View Full Version : Super Heavy Battle Tanks
EVILPIG
2012-04-01, 01:22 PM
http://www.youtube.com/watch?feature=player_embedded&v=Y5W4vhctXUE
CutterJohn
2012-04-01, 01:34 PM
I watched that twice.. and not for the tanks..
A battleship on land? Hmm I think that maybe too much for this game and you think BFRs were bad lol.
Stardouser
2012-04-01, 01:49 PM
A battleship on land? Hmm I think that maybe too much for this game and you think BFRs were bad lol.
Good point...if we actually did have naval combat, it is going to be all small boats and no battleships or anything because of the inevitable BFR comparisons?
TheDrone
2012-04-01, 02:00 PM
Good point...if we actually did have naval combat, it is going to be all small boats and no battleships or anything because of the inevitable BFR comparisons?
Battleships (or spaceships) isolated from regular continent-based combat could work just great.
Yeah battleships for ocean is fine even if it helped capture land facilities near the water. I just don't want something like that on land.
tylerNC
2012-04-01, 02:11 PM
Something of that scale would be cool, but it would be hard to balance.
Stardouser
2012-04-01, 02:11 PM
Now, battleship cannons should function both as artillery and as ship to ship cannons I would think. But since they shouldn't be able to fire more than about 3/4 k/m inland, that should be ok...
NCLynx
2012-04-01, 02:11 PM
The Super Ultra Insane Turbo Vanguard.
The Gigantic Mega Deluxe 18 Seat Prowler.
The Cruise Ship Magrider.
EVILPIG
2012-04-01, 02:18 PM
I'm sorry, I didn't mean for this to become such a discussion. That video is Wargaming's April Fools joke. Please don't discuss naval combat, it's super lame and doesn't belong in Planetside. This is the future. They can make craft that can fly and hover. Why would they make boats?
TheDrone
2012-04-01, 02:20 PM
Battleships on oceans would obviously be used to block the transfer from resources from that continent. Then the objective would be to either use other battleships to take the enemy fleet out with long range tactical bombardments. You'd have a captain, a few gunners for the main guns and a bunch of other gunners.
The awesomeness would really start when both sides would try to capture/sabotage the other side's ships with ground combat.
You could use amphibious craft and galaxies to get the troops to the other ships and capture section by section in intense close-quarters combat.
EDIT: I agree it's unlikely the future would have ships. But this would be for exactly the same reason they wouldn't have ground warfare: because you can bomb everything/anything from orbit.
However, space combat in the same manner would also be awesome.
Stardouser
2012-04-01, 02:29 PM
Naval combat is not lame and it absolutely has a place in any MMOFPS. Just because some people don't want to engage in it doesn't mean it has no place.
Also, whenever I try point out that a lot of people who like shooters don't like future theme, some people try to say, oh it isn't THAT futuristic, we still fire bullets except for VS. If it's not THAT futuristic, then I don't think Battleship weight vehicles can hover...but if they can, OK, so we can have airships instead of sea battleships. But guess what happens when we talk about airships? People cry BFR.
So basically, large capital-istic units, some people are just going to resist the idea no matter what. Life goes on around them.
basti
2012-04-01, 02:38 PM
Moved this and gave it a temp redirect link, just to avoid this thread to become a actual discussion. :P
Kilmoran
2012-04-01, 03:17 PM
Good point...if we actually did have naval combat, it is going to be all small boats and no battleships or anything because of the inevitable BFR comparisons?
The difference between a Battle Shi pand BFR.. especialyl with PS 2.. is that a battle ship could be borded and the crew attacked. BFR's didn't allow for situations like this. Having large boats is an entirely different thing. Haven't super massive land vehicles would be jsut as fine if they requried a crew and coult be sabotaged/boarded and stuff. I think it woudl be very interesting, if there was a way of limiting them so there weren't 50 of them at a time.
I nfact... things like this may be exactly what clans can have and hold. Large, team oriented vehicles designed to be fantastic at battle supremacy and support, but vulnerable to attack from forces that can get to it if they aren't protected by defenders. Heavy Resource costs, high reward, high risk from raiding parties (sort of like a base).
Kilmoran
2012-04-01, 03:19 PM
I'm sorry, I didn't mean for this to become such a discussion. That video is Wargaming's April Fools joke. Please don't discuss naval combat, it's super lame and doesn't belong in Planetside. This is the future. They can make craft that can fly and hover. Why would they make boats?
Resources....? There are resources in the water too.
krnasaur
2012-04-01, 06:35 PM
The difference between a Battle Shi pand BFR.. especialyl with PS 2.. is that a battle ship could be borded and the crew attacked. BFR's didn't allow for situations like this. Having large boats is an entirely different thing. Haven't super massive land vehicles would be jsut as fine if they requried a crew and coult be sabotaged/boarded and stuff. I think it woudl be very interesting, if there was a way of limiting them so there weren't 50 of them at a time.
I nfact... things like this may be exactly what clans can have and hold. Large, team oriented vehicles designed to be fantastic at battle supremacy and support, but vulnerable to attack from forces that can get to it if they aren't protected by defenders. Heavy Resource costs, high reward, high risk from raiding parties (sort of like a base).
I always liked the idea of a large team oriented "Big F***ing Tank" but its a balancing nightmare, I don't think we will see it in planetside.
Lonehunter
2012-04-01, 07:39 PM
That may be the best fake game update I've seen today lol
Nalan
2012-04-04, 06:59 AM
Resources....? There are resources in the water too.
And mermaids.
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