View Full Version : NC (overpowered?)
Spider
2003-03-06, 06:47 PM
Is it me but with what I read a couple of NC's in MAX's would destroy about anything...
Shields plus shitload of armor just seems overpowered... compared to what us Vanu got yea useless or almost useless jumpjets :ugh:
Ok so we can dodge a couple of their shots.... but easy target before landing... whilst the 10 NC sit there and take out anything... :O_O:
correct me if I'm wrong... or give your point of view?
Camping Carl
2003-03-06, 06:51 PM
Yup, the NC rocks doesn't it?
Bighoss
2003-03-06, 06:55 PM
If they are over powered it will be changed that is why we pay 10 bucks a month
Spider
2003-03-06, 07:04 PM
Your right :p but still....
and they dont rock... only wusses choose the overpowered teams :evil: the good ones are those who choose the bad teams and own everyone ;)
hehe
ABRAXAAS
2003-03-06, 07:06 PM
every team has a advantage and a disadvantage beam weapons and manuverability is the vanu's advantage there disadvantage armour and overall weapon power. NC has stong weapons and armour but slow. and terrans are mixed in the middle
Spider
2003-03-06, 07:10 PM
*feels the sudden urge to make nuclear bomb in-game*
That should take care of most poeple :evil:
Fire_Monkey
2003-03-06, 07:20 PM
Originally posted by Spider
Your right :p but still....
and they dont rock... only wusses choose the overpowered teams :evil: the good ones are those who choose the bad teams and own everyone ;)
hehe
...then why are you complaining?
and if you think jumpjets are so bad, you are obviously mistaken. This gives acces to some areas the regulars won't be able to reach. Good sniping points/ambushing areas. And plus not that many people are going to be MAX's since it takes time to change weapons, and you can't use handheld items like the REK, BANK, and medic gun.
Meh, those 10 NC MAXs can keep trying to kill my MAX suqad from long range with thier pityful shotguns, meanwhile we will shoot plasma in their HUD all the while running 2 times faster and always staying out of their range. :D
Sando138
2003-03-06, 07:38 PM
Don't underestimate our scatter-cannons. just cause theyre shotguns doesnt mean they arent long ranged. the longest fire mode has a very tight spread, and is thus accurate. and who says we won't be using sparrow rockets to blast you out of the sky when you jumpjet? or the Falcon guided ML when you aren't?
SandTrout
2003-03-06, 07:39 PM
Originally posted by Dio
Meh, those 10 NC MAXs can keep trying to kill my MAX suqad from long range with thier pityful shotguns, meanwhile we will shoot plasma in their HUD all the while running 2 times faster and always staying out of their range. :D
Till you figure out that the MAXes were just a distraction for the Phoenix team geting in position. . .
J/K, in reality, MAXes will only be fire-support units as they are only particulary effective against either Infantry, Armor, or Air. A well balanced squad of Reinforced and agiles could most likey easaly take out a full squad of MAX armors.
SandTrout
2003-03-06, 07:42 PM
Also, the NC MAX shield reduces RoF to 1/2.
Spider
2003-03-06, 07:43 PM
*hopes that he's gonna be able to drop MAX's out of his galaxy.... well a whole squad even non-MAX's*
simba
2003-03-06, 07:51 PM
"Only effective against infantry, air and vehicles" dude thats not only. Only effective against infantry, air and vehicles is anything there is to kill in the game, so they are good for killing some serios shit. And cover
simba
2003-03-06, 07:52 PM
and also, can you revive a max? I cant find this answer anywhere, and if you could, will he be revived with full HP?
Nightmare
2003-03-06, 07:53 PM
Even though the NC MAX has long range cannons, they are supposed to be pretty weak, but the close-range ones will be pretty powerful. If you keep your distance, you could probably take out an NC MAX. Not easily, but you could win.
Spider
2003-03-06, 08:02 PM
Let's just hope the shield isnt protoss like
aka. Regen mania!!!!
Saint
2003-03-06, 08:03 PM
Simba, MAXs acan be revied, but not to full health, maybe 20-25%.
simba
2003-03-06, 08:21 PM
ok thx saint, thats what I thought
Kalam
2003-03-06, 08:23 PM
Originally posted by ABRAXAAS
NC has stong weapons and armour but slow. and terrans are mixed in the middle
Can only repeat it again: DEVs said TR are those with the uber armor, NC only got big weapons. They are average about movement and armor. Should not make them so hard to kill at all.
And havent't you all seen the new trailer? This VS Max was pretty fast while in air, also got a superior firing position up there.
Alias
2003-03-06, 08:23 PM
I'll hit an NC MAX with my "STFU Cannon" aka Lancer.
quiet
2003-03-06, 08:40 PM
Wish I had seen the trailer, my computer is amazingly pathetic , it has a hard time loading these forums. :(
If the MAX's have different turning speeds I'm sure they will be balanced.
NC MAX does sound perfect for base capping.
TR MAX perfect for base defence.
VS MAX perfect for running away. :)
BTW, Spider and ALias nice sigs :thumbsup:
simba
2003-03-06, 08:45 PM
dont worry quiet, the film was a huge dissapointment :( to me anyway.
quiet
2003-03-06, 08:49 PM
Any particular reason it was disappointing Simba?
Fire_Monkey
2003-03-06, 08:52 PM
I thought it was wonderful, the 3rd person shots had a lot of graphical weakness, and this re-affirmed that the graphics will be fine.
simba
2003-03-06, 09:17 PM
2 sec �sceens, then change, 2 sec sceens, then change, thats a total of 15 smalls sceens that u didnt understood a shit off, tho the reaver taking off (or skeeta, dont rememba) was the best part
Sando138
2003-03-06, 09:27 PM
stregnths:
TR: Rate of fire, armor
NC: POWAH, Versatility
VS: speed, accuracy
each side has two stregnths. the NC tend to want their weapons and soldiers to be versatile and powerful, hence the presence of the Gauss (power) and the Phoenix(versaitlility) in their arsenal. The TR wants its troops able to fill the air with metal while still taking a beating, so chainguns and heavy tanks make sence. the Vanu want maneuverability, speed, and accuracy, explaining the jumpjets on the max, the hover ability of the tanks, and the barely-any kick of their weapons. so there is no real unbalance of power if each side uses their stregnths.
HawkEye
2003-03-06, 09:35 PM
this game reminds me of starship troopers.
:ncrocks:
Headrattle
2003-03-06, 10:25 PM
Except it doesn't suck.
And there are no aliens.
SandTrout
2003-03-06, 10:26 PM
Originally posted by simba
"Only effective against infantry, air and vehicles"
This is a blatent misquote. Try useing CTRL C and CTRL V next time. I said "or" not "and". Each MAX is only effective against 1 type of unit, not all 3. So even if you have an evenly split squad of 4 AI, 3 AT, and 3 AA, that leaves at least 6 members of your squad vunerable to any 1 attack.
Also, you cannot heal or repair your buddies, so a single sniper could hit-and-run until all the maxes were dead. A few people with a real anti-vehichle weapon such as the Lancers, Rocklets, or even punnishers could decimate your uber MAXes in a short pirod of time.
Please pay closer attention next time.
Saint
2003-03-06, 10:33 PM
Simba most video players can pause and havew a slow motion, try it you can see everything.
Moleculor
2003-03-06, 10:36 PM
Honestly though? Sure, the MAXes are -supposed- to be effective only against one type.... if you fire an anti vehicle weapon at some guy running across your courtyard, he's dead. I don't care if he ain't a vehicle, he's paste on the pavement.
Unless they lock the weapons out against anything -but- vehicles or something. Which might be a bit hard to do with the grenade one.... (which brings to mind an interesting idea for a tactic... have someone ride a cycle out to the middle of an infantry squad, and have one of your own Anti-Vehicle-MAXes hit it.... bye bye people....)
Nightmare
2003-03-06, 11:07 PM
Although, the AA MAX is definatly going to make shooting down aircraft a lot easier. The ability to home in one them is important. There probably isn't much difference between the AI or AX MAXes, except for probably the speed of the projectiles. The AI MAXes will be shooting faster bullets/lasers, while the AV MAXes will be shooting grenads, missiles, or plasma that move slower, making it harder to hit an infantry running around.
FraBaktos
2003-03-06, 11:12 PM
The maxes will all be equal but the cool thing about the Vanu max is that he has partially guided weapons and the ability to move fast... just think about it
Dravz
2003-03-06, 11:19 PM
Wow, the game isn't even out yet and people are already calling for nerfs.
Ahh, gotta love MMOs.
NeoTassadar
2003-03-06, 11:25 PM
Mobility+Experience/Skill=Dead Juggernauts
Spider
2003-03-06, 11:47 PM
hmmm a "STFU Cannon" :p nice to see you PW... errr Alias ;)
DarkMantiZ
2003-03-07, 01:48 AM
I gotta agree with spider, I mean come on, the game hasn't even been released and still you are talking as if you have been playing this game for a long while.
Why not just have confidence in the PS team and let the future decide. What may seem overpowered in the beginning might change as people get more experienced and better with their weapons.
(BTW, imagine a squad of MAXs firing out from the back of a Galaxy in-flight, must be a fast and awesome ride.)
Peace
simba
2003-03-07, 08:26 AM
haha sand, yeah a single sniper unit can hit and run and kill all 10 maxes very easy, lol sure it will only take 100 sniper shots to kill everyone and there is no headshots, and every reaload is about 5 seconds, I dunno. And to do that it require to hit all ur sniper ammo, and 8 minutes of shooting time, and the maxes cant hit u many times or u r dead. please read the faq better b4 writing
and every max can focus at aircraft if they have the aircraft weapon, and the maxes that has infantry cert can focus on that and the guys that has vehicle cert can focus at that,
and I agree with MOLECULOR
Spider
2003-03-07, 10:18 AM
See spider run...
See spider turn around
See spider shoot stfu cannon on infantry
See infantry and vehicle go boom!
MrVulcan
2003-03-07, 10:54 AM
Originally posted by Dravz
Wow, the game isn't even out yet and people are already calling for nerfs.
Ahh, gotta love MMOs.
ya, no one knows, or has any idea on what the diff stats are, only a guess for a few short clips, and screens, with very limited info, and they already "know" what is more powerful, and need to be changed :lol: isnt life great :D
--------------------
people, this entire issue is moot, we dont know anything, and I am sure that all sides will be close to even, and that any areas that we can think of right now have already been delt with, so they are not going to be uber power spots.
Vicentegrad
2003-03-07, 12:38 PM
you guys cant assume that one type of MAX will get owned by whatever it isn't designed to kill
like someone said, if I use my flak-cannons on a squad of infantry or a bug, it's going to take damage all the same (albeit, nowhere near as well as the aircraft I'm supposed to be shooting down)
HawkEye
2003-03-07, 09:47 PM
no way dude!!!!!!
Hurtya
2003-03-08, 12:09 AM
Everyone who is complaining: DONT COMPLAIN!!! The game cannot get more evened out than this.
Look at Everquest for example: Different classes are SO unbalanced it isnt even funny.
In fact, all complaining is going to do is going to make Sony decide to make one empire or another better in some way. Lets say Sony decides to make VS better: NC and TR people will start complaining, and it will be a never ending chain. If you complain, you will ruin PS, and it will never be balanced.
But personally, I think it is already balanced :p .
Dont mess the game up or else I will have to bash you like this: :domotwak: :D
Bighoss
2003-03-08, 01:42 AM
EQ was nerfed to much to a point where I hated it because they started screwing up the in game economy and item worth.
Zatrais
2003-03-08, 09:36 AM
a NC max whit a shield will probably have a pretty pathetic damage output since it cuts the RoF in half.. and thats an already pretty slow RoF. The shield won't make the NC max invulnerable for a time either, it's described as a souped up personal shield and the personal shield absorbs damage on a 1 for 1 basis meaning that the NC shield will probably be a 500 points (just a guess number) or so buffer that has to be destroyed before the MAX can be damaged.
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