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View Full Version : Scythe and a Bio Lab!


basti
2012-05-07, 04:19 PM
http://a.yfrog.com/img644/3531/yvzxw.jpg

http://a.yfrog.com/img644/3531/yvzxw.jpg

Sabrak
2012-05-07, 04:22 PM
Oh, they changed the dome?
I liked the force-field look of the older one better.

As for the Scythe, I'm not a fan of it from this angle, but its design is still cool.

Ailos
2012-05-07, 04:24 PM
What the hell happened to the biodome? Must be in lock down mode.

basti
2012-05-07, 04:24 PM
Oh, they changed the dome?
I liked the force-field look of the older one better.

As for the Scythe, I'm not a fan of it from this angle, but its design is still cool.

i am 99.9999999% sure you are mistaken

They didnt change the dome, they have TWO! Yes! Same base, similar features but some different stuff as well!

TheRagingGerbil
2012-05-07, 04:25 PM
Oh, they changed the dome?
I liked the force-field look of the older one better.

As for the Scythe, I'm not a fan of it from this angle, but its design is still cool.

I suspect we will see all of em. TRay did say it is nice to have variety.

Notice the base name? Good to see they are sticking to the god/goddess theme for names.

Ailos
2012-05-07, 04:26 PM
i am 99.9999999% sure you are mistaken

They didnt change the dome, they have TWO! Yes! Same base, similar features but some different stuff as well!

Oooh.. different domes on different biolabs....

WiteBeam
2012-05-07, 04:26 PM
There's a base name for ya. Allatum bio lab.

basti
2012-05-07, 04:28 PM
Oooh.. different domes on different biolabs....

And not just that. Remember that screen from the insides of a biolab, with that crazy overgrow everywhere? Well, in a different biolab, there could be literally no plant live at all. Another Biolab could have all those plants dying.


Ohmygod, endless possibilitys, HEAD EXPLODING! DANGER!

Sabrak
2012-05-07, 04:29 PM
i am 99.9999999% sure you are mistaken

They didnt change the dome, they have TWO! Yes! Same base, similar features but some different stuff as well!

Well, I don't like to be mistaken (actually, I hate it when I'm wrong), but that would be pretty nice :D

Mastachief
2012-05-07, 04:33 PM
Perhaps the dome config is based on linked bases or mods etc

Hamma
2012-05-07, 04:35 PM
Re-popped:

http://www.planetside-universe.com/media.php?view=2085

http://www.planetside-universe.com/media/album/mp52rz6sp6/20120507_4fa831d95b11b.jpg

Graywolves
2012-05-07, 04:35 PM
The girl is TR. That particular Pink is a shade of red.



And...

Dat Bio-Dome.


-edit-
I'm thinking it's base variety but I would also find it really cool if say the Bio-Lab was 3-5 Hex's buffered from contested territory so its appearance changed and would change back once under attack.

DayOne
2012-05-07, 04:38 PM
I like the idea of a lockdown mode, the shield goes over the top and then it's all dark inside with a few lights, like night time!

jangio
2012-05-07, 04:53 PM
the base name isn't censored this time.

NCLynx
2012-05-07, 04:58 PM
I feel like the different domes will be to maintain different biomes inside it. Locked down? Snowy inside. Open? Maybe desert or tree type biomes. Something like that.

SuperMorto
2012-05-07, 05:05 PM
Awww was my joke deleted.

boring. Ill do it the old way then!

FUCK THAT LOOKS SEXY!!!

And the idea the bio has a function? fuuuu!

Raymac
2012-05-07, 05:11 PM
1) Boob
2) Not gonna lie. I got a little farklempt seeing they are keeping the ancient god/goddess name trend alive.

Duddy
2012-05-07, 10:00 PM
I'm surprised no-one has commented on that icon in the bottom right where (on other pictures) we've seen the jet pack charge/capacity.

It's either a different class ability, a different icon for a different jet pack mode or something else altogether. Naturally I am curious.

See attached for paint-shopped image.

Vamp Hunter
2012-05-07, 10:31 PM
Its kinda sad how bad the scythe looks from the back, looks great from the front though. Just means when I'm piloting one I gotta kill the enemy in the initial attck before they get to see my ugly butt. :P

Geist
2012-05-07, 10:42 PM
Just means your enemy will get the last laugh when they see your ass in the kill cam. Hope you aren't self-conscious. :p

Also, that biodome is a work of art.

Xyntech
2012-05-08, 03:53 AM
Awesome.

Now where is my Scythe cockpit view so I can stare at it and fantasize about flying it until I get into the beta?

Sabot
2012-05-08, 04:48 AM
This ---^

I do not like the scythe from behind though... it looks so damn fine from the front, so what happend there?!

DxC
2012-05-08, 05:40 AM
I like it very cool looking

Coreldan
2012-05-08, 05:42 AM
I'm surprised no-one has commented on that icon in the bottom right where (on other pictures) we've seen the jet pack charge/capacity.

It's either a different class ability, a different icon for a different jet pack mode or something else altogether. Naturally I am curious.

See attached for paint-shopped image.

The glider pack icon perhaps?

Redshift
2012-05-08, 08:49 AM
No one noticed the 6 capture points on the HUD? or the floating markers pointing them out in the base? That's all new info isn't it?

Kipper
2012-05-08, 08:59 AM
No one noticed the 6 capture points on the HUD? or the floating markers pointing them out in the base? That's all new info isn't it?

'fraid not. There was an interview (there have been many) which talked about the capture mechanics which seems to be about holding capture points as per standard FPS (not that its a bad thing, I quite like it).

As I understand it - capturing a base will be on a timer, the more surrounding territory you hold, the quicker you can capture CP's, and the more CP's you hold, the quicker you can take an entire facility.

Not sure if you can cap a facility (slowly) but holding out in one CP, or whether you have to hold a majority of them to start the timer going tho.

Kran De Loy
2012-05-08, 09:24 AM
This ---^

I do not like the scythe from behind though... it looks so damn fine from the front, so what happend there?!

This.

That connection between the main body of the Scythe and the 'wings' just looks terrible to me. Like they're two different pieces from two different models welded together into one.

Xyntech
2012-05-08, 09:33 AM
I just like that Forgelight seems robust (and hopefully documented) enough that changing stuff like capture mechanics will never be off the table. I think the new capture system is sounding like it will be a lot of fun. but if it ends up not working out as well as would be expected, hopefully it can be tweaked and changed to be better. Not necessarily put back the way it was in the first game, since it is one of the things that really probably needs to evolve some, but just tweaked and improved.

It may not end up being needed for capture systems, but I have no doubt there will be at least one thing, if not more, that ends up needing some major overhauling. PS1 was certainly full of things that needed overhauling, it just was impossible, for multiple reasons. I'm just excited that PS2 seems like it will have that option to fix things that are broken. Yet one more reason why I am hopeful for PS2 to have a long and prosperous run with high populations for years to come.

That connection between the main body of the Scythe and the 'wings' just looks terrible to me. Like they're two different pieces from two different models welded together into one.

I would like to see them tweak the back a bit. They have already proved willing to revisit models, so it doesn't seem out of the question.

I am really happy with the rest of the Scythe, and as off as the back currently looks, I don't really thing it would take a lot to change it.

I think it just needs some pointy tapering part to stick out from that flat section in the middle of the back, as well as some kind of tweak to those rear pylons, maybe something to make them look a little less square in back.

Rozonus
2012-05-08, 09:34 AM
The Scythe randomly reminds me of an extended Goa'uld Death Glider from Stargate!

Xyntech
2012-05-08, 10:14 AM
I think it just needs some pointy tapering part to stick out from that flat section in the middle of the back, as well as some kind of tweak to those rear pylons, maybe something to make them look a little less square in back.

Illustrated. 5000 hours in MSpaint:
http://img407.imageshack.us/img407/3599/scythe.png

Not much of a change, but I think something like this or better would improve the look of the back quite a bit.

Xaine
2012-05-08, 10:16 AM
I am not really liking how the Scythe looks from that angle, i must say.

It doesn't look Alien enough, too many straight lines.

Ceska
2012-05-08, 04:06 PM
It's not entirely alien, it's a human interpretation/use of alien technologies

Timealude
2012-05-08, 04:13 PM
It's not entirely alien, it's a human interpretation/use of alien technologies

you gotta remember the VS arent Aliens, they are still humans so im sure they will still have flaws in there design trying to interpret an alien technology they still dont know everything about.

aceshigh
2012-05-08, 04:15 PM
Illustrated. 5000 hours in MSpaint:
http://img407.imageshack.us/img407/3599/scythe.png

Not much of a change, but I think something like this or better would improve the look of the back quite a bit.

Does it do Quad Damage?

Ceska
2012-05-08, 04:15 PM
I have no problem linking flaws and VS together :p

Sabot
2012-05-08, 04:33 PM
I have no problem linking flaws and VS together :p

You mean how we are the only ones to reckognize the flaws and try to remove them from the face of the planet with energy weapons and otherwise superior technology? :P

Duddy
2012-05-08, 04:51 PM
The glider pack icon perhaps?
Perhaps, I would of imagined a similar icon just with different details, hence thinking it was a different class ability.

I actually thought, given how it looks it might of been the HA shield, which would be interesting if true...

sylphaen
2012-05-08, 05:05 PM
Mmm... Those straight lines feel bland and make the scythe look like a fat boat.
:eek:

What about curvier triangle shapes for the back ?

Other than that (and the all-teal minimap), it looks awesome !

Edit: I like the Vanu symbols on the shoulder higlights. Still curious to see how it looks from below.
And the scarab armor look too ! It's like a flying PS1 mag !
;)

Edit2: final thoughts: maybe not disco-flashy enough for VS.
:D

IMMentat
2012-05-08, 07:41 PM
Front bit reminds me of a cylon raider. . .
What if the vanu WERE Cylons?
Bow down and beg forgiveness from our powerful alien progenitors before we get them to nuke your puny NC and TR infastructure into the ice age. #nods#

Xyntech
2012-05-09, 08:52 AM
Front bit reminds me of a cylon raider. . .
What if the vanu WERE Cylons?

I believe this is now canon.

We are also the aliens from Independence Day. We took their fighter craft and turned it into our tank.

Kran De Loy
2012-05-09, 10:04 AM
Illustrated. 5000 hours in MSpaint:
http://img407.imageshack.us/img407/3599/scythe.png

Not much of a change, but I think something like this or better would improve the look of the back quite a bit. Nice. Very nice, but I was thinking more along the lines of...

I am not really liking how the Scythe looks from that angle, i must say.

It doesn't look Alien enough, too many straight lines.
This.

you gotta remember the VS arent Aliens, they are still humans so im sure they will still have flaws in there design trying to interpret an alien technology they still dont know everything about.Keep in mind that the Vanu venerate almost past worshiping these aliens because of the advances Vanu are capable of just from reverse engineering the artifacts. It's been shown many times already that the Vanu are not afraid to borrow and outright copy their technology or styles. Somehow I doubt that a Vanu engineer that designed the Scythe would willingly let go of something so jarringly human, even if it is only cosmetic.

IronMole
2012-05-09, 10:08 AM
Nice. Very nice, but I was thinking more along the lines of...


This.

Should make it look like this;

http://1.bp.blogspot.com/_IYihBiTh-cM/TNa6jVaeHII/AAAAAAAADTI/nyC2_FXPuUY/s1600/kg_cg_ns_cylon-raider-006.jpg

Wait, what?

...

Xyntech
2012-05-09, 01:34 PM
Nice. Very nice, but I was thinking more along the lines of...


This.

I don't disagree, but I was just going for some smaller subtle tweaks.

Really that flat back and the rear pylons are the only major straight line offenders, and I actually have to say that the general concept of the back pylons has slowly grown on me over time. I just feel like they need a little tapering at the back so it isn't such an abrupt square cut off. That and the flat middle section in the back looks like something is missing, like an entire section of the aircraft fell off.

Overall, I think keeping some human looking elements is cool in the designs. It's like the VS try to be like the aliens, but they are still attempting it from a human mindset. I like how the new Magrider in PS2 looks even less human tech than the PS1 Magrider, but I don't mind the occasional nod to humanity. The VS aspire to be like Vanu, but they don't claim to have achieved such perfection. Not quite yet at least ;)

I wonder if we will get a more snub tailed version that looks even closer to a Cylon Raider. Maybe as a variant that has a lower top speed and less armor, but quicker acceleration and more maneuverability. I would not say no to that. I always had a hard time rooting for the humans when the Cylons looked so badass.

IMMentat
2012-05-09, 03:04 PM
I always had a hard time rooting for the humans when the Cylons looked so badass.

That and they had a near limitless harem of clones to play with (I just can't accept that they really found baltar that attractive, big brain small personality)

Skepsiis
2012-05-09, 05:15 PM
My opinion is that the scythe could definately use a more curvy or agressively rounded design to fit with the VS style we have seen from other assets. It looks more like a heavy fighter bomber type aircraft to me from this particular screenshot and doesnt quite seem to capture the highly manoverable aspect when i look at it. Seeing it in motion might be completely different however so i am happy to wait and see

Kran De Loy
2012-05-10, 03:38 AM
Actually the only thing that bothers me at all about the Scythe are the joints where the main body connects to the wings. That part that is directly under and slightly to the outside of the thrusters in the OP screenshot.

Just the joint. That's it. Everything else is pretty fantastic. That joint could really use some curving or something. Anything to make it look more like an aircraft and less like two different aircraft haphazardly welded together.

Naz The Eternal
2012-05-10, 10:37 AM
Anything to make it look more like an aircraft and less like two different aircraft haphazardly welded together.

Yeah definitely agree with that. Love how it looks but a few tweaks here and there to add a "fluidity" element to the design