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View Full Version : PS1 Cosmetic Armor - Original Low Poly/Texture vs Updated


Zekeen
2012-05-12, 03:40 AM
In the FPSGuru interview, I noticed TRay talking about the cosmetic possibility to purchase a PS1 armor with Low Polygon Count and Low Resolution Textures.

Now, I thought this was awesome. I LOVED LOVED LOVED the PS1 armor sets. I felt each armor looked really freaking cool, in design, model, and texturing colors. I loved them. But then I wondered - Does a Low Polygon and Low Resolution Texture Armor BELONG in the game? With such new high graphics, would it destroy immersion much? This is why I created this poll.

This is not for whether or not we want this, but HOW we want this. Rather than leaving the armor in classic style, should they update it to High Polygon, High Resolution to make it fit in the game more proper? Having a throwback would be so cool.... but it might clash with the high definition world. So I wanna see what the community thinks. All my fellow PS1 vets, and I suppose all you green recruits coming in for PS2 fresh...

Is it better to keep the old armor as is? OR ask them to update the polgy gon count and textures? (DO NOTE: This does not mean modernizing and changing, just making it all pretty, polished, and ready for combat in a very intense graphical world)

SixShooter
2012-05-12, 03:55 AM
I think that throwback armor would look pretty cool but low rez would look completely out of place. The new armor looks fuckin awesome with so much detail and having a bunch of PS1 low res solid color looking soldiers would stand out like a sore thumb. Nostalgia is great but it has to fit in, otherwise you might as well be wearing a clown suit with a giant target painted on you. I feel like if it was put in the game that it would need to be updated to feel like it belonged.

Gonefshn
2012-05-12, 04:04 AM
Definitely update the armor. When he announced that in the interview I freaked out and then like 20 minutes later I was like wait WTF did he say low resolution low polygon count??

I agree throwbacks are gnarly and i want them! But they need to preserve the integrity of the game design.

It will look ridiculous to anyone who never played old Planetside to see low rez characters running around. Part of why they hire someone like T-ray is to create a unified and believable world with a unique and powerful design. Obviously Gameplay is king but this is still very important.

Having old Low resolution characters will completely ruin the beauty and integrity of forgelight and the awesome design work the team has accomplished in PS2. IMO.

Zekeen
2012-05-12, 04:08 AM
There's also the fact that a lot of us PS1 vets REMEMBER that old armor as ULTRA HIGH POLYGON GRAPHICS WITH ULTRA HIGH RESOLUTION. Cause PS1 was so far ahead in it's day, it was all fresh, new, and better than anything else. Even if we got the old throwbacks, they wouldn't look the same.

Khrusky
2012-05-12, 06:13 AM
There's also the fact that a lot of us PS1 vets REMEMBER that old armor as ULTRA HIGH POLYGON GRAPHICS WITH ULTRA HIGH RESOLUTION. Cause PS1 was so far ahead in it's day, it was all fresh, new, and better than anything else. Even if we got the old throwbacks, they wouldn't look the same.

Uh, really?
When I started playing it I felt it looked a little dated already. Not hugely so, but it was notably not quite on par with the real high-flyers of graphics at the time.

Unless you're talking about the 'Good Old Days' effect in which case you're probably right.

I definitely want an updated version of the old VS rexo helmet though :) .

Toppopia
2012-05-12, 07:03 AM
If you guys want to talk about the good ol days, Nintendo 64, best console ever and some of its games paved the way for the multiplayer games that we see today, i would love to play my old Nintendo, but its controllers are bugged and i have clocked each game hundreds of times. But the main reason is because the controllers are almost unusable, thats how much i loved it.

Death2All
2012-05-12, 07:21 AM
I'd like to see high quality classic armor sets.

Assuming this is the only thing they do for veterans I don't see why they couldn't give us some high quality classic armor skins to pay homage to the vets that played the original.

Sledgecrushr
2012-05-12, 07:51 AM
I have thought about this for a few minutes and at first I was Hell Yeah we need updated PS1 armor. But you know if you updated the PS1 armor, it really wouldnt be the same thing. Its like having a pair of awesome pants from high school, you put them on ten years later and damn they are so out of style but its something you could wear to a reunion and everyone would think its cool. So I change my vote from update to keep it classic.

kaffis
2012-05-12, 09:15 AM
I'd rather have the originals, bit for bit, than an "updated" version that didn't match the look of the originals. More detail to round out curves better is fine, even adding subtle texture so we're not faced with flat colors, but I'd rather such updates didn't convert other aspects to match the new looks. I don't want to see flannel poking out under NC armor, no matter how much I love their new stuff. If it's classic, it should be classic, but higher poly and resolution.

headcrab13
2012-05-12, 10:20 AM
I'm fairly sure that if they included the old armor with the exact same poly count but new HD textures, it would match PS2's graphics pretty well.

It would still stand out (which is the point of buying a retro armor pack), but it would look like a boxy old car compared to a new model with some curves, upgrades, and new paint.

Mastachief
2012-05-12, 10:22 AM
I'd like to see them return with updates graphics and maybe battle distressed

headcrab13
2012-05-12, 10:48 AM
I'd like to see them return with updates graphics and maybe battle distressed

Definitely. I think some enhanced textures along with the new dynamic lighting and self-shadowing would go a long way to making the old armor look "classic" but still fit PS2's style.

As you mentioned, some battle marks and chipped paint (like most of the other guns/armor/vehicles has) would be a great addition to the old armor sets.

This pic does a good job of showing how even though the poly counts weren't that bad, it was mostly the muddy textures and lack of decent shadowing that made the old sets look so dated:

http://image.gamespotcdn.net/gamespot/images/2003/screen0/437493_20031016_790screen010.jpg

duomaxwl
2012-05-12, 10:50 AM
I really hope to see some backpacks and arm/shin guards. That would just make me wet,er, wanting to spend money in their shop.

Zhane
2012-05-12, 10:55 AM
Injecting low poly/texture models into a new game as gorgeous as PS2 is the most moronic idea I have ever heard in my life.

People complain about suspension of disbelief and immersion with things like 3D tagging and vehicle animations... I can't imagine how distracting this would be.

Duddy
2012-05-12, 10:57 AM
It would seem contrary to the point to add the original armours as a low polygon/resolution addition if not simply for the fact that it would quite jarring to see compared to the rest of the game.

That said they may have just meant "low" relative to the current armours, as opposed to really low.

I hope the old skins do make it in, certainly something I'd be want to get.

BlazingSun
2012-05-12, 11:11 AM
The only thing that made the old armors look decent (for that time) were the CR armor pads and the backpack.

Bring the Backpack back (try to say that fast)!

Johari
2012-05-12, 12:02 PM
While I have myself down as "I don't care so long as I can have a throwback" I'm primarily in this for my old VS Rexo helmet. Gotta give the new stuff a chance first but I'll be damned if I wasn't in love with my original gear.

Gonefshn
2012-05-12, 12:16 PM
While I have myself down as "I don't care so long as I can have a throwback" I'm primarily in this for my old VS Rexo helmet. Gotta give the new stuff a chance first but I'll be damned if I wasn't in love with my original gear.

Though I want a recreated version to match the capabilities of the new engine. I must agree old VS Rexo is basically all I want :D

Zekeen
2012-05-12, 01:37 PM
I'm already utterly AMAZED at the results from this thread. It has reached 300 views already, and only 6 votes for the middle line, with all the rest for an updated armor set.

I really thought someone would have wanted what TRay was suggesting, having the original in PS2, a lot of the retro people love stuff like that. But it seems that everyone is so into the idea of PS2, that they don't want to have anything that stands out of place like that. I am assuming though, that everyone wants to see PS1 armor return as a cosmetic purchase (and/or veteran reward) and that it would not be that out of place.

I wonder if the polls will take a turn or if everyone is wanting the PS1 armor to be updated in quality.

I will state that I think everyone will agree that the PS1 armor should remain the same, just with PS2 quality. Very few changes for it.

IMMentat
2012-05-12, 01:48 PM
I don't care if it takes them months of work and only start after the release of PS2, but I want those armours updated to PS2's level of detail while maintaining the appearance of the Planetside gear. After that they can take my money (a veteran discount/decal would also be appreciated).

That said, some placeholder armour in the old style would also be great.
It would be something like a mutual proimise, we the players, promise to be (mostly) paitent and accept some problems as long as the devs keep developing the game sensibly. (e.g. no massive shifts in concept to paid for expansions with privelage-only access to extra areas and bunny-hopping-supertanks)

Zekeen
2012-05-12, 08:09 PM
I don't care if it takes them months of work and only start after the release of PS2, but I want those armours updated to PS2's level of detail while maintaining the appearance of the Planetside gear. After that they can take my money (a veteran discount/decal would also be appreciated).

That said, some placeholder armour in the old style would also be great.
It would be something like a mutual proimise, we the players, promise to be (mostly) paitent and accept some problems as long as the devs keep developing the game sensibly. (e.g. no massive shifts in concept to paid for expansions with privelage-only access to extra areas and bunny-hopping-supertanks)

Yeah, exactly, kinda like with exit/enter animations. Once Higby said "6 months", we all shut up, but really, we're still expecting it AFTER release.

The Kush
2012-05-12, 08:33 PM
I think the poll speaks for itself

Zekeen
2012-05-13, 02:37 AM
I agree, but with 500 views, we only have about 70 people voting. But it seems that the community definitely favors the updated armor. I hope that T-Ray has a chance to get a look and decide on what to do given these numbers.

Xyntech
2012-05-13, 02:45 AM
I think the poll speaks for itself

I think the poll is flipping me off.

I agree, but with 500 views, we only have about 70 people voting. But it seems that the community definitely favors the updated armor. I hope that T-Ray has a chance to get a look and decide on what to do given these numbers.

Doing higher poly/texture "classic models" will require a lot more time, but considering that they are already doing cosmetics, I'm more than willing to pay for them if they are willing to put in the work.

Noivad
2012-05-13, 03:54 AM
Same style, just High rez it.

Immigrant
2012-05-13, 08:12 AM
Low poly and low count is maybe cool to some gamers since it will give them that retro.game style however I don't like it. It's a step in direction I don't like when it comes to MMOs and it could lead to "supermario suits", "elf-suit" etc. I like immersion and hate things that spoil it, anyway I'd like too see old outfits available for vets of PS1 (this could be one of those things granted to them as reward for playing thew original as avidly as they did) but only in terms of design remade with texture and polygon quality that matches other similar stuff in the game.

Death2All
2012-05-13, 08:17 AM
Low poly and low count is maybe cool to some gamers since it will give them that retro.game style however I don't like it. It's a step in direction I don't like when it comes to MMOs and it could lead to "supermario suits", "elf-suit" etc. I like immersion and hate things that spoil it, anyway I'd like too see old outfits available for vets of PS1 (this could be one of those things granted to them as reward for playing thew original as avidly as they did) but only in terms of design remade with texture and polygon quality that matches other similar stuff in the game.

Very true. One of the most important things they should do in my opinion when releasing armor skins is ensure they fit within the style of the game. Not pink bunny costumes or dinosaur helmets, please.

Low polygon models amidst the high detail models would just look silly.

Kipper
2012-05-13, 11:29 AM
Yeah, same decal/shape is fine, but to make the graphics look 10 years out of date is just plain silly to me.

Assuming no 'fashion' changes and an artist is as good as he's ever going to get - the concepts he draws with his pencil aren't really going to change whether its 2003 or 2013 - because pencil/paper technology is pretty unchanged, so the artist has a vision and then draws it.

When it comes to modelling them into a game, the 2013 model is going to preserve more of the original detail and look more like the concept because the modern hardware can actually handle it.

Tatwi
2012-05-13, 12:26 PM
Voted for the third one. Only one with "I don't care" in it. That said, on low end computers it would be neat if the old style low res / low poly were the default models.

Rbstr
2012-05-13, 12:33 PM
They need a texture update so they don't stomp all over immersion. Other than that it's a great idea.

Pyreal
2012-05-13, 02:19 PM
Original armor sets with updated graphics would be a cool item to offer exclusively to old PS players.

When TF2 went F2p all the players that bought the game got a unique hat (WW1 looking thing) called Proof of Purchase. It's unique and cool.

Zekeen
2012-05-13, 07:37 PM
Original armor sets with updated graphics would be a cool item to offer exclusively to old PS players.

When TF2 went F2p all the players that bought the game got a unique hat (WW1 looking thing) called Proof of Purchase. It's unique and cool.

It WOULD be cool for an exclusive thing... but ya know, the big issue with that is people who played and lost their accounts to 9 years of time. It'd be bad to see a vet not get access to it in one way or another. Having it FREE to vets but accessible to anyone would fix that.

SniperSteve
2012-05-13, 08:21 PM
It would need to be updated otherwise it would look really out of place, IMO.

Snipefrag
2012-05-14, 06:22 AM
A good point raised, I always presumes backpacks would make a return for command rank, has this been stated anywhere? If not then put backpacks in the shop, i'll buy one !

Mezorin
2012-05-14, 06:44 AM
The armor design in the first game had some amazing looking sets, but they're obviously dated by this point. Bringing back the old school designs, but with a fresh coat of polygon paint on them is an obviously awesome idea for a side grade that all us old vets I think would happily fork over some cash for.

Let's maybe take this a step further: gimme an option to have the old school '03 Gauss Rifle, but with all the modern bells and whistles as a side grade variant. Pretty please, T-Ray? I'm sure you TR guys out there would love to have your old school drum magazine version of the Cycler too, or the '03 series minichain gun too.

Naturally, all guns/armors should be balanced to fit in with the new way things work in this game as it is now, but would be a fantastic nod to the old school players out there who liked the art direction of PS1 more for certain guns.

Xyntech
2012-05-14, 11:24 AM
Now that I think about it, I am kind of curious to see what a low res low poly PS1 character model looks like in Forgelight, with all of the advanced lighting and atmospherics.

That would be cool if they showed us a screenshot of a straight up imported model, standing next to a PS2 character model, just to see what it would even look like.

Shogun
2012-05-14, 11:29 AM
Now that I think about it, I am kind of curious to see what a low res low poly PS1 character model looks like in Forgelight, with all of the advanced lighting and atmospherics.

That would be cool if they showed us a screenshot of a straight up imported model, standing next to a PS2 character model, just to see what it would even look like.

time to twitterbomb t-ray ;)

i would like to see a straight imported old playermodel in forgelight as well!

and as a bonus the version that was made for planetside next. psn was close to beta when it got overhauled and converted to ps2, so there certainly ARE updated infantry models already.

Zekeen
2012-05-15, 03:29 AM
Well, I am curious myself on the PSN models, but from the looks of it, a hefty large portion of the community rather there be updated models of all types rather than just importing it. And since it's about immersion and not just graphics themselves, but balance and flow, there is a pretty good arguement as to why there should only be updated items.


Now, as we know the devs have ALWAYS been quite funny about certain things, such as Christmas. So, I wonder if they should save up the low poly models and have everyone look like PS1 characters the week of every Planetside birthday that comes up, would be interesting.

Toppopia
2012-05-15, 03:39 AM
i want Christmas to be like the American Dad episode "For Whom the Sleigh Bells Toll" and all bases should get attacked by elves that only engage in mellee and do weak range attacks in the form of arrows. and have reindeer that fly them in and stuff, awesome episode, would be awesome to have bases and towers attacked by a almost unlimited army of elves. :D

Furber
2012-05-15, 04:22 AM
I LOVE the idea of original ps1 skins, but it would just be so out of place if it was the old graphics. I'm sure T-Ray can make those old skins look good as new!

Harkounen
2012-05-15, 12:28 PM
The popular consensus seems to be to update the old skins to match the new environment, but keep the polygon count true to the original. To that end, I'd agree.

Shamrock
2012-05-16, 10:12 AM
Its a great idea, id be willing to buy these as a micro transaction if they put in the work to bring them up to high-rez standard.

Mr DeCastellac
2012-05-17, 07:43 PM
Nostalgia is great but it has to fit in, otherwise you might as well be wearing a clown suit with a giant target painted on you.

http://youtu.be/g1eswGrkMU8
But they'll be looking for high poly characters!

Mr DeCastellac
2012-05-17, 07:46 PM
i want Christmas to be like the American Dad episode "For Whom the Sleigh Bells Toll" and all bases should get attacked by elves that only engage in mellee and do weak range attacks in the form of arrows. and have reindeer that fly them in and stuff, awesome episode, would be awesome to have bases and towers attacked by a almost unlimited army of elves. :D

Wrong thread? :P

Vanir
2012-06-30, 05:00 PM
It's been awhile, but has anyone heard any news about PS1 style armor in PS2?

PsychoXR-20
2012-06-30, 05:04 PM
I was going to post something like this once beta hit about adding old school models to the store as cosmetic changes. If they did do it, I would want to see them updated with high poly models, but keeping the style of the model as close to original as possible. More polygons, higher res textures, but the overall weapon should look as similar as possible.

The old Vanguard vs. the new Vangaurd is an example of how I would NOT want to see it done, but the old Pulsar versus the updated Pulsar that we saw in a few screenshots is.