View Full Version : So PS1 outfits going to make a killing on recruits?
Synapses
2012-03-03, 02:15 PM
So I have a feeling that the PS1 outfits are going to make a KILLING in recruits if they plan to do any recruiting for PS2. Not to mention all the returning players who will be looking to rejoin there original outfits. We might see the return of players that have been gone for years and years and years.
GOTR, AT, BL, and all you scrummy TR outfits (<3, I really just dont know your names). I imagine that with the influx of people we are going to have for PS2 that there is going to be a LOT of "recruits" looking to get in to our veteran outfits. I know thats one thing that always happens in MMO. New players see's the veteran guilds/squads/clans/outfits and is marveled at what they have accomplished since the start and want in on it. Big cash in for recruiting is that label that says "Playing PS since 2003"
Anyone else excited to see this start to unfold? No more one or two empty platoon slots, nope we will be have 2-3 PLATOONS running around again. This makes me smile inside.
On a side note, I wouldn't be too surprised if we see Higby's team start to hook the bigger more still formed and active outfits beta access. I know alot of games do it. *shrug* Just a thought.
(Sorry Hamma, I have nothing to do all day but sit and talk on forums, don't feel bad, I am hitting D3 forums as hard as I'm hitting PSU =P)
DayOne
2012-03-03, 02:25 PM
I hope they are building a very in depth and customisable outfit system in-game. A basic template with robust features that can be changed around as the outfit leader(s) see fit.
It will make things so much easier especially with outfit ranks and such. It will also make it easier for new recruits as they wont have to sign up to an additional forum site to know what is going on.
Synapses
2012-03-03, 02:28 PM
I hope they are building a very in depth and customisable outfit system in-game. A basic template with robust features that can be changed around as the outfit leader(s) see fit.
It will make things so much easier especially with outfit ranks and such. It will also make it easier for new recruits as they wont have to sign up to an additional forum site to know what is going on.
I would also like to see say 3-4 squads to a platoon at 10 people each, and the possibility of 2-4 platoons being able to be linked together to form say a Brigade.
How much of a bad day would it be for a base to have say 160 people in an organized cluster $)#* (Yes I just said organized cluster) with a few designated squad leader and the brigade leader guiding all these troops in on one base =P It would be a true and epic experience. It would be like what Planetside 1 was back in 2003, but in modern day standards. Something that can rival all other games squad/team based combat.
Grognard
2012-03-03, 02:47 PM
I would also like to see say 3-4 squads to a platoon at 10 people each, and the possibility of 2-4 platoons being able to be linked together to form say a Brigade.
Whoa, yer killin me, lol. Coupla platoons should be a company :) There are few levels of T.O. between those two. Though, Im with ya on the higher linked echelons, which I think is a must for PS2, at least to company level.
I would love to see depth to the brigade level, but at bare minimum, that would be about...
...roughly 100 men for a small company... then
...say 300 for a small battalion...then
...say under-strength Brigade at 600-900...
...so, its feasable to get the Brigade level T.O. in place at least.
Very interested in some of the other mechanics to the outfit system would be good for the game... Im sure there will be a robust "ranking" system in place. But what about other things like department affiliation, for instance linking someone with armor, inf. etc? Also, things like setting permissions for various officers, especially not just invite/kick, but rather set those as seperate permissions.
Any other outfit-based administrative tools sound good? Outfit perks? Etc.?
Edit: Typing too fast, fixed some errors
DayOne
2012-03-03, 02:57 PM
Even just a basic banking system would be a great addition. You can set a tax on your players resource income (max 5% for example) then someone with a permission could use the resource bank to spawn vehicles for other outfit members. It would also hopefully tie in with the later addition of outfit deployables.
Synapses
2012-03-03, 03:02 PM
Whoa, yer killin me, lol. Coupla platoons should be a company :) There are few levels of T.O. between those two. Though, Im with ya on the higher linked echelons, which I think is a must for PS2, at least to company level.
I would love to see depth to the brigade level, but at bare minimum, that would be about...
...roughly 100 men for a small company... then
...say 300 for a small battalion...then
...say under-strength Brigade at 600-900...
...so, its feasable to get the Brigade level T.O. in place at least.
Very interested in some of the other mechanics to the outfit system would be good for the game... Im sure there will be a robust "ranking" system in place. But what about other things like department affiliation, for instance linking someone with armor, inf. etc? Also, things like setting permissions for various officers, especially not just invite/kick, but rather set those as seperate permissions.
Any other outfit-based administrative tools sound good? Outfit perks? Etc.?
Edit: Typing too fast, fixed some errors
So you want to get technical with me EH? Well! I was in the USAF, so I could have said Squadron instead of brigade...
And I am totally down for some outfit perks.
RedKnights
2012-03-03, 03:15 PM
I'm with GOTR and we've had some discussions about recruiting, we're definitely going to hit the ground running in that department, along with a huge backlog of returning players.
I definitely think returning guilds will have a huge advantage in the first few weeks because they're going to know exactly how the game works due to Beta access, and thus they're going to look pretty badass and attractive to newcomers.
At the same time a lot of vets are older, so they're going to be at a skill level disadvantage against the newer players who grew up playing twitchier shooters than Planetside. Luckily I've been playing Tribes nonstop for years... =P
Grognard
2012-03-03, 03:43 PM
So you want to get technical with me EH? Well! I was in the USAF, so I could have said Squadron instead of brigade...
And I am totally down for some outfit perks.
Haha, someone hadta do it! :) Yeah, I would be a little lost on AF designations, Ima ground pounder ex-marine.
Thats one of the things I like about this game, higher than ussual ex-military playerbase. Hmm, wounder why... lol :)
Id like some prior outfit leaders, planetside or otherwise to chime in here too about perks and structure they always wish they had. Since... I havent run an outfit since netmech from a time when multiplayer was a new thing.
I ran the Jade Falcons (only 90 members peak), as Olaf Pryde back in those days, but there were no outfit structures back then except for the one I had to make myself as a Webpage. So I am very interested to know what kind of depth there will be for outfits in the game.
Sardus
2012-03-03, 03:46 PM
I've noticed a lot of old TRG coming out of the woodworks that I haven't seen in years because of planetside 2. We're also now seeing new recruits of old ps1 guys who were never in our outfit but are now looking for a new home. One thing is for sure: the game is bringing people back to life.
XPquant
2012-03-03, 03:58 PM
At first I had the same feeling Synapse. There is no way to deny old outfit's are going to start out with more members and hopefully some cohesion. Depending on how much propaganda the outfit uses will really define how many 'new' recruits they get.
In the end I believe it's going to come down to what outfits actually work in the new game, whether they be old school or new. A lot of changes are being made and this is going to be a whole new world for all of us.
As an outfit leader all you can do is ensure your guy's are a shining example of your doctrines, constantly pursuing victory. Without that all the recruitment propaganda is useless. If your good the recruits will come to you.
DviddLeff
2012-03-03, 04:38 PM
I am looking forward to many old faces coming out of the woodwork to rejoin my Vindicators, some of which we wont have seen in years.
I do however want to bring us up to running a full platoon (even if it is 4 squads) to match our heyday in the original game. With PS2 I imagine we will see a lot more players than the original ever saw, free to play will be the most important change for the game as subscription fee severely harmed PSs potential player base.
Skittles
2012-03-03, 05:31 PM
I've noticed a lot of old TRG coming out of the woodworks that I haven't seen in years because of planetside 2. We've also getting recruits of old ps1 guys who were never in our outfit but are now looking for new ones. The game is bringing people back to life.
Well, I hope you're upfront with them before they join and tell them;
"Most of your ingame time will be spent in some back water base FAR off the beaten path (Zotz) 'training' on how to get your asses handed to you like you did in PS1":lol::lol::lol:
Xaine
2012-03-03, 05:38 PM
I'm with GOTR and we've had some discussions about recruiting, we're definitely going to hit the ground running in that department, along with a huge backlog of returning players.
I definitely think returning guilds will have a huge advantage in the first few weeks because they're going to know exactly how the game works due to Beta access, and thus they're going to look pretty badass and attractive to newcomers.
At the same time a lot of vets are older, so they're going to be at a skill level disadvantage against the newer players who grew up playing twitchier shooters than Planetside. Luckily I've been playing Tribes nonstop for years... =P
Big + for GOTR. I've played with you guys on and off (Stryder if you remember me - which you probably don't) and i've always found it a good mix of fun and play-to-win. GOTR's leadership structure is brilliant, some very solid, non-meglomanic people in the positions of power which is bloody rare.
Can't praise this outfit enough really. If i wasn't in London i'd be with you guys at launch, the TZ difference kills me.
But yes, established outfits will certainly have a large advantage but its all good. :)
Hydra
2012-03-03, 06:19 PM
I am part of zerg.
I use to roll with KAAOS then another TR outfit I vaguely remember for a long time before I joined the Zerg. I have a serious hard-on for BWC but their play style is a little too constricted for my play-style, Never the less, I don't think I would lasted long anyway in any outfit due to the fact that when I was younger I had a serious anger problem and was sensitive little pup but I am hoping I see some of my old friends though.
I always have great admiration for outfits with coordination,skill and most of bonds. Its those outfits, that are able to turn the tides of war and win the day for their empire. Whats even more amazing, is that I have seen many guilds fall and separate but those that are truly worthy are able to withstand the test of time; it must be great being part of a brotherhood that you can call home for the years to come.
As far as PS2, I feel things are going to be much different then it was in PS1, everyone nowadays wants to be "heroes" and thus that creates Killwhores. Then you got your "Gamer Gurls" who are shit and all of the above which is guaranteed summon the white knights that are willing to overturn a well executed strategy or a brotherhood for a useless piece of meat. Lets not forget the whiny man children who complain about how horrific a game is when they are constantly getting killed or the inevitable attention whores that will spam the Global chat with shit no-one cares about.
As you can tell, I've been through some shit and I'm sure some of you know all to well what I'm talking about.
No matter what Empire you are,I always have respect for those who are cool-headed, know what the fuck they are doing and know when to give the boot to unwanted pieces of shit, which PS2 is guaranteed to bring. To me this is another test, to all those outfits that been together for years, will they become stronger or will they become just a memory? only time will tell, however its still gonna be one hell of a ride.:lol:
Fortress
2012-03-03, 06:21 PM
I for one welcome the return of massive zergfits and the farms they will bring.
Warborn
2012-03-03, 06:36 PM
There aren't very many PS1 outfits which even PS1 players really care about at all. And all too quickly prospective members will be less impressed with any claims to veteran status than they will be with how capable they are at the actual game being played.
Incidentally, I'm sad I won't get to appreciate it very well, but I do look forward to seeing PS1 outfits mired in hubris and pretense become irrelevant in PS2. I really like the idea of outfits recycling PS1 tactics which are no longer applicable and failing terribly. The people who will think their PS1 cred will automatically qualify them above competent groups of players from other games, only to find out that won't be the case, will sustain my wretched existence with their anguish.
Fortress
2012-03-03, 06:39 PM
Or we'll just, you know, play the game and figure stuff out. Kind of like we did last time. Remember?
Warborn
2012-03-03, 06:46 PM
I have no idea who you are so no, I don't remember what you did in Planetside 1.
Fortress
2012-03-03, 06:50 PM
I played the game and figured stuff out. This shit isn't rocket science, and I don't know why you hate everyone from PS1 so much.
Warborn
2012-03-03, 06:52 PM
Oh that's super good job. And, y'know, I'm not sure why I hate them either. Actually, I didn't realize I did hate them. Are you sure you don't know why I hate them? It seems like something I should know, especially because I guess it means I hate myself, and I'd really like to get the scoop on this before the story breaks.
Pro tip: If my description didn't sound like something you'd fall prey to, then I wasn't referring to you. I was referring to the people who will do the thing I anticipate some will do. So it's cool, man, we're still friends, alright?
Fortress
2012-03-03, 06:59 PM
E-buds for life bro.
Synapses
2012-03-03, 08:06 PM
Hydra man you seem so up tight and intense about this. But you do make good points. And not all gamer girls are crappy gamers, my girl for one is BEAST at FPS games on PC. Shit she can usually own me when she really wants to. =P Pure determination.
EDIT: However, she DOES play VS with the purple green and teals... lol. Running around with her pulsar pew pew pew. Sorry I had to, it IS the truth... lol. Thank god she dosent like hot pink. Shes going to be using blazing purple or something.
But yes you make some good points =) Time will tell all.
NCLynx
2012-03-03, 08:09 PM
We'll probably see a lot of familiar outfit names stick around and grow, but no doubt we'll see a ton of new outfits as well.
Synapses
2012-03-03, 08:10 PM
Warborn your hilarious lol.
Sardus
2012-03-03, 08:12 PM
Well, I hope you're upfront with them before they join and tell them;
"Most of your ingame time will be spent in some back water base FAR off the beaten path (Zotz) 'training' on how to get your asses handed to you like you did in PS1":lol::lol::lol:
Hey man! Don't diss the Zotz! And if you truly knew us, you'd most likely make some reference to a gen, a max crash, or dropping out of a gal >.>
Hydra
2012-03-03, 08:46 PM
Hydra man you seem so up tight and intense about this. But you do make good points. And not all gamer girls are crappy gamers, my girl for one is BEAST at FPS games on PC. Shit she can usually own me when she really wants to. =P Pure determination.
EDIT: However, she DOES play VS with the purple green and teals... lol. Running around with her pulsar pew pew pew. Sorry I had to, it IS the truth... lol. Thank god she dosent like hot pink. Shes going to be using blazing purple or something.
But yes you make some good points =) Time will tell all.
Don't get me wrong, I have no problem with gamers who are women, that point is quite irrelevant; my gripe are the ones who think their sex and lingerie is the equivalent to skill. There are two different types of gamer girls :
1.those who actually play games, have class and don't make a big deal about their sex.
2 Then you got your xXSeXyCuTeKaTe116Xx type who does absolutely shit in-game except runs her stupid mouth,has no skill, complains when someone kills her and bitches for hours in-game when they can't get higher responsibilities so her legion of white-knights will worship her in hope they will be rewarded with sex.
I am VERY picky when it comes to outfits when they have women in high positions- Is it because shes good? or shes a girl?
This is something that will entertain me while I watch the outfits adapt to this new generation.
Synapses
2012-03-03, 08:49 PM
Don't get me wrong, I have no problem with gamers who are women, that point is quite irrelevant; my gripe are the ones who think their sex and lingerie is the equivalent to skill. There are two different types of gamer girls :
1.those who actually play games, have class and don't make a big deal about their sex.
2 Then you got your xXSeXyCuTeKaTe116Xx type who does absolutely shit in-game except runs her stupid mouth,has no skill, complains when someone kills her and bitches for hours in-game when they can't get higher responsibilities so her legion of white-knights will worship her in hope they will be rewarded with sex.
I am VERY picky when it comes to outfits when they have women in high positions- Is it because shes good? or shes a girl?
This is something that will entertain me while I watch the outfits adapt to this new generation.
Again good point, but I have met a third type and man watch out for those ones. One was my ex. She wanted power, nothing but sheeeeeerrr power. I remember her leading raids in Vanilla WoW... watch out, step out of line and your history... Thank god I was her boyfriend and could get away with shit...
Those ones, steeeaaaarrr clear, and also she made it a point that she was a woman. lol. But yes I agree with your points =)
Hydra
2012-03-03, 08:54 PM
Again good point, but I have met a third type and man watch out for those ones. One was my ex. She wanted power, nothing but sheeeeeerrr power. I remember her leading raids in Vanilla WoW... watch out, step out of line and your history... Thank god I was her boyfriend and could get away with shit...
Those ones, steeeaaaarrr clear, and also she made it a point that she was a woman. lol. But yes I agree with your points =)
All of the women in the Terran Republic are like this, I'm use to it.
SgtMAD
2012-03-03, 08:58 PM
I don't have a problem with women in the outfit,I have played PS with quite a few different women and I always made sure the guys treated them the same as everyone else.
on the other hand,I have been through so much friggin drama when it comes to a few of those woman,had one that tried to screw her way to being promoted,another husband and wife that started up a pron site and made the huge mistake of talking about it on vent,once we all saw the pictures the couple was gone LOL, the damn pictures were so terrible,we couldn't stop cracking up about it.
I could also make a list of all the women that never gave anyone any reason to complain but what kind of fun is that?
StumpyTheOzzie
2012-03-03, 09:15 PM
There aren't very many PS1 outfits which even PS1 players really care about at all. And all too quickly prospective members will be less impressed with any claims to veteran status than they will be with how capable they are at the actual game being played.
Incidentally, I'm sad I won't get to appreciate it very well, but I do look forward to seeing PS1 outfits mired in hubris and pretense become irrelevant in PS2. I really like the idea of outfits recycling PS1 tactics which are no longer applicable and failing terribly. The people who will think their PS1 cred will automatically qualify them above competent groups of players from other games, only to find out that won't be the case, will sustain my wretched existence with their anguish.
QFT!
And Hydra, I agree completely! Any person's worth should be judged on results and nothing else. Results usually meaning base captures. In order to capture a base, you need to capture and hold the CC.
I'm sick of the "girlie men" who doorway dance in the hope of getting a kill and slowly get themselves killed in the process. If everybody was as well trained as my siege buster squad from mid 2004 and just charged in there, then the zerg would accidentally break through the front doors, smash the tubes, capture the CC and then win.
Problem is, everyone is all precious about their K:D ratio. Fuck that, I'm only interested in my BEP/hour (or CEP/h) and making the world purple.
First rule of the military: Get the job done. Living is preferable but optional. Mission success is not optional.
Mastachief
2012-03-03, 10:25 PM
I played the game and figured stuff out. This shit isn't rocket science, and I don't know why you hate everyone from PS1 so much.
Don't feed the trolls man.
Mastachief
2012-03-03, 10:29 PM
People will find that most of the better planetside outfits are good not only at planetside but at any game they have in turn played/play.
Tight knit excellent team work will generally over come all. Individual skill of the players should only come into it once they meet an opposing force that is equal to that excellent team work.
DviddLeff
2012-03-04, 04:30 AM
Fact of the matter is that if the outfit is still around then they must be doing something right; be that large scale organisation and/or a close knit group of friends.
There is going to be a fair amount of competition between all the outfits as they recruit early on, so each outfit will have to decide on their server wisely; do you want to be in direct competition with certain outfit for recruits? Or do you want to be on their server for the advantage they will give your faction?
igster
2012-03-04, 07:12 AM
QFT!
First rule of the military: Get the job done. Living is preferable but optional. Mission success is not optional.
Sounds like someone who only plays at being in the military in video games! :)
DOUBLEXBAUGH
2012-03-04, 07:16 AM
I for one welcome the return of massive zergfits and the farms they will bring.
Pretty much this.
nomotog
2012-03-04, 12:05 PM
The old guilds should make a good showing, but they will be hampered a little. One thing is that they are old they played PS1 and that creates a culture disconnect with some of the newer players. Like if the members spend all their time nostalgic about the old days or complaining about everything that's different, I can see that turning people away.
Another thing will be how guilds grapple with the new outfit skills. Now we are expected to dedicate to a particular style of combat. It's something that any returning guild should think about. Not to detailed, but the broad strokes.
Graywolves
2012-03-04, 12:56 PM
I imagine we'll see a lot of outfits make a return.
Grognard
2012-03-04, 01:47 PM
Sounds like someone who only plays at being in the military in video games! :)
Actually, when I was in the Marines... "Mission Accomplishment" was primary, "Troop Welfare" was a close second. There is a point when casualties become unacceptable, given the missions necessity... but mission accomplishment always came before troop welfare.
Then, when I was back in the civilian world, it reversed, people were more important than the mission. However, with all the "safety first" smoke vs actual expectations I see from businesses nowadays... I wonder if that is even still true in reality...
Grognard
2012-03-04, 01:56 PM
There aren't very many PS1 outfits which even PS1 players really care about at all. And all too quickly prospective members will be less impressed with any claims to veteran status than they will be with how capable they are at the actual game being played.
Incidentally, I'm sad I won't get to appreciate it very well, but I do look forward to seeing PS1 outfits mired in hubris and pretense become irrelevant in PS2. I really like the idea of outfits recycling PS1 tactics which are no longer applicable and failing terribly. The people who will think their PS1 cred will automatically qualify them above competent groups of players from other games, only to find out that won't be the case, will sustain my wretched existence with their anguish.
I must say... I really enjoy your posts... haha :D
"PS1 Cred" :rofl: That just sooo reminded me of the BigBangTheory Episode...
Howard: "Wazzup, my nerdizzles?"
He introduces Bernadette, then says:
Howard: "Bernadette, say 'fo shizzle' to my nerdizzles."
Bernadette: "I don't think I can. (to the others) I don't have Howard's street cred."
So... Fo Shizzle to all the new Outfitizzles, luck to ya.:lol:
UnknownDT
2012-03-04, 07:00 PM
Oh man I can't wait to get some red alert+ farmage of noobs going on again. However I think what I'm more excited for is the older and brand new outfits that will appear and bring Delta Triad a good fight once again because let's be honest farming noobs all day is fun, but we need to have some sort of competition :D
Hydra
2012-03-04, 07:50 PM
Oh man I can't wait to get some red alert+ farmage of noobs going on again. However I think what I'm more excited for is the older and brand new outfits that will appear and bring Delta Triad a good fight once again because let's be honest farming noobs all day is fun, but we need to have some sort of competition :D
Oh man, I had some good times fighting against DT. I won't be "zerging" but I know that I will seeing you guys alot when I'm trying to fuck up your bases under your noses. Its an honor to fight against worthy opponents. :lol:
ShockFC
2012-03-04, 08:48 PM
Not going to be recruiting in PS2 at the start... Our core is good enough for now.
Chaff
2012-03-04, 09:02 PM
.
I LIKE PIE !
.
Sardus
2012-03-05, 12:20 AM
.
I LIKE PIE !
.
This.
Spoken like a true TR.
Saintlycow
2012-03-05, 12:48 AM
Pick me, vanu guys
Traak
2012-03-05, 12:49 AM
I would like to see the option to "unionize" a platoon, and kick the current leader because he's ineffective, or is sleeping in the back woods under the Galaxy, or such.
StumpyTheOzzie
2012-03-05, 03:14 AM
I would like to see the option to "unionize" a platoon, and kick the current leader because he's ineffective, or is sleeping in the back woods under the Galaxy, or such.
Mutiny? Not in the TR, surely? ;)
But seriously, I actually like the sound of that. Heaps of times my SL has gone AFK for more than just bio, coffee or ciggies.
SteinB
2012-03-05, 05:37 AM
I would like to see the option to "unionize" a platoon, and kick the current leader because he's ineffective, or is sleeping in the back woods under the Galaxy, or such.
But would the mechanics of initiating a vote for removal and actually getting people to vote be any easier then those unhappy with the leader just leaving the platoon and starting a new one? Also just by having such a kick mechanic you know there will be groups of jerks joining squads just to grief kick people.
Hmr85
2012-03-05, 08:20 AM
Squad X plans to make a killing come PS2 release. We still retain our core group. But with bigger battles this go around where going to have to grow our numbers some. If most outfits where smart they would have already started recruiting.
There is tons of guys out there that are just now looking at this game wanting to be setup up in a organized outfit come release and not running around solo. You just have to know where to look and be proactive about going out and getting them. :groovy:
Ragotag
2012-03-05, 10:50 AM
What about Outfit level coordination? While I doubt that this will in any way be a release feature of PS2, I'd love to see this get added later on. Something like this would elevate battle planning to the strategic level by allowing Outfits to come together in brigade-size units -- maybe call these levels of higher organization an "Alliance" or some such (I'm sure there is a much better term than this). Allow Outfits to be apart of as many "Alliances" as they want within their faction; well respected Outfits that specialize will be in high demand to participate in higher-level coordinated attacks/defenses.
Mastachief
2012-03-05, 11:46 AM
I seem to remember alliances or increased outfit to outfit comms being mentioned by the devs a while ago.
What will be interesting is the server choice with there likely to be a lot of servers to cope with demand this should spread the vet outfits far and wide unless they make an effort to be on the same servers but i cannot see too many doing that.
BuzzCutPsycho
2012-03-05, 06:04 PM
We'll be playing PS2 as well. Should be fun.
Skittles
2012-03-05, 06:09 PM
I seem to remember alliances or increased outfit to outfit comms being mentioned by the devs a while ago.
What will be interesting is the server choice with there likely to be a lot of servers to cope with demand this should spread the vet outfits far and wide unless they make an effort to be on the same servers but i cannot see too many doing that.
I would disagree in that I would imagine this'll play out in such a way that the vast majority of old "elite" PS1 outfits will migrate to a specific server with a few exceptions. If you figure theres oh, say 10-15 top outfit (and thats being generous) and we get an official forums and 5-7 outfits say they're going to goto Server Midwest as an example, well on the other 8 or so outfits they'd most likely discuss where they're going to go and things will start to become more focused. Sure you might get like 5 outfits that dont go, but I'd bet this weeks paycheck that the vast majority will say either publicly or privately "yeah, we're gonna go to Midwest and jack shit up."
Top Sgt
2012-03-06, 12:22 AM
current outfits are going to be a high attraction for newer planetside players like myself.
Big games like this.. you don't want to run it alone with all randoms etc. you want coordinated team efforts to raid bases or big defense efforts.
I know myself.. being retired Military & an avid FPS gamer...I am def looking for an established TR group to join and help me become aclimated to the game and work with.
The Desert Fox
2012-03-06, 12:38 AM
current outfits are going to be a high attractio for newer planetside players like myself.
Big game slike this.. you don't want to run it alone with all randoms etc. you want coordinated team efforts to raid bases or big defense.
I know myself.. being retired Military and an avid FPS gamer...I am def looking for an established TR group to join and help me become aclimated to the game.
the-bwc.com (http://the-bwc.com)
Well here ya go Top Sgt, roughly 80% of our core playerbase is former or current military(myself included) wev been around since Planetside Beta, we like to have fun but it comes down to it we get the job done.
I probably have a terrible description of our Outfit so hopefully someone who knows what their talking about will be around shorty.
Sardus
2012-03-06, 12:49 AM
current outfits are going to be a high attractio for newer planetside players like myself.
Big game slike this.. you don't want to run it alone with all randoms etc. you want coordinated team efforts to raid bases or big defense.
I know myself.. being retired Military and an avid FPS gamer...I am def looking for an established TR group to join and help me become aclimated to the game.
If you're a TR player you can't go wrong with Black Widow Company (the post above).
I'm also going to throw our hat out there... TRG has been around since Beta of 2003 and we also have several military and retired military serving in our outfit. We're age 17+ Teamwork orientated.
More info about us:
http://www.planetside-universe.com/ps/odb.php?odb_id=905
Hmr85
2012-03-06, 08:26 AM
current outfits are going to be a high attraction for newer planetside players like myself.
Big games like this.. you don't want to run it alone with all randoms etc. you want coordinated team efforts to raid bases or big defense efforts.
I know myself.. being retired Military & an avid FPS gamer...I am def looking for an established TR group to join and help me become aclimated to the game and work with.
Agree and Top Sgt is entirely right.
With that said, If you want to come join a real faction like the NC :D. Shoot me a PM or let me know and I'm sure we could find a place for you in SquadX. We have been around since 03 ourselves and have plenty of military members in our outfit. We specialize in Spec op's.
Maarvy
2012-03-06, 10:42 AM
Theres plenty of highly organised squads and guilds around capable of bringing 50-100 players in game that will have zero interest in joining up with anyone . The kinda guys who are gona get a sniff of beta and have the game sussed inside out waaaay before release .
Sure the existing ps1 names can hoover up the randoms before release but they have no way of knowing how many of those are just plain scrubs and more detriment than help . after the games running people will lean towards the most effective outfits/guilds and no ones to say that just bacause you cut the mustard in a dying ps1 you will automaticly default as the hot sh** in ps2 .
Sardus
2012-03-06, 03:01 PM
Theres plenty of highly organised squads and guilds around capable of bringing 50-100 players in game that will have zero interest in joining up with anyone . The kinda guys who are gona get a sniff of beta and have the game sussed inside out waaaay before release .
Sure the existing ps1 names can hoover up the randoms before release but they have no way of knowing how many of those are just plain scrubs and more detriment than help . after the games running people will lean towards the most effective outfits/guilds and no ones to say that just bacause you cut the mustard in a dying ps1 you will automaticly default as the hot sh** in ps2 .
The way I see it: most of the people who are this interested in the game this early are the type of players I want to see in my outfit. I'd rather recruit them now, as opposed to having to screen through all of the scrubs on release day :)
SgtMookie
2012-03-08, 08:53 AM
The way I see it: most of the people who are this interested in the game this early are the type of players I want to see in my outfit. I'd rather recruit them now, as opposed to having to screen through all of the scrubs on release day :)
I agree with you totally Sardus and if anyone is not able to contact Sardus shoot me a message.
Sardus
2012-03-08, 12:21 PM
I agree with you totally Sardus and if anyone is not able to contact Sardus shoot me a message.
Nawwwwwwwwww, you're not biased at all :P
megamold
2012-03-08, 12:25 PM
i cant remember what the name of my outfit was , or the ppl in it :(
anyone want a belgian TR dude with a unstable game schedule, specced HA and max? :D
robocpf1
2012-03-08, 03:08 PM
Id like some prior outfit leaders, planetside or otherwise to chime in here too about perks and structure they always wish they had. Since... I havent run an outfit since netmech from a time when multiplayer was a new thing.
To name a few:
-Rank customization, high cap or no cap on amount of ranks available
-Outfit home base (not necessary, but would be cool)
-Outfit communal lockers (if that's in PS2)
-A use for "outfit points" if they exist in PS2. Otherwise, some sort of outfit use for resources
-Leaderboards not only based on kills, but on other stats as well (like base caps, amounts of resources gained, territory taken, territory held...the possibilities are huge)
Just....more. Give us more than a roster and a chat channel. Give us more organizational tools and game mechanics. Give us the ability to create divisions or departments or branches, whatever you call them. Give us the ability to CREATE chat channels, so we can organize with other outfits. Give us an alliance system (I think EVILPIG has that discussion started in another thread).
I'm very interested in seeing what the devs do with the outfit system and how they make it. Anything above and beyond the previously mentioned "Chat channel and roster" system would be a vast improvement, but I am really hoping (as are other OLs I've talked with) for a more comprehensive system for us to use. As complex or as simple as we want to make it.
I want to bring in a point that EVILPIG made in another thread - let us make or break the system. Don't make it so simple (he used the phrase "dumb down" but it's really the same at it's core). Let us make it as complex as we want to...but give us the tools to do so.
To answer the OP's question about recruiting: yes. That's really the best I can think of other than typing it in all caps. Yes we're excited, yes we know it will be different, yes we will rise to the challenge. I'm looking forward to it.
UnknownDT
2012-03-08, 03:12 PM
DT's so solid it's not funny. Beware of us.
SgtMookie
2012-03-08, 08:48 PM
Sardus I am a little biased but I did play alts on other empires and servers and there was no other outfit like TRG out there that made me feel as welcome and helped me learn the game as TRG.
I still remember my first day running around the sanc in a max suit lost not knowing what to do (just enjoying that autorun feature lol) and running into BLUDBATH and about 50+ Maxes about to start a Max crash raid after that night I was hook into the TRG family.
SKYeXile
2012-03-08, 08:54 PM
Not going to be recruiting in PS2 at the start... Our core is good enough for now.
Our core is epic... "good enough"!?! Don't make me smack you down and put LtSmash up there.
bigcracker
2012-03-08, 09:07 PM
PS1 and PS2 are gonna be different games all together,new and old players,From goons,/r/,BF3 clans,mmo wow guilds, to super serious computer chair commandos.IMO old outfits gonna be popular with old ps1 players and that's about it, but I for see new kings of the battlefield when the game is released.One Outfit wont be able to the run the table your gonna need Alliances of outfits.
EightEightEight
2012-03-08, 10:00 PM
PS1 and PS2 are gonna be different games all together,new and old players,From goons,/r/,BF3 clans,mmo wow guilds, to super serious computer chair commandos.IMO old outfits gonna be popular with old ps1 players and that's about it, but I for see new kings of the battlefield when the game is released.One Outfit wont be able to the run the table your gonna need Alliances of outfits.
I dunno about that, because with this game being free2play I can get a lot of my friends that play BF3 and the other non sub games to come and play with us.
I'm sure a lot of the current PS1 guilds have friends that will join up with them with the different play style. TRG currently has around 100 people that will be playing out of our 250 registered players and after we get solidified we will probably grow past that
Mastachief
2012-03-08, 10:21 PM
We had 65 to 70 ps1 players but we now have 250 registered community members............... times have changed.
Better outfits will only be limit in size by choice.
bigcracker
2012-03-08, 10:28 PM
At the start of ps2 man power is not gonna be a problem for anyone,This game has so much hype now it's crazy,New games are different from the last and as we seen in history Empires rise and fall,If anyone goes into planetside 2 with a big ego are already losing.Always expect the worst.
Sardus
2012-03-09, 12:10 AM
At the start of ps2 man power is not gonna be a problem for anyone,This game has so much hype now it's crazy,New games are different from the last and as we seen in history Empires rise and fall,If anyone goes into planetside 2 with a big ego are already losing.Always expect the worst.
I agree. Manpower isn't everything. Quality players makes the outfit what it is - and specialized outfits always did better too.
But it doesn't hurt to start recruiting now though. The quality of player that you will find now lurking the forums will most likely be 10 times better than the random sea of scrubs that you will see come release day.
And I realize that it's easy to grow too big too fast and dilute your player base, so I'll be keeping a close eye on that. My outfit has always strived to be a "medium" sized outfit, with an equal balance of killwhores and support whores. I'd recruit anyone of any skill level, as long as they were willing to work together and learn. 90% of our best guys started off in the outfit as complete and utter noobs, but you could see the potential (the key filter being- do they have a positive attitude? and do they listen to others?)
Furber
2012-03-09, 04:34 AM
As an outfit leader, I'd like to see -
Some kind of alliance system so we can connect better with other outfits and achieve greater things as a group.
Perhaps have a way for the outfit leader and officers to designate targets on the map.
Outfit ranks, like if there were outfit points and your total outfit points could level up your outfit. Not sure what benefits this would entail.
This brings up a question, will we be able to see the names of the enemy's outfits?
As for recruiting, I'm definitely getting a lot of friends who were turned off of planetside 1 by its oldness and subscription fee. The free to play announcement definitely made it a quick call for my friends.
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