View Full Version : Planetside 2 Punisher Concept
Saieno
2012-04-22, 08:29 PM
Back when I played Planetside there was one weapon I loved that didn't seem to get much attention: The Punisher. Having been a huge fan of the Punisher I was hoping to see it return for Planetside 2. There was a possible concept floating around a few months ago, but as you can see its somewhat awkward looking and the reception wasn't great in the thread (http://www.planetside-universe.com/showthread.php?t=38578).
http://ps2.the9.com/images/news/2012/1/13/4829B5BEDECD4E28BBEEDD34371EC999.jpg
So I decided to come up with my own idea of what the Punisher might look like in Planetside 2. Because of weapon customization, the Punisher in Planetside 2 would basically be a low resource mod-locked weapon. Check Takealot Specials (https://www.especials.co.za/takealot/) and Woolworths Specials (https://www.especials.co.za/woolworths/). This means that to balance out the low resource cost you wouldn't be able to modify the Punisher with new sights or upgraded attachments, though visual customization would fully be supported. Anyway let me know what you think!
http://i40.tinypic.com/nntff9.jpg
Edit: The response has been fantastic! To say thanks I quickly threw together some possible skin options just so everyone could get some ideas about the customization. These were done very quickly so I apologize if you don't like a particular empire specific skin.
Desert Camo
http://i41.tinypic.com/orqkvn.jpg
Forest Camo
http://i44.tinypic.com/34opyte.jpg
Snow Camo
http://i40.tinypic.com/hs2aur.jpg
New Conglomerate
http://i40.tinypic.com/1owsb5.jpg
Terran Republic
http://i44.tinypic.com/mh645t.jpg
Vanu Sovereignty
http://i39.tinypic.com/w0hlon.jpg
Sledgecrushr
2012-04-22, 08:32 PM
Your concept looks absolutely beautiful.
cool reminds me of an a 91
Death2All
2012-04-22, 08:33 PM
Neat.
I like your concept better than SOE's. It retains a lot of the old look of the Punisher from PS1.
Mastachief
2012-04-22, 08:35 PM
I like it but the barrel could be fatter.
ArmedZealot
2012-04-22, 08:37 PM
Tbh I really don't see the point of the punisher being in game. Can't the medium assault weapons mount grenades?
I do like your concept though.
Death2All
2012-04-22, 08:41 PM
Tbh I really don't see the point of the punisher being in game. Can't the medium assault weapons mount grenades?
I do like your concept though.
Maybe the benefit of the Punisher is that it starts off with a grenade launcher right from the get go instead of having to unlock the attachment like the other guns?
Saieno
2012-04-22, 08:41 PM
I like it but the barrel could be fatter.
I wanted to keep it small as a part of the balance aspect. It's a low resource weapon so it should be slightly weaker that other weapons.
Maybe the benefit of the Punisher is that it starts off with a grenade launcher right from the get go instead of having to unlock the attachment like the other guns?
Exactly! Thank you Death2All.
And thanks everyone for the awesome comments :)
Pollo Jack
2012-04-22, 08:53 PM
I like it.
headcrab13
2012-04-22, 09:02 PM
Really nice work Saieno; true to the original but with some nice new concepts. I never got very good with the Punisher in PS1, but I'd like to see it make a comeback sometime.
Sirisian
2012-04-22, 09:04 PM
Really like this concept. Like I said in IRC it takes the best parts of the Punisher and fuses them with the p90 and Famas rifles for a really clean look.
Lokster
2012-04-22, 10:58 PM
Great concept, and superior to PS2's version for sure.
Whalenator
2012-04-22, 11:36 PM
Like the concept.
I could whip up a quick 3D model of that in Blender if you'd let me :groovy:
Grognard
2012-04-22, 11:41 PM
Damn good lookin rifle.
deltase
2012-04-22, 11:55 PM
Cool! Can i haz it?
cryosin
2012-04-23, 12:12 AM
Looks very nice.
It reminds me of the old punisher, has a more tactical feel to it.
Thumbs up man ;D
Saieno
2012-04-23, 12:36 AM
Wow! Really excited about the great response to the concept! I quickly threw together some possible skin options just so everyone could get some ideas about the customization. These were done very quickly so I apologize if you don't like a particular empire specific skin.
Desert Camo
http://i41.tinypic.com/orqkvn.jpg
Forest Camo
http://i44.tinypic.com/34opyte.jpg
Snow Camo
http://i40.tinypic.com/hs2aur.jpg
New Conglomerate
http://i40.tinypic.com/1owsb5.jpg
Terran Republic
http://i44.tinypic.com/mh645t.jpg
Vanu Sovereignty
http://i39.tinypic.com/w0hlon.jpg
SniperSteve
2012-04-23, 12:42 AM
For a fan art, it is great. For a game model, not so great. I feel like it doesn't fit with the PS2 style.
Still, nice work.
Saieno
2012-04-23, 12:58 AM
Like the concept.
I could whip up a quick 3D model of that in Blender if you'd let me :groovy:
Sure Whalenator! I was going to mock it up in Maya but the more the merrier. Here's the line work for it so you can focus on it easier.
http://i39.tinypic.com/cja7p.jpg
For a fan art, it is great. For a game model, not so great. I feel like it doesn't fit with the PS2 style. Still, nice work.
Thanks! I personally think it fits with the Nanite Systems style, though I didn't follow the color pallet exactly. If this were an empire specific weapon I would have to agree with you about it not fitting in, but grouping it with Nanite Systems I think it would work quite well in the game.
DDSHADE
2012-04-23, 01:58 AM
Looks incredible! The camo and the ES variant colour schemes were really well done! :) good job!
I hope they have this in PS2!
bullet
2012-04-23, 02:20 AM
The whole body of the gun looks good but theres something about the barrel lol. It looks like it could be a spear gun. Maybe its just the angle, idk.
Edit: Skins look good. I'm liking the VS version.
Saieno
2012-04-23, 02:25 AM
The whole body of the gun looks good but theres something about the barrel lol. It looks like it could be a spear gun. Maybe its just the angle, idk.
Edit: Skins look good. I'm liking the VS version.
Yeah the angle makes the barrel look a bit strange lol. It's actually a similar style to how the barrel was in Planetside, tried to carry it over as it was an iconic part of the original Punisher. You can see how the Punisher looks in Planetside in the image below.
http://pic3.picturetrail.com/VOL19/926784/2380518/28922030.jpg
And thanks for the comment on the skins! The VS one really stands out for me as well hehe. Hopefully TRay and some of the VS players will enjoy it too. :cool:
Cosmical
2012-04-23, 07:36 AM
Very nice man. Wish i knew how to do half this shit in photoshop. haha
Nicely done. The skins came out great.
Geist
2012-04-23, 11:28 AM
Very nice man. Wish i knew how to do half this shit in photoshop. haha
Perhaps your lack of Photoshop skillz are why your comics turn out so good? :p
Anyway, that is an amazing concept gun, especially love skin options( <3 TR skin). Take note developers!!!
Ailos
2012-04-23, 11:31 AM
Punisher was always a low-cost training weapon - it was the perfect blend of the different kinds of weaponry that gave you a taste of what the more powerful versions of that class were capable of, but never overpowered. IMHO, this should be the starting weapon for Light Assault in PS2.
Great job on the concept!
Destroyeron
2012-04-23, 11:33 AM
How the hell are you even supposed to fire PS2s version? This mockup is vastly superior in every way.
CutterJohn
2012-04-23, 11:44 AM
Not so much a fan. The grip is weird, the carrying handle/scope thing is too thick, and the barrel is too thin as well.
The biggest issue, sadly, is its simply an impossible design for a cartridge based firearm. Magazine and the ejection port are too far back, there would be zero room for the bolt to cycle to pull in a new cylinder. I'm big on plausibility. :D
Here's where the mag is on a bullpup design:
http://upload.wikimedia.org/wikipedia/commons/9/9a/%D0%A1%D0%92%D0%A3-%D0%90%D0%A1.jpg
That area behind the magazine is absolutely 100% non negotiable.
PlaceboCyanide
2012-04-23, 12:11 PM
Looks good, I especially love the TR and VS skins for it!
Cutter John is correct about the distance behind the magazine though, I would suggest moving the mag closer to the grip by a few inches. The barrel crown also bothered me as well, looks like it is trying to pose as a sex toy. I'd recommend making the barrel as thick as the widest part of the bulge.
All that nitpicking aside- you've created a vast improvement over the one referenced. Kudos :thumbsup:
Lokster
2012-04-23, 12:13 PM
Not so much a fan. The grip is weird, the carrying handle/scope thing is too thick, and the barrel is too thin as well.
The biggest issue, sadly, is its simply an impossible design for a cartridge based firearm. Magazine and the ejection port are too far back, there would be zero room for the bolt to cycle to pull in a new cylinder. I'm big on plausibility. :D
Here's where the mag is on a bullpup design:
http://upload.wikimedia.org/wikipedia/commons/9/9a/%D0%A1%D0%92%D0%A3-%D0%90%D0%A1.jpg
That area behind the magazine is absolutely 100% non negotiable.
Also ... the ejection port is on the left side -- where the shooter's face would be (90% of the time). Still with some tweaks, this is a great concept.
Sirisian
2012-04-23, 01:04 PM
Not so much a fan. The grip is weird, the carrying handle/scope thing is too thick, and the barrel is too thin as well.
The biggest issue, sadly, is its simply an impossible design for a cartridge based firearm. Magazine and the ejection port are too far back, there would be zero room for the bolt to cycle to pull in a new cylinder. I'm big on plausibility. :D
I mentioned the odd grip on IRC to him with an image of the Famas grip when he was showing work in progress images. Maybe he'll make one with a redesigned grip and different barrels.
There is such a thing as electronically fired primers that have existed for years like in the metalstorm weapons. Though the shuttle (or whatever the slider on the side is called) wouldn't exist. Personally I like the magazine placement. The location on most bullpups bothers me. Might try different magazine styles like an insertable box magazine.
Pozidriv
2012-04-23, 01:51 PM
Not so much a fan. The grip is weird, the carrying handle/scope thing is too thick, and the barrel is too thin as well.
The biggest issue, sadly, is its simply an impossible design for a cartridge based firearm. Magazine and the ejection port are too far back, there would be zero room for the bolt to cycle to pull in a new cylinder. I'm big on plausibility. :D
Here's where the mag is on a bullpup design:
http://upload.wikimedia.org/wikipedia/commons/9/9a/%D0%A1%D0%92%D0%A3-%D0%90%D0%A1.jpg
That area behind the magazine is absolutely 100% non negotiable.
Personally im liking the original picture quite alot :D. But i think that is the Space Marine in me talking (Hooah for bolt guns!). Also the magazine can be placed so far back as in the concept, dont believe me? Feast your eyes on this.
Korobov TKB-022
http://img694.imageshack.us/img694/4489/tkb022pm1.jpg
Then again, im not really warming up to the concept :/. I guess it's because in my eyes it looks like an anemic FN F2000.
F2000
http://img16.imageshack.us/img16/9341/fnf20003.jpg
http://img844.imageshack.us/img844/8595/bolter4al.jpg
How can you say no to something that awesome and ridiculously big? :D
Saieno
2012-04-23, 01:57 PM
Also ... the ejection port is on the left side -- where the shooter's face would be (90% of the time). Still with some tweaks, this is a great concept.
You are correct! This is basically a single perspective concept. When both sides are very similar, I simply put everything on one side in the concept just so all the aspects can be seen. The ejection port would be on the right side in the final design.
As far as the barrel and grip are concerned I'm happy with how they look. The barrel is small on purpose and reflects the design of the original weapon. The grip is basically a P90 grip made into a pistol style to fit the original Planetside Punisher. I understand that most of it doesn't seem mechanically sound, but when I think of it the original Punisher didn't either lol. I just tried to bring the weapon to a modern look while keeping the design as much as possible.
Then again, im not really warming up to the concept :/. I guess it's because in my eyes it looks like an anemic FN F2000.
That's because I based it on the FN F2000 to ground it somewhat in modern design. Good eye!
Pozidriv
2012-04-23, 02:25 PM
Lets turn the punisher into a gun befitting the name PUNISHER. Something along the lines of this :D.
6P62
http://img600.imageshack.us/img600/1782/6p62.jpg
Cartridge 12.7 x 108 mm
Rate of fire 400-500 rounds/min
Weapon length 1200 mm
Weight about 18 kg
Maximum range 1000 meters
Armor penetration up to 20 mm of steel (at 100 meters)
Saieno
2012-04-23, 04:25 PM
Lets turn the punisher into a gun befitting the name PUNISHER. Something along the lines of this :D.
Cartridge 12.7 x 108 mm
Rate of fire 400-500 rounds/min
Weapon length 1200 mm
Weight about 18 kg
Maximum range 1000 meters
Armor penetration up to 20 mm of steel (at 100 meters)[/CENTER]
That is insanity! Looks like a struggle just to hold the thing, let alone fire it lol.
EVILPIG
2012-04-23, 04:28 PM
Those all look nice, but do you have a model for those that are not lefty's?
Saieno
2012-04-23, 04:47 PM
Those all look nice, but do you have a model for those that are not lefty's?
It's not a left weapon, this is basically a single perspective concept as was stated a few posts up. When both sides are very similar, I simply put everything on one side in the concept just so all the aspects can be seen. The ejection port would be on the right side in the final design.
Shogun
2012-04-23, 05:02 PM
send your artwork to t-ray with the permission to use it as a base for a c-store visual alternative model. i would buy it!
by the way, ps1-style weapon models in general are a good idea for the shop! a lot of veterans are known for their retro love ;)
LZachariah
2012-04-23, 05:08 PM
Love it. It's stunning. You're extremely talented. I love the woodland-camo pattern especially.
~Zachariah
Shogun
2012-04-23, 05:15 PM
maybe the devs should release some of the weapon ground-part assets and do some contests!
the fans can design some weapons that match the ps2 style, and a poll could decide which weapon will be built and put into the cash store.
maybe even grant the winner a share of the profit it generates, or giving him the full revenue in game-cash so if it sells good, the winner actually wins a get-what-you-want-for-free price for his planetside 2 account.
EVILPIG
2012-04-23, 05:20 PM
Also ... the ejection port is on the left side -- where the shooter's face would be (90% of the time). Still with some tweaks, this is a great concept.
That's why I asked for a righthanded model.
BlazingSun
2012-04-23, 05:35 PM
Looks like a F2000/Famas hybrid. The only thing that I'd change is the barrel, which is too small and too far back. Other than that, nice job.
Whalenator
2012-04-23, 09:11 PM
http://i273.photobucket.com/albums/jj203/Whalen207/pic1.png
First steps. I'm going to finish the mesh and send it along tomorrow.
Saieno
2012-04-23, 09:20 PM
First steps. I'm going to finish the mesh and send it along tomorrow.
It looks like you're poly modeling a bit. I would try using basic shapes for the obvious parts and fill in the rest with polys, but thats just me. Looking forward to seeing it finished. :)
Whalenator
2012-04-23, 11:38 PM
It looks like you're poly modeling a bit. I would try using basic shapes for the obvious parts and fill in the rest with polys, but thats just me. Looking forward to seeing it finished. :)
I'm not making it for show, I'm making a wiremesh that can actually be used in a game. :D
Saieno
2012-04-24, 12:51 AM
I'm not making it for show, I'm making a wiremesh that can actually be used in a game. :D
I am as well, I suppose we just have different methods. Here's my WIP so far, haven't really shaped much yet but it'll give you an idea of where I'm at in the model.
http://i40.tinypic.com/2yllnwx.jpg
Lokster
2012-04-24, 02:25 AM
If the PS2 devs get their hands on this and change a few minor things, I would love to see it in game.
CutterJohn
2012-04-24, 07:18 AM
That's because I based it on the FN F2000 to ground it somewhat in modern design. Good eye!
Dude.. Not cool.
http://i.imgur.com/ffPdb.jpg
If you're going to draw that heavily off of another persons work you really need to give them credit. This isn't a Punisher concept. Its a modified F2000 concept. Overall outline is exactly the same. Grip is the same, trigger the same, underbarrel trigger the same, the bolt is in the same position, you even exactly copied some of the details.
As it stands, this concept copies so much it would be unusable.
Heaven
2012-04-24, 07:20 AM
Looks like a supersoaker :)
Still though it looks good man!
PlaceboCyanide
2012-04-24, 07:46 AM
As it stands, this concept copies so much it would be unusable.
:huh::confused:
Why
CutterJohn
2012-04-24, 07:50 AM
:huh::confused:
Why
Lawyers. And its just bad form to plagiarize/take massive inspiration from/whatever you want to call it.
Lokster
2012-04-24, 09:31 AM
Dude.. Not cool.
http://i.imgur.com/ffPdb.jpg
If you're going to draw that heavily off of another persons work you really need to give them credit. This isn't a Punisher concept. Its a modified F2000 concept. Overall outline is exactly the same. Grip is the same, trigger the same, underbarrel trigger the same, the bolt is in the same position, you even exactly copied some of the details.
As it stands, this concept copies so much it would be unusable.
And this, my friends, is why game developers don't typically use fan created concepts. Never know if it's legit or copied.
Sigh .. I liked the concept too.
Saieno
2012-04-24, 10:23 AM
Dude.. Not cool.
If you're going to draw that heavily off of another persons work you really need to give them credit. This isn't a Punisher concept. Its a modified F2000 concept. Overall outline is exactly the same. Grip is the same, trigger the same, underbarrel trigger the same, the bolt is in the same position, you even exactly copied some of the details.
As it stands, this concept copies so much it would be unusable.
I have already stated here (http://www.planetside-universe.com/showpost.php?p=681792&postcount=33) that I based the concept on the FN F2000 to ground it in modern design. I'm not a weapons expert so I used the base of an actual gun to make it as plausible as possible. The overall outline isn't exactly the same, except for the grip (which I enjoy very much), the butt of the gun, and bolt. I could have used a different bolt for the gun, but I felt like it fit the style of the punisher better. Since I'm not a weapons specialist (though if I were actually getting paid to do this I would actually do research) I would have created a bolt that would be more suitable.
The concept is exactly as is stated, a concept. It's what I would think a Punisher would look like in Planetside 2. Everything can be changed, nothing is set in stone obviously.
And this, my friends, is why game developers don't typically use fan created concepts. Never know if it's legit or copied.
Sigh .. I liked the concept too.
Legit or copied? This wasn't stolen, I'm not claiming someone elses completed work as my own. The entire Punisher design is a combination of the FN2000 and the Planetside 1 Punisher. You can see my line work if you'd like, check out my PSD file, it was all created by me. Yes its based on an existing weapon because I am not a weapons specialist and do not know every single working part of a weapon. If this were to actually go into Planetside 2 the concept would be changed to reflect the style of Planetside 2 obviously.
Pozidriv
2012-04-24, 10:39 AM
Dude.. Not cool.
If you're going to draw that heavily off of another persons work you really need to give them credit. This isn't a Punisher concept. Its a modified F2000 concept. Overall outline is exactly the same. Grip is the same, trigger the same, underbarrel trigger the same, the bolt is in the same position, you even exactly copied some of the details.
As it stands, this concept copies so much it would be unusable.
Pretty much this, im suprised it took this long to notice this even when i gave a nice picture on page 3. Nothing personal against the concept lad, but it wouldn't really catch wind due to potential plagiarism and copyrights / trademarks.
Heck alot of companies need to play licencing fees to put certain guns / vehicles in their games. I still remember the credits screen for Ace Combat: Assault Horizon. (Dassault, Lockheed, Sukhoi, Mikoyan-Gurevich, Eurofighter Gmbh, Mil, Saab AB, Mitsubishi Heavy Industries, Lockheed Martin, Sikorsky and Boeing) i think i might have missed one or two licensors :P.
EDIT:
The concept is exactly as is stated, a concept. It's what I would think a Punisher would look like in Planetside 2. Everything can be changed, nothing is set in stone obviously.
Legit or copied? This wasn't stolen, I'm not claiming someone elses completed work as my own. The entire Punisher design is a combination of the FN2000 and the Planetside 1 Punisher. You can see my line work if you'd like, check out my PSD file, it was all created by me. Yes its based on an existing weapon because I am not a weapons specialist and do not know every single working part of a weapon. If this were to actually go into Planetside 2 the concept would be changed to reflect the style of Planetside 2 obviously.
I replied a tad too quickly it seems, you do have a point there. To actually add something relevant, i guess we just presented you with a challenge to extra refine your concept to something more of its own ;). How about moving the charging handle to the top of the weapon or removing the magazine well from the back and using an AK type of curved magazine? How about having the shells getting ejected down from the gun?
Saieno
2012-04-24, 10:47 AM
Pretty much this, im suprised it took this long to notice this even when i gave a nice picture on page 3. Nothing personal against the concept lad, but it wouldn't really catch wind due to potential plagiarism and copyrights / trademarks.
I would agree the handle and trigger designs could be re-worked into an original design, it is basically the same as the FN2000 style. With that done I think it could be different enough to stand on its own. The FN2000 is one of my favorite weapons which is why this is based on it, probably why I enjoyed the Punisher in Planetside 1 so much haha.
I replied a tad too quickly it seems, you do have a point there. To actually add something relevant, i guess we just presented you with a challenge to extra refine your concept to something more of its own ;). How about moving the charging handle to the top of the weapon or removing the magazine well from the back and using an AK type of curved magazine? How about having the shells getting ejected down from the gun?
I like challenges and wouldn't mind working it towards a completely unique design. Would be great if we could make this a community project or something, even though it isn't going into the game. Do you have any reference examples of what you might change so I can have some ideas on how to change the design? I'm currently 3D modeling it when I can, but I can always change the reference sketch and start parts over.
Levente
2012-04-24, 11:17 AM
whats the point ? instead modell a gun from the movie Fift Element, that have some nice badass guns
Geist
2012-04-24, 11:43 AM
I like challenges and wouldn't mind working it towards a completely unique design. Would be great if we could make this a community project or something, even though it isn't going into the game. Do you have any reference examples of what you might change so I can have some ideas on how to change the design? I'm currently 3D modeling it when I can, but I can always change the reference sketch and start parts over.
Wow, that would be the ultimate community support I've ever seen in any game. To actually take a concept developed by a community and put it in the game would make SOE my all time favorite developer ever(They're pretty close already too ;) )
CutterJohn
2012-04-24, 01:03 PM
The concept is exactly as is stated, a concept.
My issue is not that you made a concept like this. Thats fine. It will never be used anyway, regardless of quality, simply because SOE wouldn't want to bother with licensing issues.
My only issue is that you put up this artwork, claiming it was your own, and didn't mention that significant portions of it were traced exactly from another design. Its just poor taste to not give credit where its due.
Death2All
2012-04-24, 02:03 PM
My issue is not that you made a concept like this. Thats fine. It will never be used anyway, regardless of quality, simply because SOE wouldn't want to bother with licensing issues.
My only issue is that you put up this artwork, claiming it was your own, and didn't mention that significant portions of it were traced exactly from another design. Its just poor taste to not give credit where its due.
You're a dork.
Saieno
2012-04-24, 02:17 PM
My issue is not that you made a concept like this. Thats fine. It will never be used anyway, regardless of quality, simply because SOE wouldn't want to bother with licensing issues.
Well Pozidriv and I were talking in PMs a bit. He was explaining the main parts of weapons and lot of examples of bullpup designs, and I came up with the follow. I'm going to redesign some of the key aspects I based the Punisher concept on from the FN F2000, and use the following as inspiration.
The butt of the ASh-12.7
http://world.guns.ru/userfiles/images/assault/rus/1323112941.jpg
The Pistol Grip and Trigger from the Type 95-1
http://world.guns.ru/userfiles/images/assault/cn/1324996293.jpg
The Ejection Port of the Steyr AUG
http://world.guns.ru/userfiles/images/assault/as20/aug_m203.jpg
And the charging / cocking handle of the Tavor STAR 21
http://world.guns.ru/userfiles/_thumbs/Images/assault/as30/tavor_04.jpg
That's the plan anyway but we'll see what it leads to.
Whalenator
2012-04-24, 07:35 PM
I am as well, I suppose we just have different methods. Here's my WIP so far, haven't really shaped much yet but it'll give you an idea of where I'm at in the model.
http://i40.tinypic.com/2yllnwx.jpg
Are you going to have to manually delete internal structures then?
Or does maya do that for you?
who needs n-gons anyways, n-gons are for chumps.
EDIT:
This is as far as I'm going to go. I had a bit of a subsurf malfunction, but it looks decent enough. Tell me if you want the .blend file, I could export it too if you want.
http://i273.photobucket.com/albums/jj203/Whalen207/PicFinal.png
Ainte
2012-04-25, 06:15 AM
Just want to share my lasher design http://i49.tinypic.com/5zmdjs.jpg want it to follow new look of vanu weapons
Captain1nsaneo
2012-04-25, 06:58 AM
I really don't get why anyone didn't see that the design had links to the f2000. I also don't get why this is a big deal. The original punisher looks just like it came straight out of the XM29 OICW (http://en.wikipedia.org/wiki/XM29_OICW) program. Heck, back in high school when I first saw the thing I was happy that they were using designs from current prototypes. Heck, I've always liked using the f2000 in CoD because it looked like a punisher.
Either way, I'm enjoying seeing the progress in this thread.
Saieno
2012-04-25, 10:52 AM
I really don't get why anyone didn't see that the design had links to the f2000. I also don't get why this is a big deal. The original punisher looks just like it came straight out of the XM29 OICW (http://en.wikipedia.org/wiki/XM29_OICW) program. Heck, back in high school when I first saw the thing I was happy that they were using designs from current prototypes. Heck, I've always liked using the f2000 in CoD because it looked like a punisher.
Either way, I'm enjoying seeing the progress in this thread.
Thanks Captain1nsaneo. Right now I'm working on modeling the concept, though since CutterJohn was concerned about certain aspects of it I'm tweaking the design a bit. I'll post an update for it later when I get home. Great post by the way. :cool:
Marinealver
2012-04-25, 11:26 AM
Ahh the good old swiss army knife. It was a supressorwith a singleshot thumper/rocklet gun.
It was a good gun assuming you didn't move up from MA (which I didnt.) The thing is that as far as primary fireing well the ES MA were better at range, which was outclass by snipers at range, and for up close that goes down to the shotgun or HA.
As far as the secondary well if that was your main reason to use the punisher then you would simply cert SA and use the Thumper for your grenade spamming or the Rocklet Riffle for your Anti-Max weapon.
Simply put it it was the jack of all trades but master of none, it is a great support weapon but I have found myself outclassed by other weapons too many times.
Levente
2012-04-25, 11:28 AM
Are you going to have to manually delete internal structures then?
Or does maya do that for you?
who needs n-gons anyways, n-gons are for chumps.
EDIT:
This is as far as I'm going to go. I had a bit of a subsurf malfunction, but it looks decent enough. Tell me if you want the .blend file, I could export it too if you want.
http://i273.photobucket.com/albums/jj203/Whalen207/PicFinal.png
the mesh looks crap dude. there are no chamfers/bevels. y put smooth on it? :lol:
Saieno
2012-04-25, 07:12 PM
This is the latest progress I had on the model I was working on. It's not complete of course but you can see how it was taking shape.
http://i45.tinypic.com/2yyxlr8.jpg
Whalenator
2012-04-25, 11:12 PM
the mesh looks crap dude. there are no chamfers/bevels. y put smooth on it? :lol:
I got myself into a quagmire of tris and artifacts.
I might have fared better if I used shapes, but alas.
Also why would I use bevels. I'm either going for sharp edges or smooth ones
Saieno
2012-04-26, 01:34 AM
Also why would I use bevels. I'm either going for sharp edges or smooth ones
You'd want to use bevels for certain things while smooth edge for other things. In my model for example you can see certain parts have sharp beveled edges, while some other parts are more smooth. All depends on what the part calls for.
headcrab13
2012-04-26, 04:02 AM
Just want to share my lasher design http://i49.tinypic.com/5zmdjs.jpg want it to follow new look of vanu weapons
Dude that thing looks BAD ASS. I only -wish- I could design weapons like that, haha. Any plans to scan it in and paint it in Photoshop?
headcrab13
2012-04-26, 04:08 AM
This is the latest progress I had on the model I was working on. It's not complete of course but you can see how it was taking shape.
http://i45.tinypic.com/2yyxlr8.jpg
Really digging your latest progress on this model, Saieno. Don't sweat the guys talking shit about borrowing concepts and design similarities from other modern weapons. I have no doubt your final product will end up looking better than the guns you used for inspiration, and the original Punisher itself.
Saieno
2012-04-26, 12:17 PM
Really digging your latest progress on this model, Saieno. Don't sweat the guys talking shit about borrowing concepts and design similarities from other modern weapons. I have no doubt your final product will end up looking better than the guns you used for inspiration, and the original Punisher itself.
Thanks. I didn't really like how the grips and triggers came out anyway, so hopefully when its all done it'll look good and I'll feel good about it. I may end up keeping the butt of the gun the way it is, I just really like the style of it. The grip and triggers definitely need to be redone though, and I'm working on that when I have time to. Then it can be textured and all that fun stuff.
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