowardfinder

Or, they could just arm the support vehicles to the teeth. I would like that solution much better.

Lorgarn
2012-01-14, 03:35 AM
Me likey! Me likey a lot, it looks great. Though I wasn't really expecting anything less either. If PS2 plays as well as it looks I'm in for a treat I think. (I'm purposely trying to not obsess over details discussed in this thread so far.)

Bags
2012-01-14, 04:46 AM
How does it look great? black images...

SKYeXile
2012-01-14, 04:52 AM
How does it look great? black images...

*cant tell if serious or joking*

you saw the: http://www.planetside2.com/news/jan132012vehicle right?

Also does this design remind andbody else from another game or picture or something? i feel iv seen a similar design somehwere before, i jsut dont know where.

old lib looked better though, IMO, this one looks like brick, oh well, easy target. i shall come from the sides.

LongBow
2012-01-14, 08:25 AM
TBH the new lib looks like a clothes Iron - still I guess it looks more appropriate for TR & VS so I have no complaints.

Still I'm looking forward to seeing if the liberator compensates for its crew using massive offensive fire-power or a resistance to traditional AA.

Graywolves
2012-01-14, 09:11 AM
What kind of Gunship only has a tailgun and a fixed forward gun?

It's like it was literally developed to not have a purpose.




Fix the liberator.

BlazingSun
2012-01-14, 09:31 AM
Liberator still looks weird (not to say bad) in my opinion. :confused: But that won't change now.

Oryon22
2012-01-14, 09:46 AM
Honestly, it reminds me of the Mi-24 gunship. And that is a very good thing...

http://www.militarypictures.info/d/1047-3/mi-24.jpg

Azren
2012-01-14, 11:30 AM
What kind of Gunship only has a tailgun and a fixed forward gun?

It's like it was literally developed to not have a purpose.




Fix the liberator.

The primary weapon on the Liberator is a downward facing gun emplacement operated by a passenger.

Nobody ever said anything about a tailgun. It will probably have a 360° rotation gun

BorisBlade
2012-01-14, 01:16 PM
the 3 seater is only in the TR variant, he's got to pedal.

Pedal faster hamster boy!

BorisBlade
2012-01-14, 01:25 PM
Incorrect, the 2 seat info was wrong. Newer info from Higby said it was a 3 man.

Yeah i heard that awhile back, but the info from the other day says its the crappy 2 man config. Have you heard its 3 since then? As in did they change their minds and make it 2 or is the site info wrong and its 3?

Figment
2012-01-14, 01:52 PM
It's strange, ever since the first (NC) Liberator image appeared a few months ago, I was under the impression the Liberator would be Empire Specific.

Why? Look at the accompanying texts, which defined the art style for the empires and then note that the Liberator was used as an example off NC design: http://www.planetside2.com/news/sept27Art

"In contrast, the New Conglomerate is a bit less refined than the TR. The NC base look is derived from squares, rectangles, straights and 45 degree angles. The NC are a resourceful bunch, which is important in maintaining an older set of vehicles, armor and weaponry. Although NC weapons aren’t the most advanced, they ARE lethal just the same. NC armor will be chipped, dented and dinged but never compromised. The weapons and vehicles are worn but well maintained, something like your dad’s ‘77 Oldsmobile."

http://www-cdn.planetside2.com/uploads/dcsclient/000/000/000/124.jpg

Btw, I think TRay needs to learn that Europeans do not "do" building years as that's an American automobile external styling thing that replaced innovation in actual design. >.> That's also why I had been under the impression the TR would get the Vulture and the VS something entirely new.

And no, most of our dads don't have old cars cause we fancy new, lease or second hand ones. :P

BlazingSun
2012-01-14, 04:00 PM
I didn't want to invest time in some photoshoping, but had to do it anyway:

http://korndemon.lima-city.de/PS2-Liberator.jpg

What do you guys think?

acosmo
2012-01-14, 04:09 PM
I didn't want to invest time in some photoshoping, but had to do it anyway:

http://korndemon.lima-city.de/PS2-Liberator.jpg

What do you guys think?

i dont understand

Peacemaker
2012-01-14, 04:51 PM
I'd rather see the lib's pilot weapon system be a modular unit that sits high near the wing roots inside the wing (between the wing and the body), Gun pods of various types, or rocket pods. I'd love to see various aircraft ammo types too. The tail gun would exist, and the heavy gun on the nose would be something you could swap out, be it chain guns, a super heavy gun, automatic grenade launchers. Also, yes that IS realistically possible, the AC-130 mounts a 105mm Howitzer, and in WW2 Germany put a large bore cannon pointing forward and up on a Heinkle bomber.

BlazingSun
2012-01-14, 05:09 PM
i dont understand

Compare my picture to the original above.

Knocky
2012-01-14, 05:40 PM
Is that R2-D2 on the roof? :huh:

Talek Krell
2012-01-14, 05:51 PM
What do you guys think?I prefer Sirisian's version:
http://sirisian.com/pictures/avatarlib.png

SKYeXile
2012-01-14, 05:56 PM
I prefer Sirisian's version:
http://sirisian.com/pictures/avatarlib.png

boss. compact always looks better

http://img.photobucket.com/albums/v629/SKYeXile/reaver2.jpg

Bittermen
2012-01-14, 06:32 PM
Looks like Halo.

And Halo looks like Aliens.

James Cameron made all his actors on Aliens read Starship Troopers.

Starship Troopers created most of the content you see in modern science-fiction. (ex.Powered Exo-Skeletons)

BlazingSun
2012-01-14, 06:39 PM
I prefer Sirisian's version:
http://sirisian.com/pictures/avatarlib.png

It does look better .. I tried to stick to the 2 cockpit version though

atone
2012-01-14, 07:25 PM
yeah, there's still a little mystery concerning the lib. We really need some elaboration on its armaments. With the touted "customization," it wouldn't be surprising that a bomber configuration is still possible:)

But whats on my wish list:
Forward facing dual AV cannons (pilot controlled). A gunner controlled chain gun/AV missiles (so its fun to gun this baby). I'd sacrifice some armor plate for some mobility, cause the description makes it sound like it flies like a blimp. I can do without the tail gunner for this configuration. Honestly does a tail gunner make any sense on anything but a bomber? I suppose with hit and run or strafing tactics.Your tail gunner could take a couple of pot shots as your leaving. But with the weight this bird looks like its hauling i don't know if running from a fight should be in the plan.

Sirisian
2012-01-14, 07:58 PM
Honestly does a tail gunner make any sense on anything but a bomber? I suppose with hit and run or strafing tactics.Your tail gunner could take a couple of pot shots as your leaving.
When I drew the sleaker looking lib I was reinforcing what I'd always wanted. 2 Person where the pilot controls the bombs for dive bombing. Then giving the second pilot control of a 120 degree tailgun so that it can shoot below and also the ability to release guided rockets with like a boost ability. That would make it fun to both pilot and be gunner. I forgot what game it was. Might have been BF 2142 or another one that had guided rockets. Good times.

atone
2012-01-14, 08:16 PM
The bulk doesn't bother me, but at least give me some power with it.
I am hoping that the downward facing gun isn't a replacement for bombs. Much like a baby AC-130, I can see how this would function as a high altitude gunship. Where as i would prefer a low-roving-land-hugging flying death machine. Meet the enemy eye to eye...somewhat.

Hell why not both?;)

Erendil
2012-01-15, 12:07 AM
I prefer Sirisian's version:
http://sirisian.com/pictures/avatarlib.png


Damn..... Nice! This version is much more streamlined and looks like it might actually fly. Soe's version is too tall and awkward-looking for me to believe it'd ever make it into the air. When I look at their's all I can see is this:


http://i540.photobucket.com/albums/gg331/Erendil69/Planetside%202/jewel-puffer-fish.jpg


When I drew the sleaker looking lib I was reinforcing what I'd always wanted. 2 Person where the pilot controls the bombs for dive bombing. Then giving the second pilot control of a 120 degree tailgun so that it can shoot below and also the ability to release guided rockets with like a boost ability. That would make it fun to both pilot and be gunner. I forgot what game it was. Might have been BF 2142 or another one that had guided rockets. Good times.


I like this setup. Precision bombing requires a greater sense of timing and coordination with the plane's movements so it'd make sense to give bomb-control over to the pilot. Whereas MG's and guided missiles both would require aiming that's independent of the lib's movement so would be better served by a separate gunner.

Graywolves
2012-01-15, 09:46 AM
I don't think giving bomber controls to the pilot makes any sense at all, especially when his aircraft is an awkward turtle in the sky. He needs to see forward and around to pilot well with an awareness of the dangers, he can't be looking down and dropping bombs at the same time.

Mazzy
2012-01-15, 11:26 AM
The armament description is on the main site. It's just been converted to a gunship is all.

With the washtub belly and massive pontoon looking things it looks like wallowing seaplane though. I much prefer the shopped mockups in this thread with the slimmer design.

Srixun
2012-01-15, 12:22 PM
Please make them aerodynamic and not like they were made by the elephant man... :/

also, give users full control, if a sucky pilot gets in and wipes everyone because he rolls over, let it happen. lol.

Talek Krell
2012-01-15, 04:12 PM
I like this setup. Precision bombing requires a greater sense of timing and coordination with the plane's movements so it'd make sense to give bomb-control over to the pilot. Whereas MG's and guided missiles both would require aiming that's independent of the lib's movement so would be better served by a separate gunner.I think you're paying too much attention to what makes sense for a user and not enough to the balance of it. If the nosegun hasn't been nerfed then it's already a very potent weapon on it's own. Adding instant kill bombs to that would be a huge amount of power in the hands of one person(you know that the TG will be empty :p). The jets in Battlefield 2 worked basically like that. I once read an interview, somewhere out there, where one of the devs stated flat out that making them that way was a huge balance error and was the reason that jets hadn't appeared at all in the next two BF games.

Edit: That turned out rather long for a discussion on something we know isn't in the game. >_>

Erendil
2012-01-16, 05:27 AM
I don't think giving bomber controls to the pilot makes any sense at all, especially when his aircraft is an awkward turtle in the sky. He needs to see forward and around to pilot well with an awareness of the dangers, he can't be looking down and dropping bombs at the same time.

Who says the bomber needs to change their whole PoV to look through the bottom of the aircraft to drop bombs? A simple solution would be to pop up a small "downview" window the size of the minimap on your HUD and aim using that. Or heck, even the minimap itself could be used for that matter.

However, Since the lib in PS2 is a gunship, Sirisian and I are picturing it to act more like a tank buster and precision dive bomber like the Douglas SBD (http://en.wikipedia.org/wiki/Douglas_SBD_Dauntless) instead of its role in PS1 as a high-altitude carpet bomber like the B-17 (http://en.wikipedia.org/wiki/Boeing_B-17_Flying_Fortress). So it would dive in at high speed from high altitudes, drop 1 or 2 pairs of 500lb bombs at a single target, and fly away to safety.

In this role, looking downwards through the bottom of the aircarft wouldn't be necessary, or even desired in many cases. And given the Dev's admitted focus of the game away from indirect fire and more towards direct engagements, if the Lib gets bombs at all in PS2 I'm willing to bet it'll be for dive bombing, not carpet bombing.

I think you're paying too much attention to what makes sense for a user and not enough to the balance of it. If the nosegun hasn't been nerfed then it's already a very potent weapon on it's own. Adding instant kill bombs to that would be a huge amount of power in the hands of one person(you know that the TG will be empty :p). The jets in Battlefield 2 worked basically like that. I once read an interview, somewhere out there, where one of the devs stated flat out that making them that way was a huge balance error and was the reason that jets hadn't appeared at all in the next two BF games.

Edit: That turned out rather long for a discussion on something we know isn't in the game. >_>

No, I was going under the presumption that the ability to bomb would be an unlock, and that you'd remove the nosegun as the driver weapon and swap it out for the ability to drop bombs instead. So just like any other weapon customization, you have to give up something in order to add something else in.

And as counter-intuitive as it may sound, even though the Lib is now a "gunship" and not a "bomber," that doesn't mean that it won't have the ability to drop any bombs at all. It's just no longer its main focus or primary role. I could easily see them adding in precision-bombing capabilities like I described above at some point, and it still wouldn't be a "bomber" like it was in PS1. :cool:

Talek Krell
2012-01-16, 07:32 PM
And as counter-intuitive as it may sound, even though the Lib is now a "gunship" and not a "bomber," that doesn't mean that it won't have the ability to drop any bombs at all.At launch it apparently means precisely that. Now if we're lucky then we can nag Higby until they introduce bomber modules, but for now it's not in.

No, I was going under the presumption that the ability to bomb would be an unlock, and that you'd remove the nosegun as the driver weapon and swap it out for the ability to drop bombs instead. So just like any other weapon customization, you have to give up something in order to add something else in.I'm not sure removing the nosegun would fix the matter, but I suppose it wouldn't hurt. How powerful/adaptable are you envisioning these bombs as being though? What clip size/refire rate? I think part of our disagreement may be just that I used the Lib as a dive-bomber, where you saw it as more B-52.

Erendil
2012-01-16, 09:21 PM
At launch it apparently means precisely that. Now if we're lucky then we can nag Higby until they introduce bomber modules, but for now it's not in.

Yes, we can hope.


I'm not sure removing the nosegun would fix the matter, but I suppose it wouldn't hurt. How powerful/adaptable are you envisioning these bombs as being though? What clip size/refire rate? I think part of our disagreement may be just that I used the Lib as a dive-bomber, where you saw it as more B-52.

Well I haven't really thought too much about the ramifications of how powerful the bombs would be.. But of fthe top of my head I figure it'd be something like this:

I picture the Lib having a clip size of 4 bombs, dropped at 1 bomb/sec. I like the distinction of AI and AV bombs, but whether you'd use a toggle switch or need separate ordinance IDK.

The AV bombs would do more damage than they do in PS1. I'd say 2 bombs would be enough to take out a MBT on direct hits. However, explosive damage would be greatly reduced so the MBT would (barely) survive a clip of 4 near misses or 1 hit and 3 misses. But the explosive radius would be bigger than now. The damage from AI bombs would be pretty close to how they are now - at least against softies. Radius might be a little bigger.

However, the bombs would retain the forward momentum of the Lib so they would move quite fast if dropped while the Lib was in a steep dive. They would also fall at the speed of gravity if dropped while the Lib was level.

End result being more powerful bombs that are harder to hit with if you're altitude is high. But if you get in close it'd be easier to score hits (and thus kills).

A lot fo course depends on how fast and durable Libs are in PS2, tho.

Tycho
2012-01-16, 09:23 PM
They should just make it like an AC-130 gunship. Bank left and let fly with artillery, grenades, and Mini-Chainguns. 4 person vehicle. 1 pilot, three gunners. Make it empire specific with the main guns on each MBT as the Artillery piece.

SKYeXile
2012-01-16, 09:44 PM
They should just make it like an AC-130 gunship. Bank left and let fly with artillery, grenades, and Mini-Chainguns. 4 person vehicle. 1 pilot, three gunners. Make it empire specific with the main guns on each MBT as the Artillery piece.

Only if its like transformers and i can request the AC130 to use sable rounds.

Graywolves
2012-01-17, 08:28 AM
Only if its like transformers and i can request the AC130 to use sable rounds.

And when the Navy is introduced our ships will have rail guns!

FriendlyFire
2012-01-17, 09:40 AM
http://www.m0a.com/wordpress/wp-content/uploads/2009/01/b-17-nose-gunner-m0a.jpg
http://www.m0a.com/wordpress/wp-content/uploads/2009/01/b-17-m0a-300x225.jpg

Just say'n.

Firefly
2012-01-17, 09:43 AM
Only if its like transformers and i can request the AC130 to use sable rounds.
Sabot*

You're welcome.

acosmo
2012-01-17, 09:45 AM
kind of curious what country he's from

BlazingSun
2012-01-17, 11:30 AM
Common Pool "week" ... when will the next vehicle be "revealed"?

Knocky
2012-01-17, 11:46 AM
Curious as hell about the Lightning. They confirmed it in and that it would be different since the MBTs are gunned by the drivers. What role could a Lightning possibly have?

Coreldan
2012-01-17, 11:52 AM
More maneuverable, turret could be faster at moving, you can probably customize the main gun, while with ES tanks you will always control the big ass turret while the secondary gunner gets the customizable thing (AI, AV, AA), cheaper (resources) to pull, lower cooldown.

Some ideas there :D

Hamma
2012-01-17, 01:37 PM
Common Pool "week" ... when will the next vehicle be "revealed"?

Thought it would all be last week - guess not :)

Looks like they have changed the way they are doing it.

Metalsheep
2012-01-17, 01:52 PM
Curious as hell about the Lightning. They confirmed it in and that it would be different since the MBTs are gunned by the drivers. What role could a Lightning possibly have?

I remember hearing somewhere that the Lightning was going to be the new AA vehicle. Like the skyguard, but one man. Dont remember where exactly that info is at.

Erendil
2012-01-17, 01:53 PM
[/IMG]

Just say'n.


Your point? :p

You're not suggesting the Lib and B-17 couldn't provide similar roles in their respective settings simply because the B-17 was larger or had more armament, are you? :rolleyes:


More maneuverable, turret could be faster at moving, you can probably customize the main gun, while with ES tanks you will always control the big ass turret while the secondary gunner gets the customizable thing (AI, AV, AA), cheaper (resources) to pull, lower cooldown.

Some ideas there :D


Yep. The Lightning should have a much faster top speed as well as faster acceleration, turning speed, braking, and better torque so it can dance circles around its larger cousins and go over rough terrain faster than a MBT can. And it should have a smaller profile so it'll be harder to hit. I'm hoping the Lightning will still get 2 weapons on its turret too so it can effectively engage 2 types of targets instead of just AV like a solo MBT.

And I hope to God that it's a helluva lot more accurate at long range than the MBTs are otherwise it'll still get torn to shreds by them. In PS1 you could get fairly close to a MBT (well, the Prowler/Vanguard anyway.. Mag, not so much...) and do strafing runs with a Lightning since most gunners couldn't hit you reliably enough to kill you before you could zoom back behind cover. But looking at the Prowler/Vanguard muzzle velocities and flat arc in the The9 footage it looks like that'll no longer be the case, and your average MBT gunner is going to be able to hit moving targets from a lot further away than they could in PS1.

They could also go the glass cannon route and give that 75mm one helluva punch like the Panther's 75mm (http://en.wikipedia.org/wiki/Panther_tank) or the Allies' 17-pounder. (http://en.wikipedia.org/wiki/17-pounder)


Curious as hell about the Lightning. They confirmed it in and that it would be different since the MBTs are gunned by the drivers. What role could a Lightning possibly have?

I really really hope that they don't change the base model too much from the original. The Lightning was by far my favorite vehicle in PS1 and I'd be pissed if they made it a different beast than it was. IMO it needs some tweaks here and there to be an attractive choice when next to a solo MBT. But not an overhaul - unless it comes in the form of tons of customization.... :cool:

FriendlyFire
2012-01-17, 02:06 PM
Erendil, I was suggesting that the cockpit is in a very similar position to the B-17. They both have very similar features.

SKYeXile
2012-01-17, 04:32 PM
I remember hearing somewhere that the Lightning was going to be the new AA vehicle. Like the skyguard, but one man. Dont remember where exactly that info is at.

Yea it was written somewhere...hope it uses low penetration high rate of fire 20mm-35mm's and isn't some mobile SAM site of +6 to homosexuality.

Knocky
2012-01-17, 04:40 PM
Something like this?



http://www.armyrecognition.com/Russe/Exhibition/maks_2007_moscow_air_show/pictures/Tugunska_M1_Maks_2007_Moscow_Air_Show_001.jpg

Erendil
2012-01-17, 04:44 PM
Erendil, I was suggesting that the cockpit is in a very similar position to the B-17. They both have very similar features.

Doh! Sorry, my bad.

Uh, yeah, you're right.. :cool: They are pretty similar, in both usage and design.

SKYeXile
2012-01-17, 05:55 PM
Something like this?



http://www.armyrecognition.com/Russe/Exhibition/maks_2007_moscow_air_show/pictures/Tugunska_M1_Maks_2007_Moscow_Air_Show_001.jpg

yea thats sorta what i expect. i imagine if going to AA it would be only able to do that, maybe still have the 12mm? or at least the main gun do some AI damage. not like bF3 though where it molests infantry and their children's children for generations.

atone
2012-01-17, 06:11 PM
"Its powerful engine and heavy mass also allows it to push almost any other vehicle out of its way, including tanks."

I'm telling you, a plow blade has to be a custom attachment

http://www.dieselrebuildparts.com/images/construction-equipment/snow-plow-blades/v-plow-snow-plow-blade-1-small.jpg

NewSith
2012-01-17, 06:15 PM
I remember hearing somewhere that the Lightning was going to be the new AA vehicle. Like the skyguard, but one man. Dont remember where exactly that info is at.

In my thread (http://www.planetside-universe.com/forums/showthread.php?t=37023) in the idea vault. But it was never confirmed officially.

Raka Maru
2012-01-18, 12:31 PM
I don't see what could be bad about making the lib like an ac130 specter with more firepower. The 150mm gun would work like flying artillery, there you go...

Talek Krell
2012-01-18, 01:57 PM
In my thread (http://www.planetside-universe.com/forums/showthread.php?t=37023) in the idea vault. But it was never confirmed officially.To be fair, I think pretty much everybody has been running on that assumption. :p

I predict that the Lightning will become the swiss army knife vehicle. Short on AA? Pull a Lightning. Need flanking support for the MBTs? Lightning. Swarms of infantry? There's a Lightning mod for that!

Goredan
2012-01-19, 02:18 PM
Someone else said it too, but the Liberator reminds me of the Mi-24 Hind
http://upload.wikimedia.org/wikipedia/commons/b/b2/Mi-24_N09_l.JPG

FriendlyFire
2012-01-19, 02:24 PM
I see your Hind and raise you a Flying Fortress:
http://www.militaryfactory.com/aircraft/imgs/boeing-b17-flyingfortress.jpg