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View Full Version : News: TR Cycler


basti
2012-01-29, 08:30 PM
NEw cycler!

But only on FB atm: http://www.facebook.com/photo.php?fbid=323150977729520&set=a.319061394805145.80898.209775182400434&type=1&theater

Shotokanguy
2012-01-29, 08:35 PM
Jeez, the Cycler in PS1 was a great looking weapon. What the hell did they do to it?

basti
2012-01-29, 08:36 PM
Terranized it. I mean, they are all ugly anyway, so let their weapons be just as ugly. :p

Zulthus
2012-01-29, 08:39 PM
That thing looks pretty sweet. Not as unique as the original however.

Bags
2012-01-29, 08:40 PM
I wonder what that TR gun we saw earlier was? Taht we thought was the cycler. It looked better, IMO.

atone
2012-01-29, 08:41 PM
looks good

sylphaen
2012-01-29, 08:41 PM
VS gear will always look better but this gun is decent though. I like the wood handles highlights.

Doesn't seem like this one cycles, though...

Zulthus
2012-01-29, 08:41 PM
I wonder what that TR gun we saw earlier was? Taht we thought was the cycler. It looked better, IMO.

The previous one was the Cycler ARV.

Light machine gun Cycler basically. If you thought that one looked stupid, is this one horrible?

Bags
2012-01-29, 08:43 PM
I didn't think it looked stupid, just not as good as the gauss. This one doesn't look much worse. I think the old gun grew on me.

atone
2012-01-29, 08:43 PM
they're really using the modular aspects of the rifles to get some very different variations

Bags
2012-01-29, 08:43 PM
bleh

Bags
2012-01-29, 08:44 PM
The previous one was the Cycler ARV.

Light machine gun Cycler basically. If you thought that one looked stupid, is this one horrible?


I mean this one http://i.imgur.com/YqJzv.jpg

Arrow
2012-01-29, 08:47 PM
I think it looks hawt my only beef is the mcg just doesnt look as good in my opinion

Zulthus
2012-01-29, 08:47 PM
I mean this one


Oh, I was fully prepared to utilize


Looks stupid, and why would a rifle like that be close quarter?


:p

Atheosim
2012-01-29, 09:14 PM
Well let's hope customization will allow you to make your gun look like you want it to.

Gwartham
2012-01-29, 09:21 PM
Look, for the most part I love what the design team is doing.

But this gun.....

Ok so lets assume its a LMG type variant.

That drum is waaay too small for that gun. The drums for my ar15 are twice the size of those ones heh.

Should be changed to a belt fed box if you want it to make a little more "sense", either that or scale the guns size way down.

SKYeXile
2012-01-29, 09:34 PM
i think that gun has to be an SMG or obviously a lighter gun bags, we have seen a carbine/sawnoff variant of it. it also has no under rail attachment, so yea..not really a typical assault rifle.

BlazingSun
2012-01-29, 09:43 PM
We have seen it before in a screenshot, so no surprise there ... but I like it. The proportions seem to be a bit more realistic than the Gauss rifle.

basti
2012-01-29, 10:03 PM
Apperently i did a thread.
No, wait, i didnt. WTH?

GuvNuh
2012-01-29, 10:10 PM
I like what i've seen of the TR weapons so far, The cycler especially so. I wish they'd fancy up the chaingun a bit though, the design is good but it's just a little too utilitarian looking for me.

Hamma
2012-01-29, 10:22 PM
Apperently i did a thread.
No, wait, i didnt. WTH?

Nope you didn't.. I split them ;)

Coreldan
2012-01-30, 01:28 AM
Hmh, I expected it to look like all those things we saw in the trailer, that sorta had more of an unibody design to them.

ratfusion
2012-01-30, 01:39 AM
The Cycler was my favorite weapon of PS1. The earlier model that we thought was it in that news clip above was a worthy looking successor. This one I just can't bring myself to like. I know the art team working on TR can do us right though, our uniforms are looking fantastic.

I have a few issues with this Cycler, and suggestions on how to restyle.

1: That giant chunk of plastic hanging off the front doesn't make sense. Why would it be separate from the rest of the gun?

2: The ironsights have a tiny sight radius. The front sight should be pushed as far forward as possible.

3: The barrel has a shotgun-sized bore, when the TR weapons should be shooting the equivalent of .223

4: The magazine is tiny, doesn't appear to have the capacity stated.



My easy solution are small modifications shown below, painfully butchered together in paint. The iconic teardrop drum magazine from the original Cycler must come back!! Make it a beta-c style for the ARV. The barrel shroud / forearm is now at least one piece, includes a smooth part for the forward grip, and the top rail and sight extend the length of the forearm.

I failed to find a muzzle break or flash hider I could make work in paint, but the weapon definitely needs one.

http://www.planetside-universe.com/forums/attachment.php?attachmentid=285&d=1327904753



While playing in paint i noticed that that odd chunk up front will slide all the way back flush for a decent looking carbine that i'm sure is intentional.

http://www.planetside-universe.com/forums/attachment.php?attachmentid=286&d=1327905459

I'd still rather have this one ( make the hanguard extendable/removable for the underbarrel grenade launcher):

http://www.planetside-universe.com/media/main/psnext/screenshots/tpblog2.jpg

CuddlyChud
2012-01-30, 02:41 AM
I don't mean to be contrarian, but I like it. I think the perspective makes it look longer than it is.

Jimmuc
2012-01-30, 02:57 AM
http://www.planetside-universe.com/media/main/psnext/screenshots/tpblog2.jpg

anyone think that perhaps thats the Suppressor? that always comes to mind when i see this gun.

Mod
2012-01-30, 03:57 AM
I think the regular cycler looks quite good, not as rounded as the original Planetside version, which is suprising considering the TR's circle inspiration this time around.

The ARV cycler on the other hand I don't like the look of. The barrel sticks out wayyyyyy too much and I feel as though the drum mag should be pushed up a touch so it is sticking less out of the bottom of the weapon.

I would also have to agree that a suppressor equivalent is what comes to mind when I see that early screenshot.

DOUBLEXBAUGH
2012-01-30, 05:41 AM
anyone think that perhaps thats the Suppressor? that always comes to mind when i see this gun.

I think that is the Cycler they were going to use when PS2 was just going to be a reskin of the original. Then when they decided to make it a "reimagining" they redid a few things, and now we have ... this :confused:

Knocky
2012-01-30, 05:52 AM
40 round mag in the real world.

The Cycler is close enough IMO.


http://www.armoryblog.com/wp-content/uploads/2011/06/arnoryblog-ar-15-build.jpg

DOUBLEXBAUGH
2012-01-30, 06:00 AM
That mag is twice as long as the grip, on the cycler they are the same length. So the cycler's clip is ½ the size it needs to be for RL accuracy, but thats not what i dont like about it.

After seeing the MCG, Cycler, and Phoenix, I'm begining to think TRay is purposely making the none VS weapons look terrible :p

Knocky
2012-01-30, 06:40 AM
That mag is twice as long as the grip, on the cycler they are the same length. So the cycler's clip is ½ the size it needs to be for RL accuracy, but thats not what i dont like about it.

After seeing the MCG, Cycler, and Phoenix, I'm begining to think TRay is purposely making the none VS weapons look terrible :p


First of all.....of course Tray is sabotaging the other empires.

Secondly....I said the Cycler was close enough and it is. Sides....we have no idea what the size of Cycler bullets are. So plenty of wiggle room there.

2coolforu
2012-01-30, 07:09 AM
Needs a banana mag, hope you can add it in. Square mag just looks wrong.

Aractain
2012-01-30, 07:14 AM
square mags are so NC... ugh

Knocky
2012-01-30, 07:19 AM
square mags are so NC... ugh

Ouch, that hit too close to home...too mean....too mean. :cry:

FIREk
2012-01-30, 08:27 AM
I don't like it... While the overall design is nice, the pointlessly "telescopic" design is just... wrong.

I bitched a bit about the original Cycler, but it looked a hundred times better... :<

Canaris
2012-01-30, 08:39 AM
I really like the new cyclers, although as someone said Banana up that magazine and we got a deal! :D

LZachariah
2012-01-30, 09:43 AM
I think it's interesting that this present incarnation of the Cycler is LESS "round and circular" than the Planetside 1 version (which has an elongated drum-magazine and a rounder front-grip). In the end, I do not find this to be a huge issue, though I will say that (aside from the MCG), the Terran weapons don't seem to fit the art-style of round edges and circles (and I love the art-style differentiation between the three factions). I believe that the NC weapons fit the style fairly well, and the Vanu weapons look absolutely amazing (but I'm biased).

However, this is SOE's game, and I have no major complaints, only eagerness. And also, I won't be wielding these Terran weapons, I'll be killing people who are wielding them, so it's not really my issue :-)

~Zachariah

NewSith
2012-01-30, 09:55 AM
I think it's interesting that this present incarnation of the Cycler is LESS "round and circular" than the Planetside 1 version (which has an elongated drum-magazine and a rounder front-grip). In the end, I do not find this to be a huge issue, though I will say that (aside from the MCG), the Terran weapons don't seem to fit the art-style of round edges and circles (and I love the art-style differentiation between the three factions). I believe that the NC weapons fit the style fairly well, and the Vanu weapons look absolutely amazing (but I'm biased).

However, this is SOE's game, and I have no major complaints, only eagerness. And also, I won't be wielding these Terran weapons, I'll be killing people who are wielding them, so it's not really my issue :-)

~Zachariah

TR weps look military grade unlike the other empires'. This is where the lore steps in, rather than design stamps.

LZachariah
2012-01-30, 10:01 AM
Ah, now THAT i will definitely agree with. Yes, they certainly look like rigid, standardized, military-grade, mass-produced weapons. I can definitely appreciate that, and I hadn't considered it. The NC weapons look like a combination of "this is a weapon" and "this is technology not originally meant for combat that has been re-engineered to be meant for paramilitary use." The Vanu weapons look like "this is a weapon that is the product of advanced, only partially-understandable science."

If the Terran weapon art-design was going for "no frills standardized military," I'd say they nailed it. Now, this could be unified with the circles and round edges, but again, it's not a big issue to me.

~Zachariah

Aurmanite
2012-01-30, 11:08 AM
I sure hope the round tommy gun style mag is an unlock.

LZachariah
2012-01-30, 11:09 AM
That would be a good thing; maybe double the magazine capacity, make it a drum instead of a clip, etc.

Canaris
2012-01-30, 11:46 AM
That would be a good thing; maybe double the magazine capacity, make it a drum instead of a clip, etc.

lol I'm down with that, drum mags on everything TR especially the Repeater, not only am I playing PS 2 I'm also in a John Woo movie. Hurray for never having to reload :D

LZachariah
2012-01-30, 01:13 PM
w00000!

bjorntju1
2012-01-30, 04:29 PM
I don't really like the ARV one, but this one isnt bad. However I am curious what this weapon is:

I mean this one http://i.imgur.com/YqJzv.jpg

I liked that one more. But I think they want to go with a more millitary look like NewSith said. So they changed it with the one we have now.

LZachariah
2012-01-30, 05:27 PM
Do we think that this weapon shown above is possibly a Nanite Systems rifle? The Suppressor, perhaps? We've already seen that Nanite Systems technology is sometimes given a color-pattern overlay that matches the faction (such as the ATV's that we've been shown for the Terrans and NC, for instance).

Rbstr
2012-01-30, 06:25 PM
or it might never exist like a couple early PS1 guns.

BlazingSun
2012-01-30, 07:12 PM
or it might never exist like a couple early PS1 guns.

Which would be a shame, as it would look quite nice with a scope on it.

EASyEightyEight
2012-01-30, 07:27 PM
http://a8.sphotos.ak.fbcdn.net/hphotos-ak-snc7/s720x720/407246_323150977729520_209775182400434_994703_1610 774488_n.jpg

Can't say this looks bad. However, I don't know what to think of it looking like it can collapse into a smaller firearm, like an accordian.

http://www.planetside-universe.com/forums/attachment.php?attachmentid=286&d=1327905459

http://www.planetside-universe.com/forums/attachment.php?attachmentid=285&d=1327904753

These are sick, Ratfusion, especially the smaller carbine (I prefer the standard magazine over the drum however ;) ) I think I just prefer my weapons to look more solid overall, though I can see how the Cycler looks designed as though it's meant to have only one replaceable part, and everything else is just refitted around the barrel.

EDIT: This previous "PS2 cycler" has probably been canned, or is now working out as a Nanite Systems Punisher. SOE did mention they were planning to sell side-grades on the market place, and I figure a pre-built NS stamped Punisher capable of all the same modifications would do the trick.

GameCobra
2012-01-30, 07:32 PM
Very nice gun, honestly. I hope i see many grunts using it =)

FIREk
2012-01-30, 07:51 PM
I'll be using shotguns most of the time, and if the Engineer class is decent against vehicles and MAXes I will play that, so I won't be bothered with the telescopic bit in first-person view...

... but where are the "circles" and "smooth edges" bits in this weapon's design?

I saw these guns before in screenshots and, until recently, I was hoping they were NS rifles. The original PS2 Cycler was just a helluva lot more TR in design, in my opinion. Guess I'll learn to live with it over time, though.

Regardless of the overall design, I wholeheartedly agree that the magazine looks way to small for 40 rounds, unless the rifle shoots needles... :P

Vancha
2012-01-30, 08:28 PM
I think if it was common pool it'd have a Nanite Systems logo/colour scheme like the pistol we saw. The vehicles don't follow the same pattern for obvious reasons, bu the ATV has "Nanite Systems" on the wheels and it probably shows up on the other common pool vehicles as well.

Atheosim
2012-01-30, 08:48 PM
Hmmm, I don't see why NS weapons wouldn't adhere to the colour scheme of the empire using them. The silhouette should be enough to identify it as NS I would think.

Vancha
2012-01-30, 09:02 PM
Hmmm, I don't see why NS weapons wouldn't adhere to the colour scheme of the empire using them. The silhouette should be enough to identify it as NS I would think.
*shrug*

http://www.planetside-universe.com/media/viewer.php?img_id=1749

Atheosim
2012-01-30, 09:04 PM
I know, I saw that picture. Still doesn't make much sense to me.

polywomple
2012-01-31, 10:25 AM
medic gun?

Rbstr
2012-01-31, 11:14 AM
I'm betting it's the AMP...it'll be sort of MP7-ish

Coreldan
2012-01-31, 11:22 AM
I sorta felt like it could've been the "glue gun" for medics. As in, not a weapon, but something you perhaps heal/resurrect with.

It looks really off for an actual lethal weapon, somehow. It would also go with the description about thats what the TR soldiers see the most -> Medic coming to ress them.

Vancha
2012-01-31, 11:57 AM
I quite like it. It reminds me of this gun from a film about an airplane hijack that had Calisto from Xena in it...

http://i.imgur.com/5D6We.png

Gonefshn
2012-01-31, 12:46 PM
I am surprised that I haven't heard much said about the barrel (sorry if I missed someone bringing this up).

Though as a standalone design I love the look and I believe it fits the TR art style well, it doesn't seem like the cycler to me. What I find the most surprising is that the old version had double barrels and this one does not. The vertical twin barrels of the old gun made it one of the most unique and interesting guns in PS1 in both look and function. The twin barrels also match the ideals of the TR very well (more is better).

To me the double barrels were the primary identity of the Cycler and losing that is what perplexes me the most. Anyone agree/disagree?

Niemand
2012-01-31, 12:50 PM
I'm just waiting for the suppressor which we all know was the best weapon in Planetside. And people underestimated it quite a bit.

BigBossMonkey
2012-01-31, 01:42 PM
Is it just me or are the barrels on the Cycler variants reversed?

The longer barrel should not be on the short range version...

DOUBLEXBAUGH
2012-01-31, 02:31 PM
The sniper variant will have an 8" barrel!

ratfusion
2012-02-01, 01:01 AM
Why does the gauss get a drum and the cycler doesn't?

http://www.planetside-universe.com/media/main/psnext/screenshots/20111118_4ec6efd097471.jpg

DOUBLEXBAUGH
2012-02-01, 01:10 AM
The drum on that gauss could be an increased ammo sidegrade unlocked in the cert tree. Or maybe its the ARV version like the cycler has.

Aractain
2012-02-01, 01:11 AM
either way the cycler needs big drums.

ratfusion
2012-02-01, 01:19 AM
http://www.planetside-universe.com/media/main/psnext/screenshots/20120112_4f0eef2d6ffd6.jpg

This earlier screenshot gives an idea of scale. Although the weapon is missing a magazine, weapon sights, and a flash hider.

There also seems to be no location to eject brass. Maybe the TR have moved to caseless ammunition?

TheBladeRoden
2012-02-01, 03:32 AM
http://upload.wikimedia.org/wikipedia/commons/thumb/5/57/%D0%9F%D0%B8%D1%81%D1%82%D0%BE%D0%BB%D0%B5%D1%82-%D0%BF%D1%83%D0%BB%D0%B5%D0%BC%D0%B5%D1%82_%D1%81% D0%B8%D1%81%D1%82%D0%B5%D0%BC%D1%8B_%D0%A8%D0%BF%D 0%B0%D0%B3%D0%B8%D0%BD%D0%B0_%D0%BE%D0%B1%D1%80._1 941.jpg/800px-%D0%9F%D0%B8%D1%81%D1%82%D0%BE%D0%BB%D0%B5%D1%82-%D0%BF%D1%83%D0%BB%D0%B5%D0%BC%D0%B5%D1%82_%D1%81% D0%B8%D1%81%D1%82%D0%B5%D0%BC%D1%8B_%D0%A8%D0%BF%D 0%B0%D0%B3%D0%B8%D0%BD%D0%B0_%D0%BE%D0%B1%D1%80._1 941.jpg
Take a PPSh-41.
slap some red and gray on it.
BOOM, Cycler!
Not that hard.

Atheosim
2012-02-01, 03:36 AM
God damn, VS and NC helmets look stupid as shit.

acosmo
2012-02-02, 12:11 AM
either way the cycler needs big drums.

i like big drums and i cannot lie.

Hmr85
2012-02-02, 12:42 AM
Why does the gauss get a drum and the cycler doesn't?

http://www.planetside-universe.com/media/main/psnext/screenshots/20111118_4ec6efd097471.jpg

It is probably a upgrade.

Coreldan
2012-02-02, 02:51 AM
http://www.planetside-universe.com/media/main/psnext/screenshots/20120112_4f0eef2d6ffd6.jpg

This earlier screenshot gives an idea of scale. Although the weapon is missing a magazine, weapon sights, and a flash hider.

There also seems to be no location to eject brass. Maybe the TR have moved to caseless ammunition?

Could be one of those "modern" designs where it drops the empty cases from somewhere under/from the front end of the weapon

Kinda like the F2000 FN F2000 shoot - YouTube

Cos at least the Gauss has a very visible ejection port, would be weird if they just "forgot it" :D

EDIT: Hmh, Gauss has actually changed fairly much between screenshots. The NC turntable video has a very visible ejection port, but no screenshot has that. Also, you can witness some pretty noticeable differences in the earlier pics to the later pics in terms of the frame of the gauss.

Rivenshield
2012-02-02, 03:09 PM
The Cycler has TWO BARRELS in an over-under configuration. Everybody knows that.

They kept the goddam PLANT LIFE the same (which is cool), but not my Cycler.

I has a sad.

/pouts

Rbstr
2012-02-02, 03:14 PM
Hmh, Gauss has actually changed fairly much between screenshots. The NC turntable video has a very visible ejection port, but no screenshot has that. Also, you can witness some pretty noticeable differences in the earlier pics to the later pics in terms of the frame of the gauss.

I haven't examined it closely, but it may be a difference between the "player" model and the resource saving "other players" model.
That doesn't explain vast differences, but would cover small stuff.

ratfusion
2012-02-03, 01:26 AM
http://www.planetside-universe.com/media/main/psnext/screenshots/461.jpg

Check out the sawed-off / carbine version of the old Cycler in the foreground. Sure it doesn't make sense, the lower piston tube/gas tube isn't connected to the barrel any more. But it looks cool. Or it could be the holy grail for you twin-barrel Cycler advocates.

Yes, I'm still assuming this is a scrapped Cycler design. It showed up in only TR hands in older screenshots, has TRs smooth styling cues, and is of course branded TR.

I wonder if any amount of pleading can bring it back?

Shotokanguy
2012-02-03, 01:41 AM
God damn, VS and NC helmets look stupid as shit.

At least our main assault rifles don't look like chunks of metal glued together.

Yeah, I'm still annoyed by how weird and boring this thing looks. The Gauss looks like a modernized Gauss. This new Cycler looks nothing like the cool looking Cycler of old.

Hamma
2012-02-03, 05:38 AM
http://www.planetside-universe.com/media/main/psnext/screenshots/461.jpg

Check out the sawed-off / carbine version of the old Cycler in the foreground. Sure it doesn't make sense, the lower piston tube/gas tube isn't connected to the barrel any more. But it looks cool. Or it could be the holy grail for you twin-barrel Cycler advocates.

Yes, I'm still assuming this is a scrapped Cycler design. It showed up in only TR hands in older screenshots, has TRs smooth styling cues, and is of course branded TR.

I wonder if any amount of pleading can bring it back?

Good catch!

Coreldan
2012-02-03, 05:41 AM
I, too, think that the the weapons in the old pictures are much cooler than the "new" design. Although I dont think we have any confirmation that they even are the same weapon. However, they are in every screenie for most soldiers (which sorta makes it feel like the basic MA), and we also know that the Cycler is now what it is..

Well, hard to theorycraft, but yes, I don't play TR, but if I did, I would much prefer the design presented on all the older screenshots.

Vancha
2012-02-03, 10:41 AM
Keep in mind these guns are supposedly going to be heavily customizable. I think the "new" cycler will probably look far better loaded up with scopes/flashlights/grenade launchers etc. etc.