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View Full Version : 2 man kill teams


xuur
2002-11-15, 12:25 PM
I know its way too early to know how squad tactics and mission goals will react to certain combinations of specialists and team members, but I was thinking earlier on this and wanted some opinions.

Ok, depending on the way missions work and the relation of squads types and size to missions do any of you see a two man sniper team (spotter/guard & shootist) being effective?

Most of the talk about missions have been about base attacks and the like. Will there perhaps be straight assasinations? Convoy intercepts? Head on meetings between 2 equal forces?
Straight airstrikes? Mosquito dogfights?

I must say I know squat about how the missions are going to be generated and managed (and honestly haven't looked into it as much as I probably should), what the restrictions and requirements will be etc., but I'm curious to see if you all picture fairly good sized missions (10 or more PC characters) on average or varying types from solo's to 50+? In addition, what types of missions can we expect since depending on what you're killing and how, changes squad requirements dramatically.

Just a topic for discussion while we wait and wait and wait and....

:D

Hamma
2002-11-15, 12:34 PM
I dont know much about missions, and I dont there there has been a ton said about them and how they will work. But I'd say a team of snipers would be very effective :D

sYn pHrEAk
2002-11-15, 01:00 PM
hrm... two man team maybe sitting out in the middle of no where hiding doing a little damage if like a small group of enemy troops happened to walk by... but i couldn't see them doing too much to a well defended base...

xuur
2002-11-15, 01:05 PM
yeah, admittedly against a base or other enemy established area, a sniper team wouldnt be the way to take over or defeat it outright.

I'm more interested in assasination/selective target elimination as a mission type...or 'other than base incursion' types of missions....if any.

:thumbsup:

sYn pHrEAk
2002-11-15, 01:16 PM
haha yeah that would be awesome to get a mission that picks a random fairly valuable player in one of the other empires and tells you his current general position and his name and you have to go kill him... would have to have the advanced targetting implant but would be a fun thing to do...

Hamma
2002-11-15, 01:31 PM
that would be evil.

:D

Airlift
2002-11-15, 01:35 PM
A couple snipers would make excellent defenders in disputed territory. They don't have a vehicle or outpost to show up on radar, they can harrass any ground troops that pass thru and report any heavy vehicle or air traffic back to the nearest base.

Manitou
2002-11-15, 03:08 PM
Snipers are the single most effective harrying force around. They are the cheapest form of attritional war. On the average one sniper will always be able to kill at least 2-5 enemy soldiers before being killed himself. They are not as effective for most sustained offensive operations, but they are wicked when it comes to slowing enemy infantry attacks and or messing with enemy occupational efforts.

Tobias
2002-11-15, 03:43 PM
me and another Sniper mayhaps?

xuur
2002-11-15, 03:44 PM
agreed.

said same team geared towards anti-vehicle attacks instead of anti-personnel could also be pretty effective I think.

maybe/probably not nearly as effective against hardened targets like tanks but I can see them being pretty effective against buggies and bikes...and quite probably light aircraft.

it would surely take a bit more tactics and thought than just popping a wayward soldier with a bolt however. but with the effective ranges on the anti-vehicle weps listed in the 'long range' category, I think it could surely work.

and yet, its still all theory.

Manitou
2002-11-15, 07:49 PM
Originally posted by xuur
...and yet, its still all theory.

We temper the theories in the forge of the battlefield, thus yielding the purest steel of the tactical advantage.

Tobias
2002-11-15, 11:38 PM
And all the while i shall be shooting at you.

Flashingfish
2002-11-16, 03:38 PM
Why have 2 when you can have 3? or 5? or 10? or 100? 1000!?!?

xuur
2002-11-16, 05:33 PM
my brother and I did this for awhile in a few different games. we work great as a team and had some of the best times seeing just what the two of us could get away with using stealth and covering each other....that and some really sneak tricks.

mining the opposing bases and airstrips. trapping areas of troop flow, power systems sabotage...that kinda stuff.

2 men arent nearly as easily noticed as a troop of 5 or 10 or 1000....nor are there as many chances for mistakes. that gives you alot of room to work.
keeping it at 2 makes it easier for you each to keep an eye on the other and stand guard while the other sets the traps or what have you.

fun stuff
:evil:

jamikey
2002-11-16, 08:35 PM
good point guys i think the members should be used to compliment eachother to work effectily

Lexington_Steele
2002-11-16, 10:50 PM
I am not sure how much damage a sniper can do to a tank.

Best 2 man kill team: two mosquitos.

The should be able to engage and leave engagements at will. (even against reavers)

With 2 of them they might be able to heal eachother.

With their high agility they should be tough targets to hit.

they will also be able to do good scouting.

(I am telling you, a Swarm(tm) of these things will be very deadly)

Tobias
2002-11-16, 11:59 PM
Bob, you got a lancer? good deal, swat those skeeters will yea? they are starting to bother me.

ArchAngel
2002-11-17, 01:09 AM
I am an Army of One, My team is on the ground someplace painting the ground red, can i go home now mommy?!?!?!?!?

slytiger
2002-11-17, 01:38 AM
After playing Rambow Six 3 mp demo today i realize it is much better to have atleast one partner. I will have to say it will help u soooooo much. And it should play a big part in PS. You could say the ultimate weapons are groups of soldiers working together.

Tobias
2002-11-17, 11:23 AM
I think 3-6 snipers working togeather, spread over a medium area could confuse the heck outa an enemy battle group, all sniping the battle group at the same time taking out NME's with long range weapons or the fast one, then finishing off the others.

�io
2002-11-17, 11:58 AM
What i would love to see happen is a 2man team consisting of a painter and a bomber.

1st guy is out in the field and laser paints an enemy tank division.
2nd guy now sees a big red dot on his radar, flys in with his bomber and BOOM.

Hehehe that would be sweet. :D

Flashingfish
2002-11-17, 02:44 PM
Things is, if it was 6 snipers vs. 100 men, I'm pretty sure the 100 would win.

You can't just assume that there will be no snipers in the 100; at least 10, and they won't all be walking in the open with a shoot me sign either.

Just because you have lots of people; dosen't mean you can't use cover and be stealthy.

ArchAngel
2002-11-17, 04:11 PM
hey hey now fish, we may not win against the 100 men but think of how many would die to our hands before they would even spot us...unless our suits lighten up the whole area purple but thats another story....

slytiger
2002-11-17, 07:08 PM
The only people snipers will be killin will be dumb ***** standing around. Now im not saying thats a bad thing but Ill be in the air waiting for u to make a mistake and bam, u wont even know what hit u.

Hamma
2002-11-17, 07:20 PM
Yea good snipers pick their targets, and ont fire at anything that moves hehe

xuur
2002-11-17, 07:24 PM
too true. a sniper thats not paying attention will surely give themselves away by trying to pick off everything they see.

smart target selection is more important than a high kill count

ArchAngel
2002-11-17, 09:22 PM
every sniper is a smart one or they are not a sniper....

xuur
2002-11-18, 11:14 AM
agreed. at that point they're just filler for a body bag waiting to happen

Tobias
2002-11-18, 11:44 AM
Anyone can shoot with a sniper rifle, not anyone can do it well. Another good time to snipe would be when a base is getting attacked, like TR raiding a NC base and you sit off outa site piucking them off, they have no idea you are there, and with so much going on, wont =p. Another good one would be having 3 reavers attack a collum while three snipers or more sit off and snipe away while the collum trys to kill the reavers. When a reaver gets badly damaged it flys off and a skeeter fixxs it up. Of course more then a few guys with AA would defeat that tactic.

Qanamil_Rafiki
2002-11-18, 12:30 PM
Not quite the right topic, but I have a few questions.

1) will vehicles be visible on the radar when stationary? Essentially I'm wondering whether the radar tracks motion or actually sends out a sound (?) wave or whatever and pings back if it hits something.

2) In that case, could you hide a vehicle from radar by putting it behind a hill or something?

3) Had another one... but forgot it, oh well.


Personally, I would think a good team would be a sniper and someone with a fast 2-person vehicle. Have the driver stay a good distance off, sniper radios to him when the people start to see where he is.

Then they both hope the area they're attacking has no air support :)

Tobias
2002-11-18, 01:22 PM
How to beat air support: hide in a forest

Baslisks dont show up on radar, everything else does, just hide the skeeter kinda far away.

Hamma
2002-11-18, 02:12 PM
Not sure on those Q's Qanamil :(

Qanamil_Rafiki
2002-11-18, 04:54 PM
Hmmm, ok. If the radar doesn't pick up stationary vehicles, then things are a little different to say the least.

Tobias
2002-11-20, 01:39 PM
Aye, if stationary vehicles dont appear on radar it will be easyer, and also how far does the radar extend? if its a close thing then just snipe em outa radar range.