View Full Version : News: MMORPG.com VS Interview
http://www.mmorpg.com/gamelist.cfm/game/599/feature/6421/Vanu-Sovereignty-Interview.html
Gogita
2012-05-22, 12:45 PM
Old pulsar is back! :O
Geist
2012-05-22, 01:00 PM
Wow, I love the job their doing of describing each Empire. It's wonderful when each Empire is so appealing it makes the choice a difficult one to make. An Empire that wants to bring peace and prosperity through the rapid advancement of technology? An Empire that values freedom above all else? Or an Empire made from the ruling government that has promoted peace, prosperity and the advancement of the human race for hundreds of years, despite being oppressive at times. Tough choices. :D
Thomas
2012-05-22, 01:11 PM
Wow, I love the job their doing of describing each Empire. It's wonderful when each Empire is so appealing it makes the choice a difficult one to make. An Empire that wants to bring peace and prosperity through the rapid advancement of technology? An Empire that values freedom above all else? Or an Empire made from the ruling government that has promoted peace, prosperity and the advancement of the human race for hundreds of years, albeit heavy handedly. Tough choices. :D
TR obliviously!
CrystalViolet
2012-05-22, 01:12 PM
Old pulsar is back! :O
I hope they put it in the cash shop as the Pulsar MK1 or give it out as a veteran reward. I personally like the newer one much better.
Luperza
2012-05-22, 01:48 PM
Purrfectstorm muscling in on Higby's press time :) Nice article, nice job.
Thanks! =] And don't worry, Higby has plenty of press time in his future.
Kipper
2012-05-22, 01:59 PM
Thanks! =] And don't worry, Higby has plenty of press time in his future.
Really? .... and he's been keeping such a low profile.......:rofl:
Gonefshn
2012-05-22, 02:11 PM
Very nice interview. Loved the screens as well. I think anyone who doesn't know PS2 and reads this can really get a good idea why each empire is different.
There’s nothing like a Pulsar in your hands!
That's what she said.
Xaine
2012-05-22, 04:58 PM
That's what she said.
Burn him.
Raymac
2012-05-22, 05:00 PM
Old pulsar is back! :O
Actually, not so fast. This is what T-Ray said about it on twitter when Ol' Dirti Basti asked him about it:
nope, old image, might bring it back, up to design
Xyntech
2012-05-22, 06:23 PM
cash shop i am still betting.
nice interview. purple represent
DayOne
2012-05-22, 07:01 PM
I hope the old design is a cash shop thing. I like the new one, but it does look pretty sweet in the forgelight 2 engine!
QuantumMechanic
2012-05-22, 07:57 PM
Not to hang on every single word from the developers. But I do that.
"Their weapons look the sleekest and even their enemies will go to great lengths to try to attain them."
Does this mean that looting enemy faction weapons is back on the design table?!!
LightningDriver
2012-05-22, 08:11 PM
Wow, I love the job their doing of describing each Empire. It's wonderful when each Empire is so appealing it makes the choice a difficult one to make.
Terran Republic. Red or dead, there is nothing else.
Xyntech
2012-05-22, 08:19 PM
Not to hang on every single word from the developers. But I do that.
"Their weapons look the sleekest and even their enemies will go to great lengths to try to attain them."
Does this mean that looting enemy faction weapons is back on the design table?!!
Empire hopping.
Shit, and I liked playing on the underpopulated empire.
Guess it's time to join the TR.
Captain1nsaneo
2012-05-23, 05:07 AM
Empire hopping.
Shit, and I liked playing on the underpopulated empire.
Guess it's time to join the TR.
Zing!
Though I know there was some talk about revisiting if you could loot people as that was a big part of PS when you were backed into a corner or gen.
Kipper
2012-05-23, 07:50 AM
More likely it was in the context of "the back story" rather than a game mechanic.
I'm sure it wouldn't be too hard to allow people to pick up the 'kit' from a fallen soldier like you could on BF2142 (and possibly BFBC2)....
...But the problem is what you do if you're not certified to use some or all of that kit, because without an inventory system its all or nothing, and adding such a system would slow things down by quite a lot.
And.. If you had it so that you could use looted weapons without certs, you'd never cert anything, just pick up the dead guys stuff all the time.
SKYeXile
2012-05-23, 07:59 AM
MMORPG.com has the least informative interviews and most delusional columnists I've seen on the internetz. Wouldn't hold my hopes up for looting, she could just be placating.
dont forget the worse players, iv seen their videos...or them been bad is implied been press and all?
SKYeXile
2012-05-23, 08:02 AM
Empire hopping.
Shit, and I liked playing on the underpopulated empire.
Guess it's time to join the TR.
Traitor!
*gets beamer from a private and executes Xyntech*
*kicks Xyntech in the shins as he respawns*
Brusi
2012-05-23, 08:21 AM
I don't know if he's up to it. Seems a little too timid :lol: The smooth demeanor and presentation of Purrfectstorm in that article, well we may have a new spokesperson.
Wait, What?
Are we still talking about the same guy? The guy who climbs about in his chair when an interviewer isn't organised and get excited swearing profusely everytime he talks about how massive PS2 is gonna be?
Higby i've seen doesn't really come across as timid ;p
Xyntech
2012-05-23, 08:32 AM
Traitor!
*gets beamer from a private and executes Xyntech*
*kicks Xyntech in the shins as he respawns*
Ow, fuck. What, am I going to give up on the Scythe and the Magmower 2.0? God damn. This cult is getting violent.
I better drink more koolaid.
I wonder how the populations will stack up this time around. NC seems like an easy choice, but they have some pretty strange looking armor now. Seems like it could really go any of the three ways. Hopefully the 3 sides just stay pretty even population-wise, that would rock.
I guess the VS being overpopulated wouldn't be too bad. Just like Lasher 2.0 all over again, although probably with something like 20% less raping of the NC and TR.
SKYeXile
2012-05-23, 08:43 AM
Ow, fuck. What, am I going to give up on the Scythe and the Magmower 2.0? God damn. This cult is getting violent.
I better drink more koolaid.
I wonder how the populations will stack up this time around. NC seems like an easy choice, but they have some pretty strange looking armor now. Seems like it could really go any of the three ways. Hopefully the 3 sides just stay pretty even population-wise, that would rock.
I guess the VS being overpopulated wouldn't be too bad. Just like Lasher 2.0 all over again, although probably with something like 20% less raping of the NC and TR.
hrm its really a tough call, im hoping they all say even, they all have their backgrounds and draw in different crowds.
terrain should get some people bcause they do look pretty good and people are attracted to the bad "red" team, as seen in every MMO after WoW.
NC is seen at the good side, so they will get some following there, but their armour looks kinda weak, if anything i ould expect NC to be the least populated...until people see that their weapons are OP and jumpship.
VS obviously look cool, but alot of people are not comfortable with their sexuality and have issues wearing purple, we all know that real men wear purple. id imagine they will get some good following, particularly by elitists or want to be elitists who like to make their banners and tabards in pink, generally featuring cupcakes.
id expect a spit like ~30%nc 36%VS 34% TR.
Sofar iv never been wrong in calling what empires will be the largest when a game launches.
xXGumpXX
2012-05-23, 01:49 PM
why don't we all discuss why the F**k is planetside 2 literally like BF3 when planetside is nothing at all to do with BF , and some how i don't think planetside 2 will have the same feel as planetside , come on agree with me that this so call planetside 2 is a BF3 copy and paste
Geist
2012-05-23, 02:38 PM
Terran Republic. Red or dead, there is nothing else.
Been TR since release, not going to change anytime soon. I was talking about new guys, since it seemed like a lot of the new players in PS1 would join NC because they were considered the freedom loving good guys, while the rest would choose TR because red and black are awesome, and VS would be underpopulated.
It wasn't severe unbalance of course, but with the awesome backgrounds and new models, the choice may be harder for new players ensuring an even distribution among all empires. :D
why don't we all discuss why the F**k is planetside 2 literally like BF3 when planetside is nothing at all to do with BF , and some how i don't think planetside 2 will have the same feel as planetside , come on agree with me that this so call planetside 2 is a BF3 copy and paste
Not really the right thread for that.
Ruffdog
2012-05-23, 05:43 PM
Terran Republic. Red or dead, there is nothing else.
Too right. The only purple on me will be the bags under my eyes!
T-Ray
2012-05-24, 04:13 AM
why don't we all discuss why the F**k is planetside 2 literally like BF3 when planetside is nothing at all to do with BF , and some how i don't think planetside 2 will have the same feel as planetside , come on agree with me that this so call planetside 2 is a BF3 copy and paste
Ok, so what makes it bf3?
basti
2012-05-24, 04:20 AM
why don't we all discuss why the F**k is planetside 2 literally like BF3 when planetside is nothing at all to do with BF , and some how i don't think planetside 2 will have the same feel as planetside , come on agree with me that this so call planetside 2 is a BF3 copy and paste
Okay, thats it, you are now officially annoying me, and thats Bad, for you.
You are in countless threads talking the same crap over and over, you even copied this exact message and posted it in 2 very different threads.
Bring constructive feedback, or shut up. If not, i make you shut up.
Red Beard
2012-05-24, 04:44 AM
Ok, so what makes it bf3?
I think someone hijacked his account or something, he's spamming this across threads.
Mastachief
2012-05-24, 04:59 AM
I think someone hijacked his account or something, he's spamming this across threads.
Ermm nope he really is just a dumb cock, ask anyway from NC command.
dachlatte
2012-05-24, 05:03 AM
Bring constructive feedback, or shut up. If not, i make you shut up.
the gauntlet is down! better get my popcorn...uhm is that a banhamma in the distance?
on the topic of empire hopping/looting
as long as i can play all teh empires on 1 account i dont need weapon looting. i dont like to hassle with 3 accounts.
if i want to use the other weapons i play the particular empire.
sure, weapon looting was a fun mechanic in ps1 but its not really important to me. i rarely used the enemy weapons anyways.
Meecrob
2012-05-24, 06:02 AM
why don't we all discuss why the F**k is planetside 2 literally like BF3 when planetside is nothing at all to do with BF , and some how i don't think planetside 2 will have the same feel as planetside , come on agree with me that this so call planetside 2 is a BF3 copy and paste
I've checked his posting history and i think this is a clear case off the crazies caused by waiting for planetside 2 ;) . xXGumpXx i know patience is hard to bring up, but try to hang in there.
I guess that this is one off the negative side effects of being as open about the development process as SOE's been.
It's a funny social experiment wich will go on until beta i guess. Till then, keep up the good work dev's and don't let negativity like this influence you to much, seeing as, welll..., it's the internet you know.
Ailos
2012-05-24, 10:02 AM
why don't we all discuss why the F**k is planetside 2 literally like BF3 when planetside is nothing at all to do with BF , and some how i don't think planetside 2 will have the same feel as planetside , come on agree with me that this so call planetside 2 is a BF3 copy and paste
http://www.troll.me/images/futurama-fry/not-sure-if-trolling-or-just-stupid.jpg
IronMole
2012-05-24, 10:59 AM
Ok, so what makes it bf3?
The whole HUD, from the map to the ammo counters to the "3D spotting". Hit markers, XP gain, "ticket" system, way-point locations, kill cam, spawn screen even the "hacking" symbol etc...
What doesn't make it BF3?
Sorry to say, but PS2 does look like a carbon copy of BF3 - I just hope it doesn't fail like BF3...
Ragnafrak
2012-05-24, 11:22 AM
PS2 isn't the first game to have a minimap, ammo counter, or menus? Get right out of town!
I couldn't care less if it looks like another game. FPS huds haven't changed much over the years, and I'm perfectly comfortable with how it currently looks.
Also, Higby tweeted that killcams will be out in a future build (by E3 iirc).
Also, BF3 appears to only support 64-player matches. >.>
IHateMMOs
2012-05-24, 11:39 AM
Only one thing comes to mind when thinking of the VS: Big purple dildo.
http://www.planetside-universe.com/attachment.php?attachmentid=515&d=1337865647
SniperSteve
2012-05-24, 11:52 AM
If by "It looks like BF3" you mean a triple-A FPS title, then yes! It is a lot like BF3! ^_^
Higby
2012-05-24, 12:13 PM
I think theres may be a subtle difference between "this is a bf3 clone" and "some of the UI elements are in the same place in PS2 and BF3" but that may just be personal bias.
Aaron
2012-05-24, 12:16 PM
why don't we all discuss why the F**k is planetside 2 literally like BF3 when planetside is nothing at all to do with BF , and some how i don't think planetside 2 will have the same feel as planetside , come on agree with me that this so call planetside 2 is a BF3 copy and paste
Having played the original, and knowing that the key elements of the original are being integrated into Planetside 2, how can you say PS2 is a copy and paste of BF3? The persistent war, the aprox. 2000 players on an island continent, and the territory/facility ownership in itself sets it infinitely different from BF3.
Ieyasu
2012-05-24, 12:17 PM
Ok, so what makes it bf3?
I can throw a couple out.
1. predefined class roles.
2. much faster ttk far closer to BF3 than old PS
3. capture system for facilities appears to be varient of BF capture system.
Iron Mole above me had a couple nice additions in BF3 comparison
4. 3D spotting
5. killcams
6. hit markers
7. apparent vehicle mechanics and combat
Dont get me wrong I love what you guys are doing, but its clear that if the devs/ producers had a choice of bringing 20% of the players of BF and MW games into planetside 2 and not 1 player from old planetside they would be ok with that. They dont mind if the old planetside players tag along for the ride, but if 100% of the old planetside players picked up planetside 2 and nobody from the BF/MW games came over to check it out PS2 would be considered massive failure. PS2 has almost nothing to do with appeasing or making old diehard Planetside Players happy and everything to do with turning a profit on a genre that is picking up steam at the moment.
Thomas
2012-05-24, 12:50 PM
I can throw a couple out.
1. predefined class roles.
2. much faster ttk far closer to BF3 than old PS
3. capture system for facilities appears to be varient of BF capture system.
Iron Mole above me had a couple nice additions in BF3 comparison
4. 3D spotting
5. killcams
6. hit markers
1. Industry standard for most of the past decade and they are customisable class roles so you aren't completely locked in.
2. This is alpha, the ttk might still need some adjusting but that is for beta when we have large scale battles to see how it really works overall.
3. I'm not sure about that, having to capture a base by occupying it makes sense and there are a ton of different areas of the base to capture.
4. What's wrong with 3d spotting?
5. Not in-game anymore
6. Where in PS1 and pretty much every FPS since Quake.
Ieyasu
2012-05-24, 01:05 PM
1. Industry standard for most of the past decade and they are customisable class roles so you aren't completely locked in.
2. This is alpha, the ttk might still need some adjusting but that is for beta when we have large scale battles to see how it really works overall.
3. I'm not sure about that, having to capture a base by occupying it makes sense and there are a ton of different areas of the base to capture.
4. What's wrong with 3d spotting?
5. Not in-game anymore
6. Where in PS1 and pretty much every FPS since Quake.
1. original planetside came out in past decade and didnt have it.
2. I realize it is alpha and I prefer the quicker ttk myself, but with regards to it being more like bf3 or original planetside I think we both know which one its closer to.
3. the facilities on a cont remind me of a map on bf3 (in fact the devs have compared the sizes before to mw3 map) you capture different parts of those maps much like you do the different parts of the facility.
4. I dont mind it so much, but its a carryover from BF which is why I mentioned it.
5. was showin the TB Night Ops video and Ive heard higby say in the past that it would be included but not in the way we saw it at gdc.
6. very true, but if you would like to compare the 2 planetside had orange circle whereas PS2 appears to have taken the BF3 hitmarker right out of the game.
again dont get me wrong I love what hte PS2 team has been doing with the game. as the old saying goes Good artists borrow, great artists steal. I just wanted to point out that to say PS2 isnt drawing heavily from BF and MW games is absurd. When TRay asks how they are similar nobody should be surprised when people tell him how they are.
Ceska
2012-05-24, 01:36 PM
1. original planetside came out in past decade and didnt have it.
2. I realize it is alpha and I prefer the quicker ttk myself, but with regards to it being more like bf3 or original planetside I think we both know which one its closer to.
3. the facilities on a cont remind me of a map on bf3 (in fact the devs have compared the sizes before to mw3 map) you capture different parts of those maps much like you do the different parts of the facility.
4. I dont mind it so much, but its a carryover from BF which is why I mentioned it.
5. was showin the TB Night Ops video and Ive heard higby say in the past that it would be included but not in the way we saw it at gdc.
6. very true, but if you would like to compare the 2 planetside had orange circle whereas PS2 appears to have taken the BF3 hitmarker right out of the game.
again dont get me wrong I love what hte PS2 team has been doing with the game. as the old saying goes Good artists borrow, great artists steal. I just wanted to point out that to say PS2 isnt drawing heavily from BF and MW games is absurd. When TRay asks how they are similar nobody should be surprised when people tell him how they are.
I tried several time to play Planetside after I stoped the first time. I just couldn't bare the slow pace. Faster mouvment and lower TTK is I think a good thing.
The scale of PS2, the ressource system and the possibility of coordinate arms makes it different to any FPS so far, except the original PS.
If people could let it go with it, it's going nowhere...
maradine
2012-05-24, 02:35 PM
I actually registered an account to respond to this. What a world . . .
I am 34. I dropped out of college twice playing Quake into the ground. I played Planetside until BFR destroyed it. I spent a lot of time getting radiation sickness near Pripyat. I eagled BF3. While none of this makes my opinion any more valid than yours, consider my context before attacking this point:
The fact of the matter is this. FPS design has been a continuing evolution for more than 2 decades. Every new title released carries forward the successful genes of its predecessors. For Planetside 2 to be healthy, it needs to not only invoke its direct male line sire, but also incorporate much of what we've learned as an industry in the last 9 years.
That means changes in pacing, changes in capability, and changes in interface. 3D spotting? Great idea - do it. Faster TTK? Great - sitting around pumping lead into someone for 12 seconds is no longer en vogue. Can I still murder a few thousand people at a time? Excellent, that covers the price of admission.
Asking a game developer to ignore the realities of their market is wistful remembrance at best, and intentional ignorance at worst.
~m
Aaron
2012-05-24, 02:37 PM
I can throw a couple out.
1. predefined class roles.
2. much faster ttk far closer to BF3 than old PS
3. capture system for facilities appears to be varient of BF capture system.
Iron Mole above me had a couple nice additions in BF3 comparison
4. 3D spotting
5. killcams
6. hit markers
7. apparent vehicle mechanics and combat
Dont get me wrong I love what you guys are doing, but its clear that if the devs/ producers had a choice of bringing 20% of the players of BF and MW games into planetside 2 and not 1 player from old planetside they would be ok with that. They dont mind if the old planetside players tag along for the ride, but if 100% of the old planetside players picked up planetside 2 and nobody from the BF/MW games came over to check it out PS2 would be considered massive failure. PS2 has almost nothing to do with appeasing or making old diehard Planetside Players happy and everything to do with turning a profit on a genre that is picking up steam at the moment.
T-Ray's original question: "Ok, so what makes it bf3?"
The correct answer to that question is nothing. However, there are a few things that are similar to BF3. T-Ray wasn't denying that, or challenging you to find things that were similar.
P.S. The dev team definitely values us and cares about our opinions. Sure, they want more people from the main stream group, but it's not like they don't care about us. Why would Higby check this place every morning if we didn't matter?
Ieyasu
2012-05-24, 02:46 PM
Gump you appear to not care for BF3 or MW3 which is perfectly fine. The problem however is that BF3 for example has sold roughly 15 million copies and PS2 is trying to tap into that market. by comparison at its peak I think the original Planetside had 70-80k active subscribers. Its clear from the scope and scale of this game that the goal is to blow those numbers out of the water.
In all honesty from what little Ive seen so far Planetside 2 has more in common with being a BF3 Online than it does being a true successor to the original Planetside, but that doesnt mean im not excited to play PS2. as has been mentioned before modern gamers wouldnt play a game like the original Planetside now because its too slow paced (for reference I played from open beta to summer of 2010 off and on). Its this same reason that I chuckle when I see people complaining about vehicles health regenerating or the faster ttk times because thats what modern gamers want. they want to spend the bulk of their ingame time engaged in combat and not running to repair or heal more than they are killing. its nice to talk about it on forums and see people state their often times well throught up arguments in favor or against this or that, but at the end of the day the experiment with regards to whats popular has been run already by games like MW3 and BF3 that have sold tens of millions of copies. Higby himself has said that people should expect all the things theyve come to expect from a modern fps with regards to planetside. they way they deliver that is by taking those aspects from other games cause they sure as hell arent pulling them from the original Planetside.
We're dealing with Sony afterall and their corporate mission objective isnt to make people happy at their expense. its to turn a profit by giving people a quality product. That profit is going to come by luring people to play planetside 2 and then make microtransactions. the way they lure them is by making an awesome game that will appeal to the masses. which they are in the process of doing now.
I think theres may be a subtle difference between "this is a bf3 clone" and "some of the UI elements are in the same place in PS2 and BF3" but that may just be personal bias.
Warping in to/out of vehicles
First-person run animation, complete with sprinting
Gun mechanics
Aiming down sights
Restricted at 90fov
Blue minimap
Dropping ammo boxes
Classes
Capture A, B, C, D, Etc
Lots of little things can add up to one big thing
xXGumpXX
2012-05-24, 03:05 PM
Gump you appear to not care for BF3 or MW3 which is perfectly fine. The problem however is that BF3 for example has sold roughly 15 million copies and PS2 is trying to tap into that market. by comparison at its peak I think the original Planetside had 70-80k active subscribers. Its clear from the scope and scale of this game that the goal is to blow those numbers out of the water.
In all honesty from what little Ive seen so far Planetside 2 has more in common with being a BF3 Online than it does being a true successor to the original Planetside, but that doesnt mean im not excited to play PS2. as has been mentioned before modern gamers wouldnt play a game like the original Planetside now because its too slow paced (for reference I played from open beta to summer of 2010 off and on). Its this same reason that I chuckle when I see people complaining about vehicles health regenerating or the faster ttk times because thats what modern gamers want. they want to spend the bulk of their ingame time engaged in combat and not running to repair or heal more than they are killing. its nice to talk about it on forums and see people state their often times well throught up arguments in favor or against this or that, but at the end of the day the experiment with regards to whats popular has been run already by games like MW3 and BF3 that have sold tens of millions of copies. Higby himself has said that people should expect all the things theyve come to expect from a modern fps with regards to planetside. they way they deliver that is by taking those aspects from other games cause they sure as hell arent pulling them from the original Planetside.
We're dealing with Sony afterall and their corporate mission objective isnt to make people happy at their expense. its to turn a profit by giving people a quality product. That profit is going to come by luring people to play planetside 2 and then make microtransactions. the way they lure them is by making an awesome game that will appeal to the masses. which they are in the process of doing now.
yes i appreciate what your saying , the reason the original game did not sell well and attract a lot of gamers was due to no advertising , i have so much love for this game , i wan't it kept original and i don't wan't to see a sequel that is like every other fps game out there , after all that is what is unique about planetside . now do you guys understand what I'm saying ?
Ieyasu
2012-05-24, 03:13 PM
P.S. The dev team definitely values us and cares about our opinions. Sure, they want more people from the main stream group, but it's not like they don't care about us. Why would Higby check this place every morning if we didn't matter?
why not check it? for the time he puts in he has a prepaid forum to communicate with the early adhearants and get more views for their artwork and interviews. I know Ive certainly told more than a couple friends about Planetside 2 and directed them here to PSU to get more info. the planetside2 official site is the last place to find the latest news.
I think its cool that Hamma and Jenny went out to check out the offices and play the game for a bit, but what kind of input did hamma give them that they are going to act on? they arent going to make game changes based off what people here call for. they just have them come see what theyre doing anyway then make a couple posts about Hamma and Jenny crapping themselves and having their jaws dropped. so far I have gotten as much info as they have shared from trays twitter feed on a random good day.
look at the killcams for example. people whined and moaned about them after seeing gdc footage and higby immediately said something to the effect of "they arent going to be in the game the way they were shown at gdc, we almost didnt even put them in before the demo" now thats not verbatim, but Im sure I can go find the exact quote. Well 2 months later I see total biscits video and... same exact killcams still very much in the game. Granted I dont know what the final product will be, but from what ive seen they dont seem to respond to what the community here calls for as so many people here like to think. if you can show me a case where the PS2 team has changed something in game from complaints or concerns voiced by the community please share it. Im not saying that sarcasticly I just dont have infinite time to browse through the forums and have yet to read about an example of this.
If we changed the color schemes of the factions and changed the names to derpy doo, derpy dee, and derpy dah theres alot of old planetside vets whos only resemblence to the original planetside they would see would be the large scale combat. to name a few things gunplay, class system, vehicle combat, health and vehicle regen, ttk times for vehicles and infantry, hitboxes, 3D spotting all are straight out of mw3 and bf3 playbooks. the names and colors are only thing this game has in common with original planetside aside from the large scale combat.
im not trying to be a debbie downer, im just being a realist. Im just as excited for Planetside 2 as anyone, but that doesnt mean Im blind to the obvious. from the gameplay footage I have seen this game strikes me more as BF3 than Planetside. Maybe if they would ever show MAX Units in combat or larger scale battles it would be different. Kinda hard to not see BF3 when the majority of footage we have seen has supposedly been with 60 or fewer players active on a server (or region) at any given time.
xXGumpXX
2012-05-24, 03:14 PM
keep it original and keep planetside unique , don't make this game like bf3 or cod , i think this game will be just another fps game thats like all the others out there , i have played planetside for almost 10 yrs and thats one thing i love about this game ( its different ) it has its own style and it has character and the community is one of the best features to this game which you don't get that in bf , now do you understand why I'm saying why are you copying bf and cod ? i have so much love for this game but the more i watch and read the more i'm not looking forward to it , thats my opinion and i'm entitled to that , don't bother replying back if you don't have anything decent to say , as i don't wan't to hear it
Ieyasu
2012-05-24, 03:20 PM
yes i appreciate what your saying , the reason the original game did not sell well and attract a lot of gamers was due to no advertising , i have so much love for this game , i wan't it kept original and i don't wan't to see a sequel that is like every other fps game out there , after all that is what is unique about planetside . now do you guys understand what I'm saying ?
Ill agree with you about the lack of advertising not helping the original planetside but it had quite a few of its own problems advertising aside. they were selling the game and later the core combat expansion in retail brick and mortar stores all over the US. People just didnt get juiced for the idea of paying monthly sub for fps because that had never been done before and there were already some popular free online fps games on the market.
in the end we will never see another game exactly like the original planetside and while this game does borrow quite heavily from the BF series its also being done with the utmost profesionalism and the quality so far looks amazing even in the alpha stage its in now. I know I for one am excited and dont mind the direction that the devs have taken with it. I think there are going to be alot of people who played the original planetside for years who are going to start playing planetside 2 and realize they just dont care for its gameplay. I also think there are going to be a great many more people who played planetside and didnt like it or never played planetside at all and love Planetside 2 like no other game before it.
Hamma
2012-05-24, 03:27 PM
keep it original and keep planetside unique , don't make this game like bf3 or cod , i think this game will be just another fps game thats like all the others out there , i have played planetside for almost 10 yrs and thats one thing i love about this game ( its different ) it has its own style and it has character and the community is one of the best features to this game which you don't get that in bf , now do you understand why I'm saying why are you copying bf and cod ? i have so much love for this game but the more i watch and read the more i'm not looking forward to it , thats my opinion and i'm entitled to that , don't bother replying back if you don't have anything decent to say , as i don't wan't to hear it
So what you are saying is keep it the same as a game that was made 9 years ago in every way when Broadband was not readily available and PC gaming was a bear.
PlanetSide 2 will be a re-imagining of the franchise with MODERN FPS COMPONENTS intertwined within what we know and love as PlanetSide. Massive battles, tactical play and teamwork on the scale of which cannot be offered in any "insert shooter game here" other than PlanetSide 2.
xXGumpXX
2012-05-24, 03:34 PM
So what you are saying is keep it the same as a game that was made 9 years ago in every way when Broadband was not readily available and PC gaming was a bear.
PlanetSide 2 will be a re-imagining of the franchise with MODERN FPS COMPONENTS intertwined within what we know and love as PlanetSide. Massive battles, tactical play and teamwork on the scale of which cannot be offered in any "insert shooter game here" other than PlanetSide 2.
yes this sequel will offer big battles with loads of players working as a team , but you are not reading and taking in what it is that i'm saying , its not unique like the original game , it lacks character like in the original and it is just another same old same old fps game and i can guarantee after players playing for like a few mths maybe more a lot of players will be bored and play something else
xXGumpXX
2012-05-24, 03:45 PM
infact i know what , why do we need this game when we have bf3 and cod , the only thing this game has going for it is the large scale battles , but other than that its a been there played that , got the T-shirt , now i'm bored because there is too many games out there that are just like this . And now its time to go play another game
Hamma
2012-05-24, 04:02 PM
So what would you do then to make it a totally original game. In the end remember all we are doing is pointing our guns at people and shooting them.
Ieyasu
2012-05-24, 04:13 PM
yes this sequel will offer big battles with loads of players working as a team , but you are not reading and taking in what it is that i'm saying , its not unique like the original game , it lacks character like in the original and it is just another same old same old fps game and i can guarantee after players playing for like a few mths maybe more a lot of players will be bored and play something else
again try to remember that we have yet to see footage of large scale battles or MAX Units there is still quite a bit thats still going into the game that we havent seen as of yet.
I get what youre saying about the originality of Planetside when compared to PS2. I can see a great many people who currently play BF3 or MW3 saying something similar to many WoW players when their friends pick up a copy of The Old Republic or any mmo released since WoW launched "why should I go play that game which is basicly just a clone of this game which I already play with my friends?" theres been a great many MMO that has, in an attempt to copy and repeat the success of WoW, copied the formula that WoW used and found themselves failing miserably. the problem supposedly happens when the new game, we'll say game Y, is so similar to the old game why should people leave to check out game Y when all their already established friends are playing game X and theyre almost identical.
now I know many people will come and spam out LARGE BATTLES LARGE BATTLES which is partly true. if you look at the map and all the facilities and other smaller capture points available there isnt going to be 400v400v200 facility battles in all likelyhood. theres going to be multiple smaller battles raging across the map. I havent played any PS2 as of yet, but I have a feeling that the battles are going to feel alot like a map on bf3 does for the most part and not as easy to draw people away from games like that with the large battle claims. For example Sony released a game for the Playstation 3 called MAG which touted 256 players fighting on a single map which is impressive for a console. The problem is that the battles werent 128v128 battling over an objective it was 256 people fighting over objectives a,b,c,d,e,f,g and h which pretty much turned it into a bunch of 16 vs 16 battles. Planetside 2 appears to be setup in a similar way in an effort to control how many people are going to be fighting over or for a particular area. there is no 1 generator or 1 command console to focus upon, its all spread out which in turn will spread out the population which in turn could make the game not feel as big as its billing itself to be. which would then make for a harder draw on the mw3 and bf3 crowds.
I think that combined with strong marketing the overall quality of the game and free to play and no cost to buy the game initially will be the things that helps planetside 2 out with regards to cutting into the bf3 and mw3 markets. The forgelight engine looks to be incredibly powerful and I know im not alone when I say im giddy with excitement to see just what the guys working with it can create for us now and in the future.
xXGumpXX
2012-05-24, 04:23 PM
So what would you do then to make it a totally original game. In the end remember all we are doing is pointing our guns at people and shooting them.
I would keep planetside unique , I would also keep the character in and charm that i love about planetside , and i would not add in classes like in bf3 as that is one feature i like about planetside , being able to mix up my load out without being restricted as to what i can use with what , also i would keep the sanctuary as i think it was a really good feature where you can go chill without worrying that oh shit , I might get killed here if i go afk , it was also good for recalling your empire and preparing a raid with a massive army
ArmedZealot
2012-05-24, 04:25 PM
I would keep planetside unique , I would also keep the character in and charm that i love about planetside , and i would not add in classes like in bf3 as that is one feature i like about planetside , being able to mix up my load out without being restricted as to what i can use with what , also i would keep the sanctuary as i think it was a really good feature where you can go chill without worrying that oh shit , I might get killed here if i go afk , it was also good for recalling your empire and preparing a raid with a massive army
...
xXGumpXX
2012-05-24, 04:28 PM
keep the sanctuary , can we pls have a vote , who would like to to see the sanctuary remain in planetside 2 and who doesn't ??
Ieyasu
2012-05-24, 04:41 PM
I would keep planetside unique , I would also keep the character in and charm that i love about planetside , and i would not add in classes like in bf3 as that is one feature i like about planetside , being able to mix up my load out without being restricted as to what i can use with what , also i would keep the sanctuary as i think it was a really good feature where you can go chill without worrying that oh shit , I might get killed here if i go afk , it was also good for recalling your empire and preparing a raid with a massive army
you seem to have several ideas on how to have made Planetside 2 better than the current team is doing. Sadly I have to inform you that your chance to have approached the higher ups at SOE with your plan for producing the games sequel has now passed you by. Since you didnt step up in time with financial backing to push the sequel forward Sony has gone ahead on its own with its own money and ideas on how the game should be made. If you love the exact way the original Planetside game played you are in luck as it is still able to be played. the new Planetside however looks to have quite different gameplay than the original does.
its one thing to comment on the differences or offer a slight critique, but who are you to make demands on how they should carry forward with this game? it is not the original planetside and has never made the claim to be so. I see the similarities to bf3 that are there, but that doesnt mean that they are sent from satan to spite you or me. when the beta hits try the game out. still dont like it after that... try it again a few months later or when it officially launches, still dont like it after that... feel free not to play it. nobodys forcing you to play Planetside 2 and the Devs sure as hell arent obligated to satiate your gaming desires at the expense of the majority of fps players who prefer these mechanics and playstyle.
xXGumpXX
2012-05-24, 04:48 PM
you seem to have several ideas on how to have made Planetside 2 better than the current team is doing. Sadly I have to inform you that your chance to have approached the higher ups at SOE with your plan for producing the games sequel has now passed you by. Since you didnt step up in time with financial backing to push the sequel forward Sony has gone ahead on its own with its own money and ideas on how the game should be made. If you love the exact way the original Planetside game played you are in luck as it is still able to be played. the new Planetside however looks to have quite different gameplay than the original does.
its one thing to comment on the differences or offer a slight critique, but who are you to make demands on how they should carry forward with this game? it is not the original planetside and has never made the claim to be so. I see the similarities to bf3 that are there, but that doesnt mean that they are sent from satan to spite you or me. when the beta hits try the game out. still dont like it after that... try it again a few months later or when it officially launches, still dont like it after that... feel free not to play it. nobodys forcing you to play Planetside 2 and the Devs sure as hell arent obligated to satiate your gaming desires at the expense of the majority of fps players who prefer these mechanics and playstyle.
i know no one is forcing me to play it , i just think its a damn shame and an insult to the original game
maradine
2012-05-24, 04:54 PM
For the record, I am highly pro- on keeping the Sanctuary. Having a safe place for downtime and a rallying point for the outfit to get it's act together every night was very useful. Plus, the VS sanctuary track was peaceful.
Ieyasu
2012-05-24, 04:58 PM
i know no one is forcing me to play it , i just think its a damn shame and an insult to the original game
its like when a movie that was a classic in the 70s or even say the early 80s is remade in the 2000s. they add some pretty explosions, theres some better lighting, and its the same characters with the same names, but its not the same.
with regard to the movie they have a different director, different actors, different cinematographers so the end result is something completely new. we likewise have a whole new dev team, a whole new engine, its no surprise that what we're going to be working with is a whole new game. To my knowledge not one person who worked on the original dev team is working on Planetside 2 and none were ever asked to do so.
unless youre Hamma posting in disguise (and I do not think you are) I will assume that you are like me and have not played Planetside 2 yet. I would just ask that until youve at least sat down with it in beta to suspend judgement on what this team has done so far. It does look alot like bf3 Ill agree, but lets not pass judgement till we are in the world ourselves. this team has appeared to put alot of their own passion into the work theyve done on this game so far and I have a feeling that at the end of the day once we're inside we will see a great many things that we loved about the original planetside be expressed in this reiteration.
ArmedZealot
2012-05-24, 05:00 PM
i know no one is forcing me to play it , i just think its a damn shame and an insult to the original game
Guys. I'm going to say it. I'm gunna do it.......
Bittervet.
wekabear
2012-05-25, 06:15 PM
I don't think that people realise that the Warp Gate, the massive bubble dome thing, IS the safe zone, no member of another faction can enter YOUR warp gate, no-one can take it from you, it is a permanent base in a continent that belongs to YOUR faction, no-one else can take it. The only way you can die inside the (Massive) bubble is via suicide, or someone landing a Galaxy on you... Basically, the warp gate is your 'safe zone'.
Xyntech
2012-05-25, 06:57 PM
I don't think that people realise that the Warp Gate, the massive bubble dome thing, IS the safe zone, no member of another faction can enter YOUR warp gate, no-one can take it from you, it is a permanent base in a continent that belongs to YOUR faction, no-one else can take it. The only way you can die inside the (Massive) bubble is via suicide, or someone landing a Galaxy on you... Basically, the warp gate is your 'safe zone'.
I think a lot of people do realize and are still mad about it. But you may be right about some.
I wouldn't mind having a sanctuary, but footholds are fine by me. They are essentially the same as an empire specific warp gate, minus a loading screen.
There is no reason there couldn't be something like continent locking with the foothold system. The real reason there can't be continent locking because there are only 3 continents at launch. Totally different matter. That, and continent locking isn't the best idea ever, for multiple reasons that I'm not going to derail this thread over.
vBulletin® v3.8.7, Copyright ©2000-2024, vBulletin Solutions, Inc.