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View Full Version : Kill cam.. again..


The Kush
2012-05-12, 08:24 PM
I thought we were past all the kill cam bs.. apparently not because after reading the transcript of the interview with fpsguru, Higby mentions being able to see Everquest, free realms, planetside, ect stickers on the side of a vehicle in the kill cam if you run someone over.

First..

Please do not bring those games into PS2, I like the planetside 1 stuff but draw the line at that.

Second..

I thought the kill cam was removed, I don't need to get into details (plenty of threads for that) but the kill cam is an awful idea and I will not play the game if it is in.

Planetside vet since 2004 and I am not happy about that. I really hope it is misunderstanding.

EDIT: Some people seem to be confused, I am not opposed to a kill cam that shows a 3D model of who you were killed by. But the way the transcript was worded had me concerned about the kill cam being like it originally was in alpha and resembling a call of duty kill cam.

Stardouser
2012-05-12, 08:27 PM
Supposedly the killcam is a 3D outline of the killer that does not actually show where they are. Unless the article says specifically otherwise, what you say is still possible without being a problem.

However, I stand with you in outright rejecting Robin Hood features like killcam and others.

The Kush
2012-05-12, 08:28 PM
Yea star that's what I thought to, but the transcript hints otherwise.

"Tray: Yeah, we can talk about it. Alright. So, the plan is to take some of the old Planetside character skins and actually put them in Planetside 2 as an option to your character. So, if I'm a light assault, I will have the light armor from my Vanu clan or low poly and low texture, looking next to the high tech version of my light assault version in Planetside 2. And that will be one of the some of the things you can purchase for yourself to customize for your person. So, those are the types of things. So if you're talking about easter eggs, like throwbacks, those are the types of things we are talking about. We're also doing like, hood ornaments that you can put on your vehicle that will showcase games: Planetside, Free Realms, Everquest, Everquest 2. You know, little characters that you can put on your vehicle. When you somebody over, they'll see that in the kill cam."

Graywolves
2012-05-12, 08:34 PM
It might just show the 3d model of the vehicle and the driver's stats.

Zulthus
2012-05-12, 08:36 PM
Looks like immersion really isn't high on the list of importance here.

Also, I stand by having absolutely no kill cam.

NCLynx
2012-05-12, 08:39 PM
It might just show the 3d model of the vehicle and the driver's stats.

This.

Also this.

http://www.thinkgeek.com/images/products/additional/carousel/office_space_kit_mat.jpg

EDIT: Also I could have sworn they talked about allowing killcams to be turned off as well.

EDIT AGAIN: ^^^^^ Not in the FPSGuru interview of course but at some point

Aurmanite
2012-05-12, 08:40 PM
I will not play the game if it is in.

Awesome. It will be so much better for everyone if people who write posts like this stay away from the game.

The plan is to show the model of the character/vehicle that killed you and nothing else. How could you possibly be opposed to this implementation, being a vet since 2004, when Planetside itself had a kill cam.

You remember that Planetside had a killcam, right?

Vamp Hunter
2012-05-12, 08:41 PM
No kill cams! They ruin the immersion and prevent many stealth/surprise tactics from working.

Mastachief
2012-05-12, 08:41 PM
my only gripe against kill cams is the information they typically supply, such as location of the killer and actions. If this information is removed i dont care about other forms like a 3d model of your killer etc.

Stardouser
2012-05-12, 08:48 PM
Awesome. It will be so much better for everyone if people who write posts like this stay away from the game.

The plan is to show the model of the character/vehicle that killed you and nothing else. How could you possibly be opposed to this implementation, being a vet since 2004, when Planetside itself had a kill cam.

You remember that Planetside had a killcam, right?

I think we need to create a different terminology for the killcam that only shows the model of your killer's character/vehicle. He was meaning killcam that shows where the killer is, so...what shall we call it? Outline cam?

The Kush
2012-05-12, 08:49 PM
Awesome. It will be so much better for everyone if people who write posts like this stay away from the game.

The plan is to show the model of the character/vehicle that killed you and nothing else. How could you possibly be opposed to this implementation, being a vet since 2004, when Planetside itself had a kill cam.

You remember that Planetside had a killcam, right?

I'm not opposed to the 3D model kill can being in I love that idea. I don't want a halo reach call of duty kill cam like the transcript makes it sound that is a horrible idea. Please read before posting.

The Kush
2012-05-12, 08:50 PM
I think we need to create a different terminology for the killcam that only shows the model of your killer's character/vehicle. He was meaning killcam that shows where the killer is, so...what shall we call it? Outline cam?

Exactly star, thank you for clarifying. I agree

NCLynx
2012-05-12, 08:52 PM
I'm not opposed to the 3D model kill can being in I love that idea. I don't want a halo reach call of duty kill cam like the transcript makes it sound that is a horrible idea. Please read before posting.

They're not going to clarify the kind of kill-cam every single time they mention the word. Even if it's a totally different interview. They've stated before 3D Outline, there was 0 reason to freak out.

Synical
2012-05-12, 08:55 PM
I think almost everyone is against a Call of Duty style killcam in PS2.

Thankfully, unless they have changed their minds they are not going that route so it's not something we have to worry about.



Also this.

http://www.thinkgeek.com/images/products/additional/carousel/office_space_kit_mat.jpg


:rofl:

Office Space FTW.

The Kush
2012-05-12, 09:04 PM
They're not going to clarify the kind of kill-cam every single time they mention the word. Even if it's a totally different interview. They've stated before 3D Outline, there was 0 reason to freak out.

Sorry to break it to ya champ but a 3D image of your killer after you die isn't a kill cam. A kill cam is exactly what it says. A camera showing the kill that killed you. :lol::rofl::rofl::rofl:

Bags
2012-05-12, 09:05 PM
There is no traditional kill cam.

Calm yo tits.

Stardouser
2012-05-12, 09:05 PM
Formal nomination to call it Outline Cam...do we have a second? Alternatives are open to discussion such as Loadout Cam, etc.

The Kush
2012-05-12, 09:09 PM
Formal nomination to call it Outline Cam...do we have a second? Alternatives are open to discussion such as Loadout Cam, etc.

I second this notion.

Or another possible alternative, stats cam?

JPalmer
2012-05-12, 09:10 PM
I can understand the camping sniper in a bush argument for a kill cam. Yea that is going to show the enemy where you are at....in Call of Duty. 300ish men between you and that person you killed, he/she is most likely going to get occupied on someone else.

I never understood the argument about stealth either. If I am sitting in my base and I get killed with your little cloaker suit, kill cam or not I know the base is being infiltrated. And as long as you didn't stay exactly where you were standing when you killed me then you're golden.

Also to add you did a horrible job of being stealthy if you had to kill me in the first place...


Back to the discussion. I didn't even know they had plans to water the cam down to what you guys are saying, I thought it was going to be a replay from the killer's perspective(CoD).

Vancha
2012-05-12, 09:16 PM
The paranoia on these forums can be quite remarkable sometimes. It's probably justified, but still, quite remarkable.

I can understand the camping sniper in a bush argument for a kill cam. Yea that is going to show the enemy where you are at....in Call of Duty. 300ish men between you and that person you killed, he/she is most likely going to get occupied on someone else.
Did...Did you not play Planetside?

NCLynx
2012-05-12, 09:21 PM
Sorry to break it to ya champ but a 3D image of your killer after you die isn't a kill cam. A kill cam is exactly what it says. A camera showing the kill that killed you. :lol::rofl::rofl::rofl:

'Cause they totally can't use it in the general sense of the term.
(A screen that would in some shape or form show your killer, not necessarily following that of a CoD or BF killcam)

Also yes, showing a 3D image of the guy that just killed you and what he killed you with is indeed a form of a killcam.

Lonehunter
2012-05-12, 09:34 PM
:bang:


http://www.thinkgeek.com/images/products/additional/carousel/office_space_kit_mat.jpg


I understand the concern, really I do. But "Kill cam" could mean so many different things, most people just jump to the conclusion that most infuriates them so they can complain.

It could mean a 1st person view of the person who killed you as they do so

It could be a 3rd person shot of the player who killed you

and there's so many variations for each one you can make some vastly different ideas. It could be as simple as a still image of the character who killed you and list some stats/weapons used etc., and that would still be referred to as a Kill Cam.

Plus I'll toss in the generic "wait till beta" The first gameplay demo we saw had a Kill Cam and Higby even said they thought about removing it because they knew it wasn't the final version. With a flip of the switch kill cams can be trashed. If in beta they have a severe negative effect, we'll try to remove them.

Bruttal
2012-05-12, 09:38 PM
Wow seriously how about a nice http://powip.com/wp-content/uploads/2010/06/stfu2.jpg and just wait till beta before bringing this thread up agian

velleity
2012-05-12, 10:30 PM
A text message of who killed you is fine. Everything else is a waste of bandwidth.

Zekeen
2012-05-12, 10:34 PM
I think what all you panicking people has mistaken, is that the devs have gone against kill cam - it's a game breaker. Really, I think they only used it for Beta Demoing, shows off a bit of the game better.

The way the new kill "cam" works, is it's "Kill Stats". It shows who killed you, it MIGHT show their model, shows what they killed you with, and this is what I think they were talking about.

I think they may be adding it in, where if you have an emblem type mod or something, or have a specific vehicle hood ornament, then when the kill stats come up, not kill CAM, they mistaken say that from habit, then the emblem or ornament will be BLARRINGLY SHOWN TO YOU so you get "owned" by it more or less. Insult to injury if you will. So no one panic, they know what they're doing and what we keep protesting against.

Sledgecrushr
2012-05-12, 10:49 PM
I kind of like the kill cam from space marine. If you havent played it you only see your body and the camera turns the direction the killing blow came from. For instance when I run you over in my tank you will see your dead mangled body and my tank driving away with truck nuts swaying off the rear bumper.

Toppopia
2012-05-12, 11:01 PM
I kind of like the kill cam from space marine. If you havent played it you only see your body and the camera turns the direction the killing blow came from. For instance when I run you over in my tank you will see your dead mangled body and my tank driving away with truck nuts swaying off the rear bumper.

Halo does that as well, and MW3 if you are playing Hardcore, is there a killcam in Hardcore? Because i can't remember....

Synical
2012-05-12, 11:34 PM
Formal nomination to call it Outline Cam...do we have a second? Alternatives are open to discussion such as Loadout Cam, etc.

Yay.

The Yays have it 3-0.
The motion is approved.

Outline Cam it is.

:p

Toppopia
2012-05-12, 11:41 PM
Yay.

The Yays have it 3-0.
The motion is approved.

Outline Cam it is.

:p

Can I fourth it? We better have a sticky thread showing all terminology and what it means, so everything from A to Z, actually thats alot of words to cover, how about we just sticky this thread so everyone sees :D

Synical
2012-05-13, 12:03 AM
Can I fourth it? We better have a sticky thread showing all terminology and what it means, so everything from A to Z, actually thats alot of words to cover, how about we just sticky this thread so everyone sees :D

Motion to change name from "Killcam" to "Outline Cam"

Representative Toppopia votes "Yay"

Yays: 4 - Nays: 0

:lol:

Toppopia
2012-05-13, 12:04 AM
I wonder if anyone will come here and nay it. :lol:

duomaxwl
2012-05-13, 01:12 AM
There is no traditional kill cam.

Calm yo tits.

This.
You guys really need to stop flipping out over everything.
Just chill and wait for Beta like the rest of the sane people.

cellinaire
2012-05-13, 04:53 AM
The title of this thread....Lol

Mechzz
2012-05-13, 05:15 AM
Yeah, we can calm down on this one. Higby stated several times after GDC that they weren't sure to include the original killcam we saw in the GDC video and most of us hated. I believe he also proposed that upon death we would see our killer's avatar in spinny-3D.

MacXXcaM
2012-05-13, 06:17 AM
I would pretty much like to see my own character lying there and the camera flying around, like in OFP/ArmA...
I mean, when are we supposed to see our characters in-game if it's 1st person only now?

Erendil
2012-05-13, 06:39 AM
Motion to change name from "Killcam" to "Outline Cam"

Representative Toppopia votes "Yay"

Yays: 4 - Nays: 0

:lol:

I was gonna suggest "Killer Profile Cam" or just "Profile Cam" since it shows the killer's profile (class, weapon, etc). But "Outline cam" I suppose will do. :p

Death2All
2012-05-13, 07:29 AM
I think SOE should know better than to mention to word "kill cam" without expecting chaos to erupt on the forums.

Sabot
2012-05-13, 07:42 AM
I don't know the exact reson for having kill cams ala BF, for instance. But unless they want it specificly to give away your killers position, there are like a hundred ways to implement it without doing so. So yeah... chill :)

Immigrant
2012-05-13, 07:52 AM
I thought we were past all the kill cam bs.. apparently not because after reading the transcript of the interview with fpsguru, Higby mentions being able to see Everquest, free realms, planetside, ect stickers on the side of a vehicle in the kill cam if you run someone over.

First..

Please do not bring those games into PS2, I like the planetside 1 stuff but draw the line at that.

Second..

I thought the kill cam was removed, I don't need to get into details (plenty of threads for that) but the kill cam is an awful idea and I will not play the game if it is in.

Hmmm, I'm against kill cams that zoom onto the killer and reveal his position in general but his statement doesn't necessarily imply that. Maybe camera will simply linger for few secs above your dead body so you can see the back of the tank that just ran you over. I like those kind of KCs the best as they don't reveal your opponent what is especially damaging to snipers/MGs and other more static combatants since it reveals them the moment they make the first kill.

As for the bold part this kind of threats are childish. Nobody will adore absolutely every aspect of this game (or any for that matter). We'll all surely at least try PS2 since it is very unique and it's promise of being a real deal war simulation (I've dreamt of game that could integrate infantry, tank and aerial combat in one gigatic MMO since first time I played multiplayer FPS) and that is more than enough to overlook many things I wouldn't normally when judging the game. These kind of details will however determine will this game be good, great or epic to me.

Ceska
2012-05-13, 07:55 AM
I don't think killcam has a place in PlanetSide. It's a FPS, but it's also a MMO. Did we already polled about killcam ?

Kipper
2012-05-13, 08:01 AM
I agree that there's no way its good to see exactly where your killer was, because it reveals snipers and fixed emplacements that you might not actually have seen and that's quite unfair.

I would maybe go for a little overhead view of the immediate battlezone around my body, just for coolness (maybe looking like some sort of satellite view) and a picture of the avatar of the killer.

I definitely want to know what weapon/vehicle killed me though - I don't like not knowing what led to my demise, even if there wasn't much I could do about it.

Stardouser
2012-05-13, 08:29 AM
Can I fourth it? We better have a sticky thread showing all terminology and what it means, so everything from A to Z, actually thats alot of words to cover, how about we just sticky this thread so everyone sees :D

That isn't a bad idea, to give someone something to do since we still have 3 weeks til E3.

Vancha
2012-05-13, 11:04 AM
I'm naying it, because it's utterly silly. When someone's suffering paranoia, you don't help feed it.

Besides, the population of this game should be in the hundreds of thousands at least. Your yays mean nothing until you reach 100k votes at least.

Stardouser
2012-05-13, 11:12 AM
Seeking to give the outline/profile cam it's own distinguishing name is paranoia? Thought it was a way of avoiding instigating paranoia in the future, myself.

NewSith
2012-05-13, 11:18 AM
I'd call it "outcam"... See what I did there?

Vancha
2012-05-13, 01:02 PM
Seeking to give the outline/profile cam it's own distinguishing name is paranoia? Thought it was a way of avoiding instigating paranoia in the future, myself.

No one but us will know what it means and the distinction is only approaching valuable for as long as no one can play it. Once it's in beta the killcam will be a killcam that isn't like other killcams but still a killcam.

Rumblepit
2012-05-13, 02:04 PM
once again i dont see what all the fuss is about. it will only help new players to learn the game and the environment. the more seasoned player will most likely turn this feature off because they know how they died, and from where.mine wont be on long.......... the only reason i can see people crying about this is if they intend to camp..... sorry guys no more camping in planetside... no more third person,and there will be kill cams. they are trying to speed up combat and stop noobs from camping. with this system in place if you want to camp then your as likely to die as fast as the person or persons you are camping.

i know the devs value the op of all the members on this forum, but we will make up 2% of planetside 2 population. if that.

The Kush
2012-05-13, 02:39 PM
No one but us will know what it means and the distinction is only approaching valuable for as long as no one can play it. Once it's in beta the killcam will be a killcam that isn't like other killcams but still a killcam.

Lol it's not a "kill cam" you guys can keep calling it that but a "kill cam" is exactly what it says, a camera showing the kill, hence the name "kill cam". That is a very misleading term, there is a whole world of difference between that and a screen that shows the killers 3D model and their stats, that is not a kill cam because there is no camera of the kill, it is a screen.

Now for the people who say that it was childish for me to put I won't play, that's fine you are entitled to your opinion just like I shared mine. I would not play this game however if it had a kill cam like the one we saw in alpha. I already argued my case in the other threads about this issue, but essentially it would ruin the game for me. That is my opinion.

Last I also started this thread to talk about the immersion killer of having Everquest, free realms, ect in planetside 2. Obviously SOE has advertising reasons to do this, but I don't like that idea very much. Just throwing my two cents out there and I don't mind the planetside 1 stuff not the other games though.

And this thread wasn't created in an angry tone, I was calm and disappointed. So please take a step back and calm down. This is a discussion board and when I see the term kill cam I am going to think it is a kill cam. If you use the word plane I will think you are talking about a flying aircraft. There is no other use for the word kill cam it only has one meaning just had to clear that up even though some people are still going to argue haha

Vancha
2012-05-13, 02:40 PM
once again i dont see what all the fuss is about. it will only help new players to learn the game and the environment. the more seasoned player will most likely turn this feature off because they know how they died, and from where.mine wont be on long.......... the only reason i can see people crying about this is if they intend to camp..... sorry guys no more camping in planetside... no more third person,and there will be kill cams. they are trying to speed up combat and stop noobs from camping. with this system in place if you want to camp then your as likely to die as fast as the person or persons you are camping.

i know the devs value the op of all the members on this forum, but we will make up 2% of planetside 2 population. if that.
Firstly, show me a quote of a developer saying they're trying to stop snipers (or anyone else) camping in Planetside 2.

Secondly, what system? Did you not read the thread?

Edit:
Lol it's not a "kill cam" you guys can keep calling it that but a "kill cam" is exactly what it says, a camera showing the kill, hence the name "kill cam". That is a very misleading term, there is a whole world of difference between that and a screen that shows the killers 3D model and their stats, that is not a kill cam because there is no camera of the kill, it is a screen.
Why must it be a camera showing the kill? How is a camera showing something else that only comes up -and can only come up - in the event of a kill, not definable as a "kill cam"? ;)

Stardouser
2012-05-13, 02:45 PM
Camping is a legitimate tactic. If ever there was an issue where it's "stop liking what I don't like", it's this one. The key is that you don't force people to camp by having things like easy 1 hit kills, Robin Hood spotting features, aircraft able to see infantry with extreme ease, etc. But as long your game isn't forcing to people to camp, forcing people to NOT camp is wrong.

Also, people who are defending a base and have nowhere else to go are not camping. They are defending. Camping really only exists in Deathmatch games. To apply the term "Camping" to a large world persistent MMO, is the same as treating it like a Deathmatch.

The only thing that really exists in a large scale MMO like this is not "camping" but...Kill Death Ratio-centric play. Guys who sit outside the base they are attacking, unwilling to throw themselves onto the capture point because doing that will cause them to suffer the same amount of deaths but instead of more kills they can only get capture points, which doesn't help your KDR.

Rumblepit
2012-05-13, 02:49 PM
Firstly, show me a quote of a developer saying they're trying to stop snipers (or anyone else) camping in Planetside 2.

Secondly, what system? Did you not read the thread?


nobody is gonna stop anyone from camping anything,if you want to sit in the same place and snipe , shoot, spit, dance, have at it... you wont last long.....


the system they"devs" put into place was to get rid of third person and add kill cam. THIS WAS DONE TO STOP PEOPLE FROM CAMPING....i dont know if you have ever played a modern fps game, but if there is osok snipers, you dont stay in the same place, EVER....... as soon as you fire they will know where you are and you will have to move, thats why the snipers have cammo in ps2.... cause they wont be able to camp and will have to be on the move often . is there anything else i can help you understand?

they are trying to speed up combat in planetside 2.easy way to do so is faster ttk,headshots,less camping

The Kush
2012-05-13, 02:59 PM
Edit:

Why must it be a camera showing the kill? How is a camera showing something else that only comes up -and can only come up - in the event of a kill, not definable as a "kill cam"? ;)

Valiant effort my friend haha :) and very well thought argument, however it goes back to the idea a camera is a camera, what was being recorded to warrant the use of the word? You aren't seeing your death recorded by a camera, your just seeing some simple stats. And besides that it is still misleading. No one has ever used the word kill cam for anything else except to show your death replayed as if it were recorded by a camera. So yea for me it is misleading to use that word. If anything it is a death recap lol.

Vancha
2012-05-13, 03:21 PM
the system they"devs" put into place was to get rid of third person and add kill cam. THIS WAS DONE TO STOP PEOPLE FROM CAMPING....i dont know if you have ever played a modern fps game, but if there is osok snipers, you dont stay in the same place, EVER....... as soon as you fire they will know where you are and you will have to move, thats why the snipers have cammo in ps2.... cause they wont be able to camp and will have to be on the move often . is there anything else i can help you understand?
Yes there is. You seem to be implying the killcam in PS2 reveals the location of the killer, when the entire point of this thread is to confirm what we've already been told, which is that it doesn't.

Also, perhaps you can help me understand why you think the flow and dynamics of battles in modern FPS' are adequately comparable to an environment like Planetside's?

Rumblepit
2012-05-13, 03:23 PM
fyi the kill cam can be use in other ways,,, it can help the person doing the killing to get more kills . cam trap is all ill say.

Vancha
2012-05-13, 03:29 PM
Valiant effort my friend haha :) and very well thought argument, however it goes back to the idea a camera is a camera, what was being recorded to warrant the use of the word? You aren't seeing your death recorded by a camera, your just seeing some simple stats. And besides that it is still misleading. No one has ever used the word kill cam for anything else except to show your death replayed as if it were recorded by a camera. So yea for me it is misleading to use that word. If anything it is a death recap lol.
So you wouldn't consider TF2's close-up of your killer a "kill cam"?

Fact is, people will use the term colloquially to describe the screen that comes up, because it's a term with widespread use and everyone will understand what it means. The mere existence of the 3D model will make the term applicable, too.

fyi the kill cam can be use in other ways,,, it can help the person doing the killing to get more kills . cam trap is all ill say.
That does not change the fact that the kind of kill cam you are imagining does not exist in the game.

Synical
2012-05-13, 03:39 PM
I wonder if anyone will come here and nay it. :lol:

An now you have your answer.


:p

Motion to use the term "Outline Cam" instead of "Killcam"

Erendil votes "Yay"
Vancha votes "Nay"
(Based on the horribly flawed logic that helping people avoid misconceptions leads to increased paranoia :huh: )

Yays: 5 - Nays: 1

Rumblepit
2012-05-13, 03:54 PM
Yes there is. You seem to be implying the killcam in PS2 reveals the location of the killer, when the entire point of this thread is to confirm what we've already been told, which is that it doesn't.

Also, perhaps you can help me understand why you think the flow and dynamics of battles in modern FPS' are adequately comparable to an environment like Planetside's?

it wont tell you were they are your right... but if hes by a tree next to a rock and the shot came from the south, yea hes dead. 1 + 1 =2 i think. my math mite be off a bit.not hard to figure it out. like i said it will be a rather annoying feature that seasoned gamers will want to turn off.

because this is not planetside anymore....... this going to be a massive modern fps thats on planetside maps with a planetside theme . if you are unfamiliar with tactics in these games you best get to work. combat in ps1 will be nothing like combat in ps2.

Immigrant
2012-05-13, 05:22 PM
Camping is a legitimate tactic. If ever there was an issue where it's "stop liking what I don't like", it's this one. The key is that you don't force people to camp by having things like easy 1 hit kills, Robin Hood spotting features, aircraft able to see infantry with extreme ease, etc. But as long your game isn't forcing to people to camp, forcing people to NOT camp is wrong.

Also, people who are defending a base and have nowhere else to go are not camping. They are defending. Camping really only exists in Deathmatch games. To apply the term "Camping" to a large world persistent MMO, is the same as treating it like a Deathmatch.

The only thing that really exists in a large scale MMO like this is not "camping" but...Kill Death Ratio-centric play. Guys who sit outside the base they are attacking, unwilling to throw themselves onto the capture point because doing that will cause them to suffer the same amount of deaths but instead of more kills they can only get capture points, which doesn't help your KDR.

Signed. There are bullet tracers for making sniper location known. In highly cooperative game like this having sniper's position reveled after first kill is plain stupid since everyone in that team will be notified by killed member. This is not an area shooter.

I myself for example used to play MG in DOD:S and yes I camped but what else are you supposed to do as MG? I moved when shelled by grenades or had my back exposed only. But if my teammates held my back and grenades weren't incoming I held my ground and riddled with bullets everything in my sight that had US insignia on it. :D

Kipper
2012-05-13, 06:59 PM
I don't know when "camper" became a derogatory term, if i'm defending something - stands to reason that I'm not gonna move away from it. Especially if it's a good location and you don't know I'm there.

I suppose it's the same mentality as when people call others "noob" as an insult. Most odd.

Mechzz
2012-05-13, 07:04 PM
I don't know when "camper" became a derogatory term, if i'm defending something - stands to reason that I'm not gonna move away from it. Especially if it's a good location and you don't know I'm there.

I suppose it's the same mentality as when people call others "noob" as an insult. Most odd.

Camping has always been a derogatory in my experience of its usage amongst gamers, as well as among caravanners :)

It refers to the act of sitting in one position performing the same action repeatedly with little or no skill to farm easy kills.

Examples:
Defending a base door is not camping.
Sitting with a sniper rifle on a hill a mile away with a 20x scope OSOKing the defenders with no intention of entering the base yourself is camping and deserves the contempt it gets.
Spawn camping players in their pj's is lame and deserves the contempt it gets.

Stardouser
2012-05-13, 07:13 PM
Camping has always been a derogatory in my experience of its usage amongst gamers, as well as among caravanners :)

It refers to the act of sitting in one position performing the same action repeatedly with little or no skill to farm easy kills.

Examples:
Defending a base door is not camping.
Sitting with a sniper rifle on a hill a mile away with a 20x scope OSOKing the defenders with no intention of entering the base yourself is camping and deserves the contempt it gets.
Spawn camping players in their pj's is lame and deserves the contempt it gets.



Complaints about camping of any kind are Deathmatch concerns. In a game like Planetside, you need snipers, skill or no, suppressing base defenders so other guys can move in. The key is that if your whole team is doing it, you're in trouble. And even moreso in a game like Planetside, where overall victory is the goal, finding the enemy's spawn and putting them into panic mode by raping it, thus, cutting off reinforcements to wherever they would have gone after spawning, is a legitimate tactic and strategy. And besides, sneaking into a place where you can do that means you earned the opportunity.

Also, it will be a dark day indeed if there are one hit kills with sniper rifles other than headshots. If you can get one hit kills to the chest, it will be elite quickscoping montages everywhere.

Immigrant
2012-05-13, 07:25 PM
Sitting with a sniper rifle on a hill a mile away with a 20x scope OSOKing the defenders with no intention of entering the base yourself is camping and deserves the contempt it gets.

I beg to differ. If his team is attacking that base why would a long distance combatant need to enter the base himself? He's doing heck of a job distracting and weakening defenders for the close combat strike force imo. That's their purpose. Anyway defending sniper will be able to counter him.

We will of course have those snipers who'll go around lurking on their own for easy targets too but those won't have the privilege to camp (sit in place) since they'll be spotted soon and forced to move if they want to stay alive. And if they play hit and run good well, that's legit imho. Annoying for the victims but legit.

Mechzz
2012-05-13, 07:38 PM
I beg to differ. If his team is attacking that base why would a long distance combatant need to enter the base himself? He's doing heck of a job distracting and weakening defenders for the close combat strike force imo. That's their purpose. Anyway defending sniper will be able to counter him.

We will of course have those snipers who'll go around lurking on their own for easy targets too but those won't have the privilege to camp (sit in place) since they'll be spotted soon and forced to move if they want to stay alive. And if they play hit and run good well, that's legit imho. Annoying for the victims but legit.

If the sniper needs active support from his team to stay alive then I agree there's a place for sniping. However, it pains me to say that I have seen my own Vanu brethren cravenly lining the hill ridge closest to a base pinging away with the pitiful PS1 sniper rifles rather than enter the base and fight. And with OSOK sniper rifles (headshots) the numbers doing it will increase. I guess it's the thought the sniper takes the easy kills, then moves on to the next base for the next load of easy kills without exposing themselves to risk that annoys me. As long as there is risk for the sniper it's not really camping imo.

Immigrant
2012-05-13, 07:49 PM
If the sniper needs active support from his team to stay alive then I agree there's a place for sniping. However, it pains me to say that I have seen my own Vanu brethren cravenly lining the hill ridge closest to a base pinging away with the pitiful PS1 sniper rifles rather than enter the base and fight. And with OSOK sniper rifles (headshots) the numbers doing it will increase. I guess it's the thought the sniper takes the easy kills, then moves on to the next base for the next load of easy kills without exposing themselves to risk that annoys me. As long as there is risk for the sniper it's not really camping imo.

It may be different. I played Sentinel which is sniper (defending light) in Tribes for awhile and it was a pain in the ass. I've killed more people with mines in one match than with with rifle in 3 matches on average. OSOK is bad but Tribes model of 2 shot per light class, 4 per medium and like 6 per heavy to kill them is also very very annoying especially when targets there are very fast and thus hard to hit. Anyway I think PS2 should make aiming harder almost borderline simulation style but to retain ability to head-shot and severely hurt the enemy when he's shot in chest (even the medium class).

To sum it up my recipe is: make sniping more challenging (harder) but leave the damage high enough for it to be enjoyable. For instance one aspect (read: solution for nerfing) of sniping I liked in Tribes and would like transferred to PS2 is having to wait for your shots to charge to achieve max damage.

Vancha
2012-05-13, 11:00 PM
it wont tell you were they are your right... but if hes by a tree next to a rock and the shot came from the south, yea hes dead. 1 + 1 =2 i think. my math mite be off a bit.not hard to figure it out. like i said it will be a rather annoying feature that seasoned gamers will want to turn off.
Right, you haven't read the thread.

You see a 3D model of the person that killed you. That's it. No scenery. No trees. No rocks. No bushes. No grass. No hills. No ridges. Nadda. There is no annoying feature. There is no replay of the kill.

I'm running out of ways to say this.

Based on the horribly flawed logic that helping people avoid misconceptions leads to increased paranoia :huh:
That's strange, I could have sworn my logic was that entertaining someone's paranoia leads to increased paranoia. Oh well, I suppose if anyone know my logical processes better than I do, it's you!

Kipper
2012-05-14, 07:46 AM
Sitting with a sniper rifle on a hill a mile away with a 20x scope OSOKing the defenders with no intention of entering the base yourself is camping and deserves the contempt it gets.

I disagree. Why should assisting the attack/defense of a base by sniping targets deserve contempt? Its a perfectly valid thing to do.

If the way the game is set up makes it unbalanced and farmable, then that's the fault with game balance, not player behavior.

Mechzz
2012-05-14, 07:55 AM
I disagree. Why should assisting the attack/defense of a base by sniping targets deserve contempt? Its a perfectly valid thing to do.

If the way the game is set up makes it unbalanced and farmable, then that's the fault with game balance, not player behavior.

I understand the point and accept that IRL this sort of suppressive fire has a valuable role to play. And who knows, with the hex system then if I'm getting repeatedly OSOK'd trying to defend a door then I can spawn at the next hex up and come as a cloaker with my shotty and rumble up the line of snipers on the ridge. And it will be a line of snipers. PS1 with its poor sniper rifles and its low pops has exactly that. Put a more powerful sniper rifle in PS2 and the problem will multiply without an effective counter. My hope is therefore that with the possible escape from the very linear (lattice driven) PS1 play flow, that more effective counter strategies can be employed.

Kipper
2012-05-14, 08:27 AM
My hope is therefore that with the possible escape from the very linear (lattice driven) PS1 play flow, that more effective counter strategies can be employed.

Yup, the new map system will add much more variety.

I don't think snipers will clean up. Bullet drop and OSOK only on headshots will make it more skilled - hitting a moving target at range should be reasonably difficult.

I think there'll be limitations on their ability to re-arm, I guess there'll be ammo boxes but someone will have to provide them, and not everyone will want to do that when they can't get into the fight themselves.

They'll also be easy meat for tank shells, AI turrets and support gunners, and aircav with AOE stuff like flamethrowers if they just line up on a hillside, not to mention cloaked infil.

Sledgecrushr
2012-05-14, 08:51 AM
I dont like the idea of just seeing a 3d avatar of the guy that killed you. That kinda sucks.

Hamma
2012-05-14, 10:03 AM
3D Avatar with stats I suspect.

We haven't seen their planned implementation of this yet.

NCLynx
2012-05-14, 11:23 AM
I dont like the idea of just seeing a 3d avatar of the guy that killed you. That kinda sucks.

3D Avatar with stats I suspect.

We haven't seen their planned implementation of this yet.

Like Hamma said, it's not going to be just a 3d model of the character that killed you. It'll likely show his stats, the gun he killed you with, maybe even the health that he had left.

Striker KOJ
2012-05-14, 12:13 PM
You people with the "Outline Cam" are thinking about it all wrong.

This is clearly a COSTUME Cam. SOE wants to make money. They are going to have a bunch of shit for sale in their store. A bunch of different costumes.

Personally, I think the "stats" that the cam gives you is secondary, but they MUST be able to show off the costume of the guy that killed you. It's a selling point.

Everytime you die, whether or not you saw the person before they killed you, you will be forced to see his threads. Everytime you die, it will be an advertisement for the cash shop. And it will work. You will see some guy wtfpizzahuttpizzown you, and you'll think "damn, that guy looked good in those sun glasses while he kicked my ass. I should buy some sun glasses."

It's also an avenue for you to show off all the widgets and forbleschwangles you spent your money on. Why buy a new hat if you are so awesome that your enemies never even get to see your hat before you fuck them up? This way, you get to fuck people up, AND show off your hat. "Fuck you, look at my hat bitch!!!"

As much hard game as we talk in these forums, FPS players aren't that much different from RPG players. Everyone likes to play dress up. Everyone likes to tinker. Everyone likes options. What better way to introduce players to those options than forcing them to see the options everytime they die.

So yeah, I say NAY to "outline cam" because it sounds chessey, and doesn't really capture the intent. Killer cam sounds better, because it refers to the killer, the guy who just did the killing, and not the actual situation of the kill. And you could go all mortal kombat and call it the Killer Kam, and then we can be fancy and shorten it to KK when we refer to it on the forums.

But as far as what it actually represents, Costume Cam sounds the best to me.

Stardouser
2012-05-14, 12:17 PM
You people with the "Outline Cam" are thinking about it all wrong.

This is clearly a COSTUME Cam. SOE wants to make money. They are going to have a bunch of shit for sale in their store. A bunch of different costumes.


Ooh, interesting theory. And I bet you're right, because frankly, if your killcam ISN'T going to show the enemy's positional data, there's really no reason for it not to simply show either your body, or your body's view facing up in the air as you wait for a revive. Seeing the enemy's appearance means they will want to customize it to suit themselves.

As long as the game is properly done and they don't have the Robin Hood killcam, I don't mind this. They do need to make a profit off this game so that it can succeed for those of us who have been dreaming of a large scale persistent shooter.

Call it costume cam!

Xyntech
2012-05-14, 12:49 PM
Face Cam

As in "In yo' face, I just killed da shit outta you, dawg!"

FACE!

ArmedZealot
2012-05-14, 12:56 PM
Costume Cam

Echoes my thoughts on the matter. This is how I've imagined it to be like and how it will be used in conjuntion with skins.

Otherwise you run into issues that Tribes: Ascend has with its skins. Where a skin can only be seen by other people as a small man shaped dot with crosshairs over it.

Kipper
2012-05-14, 01:01 PM
Sounds perfectly plausible to me. You'll get to see the shark face I had painted onto my mosquito before it spat firey death in your general direction :)

Sledgecrushr
2012-05-14, 01:11 PM
I can certainly live with kill kam. How else will I be able to see all of the awesome kustomization that is going to be in this game.

Striker KOJ
2012-05-14, 02:47 PM
The reason I suspect that this is a "costume cam" is because that is how it worked in Battlefield Heroes. Battlefield Heroes was also free to play, and relied on a cash shop; though it was more cartoonish in its design so it could get away with silly costumes like bikers or skelletons or stuff like that. Everytime you got killed it would show the guy who killed you, and that guy would have the opportunity to do a stupid taunt or jesture, in addition to showing off his clothes. You could also buy different taunts if I remember correctly.

Where Battlefield Heroes failed was the cam actually showing you the location of the enemy, and I think we call all agree we don't want that. So I think SOE (as they are taking giant queues from the Battlefield series) are splitting the difference, and using the cam as a way to market their goods. I would love to be able to show my character flippin the bird everytime I killed someone. Or thumbing my nose, while wearing my Groucho glasses.

I just think if the game tries to take itself toooooooo seriously, it's going to shoot itself in the foot as far as cash shop sales go. There are only so many different camo patterns you design before they all start looking the same. Only so many different pallet swaps. Sooner or latter we're going to start seeing some crazier costume pieces, just because they are different, and just because they will sell because people want to be different.

And as I've mentioned in another thread, I have no problem with off the wall costume pieces. My only conern would be that the odd ball costumes at least fit in with the art style and texture quality of the rest of the game. I would hate to see shit that looked like someone copy/pasted from MS paint. If it looks like someone in the game made it using the resources available in the fictional game universe, then thats fine.

But that's just my opinion, I could be wrong.

The Kush
2012-05-14, 03:56 PM
Like Hamma said, it's not going to be just a 3d model of the character that killed you. It'll likely show his stats, the gun he killed you with, maybe even the health that he had left.

This

Rumblepit
2012-05-14, 05:57 PM
Right, you haven't read the thread.

You see a 3D model of the person that killed you. That's it. No scenery. No trees. No rocks. No bushes. No grass. No hills. No ridges. Nadda. There is no annoying feature. There is no replay of the kill.

I'm running out of ways to say this.


That's strange, I could have sworn my logic was that entertaining someone's paranoia leads to increased paranoia. Oh well, I suppose if anyone know my logical processes better than I do, it's you!

Planetside 2 - GDC First Gameplay Part 3 - YouTube 2:55 in to this video it shows the kill cam in action, many times in all the vids. you should check it out. dont look like 3d to me. i can see who and where from this killcam. i dont see anything in 3d.....

NCLynx
2012-05-14, 06:01 PM
Planetside 2 - GDC First Gameplay Part 3 - YouTube (http://www.youtube.com/watch?v=rmWyIMXJEiI) 2:55 in to this video it shows the kill cam in action, many times in all the vids. you should check it out. dont look like 3d to me. i can see who and where from this killcam. i dont see anything in 3d.....

Yes and everything in this thread was confirmed AFTER the whole shitfest from that exact footage. 3D View yadda yadda yadda, yes confirmed, no those killcams are not accurate any more.

The killcams are now as they've been described earlier in this thread.

Rumblepit
2012-05-14, 06:07 PM
so they are putting a pointless feature thats gonna just eat up bandwidth and serves no purpose? hmmmmmk...... they washing dishes with apples over there at sony???this makes no since , they should just scrap the whole thing then lol.

Vancha
2012-05-14, 06:34 PM
so they are putting a pointless feature thats gonna just eat up bandwidth and serves no purpose? hmmmmmk......
It's not pointless if it gets SOE more money and thus a better game for us.

ArmedZealot
2012-05-14, 08:15 PM
so they are putting a pointless feature thats gonna just eat up bandwidth and serves no purpose? hmmmmmk...... they washing dishes with apples over there at sony???this makes no since , they should just scrap the whole thing then lol.

Have you read anything we have written? Of course there is a point.

Harkounen
2012-05-14, 10:30 PM
Kill cams -_- Only good for paranoids and ragers (both wanting to find a haxxer for their needs). For the rest of us? A lovely 5-second view of the donghole who killed us and the fact that he played Free Realms or whatever.

I dont mind ornaments, but killcams are lame in ANY game.

duomaxwl
2012-05-14, 10:49 PM
Planetside 2 - GDC First Gameplay Part 3 - YouTube (http://www.youtube.com/watch?v=rmWyIMXJEiI) 2:55 in to this video it shows the kill cam in action, many times in all the vids. you should check it out. dont look like 3d to me. i can see who and where from this killcam. i dont see anything in 3d.....

Please don't try to have discussions about PS2 features if you can't even keep up with old news. They said this was just for GDC MONTHS ago. :rolleyes:

Rumblepit
2012-05-14, 11:51 PM
Please don't try to have discussions about PS2 features if you can't even keep up with old news. They said this was just for GDC MONTHS ago. :rolleyes:


lmao troll:rofl: the interveiw where this was brought up is 3 days old. i should hang my head in shame, im a slacker. lmao

NCLynx
2012-05-15, 12:06 AM
lmao troll:rofl: the interveiw where this was brought up is 3 days old. i should hang my head in shame, im a slacker. lmao

Yes, and this was also brought months ago when we first witnessed the killcams in GDC Gameplay footage this is indeed months old.

duomaxwl
2012-05-15, 12:06 AM
lmao troll:rofl: the interveiw where this was brought up is 3 days old. i should hang my head in shame, im a slacker. lmao

Troll?
http://www.planetside-universe.com/showthread.php?t=39500
Two months ago. It took me all of 10 seconds to search "GDC kill cam."
Yes, hang your head down, you are slacking.
http://i632.photobucket.com/albums/uu42/Uncle_Grim/booyah.gif

NCLynx
2012-05-15, 12:11 AM
Troll?
http://www.planetside-universe.com/showthread.php?t=39500
Two months ago. It took me all of 10 seconds to search "GDC kill cam."
Yes, hang your hand down, you are slacking.
http://i632.photobucket.com/albums/uu42/Uncle_Grim/booyah.gif

Ya beat me to it =P thanks for posting.

duomaxwl
2012-05-15, 10:47 AM
Ya beat me to it =P thanks for posting.

:cool:

Shamrock
2012-05-16, 10:35 AM
Spawn camping players in their pj's is lame and deserves the contempt it gets.

I concur! :lol:

Though some camping did get a little inventive, im thinking of the TR cloakers that would work their way down to a spawn room and hack out a max and lock down with at an angle covering all 3 tubes, annoying as hell. The pain fields did go some way to solving that problem though.

Stardouser
2012-05-16, 10:46 AM
I concur! :lol:

Though some camping did get a little inventive, im thinking of the TR cloakers that would work their way down to a spawn room and hack out a max and lock down with at an angle covering all 3 tubes, annoying as hell. The pain fields did go some way to solving that problem though.

Absolutely legit tactic. Planetside's got way too many spawn choices to even have had pain fields; and in the event that you are down to only one spawn point at a base, I'd say it's time to consider spawning vehicles at the next closest base and beginning a counterattack.

Shamrock
2012-05-16, 10:55 AM
Oh yea I nearly forgot the TR camping their own tubes to move "stubborn" players away from bases with no tactical significance.

Back on topic, ive no problem with kill cams if it stays strictly to an outline, though I thought the kill spam of a text line was more than adequate, however "jam" damage indicators are a big no no.

Rumblepit
2012-05-16, 05:12 PM
Troll?
http://www.planetside-universe.com/showthread.php?t=39500
Two months ago. It took me all of 10 seconds to search "GDC kill cam."
Yes, hang your head down, you are slacking.
http://i632.photobucket.com/albums/uu42/Uncle_Grim/booyah.gif



you sir are a TOOL, not a sharp one either. gdc info was in the link i posted......

the interview where they said they were turning the kill cam into a useless /pointless feature /3d kill cam was brought up a few days ago. that was what i was referring to.

NCLynx
2012-05-16, 05:28 PM
you sir are a TOOL, not a sharp one either. gdc info was in the link i posted......

the interview where they said they were turning the kill cam into a useless /pointless feature /3d kill cam was brought up a few days ago. that was what i was referring to.

The thread he linked was posted on March 8th WITH a twitter link (and quote) of higby saying he wanted to make it the 3d killcam view that is in question. It has been 2 months I don't know how much more ignorant you can get, really.

The Kush
2012-05-16, 06:32 PM
Absolutely legit tactic. Planetside's got way too many spawn choices to even have had pain fields; and in the event that you are down to only one spawn point at a base, I'd say it's time to consider spawning vehicles at the next closest base and beginning a counterattack.

This

EVILoHOMER
2012-05-17, 11:46 AM
I want Kill cams in, they make death satisfying to know how I died.

In a game like Planetside they aren't going to reveal any positions away because you'll be moving constantly and if you do camp then you deserve to die. This will also hopefully mean that snipers have to keep moving and wont OP them too much but I can also see an ability to be able to disable people from seeing you on a kill cam.

Stardouser
2012-05-17, 11:47 AM
I want Kill cams in, they make death satisfying to know how I died.

In a game like Planetside they aren't going to reveal any positions away because you'll be moving constantly and if you do camp then you deserve to die. This will also hopefully mean that snipers have to keep moving and wont OP them too much but I can also see an ability to be able to disable people from seeing you on a kill cam.

Robin Hood killcam is definitely shown in TotalBiscuit's video and it definitely shows where your killer is. I suppose we have no choice but to have faith they will remove this for full release, but this kind of killcam has no place in the game.

EVILoHOMER
2012-05-17, 12:16 PM
Robin Hood killcam is definitely shown in TotalBiscuit's video and it definitely shows where your killer is. I suppose we have no choice but to have faith they will remove this for full release, but this kind of killcam has no place in the game.

You'll probably always know where you're being shot from anyways, I don't ever recall in Planetside when people camped in one location. Also when you fire you'll have your position given away and with a thousand people in a battle, you're always going to be seen by some one. I really doubt in Planetside 2 by the time you've respawned and travelled to where you got killed from that the person will still be there.

It should stay in the game, it's a feature in most modern day shooters and tbh if you hate it then SOE should just have the ability to remove it as an implant. I really don't think SOE should be trying to make Planetside 2 frustrating for new players. SOE need this game to do well and they need to make it for as many people as possible, kill cams have a track record of reducing the frustration levels of newer players and giving them the feedback they need.

Stardouser
2012-05-17, 12:19 PM
You'll probably always know where you're being shot from anyways, I don't ever recall in Planetside when people camped in one location. Also when you fire you'll have your position given away and with a thousand people in a battle, you're always going to be seen by some one. I really doubt in Planetside 2 by the time you've respawned and travelled to where you got killed from that the person will still be there.

It should stay in the game, it's a feature in most modern day shooters and tbh if you hate it then SOE should just have the ability to remove it as an implant. I really don't think SOE should be trying to make Planetside 2 frustrating for new players. SOE need this game to do well and they need to make it for as many people as possible, kill cams have a track record of reducing the frustration levels of newer players and giving them the feedback they need.

No, it's not a feature, it's a skill equalizer. Not having killcam is NOT a frustration for new players, this argument is not helping the game. New players cease to be new very quickly but the 4th wall breaking aid from the game remains. It has to be stopped now while we have the chance.

Give a man a fish(killcam) and he will only ever eat so long as you give him more fish. Teach a man to fish, and he will find his own food.

Also, we have squad spawning, deployed Galaxies, etc, for an attacking force, you will be able find your killer's location quickly. And for a defensive player, you'll naturally be respawning near your killer.

At a MINIMUM, if they are going to have this they need to offer an alternative server that doesn't cater to new players, though remember what I said above, catering to new players will result in them never learning the necessary skills.

Graywolves
2012-05-17, 12:20 PM
Give a man a fish(killcam) and he will only ever eat so long as you give him more fish. Teach a man to fish, and he will find his own food.

As far as a learning tool it is indeed a crutch.

EVILoHOMER
2012-05-17, 12:31 PM
I really hope they don't take them out, if they did a poll after the game has gone open beta and has a wider audience I bet 80% of people would vote for them to stay.

I have never played Battlefield 3 and thought I've been hard done by from the kill cam, If I carried on camping in one location then that is my own fault. I have never played CS and felt like the Kill Cam has given my favourite spot away because that just means I have to switch things up and trick them into think I'm going there again. What an amazing kill cam COD has where you get to see how exactly you died, that is satisfying and obviously the 12+ million that buy each COD game thinks so too. TF2 even has a kill cam which is more for comedy reasons, but people still love getting the screenshot of the moment they died.

Most modern FPS games have kill cams, now add an implant in the game so you can disable people from seeing you or have hardcore servers, I don't mind but getting rid of kill cams would be stupid.

At the very least we need to see how the game plays with them before people start moaning. I really don't think they'll have any impact on the game what so ever. To get to the person who kill you, you'd probably have to get through hundreds of enemy players and be lucky enough that they're camping....

Stardouser
2012-05-17, 12:36 PM
Camping is a legitimate tactic, and sometimes you aren't camping but are in fact pinned down by enemy fire. Sometimes you kill people that aren't even the ones pinning you down, but they become instantly aware of your position. You're still pinned down, though, so running out of your cover just because of killcam is still not an option.

Also, 12 million people buying CoD is not a vote for killcam. You cannot separate out a single feature and use sales to justify it, it's included with the game. I suppose 12 million people buying CoD is also a vote for the popularity of not having dedicated servers?

The only option to satisfy everyone is to provide a newbie server that has things like killcam on it. That way people who need killcam to find their killers can have it and play with people of similar skills.

RodenyC
2012-05-17, 12:47 PM
I seriously hope that 3D Model Killcam is still in the works seeing how it is still in alpha appareantly.Do not think that because I kill a guy half a mile a way that he should know where I am. Doesn't seem fair to me.

Vancha
2012-05-17, 01:17 PM
Most modern FPS games have kill cams
Most modern FPS games also throw jam at the screen.

Listening to what the majority of people are yelling for or doing what the majority of games do does not make for good game design. The former applying to both the pro and anti-kill-cam crowd.

MrBloodworth
2012-05-17, 01:53 PM
Kill cams should be treated like boss screens from borderlands. No location, but a 3d render of the player model ( to show off bling ) and some stats ( No K/D ).

http://t1.gstatic.com/images?q=tbn:ANd9GcTJzXcwwDgXqmyLPFYwBKZ3YQTrYgCnB 7_EKXb21CvyLUgEg7gsvwYogLPm

Hamma
2012-05-17, 03:09 PM
Kill cam implementation in TB's video was still bad.. I hope they still plan to do the 3d model one.

Bags
2012-05-17, 03:48 PM
I don't see why higby would lie to us and say they were changing then change it again because they know everyone hates them.

Mechzz
2012-05-17, 03:52 PM
I don't see why higby would lie to us and say they were changing then change it again because they know everyone hates them.

Yeah, we just have to take them at their word for now and hope that they've just been too busy making all the other loveliness to polish up the killcam.

Stardouser
2012-05-17, 03:53 PM
They keep reminding us that everything is subject to change. Hopefully they keep their word but when we see a video showing the new Costume Cam only, I'll feel a lot better. Until then, the sky is falling.

Raymac
2012-05-17, 04:13 PM
I don't see why higby would lie to us and say they were changing then change it again because they know everyone hates them.

It wouldn't be the first time he trolled us. Remember his promise of showing you the MCG? :lol:

NCLynx
2012-05-17, 04:15 PM
It wouldn't be the first time he trolled us. Remember his promise of showing you the MCG? :lol:

Not showing the MCG wouldn't result in a large loss of people though (I would hope lol).

Yes I do hope Higby keeps his word on the StatsKillOutlineCam

TheRagingGerbil
2012-05-17, 05:02 PM
Gone.

http://img846.imageshack.us/img846/8118/40f96505260b413387d0645.png

Raymac
2012-05-17, 05:05 PM
Not showing the MCG wouldn't result in a large loss of people though (I would hope lol).

Yes I do hope Higby keeps his word on the StatsKillOutlineCam

Well Higby just tweeted that the KillCam will be gone by E3, so that's settled.

And not to beat a dead horse, but with all the new and unique things that PS2 is bringing to the table, including being f2p, do you really think people would say "The game has kill cams? Never going to play it."?

RodenyC
2012-05-17, 05:05 PM
So frickin glad to hear that.

Furber
2012-05-17, 05:17 PM
A fitting end to this discussion! Thanks Higby

Bags
2012-05-17, 05:27 PM
It wouldn't be the first time he trolled us. Remember his promise of showing you the MCG? :lol:

But he made good on that promise~

Xyntech
2012-05-17, 06:22 PM
He said it will be gone by E3.

E3 has not hit yet.

My guess is that they have worked on the new kill cam system, but didn't have it live in the build TB was playing.

I wouldn't even be that surprised if TB was playing a (slightly) older build, just so that they could show him as stable a gameplay experience as possible. Their current build, which they are getting ready for E3, may have issues where it is crashing at weird times if x happens.

If it's still in during E3, I'll be pretty pissed, but for now, I'm still giving them the benefit of the doubt.

Bags
2012-05-17, 06:23 PM
I'm sure he was playing a much older build.

Graywolves
2012-05-17, 06:28 PM
I'm sure he was playing a much older build.

Agreed.


I'm wondering if Hamma will be playing the newer build as he is not allowed to do video capture of it. There could be other reasons though I'm sure.

Hamma
2012-05-17, 07:41 PM
Hopefully it will be gone by Monday - I can at least nab an image of it.

The Kush
2012-05-18, 03:16 AM
Hopefully it will be gone by Monday - I can at least nab an image of it.

Agreed. Have a good time Hamma

RSphil
2012-05-18, 09:23 AM
i hate kill cams. i like to play as a sniper and a kill cam always gives away your position which you might have taken ages to sneak into. i only play hardcore servers on bf3 now as most of them have kill cams off. plus it doesn't take a full clip to kill someone lol

SGTalon
2012-05-18, 09:34 AM
There are so many ways that a "KillCam" can be implemented that doesn't reveal the location of crappy snipers.

They could do it the way they do in TF2. - It is a generic canned image of the killer and what he is using.

They could do it like they do BF3 - Show exactly where and what he was doing after the kill.

World of Tanks - They only show the kill cam if the tank is visible. If they are still not spotted, there is no kill cam.

Typical FPS Game - Slow Motion shot showing the shot, bullet travel, and your head exploding.

Personally i don't care. I think it would be awesome to have the Truck-Nuts version like someone mentioned. I can understand the concern about stealth but I am NOT the type of person to be a sniper. If i have to sit in one spot for too long i get itchy.

I think it is better to keep those snipers moving anyways. I hate them :)