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View Full Version : Weapon designs are kind of...meh. Lately, at least.


Shotokanguy
2012-01-29, 01:57 PM
Man, I'm glad my activation email came in this time. I tried to make an account here a couple of months ago, but the email never came. I couldn't stand not being able to share my thoughts, as I was a several year player of PlanetSide and it's one of my favorite games ever.

So, hey everybody.

Anyway, one thing I've been wanting to comment on from the beginning was weapon designs. The weapons looked pretty good, for the most part, but I haven't really seen anyone else bring this up...

The empire logos and to a lesser extent, the touches of color on the guns. I hate it. It makes them look like Nerf guns. Weapons in PlanetSide didn't have any decals or anything on them. You knew which weapon belonged to which empire. Especially since they're trying to visually distinguish the empires more this time around, do we really need those stickers on our guns? I just don't like the look of it.

And I hate the blue on that NC launcher, but that's for that topic.

Edit: Oops, should've changed my topic title. Not sure what I meant by "lately". I guess I was thinking of the "heavy" Cycler and the NC launcher, but that's only two weapons. Ignore that part.

Bags
2012-01-29, 02:10 PM
CUS TO MAH ZAY TION

Zulthus
2012-01-29, 02:11 PM
Oh please. No one has ever called the designs "nerf guns" until Hmr85 did, and they have NO RESEMBLANCE whatsoever. The guns look fine. They are designed according to your faction's theme. If you don't like them, I'd suggest switching empires. I respect your opinion, I really do, but if you think you can do it better, do it yourself. Of course these guns are going to go through many different iterations, but the devs cannot cater to what everyone wants. I would have liked holstering and vehicle anims, but oh well, sucks for me.

Shotokanguy
2012-01-29, 02:19 PM
If you don't like them, I'd suggest switching empires. I respect your opinion, I really do, but if you think you can do it better, do it yourself.

I guess I didn't make it clear that my main problem was the empire logo on them? That's not something switching empires will fix or something that requires "doing better". Just take them off.

Zulthus
2012-01-29, 02:20 PM
I guess I didn't make it clear that my main problem was the empire logo on them? That's not something switching empires will fix or something that requires "doing better". Just take them off.

All they do is show what empire it belongs to. Not sure what the big deal here is.

Vancha
2012-01-29, 02:23 PM
I sort of agree about the logos. They'd probably look better if they were embossed into the equipment (colourless), or if they at least looked more like they'd been painted/printed on, possibly with some wear or slightly washed out colours.

Edit: Admittedly, this only comes from NC examples. I haven't actually seen the TR/VS logos on anything yet.

Shotokanguy
2012-01-29, 02:25 PM
And I don't see how that makes a gun automatically look like a nerf gun.

Come on. PlanetSide weapons are already going to be more colorful than weapons in real life. That's fine.

But Nerf guns also have the Nerf logo on them somewhere. Adding that decal to the weapons in this game makes the resemblance stronger. Real weapons don't have logos on them.

If nothing else, it just makes them look too busy. These weapons already have lots of little gadgets and things on them, adding more visual flair makes them look funny. Simplifying it a little can't hurt.

Zulthus
2012-01-29, 02:28 PM
If a little logo on the side of your gun you'll probably never pay any attention to bothers you that much, then for your sake I hope they put a toggle in the graphics menu for it.


I really like the art direction of the guns myself. I do however see that if the guns and soldiers were less detailed they might have the resources to create holstered guns instead of being able to see every thread on a soldier's uniform.

Vancha
2012-01-29, 02:38 PM
http://www.planetside-universe.com/media/viewer.php?img_id=1858

That, for example, looks fine to me. Not to mention our outfit logos might replace the empire logos on weapons?

http://www.planetside-universe.com/media/viewer.php?img_id=1739
Whereas the NC logo there looks way too bright, but then considering the recent pic of the Phoenix, maybe T-Ray's camera just has it's contrast/saturation up too high.

Bags
2012-01-29, 02:56 PM
CUS TO MAH ZAY TION

Shotokanguy
2012-01-29, 03:06 PM
^You keep saying that, but I highly doubt one of the customization options will be as specific as removing the logos.

I doubt we'll even be able to change the skin of the weapon. In fact, has cosmetic customization of weapons even been confirmed?

Mastachief
2012-01-29, 03:12 PM
^You keep saying that, but I highly doubt one of the customization options will be as specific as removing the logos.

I doubt we'll even be able to change the skin of the weapon. In fact, has cosmetic customization of weapons even been confirmed?

I thought i'd seen a TR with a rocket launcher sporting digital camo

Hmr85
2012-01-29, 03:27 PM
Oh please. No one has ever called the designs "nerf guns" until Hmr85 did, and they have NO RESEMBLANCE whatsoever. The guns look fine. They are designed according to your faction's theme. If you don't like them, I'd suggest switching empires. I respect your opinion, I really do, but if you think you can do it better, do it yourself. Of course these guns are going to go through many different iterations, but the devs cannot cater to what everyone wants. I would have liked holstering and vehicle anims, but oh well, sucks for me.

Hey now in my defense I was only joking around about it taking a crack at the VS. :lol: I appear to be a trend setter here.

All in all I think the NC weapons look fine. They may be just a tad to bright but they are fine. With that said a few ways to improve on them is that they need some wear and tear on them. SOE needs to make it look like I took the gun and slung it down my driveway. I think that will take care of a lot of peoples problems. The faction logo looks fine imo. A beat up gun has character to it. A shiny new one does not.

Zulthus
2012-01-29, 03:37 PM
I wasn't taking a crack at you, I'm just saying that everyone is now calling every gun a "nerf gun" because it isn't black and white. :lol:

NCLynx
2012-01-29, 03:48 PM
I guess I didn't make it clear that my main problem was the empire logo on them? That's not something switching empires will fix or something that requires "doing better". Just take them off.

I doubt you're going to be paying much attention to where the symbol is on the gun while shooting people. Just sayin.

Hmr85
2012-01-29, 04:12 PM
Look thats not really that bad. Looks pretty good imo.

http://www.planetside-universe.com/media/viewer.php?img_id=1665

Shotokanguy
2012-01-29, 04:26 PM
It's not the Gauss I know and love. I want to see that thing in first person without the yellow and blue and the logo. It looks beautiful otherwise...

Hmr85
2012-01-29, 04:30 PM
I personally like the colors. It gives some personality to the guns. If you wanna a all greyish color rifle. I hear the TR are looking for a few recruits.

What you also need to remember is that we will have some customization options we can do to the weapons. Such as digital and so on. Wait to see what we can do in game before you start worrying about it.

SKYeXile
2012-01-29, 04:49 PM
Yea NC will be able to use colours from this pool:

http://www.planetside2.com/news/sept27Art

texico
2012-01-29, 05:13 PM
I thought the Gauss in particular was incredible. The visual designs of the guns are among my least concerns, I'm more worried about game play mechanics.

If there's a fundamental problem with the way the guns fire, or the way they feel that's enough to diminish game play, then I might be concerned, but we won't know until Beta. For now I've been happy with the designs of the guns visually, particularly the Gauss and Jackhammer.

SuperMorto
2012-01-29, 05:21 PM
This image should fix this thread.

http://www.planetside-universe.com/media/main/psnext/twitter/20120127_4f227f7fac060.jpg

EASyEightyEight
2012-01-29, 05:32 PM
This image should fix this thread.

http://www.planetside-universe.com/media/main/psnext/twitter/20120127_4f227f7fac060.jpg

I'm guessing uh... infantry max arm and Pulsar (looks MUCH better than I remember if it is.)

EDIT: I don't mind the logos. I'm not paying attention to logos with the rest of the weapon to look at. Also, reload animation, firing animations, sound and feel will make crying over a logo seem fairly insignificant in the grand scheme of things.

Hmr85
2012-01-29, 05:33 PM
This image should fix this thread.

http://www.planetside-universe.com/media/main/psnext/twitter/20120127_4f227f7fac060.jpg

:rofl: NC weapons look better... just saying.

Vancha
2012-01-29, 05:33 PM
This image should fix this thread.

http://www.planetside-universe.com/media/main/psnext/twitter/20120127_4f227f7fac060.jpg
I think you just convinced me that empire logos on weapons look bad.

Of course it's ridiculously minor, but then I imagine it's a ridiculously easy change to make. If not, then never mind.

Zulthus
2012-01-29, 05:36 PM
I'm guessing uh... infantry max arm and Pulsar (looks MUCH better than I remember if it is.)


Pulsar and the underbarrel attachment

Hmr85
2012-01-29, 05:37 PM
Best looking rifle in the game so far hands down.

http://i363.photobucket.com/albums/oo77/Hmr85/20111220_4ef0d60a058e6.jpg

Zulthus
2012-01-29, 05:38 PM
Best looking rifle in the game so far hands down.

http://www.planetside-universe.com/media/main/psnext/twitter/20120127_4f227f7fac060.jpg


I agree.

Hmr85
2012-01-29, 05:39 PM
lol, I see what you did there. I think you meant this one here.

http://i363.photobucket.com/albums/oo77/Hmr85/20111220_4ef0d60a058e6.jpg

EASyEightyEight
2012-01-29, 05:43 PM
Pulsar and the underbarrel attachment

*Shrugs* I just remember the reveal trailer pulsar sporting the classic look, with the drum cell for the magazine, and a lack of a stock. This one looks much more streamlined.

How do they reload that thing by the way, or is the ammo source all in there, just infantry need to pace their firing in tandem with heat sinks, ala Halo's plasma rifles/carbines?

Zulthus
2012-01-29, 05:45 PM
lol, I see what you did there. I think you meant this one here.

http://www.planetside-universe.com/media/main/psnext/twitter/20120127_4f227f7fac060.jpg

Yes, that one. It's just amazing.

Hmr85
2012-01-29, 05:47 PM
I thought the picture above was the new lasher?? am I mistaken in this? The one with the no stock was the pulsar. Notice the scale look on the top of the new one and scale look on the bottom of the old one


Old Lasher
http://i363.photobucket.com/albums/oo77/Hmr85/lasher.jpg

and

New Lasher
http://i363.photobucket.com/albums/oo77/Hmr85/uiyln.jpg

EASyEightyEight
2012-01-29, 05:49 PM
I thought the picture above was the new lasher?? am I mistaken in this? The one with the no stock was the pulsar.

Assuming the lasher actually returns. I haven't seen official mention of the pulsar from SOE, just that teaser video when PS2 was revealed, and even then everything was subject change.

Shotokanguy
2012-01-29, 05:50 PM
I think you just convinced me that empire logos on weapons look bad.

Of course it's ridiculously minor, but then I imagine it's a ridiculously easy change to make. If not, then never mind.

Heh, the thing is, it does have the logo. You just can't see it well.

See, that VS rifle looks great. If the logo was splashed on somewhere, it'd diminish it slightly.

I know it's a minor thing, people, but we want this to feel as close to the original as we can, don't we?

Zulthus
2012-01-29, 06:04 PM
Or maybe they listened to everyone who wanted a stock and redesigned it around that. Or, CUS TO MY ZAY SHUN. Or, It's not a Pulsar or a Lasher.

Putting a logo on there wouldn't diminish it at all. Don't force your opinions on other people.

Shotokanguy
2012-01-29, 06:08 PM
You've seemed a bit testy since your first post in this topic, Zulthus.

BlazingSun
2012-01-29, 06:13 PM
One of my complaints with the most weapons as of now is, that they seem a bit big in comparison to the soldier wielding them. I know they were big in PS1, but there's no need to stick to that theme. I'd prefer more realistic proportions please.

Vancha
2012-01-29, 06:21 PM
Heh, the thing is, it does have the logo. You just can't see it well.

See, that VS rifle looks great. If the logo was splashed on somewhere, it'd diminish it slightly.

I know it's a minor thing, people, but we want this to feel as close to the original as we can, don't we?
I can see it just fine. I was saying that I don't think it looks very good. It doesn't look like paint, ink, vinyl or any other transfer, it looks like a photoshop layer that's been shrunk to fit a texture.

acosmo
2012-01-29, 06:32 PM
New Lasher
http://i363.photobucket.com/albums/oo77/Hmr85/uiyln.jpg

it's more likely that that is the new pulsar because..

1. it has a mod slot
2. so far only assault rifles have been given mods (see nc gauss rifle mods)
3. the old cycler seems to be scrapped
4. given points 1,2,3, the original pulsar would seem to have been scrapped as well.

Erendil
2012-01-29, 07:00 PM
Heh, the thing is, it does have the logo. You just can't see it well.

See, that VS rifle looks great. If the logo was splashed on somewhere, it'd diminish it slightly.

I know it's a minor thing, people, but we want this to feel as close to the original as we can, don't we?

Uh, the logo is on the VS rifle. Right in front of the trigger.

Vancha
2012-01-29, 07:02 PM
Edit: Or not. I don't know what you meant by "it does have the logo. You just can't see it well", then.

Shotokanguy
2012-01-29, 07:30 PM
Yeah, it's hard to see. I didn't actually see it until your post.

The Vanu weapons have the advantage of being able to hide them because they're purple though. NC and TR weapons have to be normal gun colors, so blue and yellow is going to stick out like a sore thumb on them.

Hmr85
2012-01-29, 07:36 PM
Yea NC will be able to use colours from this pool:

http://www.planetside2.com/news/sept27Art

See the color scheme linked above by SKYeXile. You do not have to leave it bright blue or how it looks currently. You do have the option of changing up your colors... So for night time combat don't expect to see my weapons or anything else for that matter.

DayOne
2012-01-29, 07:41 PM
How do they reload that thing by the way, or is the ammo source all in there, just infantry need to pace their firing in tandem with heat sinks, ala Halo's plasma rifles/carbines?

I believe the little circle where the logo is pops out.

And what is this thread? Logo's are such a minor thing, from what I can see they look fine.

Miir
2012-01-29, 08:04 PM
I'm pretty sure you'll be able to change colour scheme of your gun see image below.

http://www.planetside-universe.com/media/main/psnext/screenshots/mhigtweet.png

Zulthus
2012-01-29, 08:14 PM
I believe the little circle where the logo is pops out.

And what is this thread? Logo's are such a minor thing, from what I can see they look fine.

Honestly... how this made it to three pages I don't know. It's a damned logo. They look awesome.

sylphaen
2012-01-29, 08:36 PM
The VS want a rail-gun attachment.
:D

Zulthus
2012-01-29, 08:37 PM
The VS want a rail-gun attachment.
:D

Too bad that's NC tech. :(

sylphaen
2012-01-29, 08:45 PM
I thought the Mag-cannon was a rail gun ?

That NC BFR gun was a particle canon (as in not energy based), wasn't it ? O.o

Or is it the same concept, lore-wise ? I'm not techy.
>.>

Zulthus
2012-01-29, 08:49 PM
Wait, was it? I could have sworn they said NC were getting the railgun... the Mag did have one didn't it? I'm not sure then.

sylphaen
2012-01-29, 09:00 PM
http://wiki.planetsidesyndicate.com/index.php?title=Magrider
-> "Heavy Rail Beam"
-> "Pulsed Particle Accelerator"

So I guess both tech were VS ? :p

But then the NC did have the Gauss stuff based on huge magnets.
:D

Edit: Yeah, the rail-beam is OUUUUUUURS ! :p

http://wiki.planetsidesyndicate.com/index.php?title=Peregrine
-> "The Particle Cannon takes mass-driving to a new level, converting mass into plasmoid energy and pushing it up to relativistic speeds."

Atheosim
2012-01-29, 10:41 PM
I don't think a particle can be a beam.

Zulthus
2012-01-29, 10:43 PM
Multiple particles can most certainly be a beam.

Atheosim
2012-01-29, 11:22 PM
Most certainly forgot about that detail :o

Erendil
2012-01-30, 02:43 AM
http://wiki.planetsidesyndicate.com/index.php?title=Magrider
-> "Heavy Rail Beam"
-> "Pulsed Particle Accelerator"

So I guess both tech were VS ? :p

But then the NC did have the Gauss stuff based on huge magnets.
:D

Edit: Yeah, the rail-beam is OUUUUUUURS ! :p

http://wiki.planetsidesyndicate.com/index.php?title=Peregrine
-> "The Particle Cannon takes mass-driving to a new level, converting mass into plasmoid energy and pushing it up to relativistic speeds."

Too bad BFR's arent' in PS2. :p Now one thing the NC are getting is a rail-style accessory attachment system for the Gauss. That's what the riidges on top of the Gauss are...



Oh, and FWIW, we VS are getting two different railguns this time, cuz we're just that awesome. Heavy one on the Mag and a Light one on the Scythe. :cool:

I just hope I can stick an LRG on my Lightning too. :D

stordito
2012-01-30, 05:43 AM
it does not need to look real to deliver pain and humiliation. :D

Actually the more the weapons feel realistic the less are fun to shoot.
The recent trend in weapon mechanics it's just a shitty combination of muzzle flash,recoil,camera blur,slow and boring reload animations ans so on.
I guess someone will come up with rifle that jams too and faulty ammo...

bottom line: if you want realism play a Milsim like Arma, or better join the army ;)

Tasorin
2012-01-30, 11:59 AM
Frankly I could really care less how it looks. I will shoot a big brown dirty junk yard of a turd gun all day as long as it gives me at least a level playing field or a slight advantage. I am not looking at people and how there avatar appears, I am too busy shooting them in the face to really care.

At the end of the day it's about hit's on the target, effectiveness of the weapon and its balance in the greater game mechanics between factions. Anything beyond that is just gravy for the X-Box generation of (insert derogatory term here).

texico
2012-01-30, 12:20 PM
Best looking rifle in the game so far hands down.

http://i363.photobucket.com/albums/oo77/Hmr85/20111220_4ef0d60a058e6.jpg

Come on, that Gauss is one of the best looking rifles I've ever seen in a game :cool:

Don't have any complaints.

Rbstr
2012-01-30, 12:37 PM
NC should have both railgun and coilgun ("Gauss Rifle") technology:
Both use electromagnetism to fire solid (as in the solid phase, they need not be a single piece), ferromagnetic or conductive projectiles. They're "hybrid" guns, they don't use propellant but do use projectiles. So they aren't conventional but aren't energy weapons.
But who really cares? Coil guns and rail guns do really exist but nothing the VS have does, so making up a "Rail Beam" isn't a big deal.

As far as the thread topic: People will really complain about anything, won't they?
I want a gun that behaves plausibly in recoil and accuracy, so it doesn't feel like you're shooting a random number generator. Beyond that, it can be as crazy as it wants.

Coreldan
2012-01-30, 12:44 PM
Gauss is hands down the best looking weapon I've seen thus far. Vanguard is also awesome, but NC armor is the most horrible by far :D

Hmr85
2012-01-30, 12:46 PM
I don't know what your talking about.. But have you see the NC infiltrator suit?? Are we both looking at the same thing. It is hands down the best. I can only assume our Adv. Rexo is gonna look some what similar.

Coreldan
2012-01-30, 01:08 PM
Well OK, the little we saw about the infil suit, that looked nice. I can't really say I like the light assault stuff at all though. RExo/MAX could be different, but at least the concept of NC MAX is just bleh for my taste :D

MooK
2012-01-30, 01:11 PM
CUS TO MAH ZAY TION

I believe that the BASE design doesn't look enough like the originals. They were quirky, but the backstory + supposed time period sort of made it "realistic." I.E. Cycler having two barrels; compact revolving cylinder shotgun; etc. NC stuff has all the tacticool rails and whatnot, but that's very "now" as opposed to "in the future." Gauss was really neat looking in the first game because it looked like it actually used UNKNOWN SCIENCE; and sounded like it too.

Wouldn't fit today's military style, but maybe in the future on another planet through a wormhole. In terms of artistic texturing, they don't look bad to me.

Edit:

Fucking love the NC infiltrator. DROOL.