View Full Version : 6'2" females?
super pretendo
2012-01-29, 10:28 PM
(other thread was moved)
Anyoen else upset by this design choice? seems a little bit awkward to me. How hard would it be to make them a few inches shorter, not like that would affect balance much
2coolforu
2012-01-29, 10:35 PM
Why does this even matter.
xSquirtle
2012-01-29, 10:37 PM
This is a huge game breaker! That's why it matters!
Zulthus
2012-01-29, 10:38 PM
You know, there was a reason that the first thread was moved. That means don't make another one in the exact same spot.
Warborn
2012-01-29, 10:44 PM
I'd guess it's for a combination of easier silhouette recognition some kind of technical reason. Maybe it makes it easier to retexture them or something, I dunno. But giving them similar models in a game where there's supposed to be a fair bit of player customization would make things easier, right? I genuinely don't know as I have never done 3D modeling/texture work.
ThirdCross
2012-01-29, 11:21 PM
Why does this even matter.
^^^^^^^^^^^^^^^^^^^^^
Lonehunter
2012-01-30, 12:35 AM
I feel my rights for getting thread creation will get removed, then i see this.
I am safe.
Edit: Just sayin'.
This is actually true
I, for one, agree with this. Female characters should be smaller and have less strength than males characters.
Female characters should have to skill up on dishes before being allowed to leave the kitchen behind the spawn room.
Female characters should have to train offline for 2 and a half years before being qualified to drive ANYTHING in this game.
I'm not a chauvanist though, I support womens suffrage. Scratch that, I enjoy it. So, in any type of in game vote, female character votes will count as 3/5ths of a normal vote.
Male Characters should still have the option to sell female characters for a "dowery bonus" to collect a small amount of resources.
I would also like to see female characters forced to walk three feet behind any male squadmates.
Cash Store burkas are a must.
Marth Koopa
2012-01-30, 01:24 AM
Not tall enough IMO
yonman
2012-01-30, 02:41 AM
Well, if this bothers you so much, why not have the males be made shorter to be equal to more petite women? I mean, even in the RL army not everybody is a 2 meter NBA pro.
Aractain
2012-01-30, 03:52 AM
Well then, the RL army is WRONG.
All Terran Republic females are required to be 6 foot 2, love weapons and able to crush worthless corperate scum between their well muscled thighs!
Just because they are big and strong dosn't mean they arn't just as slutty as all the men.
texico
2012-01-30, 04:24 AM
Can somebody post said craaaazy female?
Baron
2012-01-30, 08:40 AM
Does Nanite Systems make appliances? Female characters should focus their certs/training on those
;)
Lunarchild
2012-01-30, 08:41 AM
I prefer women to be about that size, really. Well, IRL that is :)
In all honesty though, males and females should be about the same size for game balance ^^
Princess Frosty
2012-01-30, 08:55 AM
Hit boxes are obviously going to scale with real models so ideally you want approximately equal height females, I think it's good we're even getting females at all, loads of games today don't offer female characters.
Mastachief
2012-01-30, 09:29 AM
If you make them smaller than the male chars they are harder to hit...... its marginal but its there.
Lets not have another female warp exploit.
Traak
2012-01-30, 09:39 AM
Does Nanite Systems make appliances? Female characters should focus their certs/training on those
;)
LOL
VioletZero
2012-01-30, 09:42 AM
Oh yes, god forbid women are as tall as men are.
Then men might not feel superior enough and that's bad.
Mastachief
2012-01-30, 09:46 AM
Was this actually a problem in Planetside 1? I never noticed if it was.
Sadly yes, the female agile in planetside makes it easier to induce warping.
Even with this fixed in the next game a smaller target is still smaller and thus harder to track and hit. Play UT or quake to see my point.
NewSith
2012-01-30, 09:46 AM
Was this actually a problem in Planetside 1? I never noticed if it was.
Mostly because PS hitbox was like:
:cry::cry::cry:
:cry::cry::cry:
:cry::cry::cry:
independently of what's inside the square. The new hitbox is going to count headshots, handshots, legshots, groinshots, etc.
VioletZero
2012-01-30, 09:48 AM
Sadly yes, the female agile in planetside makes it easier to induce warping.
Even with this fixed in the next game a smaller target is still smaller and thus harder to track and hit. Play UT or quake to see my point.
Well, with ironsights in the game, this won't be much of an issue.
Graywolves
2012-01-30, 10:20 AM
I, for one, agree with this. Female characters should be smaller and have less strength than males characters.
Female characters should have to skill up on dishes before being allowed to leave the kitchen behind the spawn room.
Female characters should have to train offline for 2 and a half years before being qualified to drive ANYTHING in this game.
I'm not a chauvanist though, I support womens suffrage. Scratch that, I enjoy it. So, in any type of in game vote, female character votes will count as 3/5ths of a normal vote.
Male Characters should still have the option to sell female characters for a "dowery bonus" to collect a small amount of resources.
I would also like to see female characters forced to walk three feet behind any male squadmates.
Cash Store burkas are a must.
+1 to dowery
Hamma
2012-01-30, 11:12 AM
You know, there was a reason that the first thread was moved. That means don't make another one in the exact same spot.
Take this mans advice.
The other thread was moved for the same reason this one will be locked. It's off topic and makes no sense for PS2 discussion. If the moderators decide a thread should be moved or locked it's generally inadvisable to create a duplicate.
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